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reads a dataset in Fluent GAMBIT neutral file format More...
#include <vtkGAMBITReader.h>
reads a dataset in Fluent GAMBIT neutral file format
vtkGAMBITReader creates an unstructured grid dataset. It reads ASCII files stored in GAMBIT neutral format, with optional data stored at the nodes or at the cells of the model. A cell-based fielddata stores the material id.
Definition at line 41 of file vtkGAMBITReader.h.
Reimplemented from vtkUnstructuredGridAlgorithm.
Definition at line 45 of file vtkGAMBITReader.h.
enum vtkGAMBITReader::GAMBITCellType [protected] |
Definition at line 91 of file vtkGAMBITReader.h.
vtkGAMBITReader::vtkGAMBITReader | ( | ) | [protected] |
vtkGAMBITReader::~vtkGAMBITReader | ( | ) | [protected] |
static vtkGAMBITReader* vtkGAMBITReader::New | ( | ) | [static] |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
Reimplemented from vtkUnstructuredGridAlgorithm.
static int vtkGAMBITReader::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkUnstructuredGridAlgorithm.
virtual int vtkGAMBITReader::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkUnstructuredGridAlgorithm.
static vtkGAMBITReader* vtkGAMBITReader::SafeDownCast | ( | vtkObjectBase * | o | ) | [static] |
Reimplemented from vtkUnstructuredGridAlgorithm.
virtual vtkObjectBase* vtkGAMBITReader::NewInstanceInternal | ( | ) | const [protected, virtual] |
Reimplemented from vtkUnstructuredGridAlgorithm.
vtkGAMBITReader* vtkGAMBITReader::NewInstance | ( | ) | const |
Reimplemented from vtkUnstructuredGridAlgorithm.
void vtkGAMBITReader::PrintSelf | ( | ostream & | os, |
vtkIndent | indent | ||
) | [virtual] |
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkUnstructuredGridAlgorithm.
virtual void vtkGAMBITReader::SetFileName | ( | const char * | ) | [virtual] |
Specify the file name of the GAMBIT data file to read.
virtual char* vtkGAMBITReader::GetFileName | ( | ) | [virtual] |
Specify the file name of the GAMBIT data file to read.
virtual int vtkGAMBITReader::GetNumberOfCells | ( | ) | [virtual] |
Get the total number of cells. The number of cells is only valid after a successful read of the data file is performed.
virtual int vtkGAMBITReader::GetNumberOfNodes | ( | ) | [virtual] |
Get the total number of nodes. The number of nodes is only valid after a successful read of the data file is performed.
virtual int vtkGAMBITReader::GetNumberOfNodeFields | ( | ) | [virtual] |
Get the number of data components at the nodes and cells.
virtual int vtkGAMBITReader::GetNumberOfCellFields | ( | ) | [virtual] |
Get the number of data components at the nodes and cells.
int vtkGAMBITReader::RequestInformation | ( | vtkInformation * | , |
vtkInformationVector ** | , | ||
vtkInformationVector * | |||
) | [protected, virtual] |
Reimplemented from vtkUnstructuredGridAlgorithm.
int vtkGAMBITReader::RequestData | ( | vtkInformation * | request, |
vtkInformationVector ** | inputVector, | ||
vtkInformationVector * | outputVector | ||
) | [protected, virtual] |
This is called by the superclass. This is the method you should override.
Reimplemented from vtkUnstructuredGridAlgorithm.
char* vtkGAMBITReader::FileName [protected] |
Definition at line 78 of file vtkGAMBITReader.h.
int vtkGAMBITReader::NumberOfNodes [protected] |
Definition at line 80 of file vtkGAMBITReader.h.
int vtkGAMBITReader::NumberOfCells [protected] |
Definition at line 81 of file vtkGAMBITReader.h.
int vtkGAMBITReader::NumberOfNodeFields [protected] |
Definition at line 82 of file vtkGAMBITReader.h.
int vtkGAMBITReader::NumberOfCellFields [protected] |
Definition at line 83 of file vtkGAMBITReader.h.
int vtkGAMBITReader::NumberOfElementGroups [protected] |
Definition at line 84 of file vtkGAMBITReader.h.
int vtkGAMBITReader::NumberOfBoundaryConditionSets [protected] |
Definition at line 85 of file vtkGAMBITReader.h.
int vtkGAMBITReader::NumberOfCoordinateDirections [protected] |
Definition at line 86 of file vtkGAMBITReader.h.
int vtkGAMBITReader::NumberOfVelocityComponents [protected] |
Definition at line 87 of file vtkGAMBITReader.h.
ifstream* vtkGAMBITReader::FileStream [protected] |
Definition at line 88 of file vtkGAMBITReader.h.