VTK
Public Types | Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes
vtkLabelPlacementMapper Class Reference

Places and renders non-overlapping labels. More...

#include <vtkLabelPlacementMapper.h>

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List of all members.

Public Types

enum  LabelShape { NONE, RECT, ROUNDED_RECT, NUMBER_OF_LABEL_SHAPES }
enum  LabelStyle { FILLED, OUTLINE, NUMBER_OF_LABEL_STYLES }
typedef vtkMapper2D Superclass

Public Member Functions

virtual int IsA (const char *type)
vtkLabelPlacementMapperNewInstance () const
void PrintSelf (ostream &os, vtkIndent indent)
void RenderOverlay (vtkViewport *viewport, vtkActor2D *actor)
virtual void SetRenderStrategy (vtkLabelRenderStrategy *s)
virtual vtkLabelRenderStrategyGetRenderStrategy ()
virtual void SetMaximumLabelFraction (double)
virtual double GetMaximumLabelFraction ()
virtual void SetIteratorType (int)
virtual int GetIteratorType ()
virtual void SetUseUnicodeStrings (bool)
virtual bool GetUseUnicodeStrings ()
virtual void UseUnicodeStringsOn ()
virtual void UseUnicodeStringsOff ()
virtual bool GetPositionsAsNormals ()
virtual void SetPositionsAsNormals (bool)
virtual void PositionsAsNormalsOn ()
virtual void PositionsAsNormalsOff ()
virtual bool GetGeneratePerturbedLabelSpokes ()
virtual void SetGeneratePerturbedLabelSpokes (bool)
virtual void GeneratePerturbedLabelSpokesOn ()
virtual void GeneratePerturbedLabelSpokesOff ()
virtual bool GetUseDepthBuffer ()
virtual void SetUseDepthBuffer (bool)
virtual void UseDepthBufferOn ()
virtual void UseDepthBufferOff ()
virtual void SetPlaceAllLabels (bool)
virtual bool GetPlaceAllLabels ()
virtual void PlaceAllLabelsOn ()
virtual void PlaceAllLabelsOff ()
virtual void SetOutputTraversedBounds (bool)
virtual bool GetOutputTraversedBounds ()
virtual void OutputTraversedBoundsOn ()
virtual void OutputTraversedBoundsOff ()
virtual void SetShape (int)
virtual int GetShape ()
virtual void SetShapeToNone ()
virtual void SetShapeToRect ()
virtual void SetShapeToRoundedRect ()
virtual void SetStyle (int)
virtual int GetStyle ()
virtual void SetStyleToFilled ()
virtual void SetStyleToOutline ()
virtual void SetMargin (double)
virtual double GetMargin ()
virtual void SetBackgroundColor (double, double, double)
virtual void SetBackgroundColor (double[3])
virtual doubleGetBackgroundColor ()
virtual void GetBackgroundColor (double &, double &, double &)
virtual void GetBackgroundColor (double[3])
virtual void SetBackgroundOpacity (double)
virtual double GetBackgroundOpacity ()
virtual vtkCoordinateGetAnchorTransform ()

Static Public Member Functions

static vtkLabelPlacementMapperNew ()
static int IsTypeOf (const char *type)
static vtkLabelPlacementMapperSafeDownCast (vtkObjectBase *o)

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 vtkLabelPlacementMapper ()
 ~vtkLabelPlacementMapper ()
virtual void SetAnchorTransform (vtkCoordinate *)
virtual int FillInputPortInformation (int port, vtkInformation *info)

Protected Attributes

Internal * Buckets
vtkLabelRenderStrategyRenderStrategy
vtkCoordinateAnchorTransform
vtkSelectVisiblePointsVisiblePoints
double MaximumLabelFraction
bool PositionsAsNormals
bool GeneratePerturbedLabelSpokes
bool UseDepthBuffer
bool UseUnicodeStrings
bool PlaceAllLabels
bool OutputTraversedBounds
int LastRendererSize [2]
double LastCameraPosition [3]
double LastCameraFocalPoint [3]
double LastCameraViewUp [3]
double LastCameraParallelScale
int IteratorType
int Style
int Shape
double Margin
double BackgroundOpacity
double BackgroundColor [3]

Detailed Description

Places and renders non-overlapping labels.

To use this mapper, first send your data through vtkPointSetToLabelHierarchy, which takes a set of points, associates special arrays to the points (label, priority, etc.), and produces a prioritized spatial tree of labels.

This mapper then takes that hierarchy (or hierarchies) as input, and every frame will decide which labels and/or icons to place in order of priority, and will render only those labels/icons. A label render strategy is used to render the labels, and can use e.g. FreeType or Qt for rendering.

Examples:
vtkLabelPlacementMapper (Examples)
Tests:
vtkLabelPlacementMapper (Tests)

Definition at line 50 of file vtkLabelPlacementMapper.h.


Member Typedef Documentation

Reimplemented from vtkMapper2D.

Definition at line 54 of file vtkLabelPlacementMapper.h.


Member Enumeration Documentation

Enumerator:
NONE 
RECT 
ROUNDED_RECT 
NUMBER_OF_LABEL_SHAPES 

Definition at line 130 of file vtkLabelPlacementMapper.h.

Enumerator:
FILLED 
OUTLINE 
NUMBER_OF_LABEL_STYLES 

Definition at line 152 of file vtkLabelPlacementMapper.h.


Constructor & Destructor Documentation


Member Function Documentation

Create an object with Debug turned off, modified time initialized to zero, and reference counting on.

Reimplemented from vtkAlgorithm.

static int vtkLabelPlacementMapper::IsTypeOf ( const char *  name) [static]

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkMapper2D.

virtual int vtkLabelPlacementMapper::IsA ( const char *  name) [virtual]

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkMapper2D.

Reimplemented from vtkMapper2D.

virtual vtkObjectBase* vtkLabelPlacementMapper::NewInstanceInternal ( ) const [protected, virtual]

Reimplemented from vtkMapper2D.

Reimplemented from vtkMapper2D.

void vtkLabelPlacementMapper::PrintSelf ( ostream &  os,
vtkIndent  indent 
) [virtual]

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkMapper2D.

void vtkLabelPlacementMapper::RenderOverlay ( vtkViewport viewport,
vtkActor2D actor 
) [virtual]

Draw non-overlapping labels to the screen.

Reimplemented from vtkMapper2D.

Set the label rendering strategy.

Set the label rendering strategy.

The maximum fraction of the screen that the labels may cover. Label placement stops when this fraction is reached.

The maximum fraction of the screen that the labels may cover. Label placement stops when this fraction is reached.

virtual void vtkLabelPlacementMapper::SetIteratorType ( int  ) [virtual]

The type of iterator used when traversing the labels. May be vtkLabelHierarchy::FRUSTUM or vtkLabelHierarchy::FULL_SORT

The type of iterator used when traversing the labels. May be vtkLabelHierarchy::FRUSTUM or vtkLabelHierarchy::FULL_SORT

virtual void vtkLabelPlacementMapper::SetUseUnicodeStrings ( bool  ) [virtual]

Set whether, or not, to use unicode strings.

Set whether, or not, to use unicode strings.

Set whether, or not, to use unicode strings.

Set whether, or not, to use unicode strings.

Use label anchor point coordinates as normal vectors and eliminate those pointing away from the camera. Valid only when points are on a sphere centered at the origin (such as a 3D geographic view). Off by default.

virtual void vtkLabelPlacementMapper::SetPositionsAsNormals ( bool  ) [virtual]

Use label anchor point coordinates as normal vectors and eliminate those pointing away from the camera. Valid only when points are on a sphere centered at the origin (such as a 3D geographic view). Off by default.

Use label anchor point coordinates as normal vectors and eliminate those pointing away from the camera. Valid only when points are on a sphere centered at the origin (such as a 3D geographic view). Off by default.

Use label anchor point coordinates as normal vectors and eliminate those pointing away from the camera. Valid only when points are on a sphere centered at the origin (such as a 3D geographic view). Off by default.

Enable drawing spokes (lines) to anchor point coordinates that were perturbed for being coincident with other anchor point coordinates.

Enable drawing spokes (lines) to anchor point coordinates that were perturbed for being coincident with other anchor point coordinates.

Enable drawing spokes (lines) to anchor point coordinates that were perturbed for being coincident with other anchor point coordinates.

Enable drawing spokes (lines) to anchor point coordinates that were perturbed for being coincident with other anchor point coordinates.

virtual bool vtkLabelPlacementMapper::GetUseDepthBuffer ( ) [virtual]

Use the depth buffer to test each label to see if it should not be displayed if it would be occluded by other objects in the scene. Off by default.

virtual void vtkLabelPlacementMapper::SetUseDepthBuffer ( bool  ) [virtual]

Use the depth buffer to test each label to see if it should not be displayed if it would be occluded by other objects in the scene. Off by default.

virtual void vtkLabelPlacementMapper::UseDepthBufferOn ( ) [virtual]

Use the depth buffer to test each label to see if it should not be displayed if it would be occluded by other objects in the scene. Off by default.

virtual void vtkLabelPlacementMapper::UseDepthBufferOff ( ) [virtual]

Use the depth buffer to test each label to see if it should not be displayed if it would be occluded by other objects in the scene. Off by default.

virtual void vtkLabelPlacementMapper::SetPlaceAllLabels ( bool  ) [virtual]

Tells the placer to place every label regardless of overlap. Off by default.

virtual bool vtkLabelPlacementMapper::GetPlaceAllLabels ( ) [virtual]

Tells the placer to place every label regardless of overlap. Off by default.

virtual void vtkLabelPlacementMapper::PlaceAllLabelsOn ( ) [virtual]

Tells the placer to place every label regardless of overlap. Off by default.

virtual void vtkLabelPlacementMapper::PlaceAllLabelsOff ( ) [virtual]

Tells the placer to place every label regardless of overlap. Off by default.

virtual void vtkLabelPlacementMapper::SetOutputTraversedBounds ( bool  ) [virtual]

Whether to render traversed bounds. Off by default.

Whether to render traversed bounds. Off by default.

Whether to render traversed bounds. Off by default.

Whether to render traversed bounds. Off by default.

virtual void vtkLabelPlacementMapper::SetShape ( int  ) [virtual]

The shape of the label background, should be one of the values in the LabelShape enumeration.

virtual int vtkLabelPlacementMapper::GetShape ( ) [virtual]

The shape of the label background, should be one of the values in the LabelShape enumeration.

virtual void vtkLabelPlacementMapper::SetShapeToNone ( ) [inline, virtual]

The shape of the label background, should be one of the values in the LabelShape enumeration.

Definition at line 143 of file vtkLabelPlacementMapper.h.

virtual void vtkLabelPlacementMapper::SetShapeToRect ( ) [inline, virtual]

The shape of the label background, should be one of the values in the LabelShape enumeration.

Definition at line 145 of file vtkLabelPlacementMapper.h.

virtual void vtkLabelPlacementMapper::SetShapeToRoundedRect ( ) [inline, virtual]

The shape of the label background, should be one of the values in the LabelShape enumeration.

Definition at line 147 of file vtkLabelPlacementMapper.h.

virtual void vtkLabelPlacementMapper::SetStyle ( int  ) [virtual]

The style of the label background shape, should be one of the values in the LabelStyle enumeration.

virtual int vtkLabelPlacementMapper::GetStyle ( ) [virtual]

The style of the label background shape, should be one of the values in the LabelStyle enumeration.

virtual void vtkLabelPlacementMapper::SetStyleToFilled ( ) [inline, virtual]

The style of the label background shape, should be one of the values in the LabelStyle enumeration.

Definition at line 164 of file vtkLabelPlacementMapper.h.

virtual void vtkLabelPlacementMapper::SetStyleToOutline ( ) [inline, virtual]

The style of the label background shape, should be one of the values in the LabelStyle enumeration.

Definition at line 166 of file vtkLabelPlacementMapper.h.

virtual void vtkLabelPlacementMapper::SetMargin ( double  ) [virtual]

The size of the margin on the label background shape. Default is 5.

The size of the margin on the label background shape. Default is 5.

virtual void vtkLabelPlacementMapper::SetBackgroundColor ( double  ,
double  ,
double   
) [virtual]

The color of the background shape.

virtual void vtkLabelPlacementMapper::SetBackgroundColor ( double  [3]) [virtual]

The color of the background shape.

The color of the background shape.

virtual void vtkLabelPlacementMapper::GetBackgroundColor ( double ,
double ,
double  
) [virtual]

The color of the background shape.

virtual void vtkLabelPlacementMapper::GetBackgroundColor ( double  [3]) [virtual]

The color of the background shape.

The opacity of the background shape.

The opacity of the background shape.

Get the transform for the anchor points.

virtual void vtkLabelPlacementMapper::SetAnchorTransform ( vtkCoordinate ) [protected, virtual]
virtual int vtkLabelPlacementMapper::FillInputPortInformation ( int  port,
vtkInformation info 
) [protected, virtual]

Fill the input port information objects for this algorithm. This is invoked by the first call to GetInputPortInformation for each port so subclasses can specify what they can handle.

Reimplemented from vtkAlgorithm.


Member Data Documentation

Internal* vtkLabelPlacementMapper::Buckets [protected]

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The documentation for this class was generated from the following file: