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vtkForceDirectedLayoutStrategy Class Reference

a force directed graph layout algorithm More...

#include <vtkForceDirectedLayoutStrategy.h>

Inheritance diagram for vtkForceDirectedLayoutStrategy:
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List of all members.

Public Types

typedef vtkGraphLayoutStrategy Superclass

Public Member Functions

virtual int IsA (const char *type)
vtkForceDirectedLayoutStrategyNewInstance () const
void PrintSelf (ostream &os, vtkIndent indent)
virtual void Initialize ()
virtual void Layout ()
virtual int IsLayoutComplete ()
virtual void SetRandomSeed (int)
virtual int GetRandomSeed ()
virtual void SetGraphBounds (double, double, double, double, double, double)
virtual void SetGraphBounds (double[6])
virtual doubleGetGraphBounds ()
virtual void GetGraphBounds (double data[6])
virtual void SetAutomaticBoundsComputation (int)
virtual int GetAutomaticBoundsComputation ()
virtual void AutomaticBoundsComputationOn ()
virtual void AutomaticBoundsComputationOff ()
virtual void SetMaxNumberOfIterations (int)
virtual int GetMaxNumberOfIterations ()
virtual void SetIterationsPerLayout (int)
virtual int GetIterationsPerLayout ()
virtual void SetCoolDownRate (double)
virtual double GetCoolDownRate ()
virtual void SetThreeDimensionalLayout (int)
virtual int GetThreeDimensionalLayout ()
virtual void ThreeDimensionalLayoutOn ()
virtual void ThreeDimensionalLayoutOff ()
virtual void SetRandomInitialPoints (int)
virtual int GetRandomInitialPoints ()
virtual void RandomInitialPointsOn ()
virtual void RandomInitialPointsOff ()
virtual void SetInitialTemperature (float)
virtual float GetInitialTemperature ()

Static Public Member Functions

static
vtkForceDirectedLayoutStrategy
New ()
static int IsTypeOf (const char *type)
static
vtkForceDirectedLayoutStrategy
SafeDownCast (vtkObjectBase *o)

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 vtkForceDirectedLayoutStrategy ()
 ~vtkForceDirectedLayoutStrategy ()

Protected Attributes

double GraphBounds [6]
int AutomaticBoundsComputation
int MaxNumberOfIterations
double CoolDownRate
double InitialTemperature
int ThreeDimensionalLayout
int RandomInitialPoints

Detailed Description

a force directed graph layout algorithm

Lays out a graph in 2D or 3D using a force-directed algorithm. The user may specify whether to layout the graph randomly initially, the bounds, the number of dimensions (2 or 3), and the cool-down rate.

Thanks:
Thanks to Brian Wylie for adding functionality for allowing this layout to be incremental.
Tests:
vtkForceDirectedLayoutStrategy (Tests)

Definition at line 42 of file vtkForceDirectedLayoutStrategy.h.


Member Typedef Documentation

Reimplemented from vtkGraphLayoutStrategy.

Definition at line 47 of file vtkForceDirectedLayoutStrategy.h.


Constructor & Destructor Documentation


Member Function Documentation

Create an object with Debug turned off, modified time initialized to zero, and reference counting on.

Reimplemented from vtkObject.

static int vtkForceDirectedLayoutStrategy::IsTypeOf ( const char *  name) [static]

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkGraphLayoutStrategy.

virtual int vtkForceDirectedLayoutStrategy::IsA ( const char *  name) [virtual]

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkGraphLayoutStrategy.

Reimplemented from vtkGraphLayoutStrategy.

virtual vtkObjectBase* vtkForceDirectedLayoutStrategy::NewInstanceInternal ( ) const [protected, virtual]

Reimplemented from vtkGraphLayoutStrategy.

Reimplemented from vtkGraphLayoutStrategy.

void vtkForceDirectedLayoutStrategy::PrintSelf ( ostream &  os,
vtkIndent  indent 
) [virtual]

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkGraphLayoutStrategy.

virtual void vtkForceDirectedLayoutStrategy::SetRandomSeed ( int  ) [virtual]

Seed the random number generator used to jitter point positions. This has a significant effect on their final positions when the layout is complete.

Seed the random number generator used to jitter point positions. This has a significant effect on their final positions when the layout is complete.

virtual void vtkForceDirectedLayoutStrategy::SetGraphBounds ( double  ,
double  ,
double  ,
double  ,
double  ,
double   
) [virtual]

Set / get the region in space in which to place the final graph. The GraphBounds only affects the results if AutomaticBoundsComputation is off.

virtual void vtkForceDirectedLayoutStrategy::SetGraphBounds ( double  [6]) [virtual]

Set / get the region in space in which to place the final graph. The GraphBounds only affects the results if AutomaticBoundsComputation is off.

Set / get the region in space in which to place the final graph. The GraphBounds only affects the results if AutomaticBoundsComputation is off.

virtual void vtkForceDirectedLayoutStrategy::GetGraphBounds ( double  data[6]) [virtual]

Set / get the region in space in which to place the final graph. The GraphBounds only affects the results if AutomaticBoundsComputation is off.

Turn on/off automatic graph bounds calculation. If this boolean is off, then the manually specified GraphBounds is used. If on, then the input's bounds us used as the graph bounds.

Turn on/off automatic graph bounds calculation. If this boolean is off, then the manually specified GraphBounds is used. If on, then the input's bounds us used as the graph bounds.

Turn on/off automatic graph bounds calculation. If this boolean is off, then the manually specified GraphBounds is used. If on, then the input's bounds us used as the graph bounds.

Turn on/off automatic graph bounds calculation. If this boolean is off, then the manually specified GraphBounds is used. If on, then the input's bounds us used as the graph bounds.

Set/Get the maximum number of iterations to be used. The higher this number, the more iterations through the algorithm is possible, and thus, the more the graph gets modified. The default is '50' for no particular reason

Set/Get the maximum number of iterations to be used. The higher this number, the more iterations through the algorithm is possible, and thus, the more the graph gets modified. The default is '50' for no particular reason

Set/Get the number of iterations per layout. The only use for this ivar is for the application to do visualizations of the layout before it's complete. The default is '50' to match the default 'MaxNumberOfIterations'

Set/Get the number of iterations per layout. The only use for this ivar is for the application to do visualizations of the layout before it's complete. The default is '50' to match the default 'MaxNumberOfIterations'

Set/Get the Cool-down rate. The higher this number is, the longer it will take to "cool-down", and thus, the more the graph will be modified.

Set/Get the Cool-down rate. The higher this number is, the longer it will take to "cool-down", and thus, the more the graph will be modified.

Turn on/off layout of graph in three dimensions. If off, graph layout occurs in two dimensions. By default, three dimensional layout is off.

Turn on/off layout of graph in three dimensions. If off, graph layout occurs in two dimensions. By default, three dimensional layout is off.

Turn on/off layout of graph in three dimensions. If off, graph layout occurs in two dimensions. By default, three dimensional layout is off.

Turn on/off layout of graph in three dimensions. If off, graph layout occurs in two dimensions. By default, three dimensional layout is off.

Turn on/off use of random positions within the graph bounds as initial points.

Turn on/off use of random positions within the graph bounds as initial points.

Turn on/off use of random positions within the graph bounds as initial points.

Turn on/off use of random positions within the graph bounds as initial points.

Set the initial temperature. If zero (the default) , the initial temperature will be computed automatically.

Set the initial temperature. If zero (the default) , the initial temperature will be computed automatically.

virtual void vtkForceDirectedLayoutStrategy::Initialize ( ) [virtual]

This strategy sets up some data structures for faster processing of each Layout() call

Reimplemented from vtkGraphLayoutStrategy.

virtual void vtkForceDirectedLayoutStrategy::Layout ( ) [virtual]

This is the layout method where the graph that was set in SetGraph() is laid out. The method can either entirely layout the graph or iteratively lay out the graph. If you have an iterative layout please implement the IsLayoutComplete() method.

Implements vtkGraphLayoutStrategy.

I'm an iterative layout so this method lets the caller know if I'm done laying out the graph

Reimplemented from vtkGraphLayoutStrategy.

Definition at line 137 of file vtkForceDirectedLayoutStrategy.h.


Member Data Documentation

Definition at line 143 of file vtkForceDirectedLayoutStrategy.h.

Definition at line 144 of file vtkForceDirectedLayoutStrategy.h.

Definition at line 145 of file vtkForceDirectedLayoutStrategy.h.

Definition at line 146 of file vtkForceDirectedLayoutStrategy.h.

Definition at line 147 of file vtkForceDirectedLayoutStrategy.h.

Definition at line 148 of file vtkForceDirectedLayoutStrategy.h.

Definition at line 149 of file vtkForceDirectedLayoutStrategy.h.


The documentation for this class was generated from the following file: