VTK
|
draw vtkPolyData onto the image plane More...
#include <vtkPolyDataMapper2D.h>
draw vtkPolyData onto the image plane
vtkPolyDataMapper2D is a mapper that renders 3D polygonal data (vtkPolyData) onto the 2D image plane (i.e., the renderer's viewport). By default, the 3D data is transformed into 2D data by ignoring the z-coordinate of the 3D points in vtkPolyData, and taking the x-y values as local display values (i.e., pixel coordinates). Alternatively, you can provide a vtkCoordinate object that will transform the data into local display coordinates (use the vtkCoordinate::SetCoordinateSystem() methods to indicate which coordinate system you are transforming the data from).
Definition at line 50 of file vtkPolyDataMapper2D.h.
Reimplemented from vtkMapper2D.
Reimplemented in vtkOpenGLPolyDataMapper2D.
Definition at line 53 of file vtkPolyDataMapper2D.h.
vtkPolyDataMapper2D::vtkPolyDataMapper2D | ( | ) | [protected] |
vtkPolyDataMapper2D::~vtkPolyDataMapper2D | ( | ) | [protected] |
static int vtkPolyDataMapper2D::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkMapper2D.
Reimplemented in vtkOpenGLPolyDataMapper2D.
virtual int vtkPolyDataMapper2D::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkMapper2D.
Reimplemented in vtkOpenGLPolyDataMapper2D.
static vtkPolyDataMapper2D* vtkPolyDataMapper2D::SafeDownCast | ( | vtkObjectBase * | o | ) | [static] |
Reimplemented from vtkMapper2D.
Reimplemented in vtkOpenGLPolyDataMapper2D.
virtual vtkObjectBase* vtkPolyDataMapper2D::NewInstanceInternal | ( | ) | const [protected, virtual] |
Reimplemented from vtkMapper2D.
Reimplemented in vtkOpenGLPolyDataMapper2D.
Reimplemented from vtkMapper2D.
Reimplemented in vtkOpenGLPolyDataMapper2D.
static vtkPolyDataMapper2D* vtkPolyDataMapper2D::New | ( | ) | [static] |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
Reimplemented from vtkAlgorithm.
Reimplemented in vtkOpenGLPolyDataMapper2D.
void vtkPolyDataMapper2D::PrintSelf | ( | ostream & | os, |
vtkIndent | indent | ||
) | [virtual] |
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkMapper2D.
Reimplemented in vtkOpenGLPolyDataMapper2D.
void vtkPolyDataMapper2D::SetInputData | ( | vtkPolyData * | in | ) |
Set the input to the mapper.
Set the input to the mapper.
void vtkPolyDataMapper2D::SetLookupTable | ( | vtkScalarsToColors * | lut | ) |
Specify a lookup table for the mapper to use.
Specify a lookup table for the mapper to use.
virtual void vtkPolyDataMapper2D::CreateDefaultLookupTable | ( | ) | [virtual] |
Create default lookup table. Generally used to create one when none is available with the scalar data.
virtual void vtkPolyDataMapper2D::SetScalarVisibility | ( | int | ) | [virtual] |
Turn on/off flag to control whether scalar data is used to color objects.
virtual int vtkPolyDataMapper2D::GetScalarVisibility | ( | ) | [virtual] |
Turn on/off flag to control whether scalar data is used to color objects.
virtual void vtkPolyDataMapper2D::ScalarVisibilityOn | ( | ) | [virtual] |
Turn on/off flag to control whether scalar data is used to color objects.
virtual void vtkPolyDataMapper2D::ScalarVisibilityOff | ( | ) | [virtual] |
Turn on/off flag to control whether scalar data is used to color objects.
virtual void vtkPolyDataMapper2D::SetColorMode | ( | int | ) | [virtual] |
Control how the scalar data is mapped to colors. By default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. Setting ColorModeToMapScalars means that all scalar data will be mapped through the lookup table. (Note that for multi-component scalars, the particular component to use for mapping can be specified using the ColorByArrayComponent() method.)
virtual int vtkPolyDataMapper2D::GetColorMode | ( | ) | [virtual] |
Control how the scalar data is mapped to colors. By default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. Setting ColorModeToMapScalars means that all scalar data will be mapped through the lookup table. (Note that for multi-component scalars, the particular component to use for mapping can be specified using the ColorByArrayComponent() method.)
Control how the scalar data is mapped to colors. By default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. Setting ColorModeToMapScalars means that all scalar data will be mapped through the lookup table. (Note that for multi-component scalars, the particular component to use for mapping can be specified using the ColorByArrayComponent() method.)
Control how the scalar data is mapped to colors. By default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. Setting ColorModeToMapScalars means that all scalar data will be mapped through the lookup table. (Note that for multi-component scalars, the particular component to use for mapping can be specified using the ColorByArrayComponent() method.)
const char* vtkPolyDataMapper2D::GetColorModeAsString | ( | ) |
Return the method of coloring scalar data.
virtual void vtkPolyDataMapper2D::SetUseLookupTableScalarRange | ( | int | ) | [virtual] |
Control whether the mapper sets the lookuptable range based on its own ScalarRange, or whether it will use the LookupTable ScalarRange regardless of it's own setting. By default the Mapper is allowed to set the LookupTable range, but users who are sharing LookupTables between mappers/actors will probably wish to force the mapper to use the LookupTable unchanged.
virtual int vtkPolyDataMapper2D::GetUseLookupTableScalarRange | ( | ) | [virtual] |
Control whether the mapper sets the lookuptable range based on its own ScalarRange, or whether it will use the LookupTable ScalarRange regardless of it's own setting. By default the Mapper is allowed to set the LookupTable range, but users who are sharing LookupTables between mappers/actors will probably wish to force the mapper to use the LookupTable unchanged.
virtual void vtkPolyDataMapper2D::UseLookupTableScalarRangeOn | ( | ) | [virtual] |
Control whether the mapper sets the lookuptable range based on its own ScalarRange, or whether it will use the LookupTable ScalarRange regardless of it's own setting. By default the Mapper is allowed to set the LookupTable range, but users who are sharing LookupTables between mappers/actors will probably wish to force the mapper to use the LookupTable unchanged.
virtual void vtkPolyDataMapper2D::UseLookupTableScalarRangeOff | ( | ) | [virtual] |
Control whether the mapper sets the lookuptable range based on its own ScalarRange, or whether it will use the LookupTable ScalarRange regardless of it's own setting. By default the Mapper is allowed to set the LookupTable range, but users who are sharing LookupTables between mappers/actors will probably wish to force the mapper to use the LookupTable unchanged.
virtual void vtkPolyDataMapper2D::SetScalarRange | ( | double | , |
double | |||
) | [virtual] |
Specify range in terms of scalar minimum and maximum (smin,smax). These values are used to map scalars into lookup table. Has no effect when UseLookupTableScalarRange is true.
void vtkPolyDataMapper2D::SetScalarRange | ( | double | [2] | ) |
Specify range in terms of scalar minimum and maximum (smin,smax). These values are used to map scalars into lookup table. Has no effect when UseLookupTableScalarRange is true.
virtual double* vtkPolyDataMapper2D::GetScalarRange | ( | ) | [virtual] |
Specify range in terms of scalar minimum and maximum (smin,smax). These values are used to map scalars into lookup table. Has no effect when UseLookupTableScalarRange is true.
virtual void vtkPolyDataMapper2D::GetScalarRange | ( | double | data[2] | ) | [virtual] |
Specify range in terms of scalar minimum and maximum (smin,smax). These values are used to map scalars into lookup table. Has no effect when UseLookupTableScalarRange is true.
virtual void vtkPolyDataMapper2D::SetScalarMode | ( | int | ) | [virtual] |
Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call ColorByArrayComponent before you call GetColors.
virtual int vtkPolyDataMapper2D::GetScalarMode | ( | ) | [virtual] |
Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call ColorByArrayComponent before you call GetColors.
void vtkPolyDataMapper2D::SetScalarModeToDefault | ( | ) | [inline] |
Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call ColorByArrayComponent before you call GetColors.
Definition at line 131 of file vtkPolyDataMapper2D.h.
void vtkPolyDataMapper2D::SetScalarModeToUsePointData | ( | ) | [inline] |
Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call ColorByArrayComponent before you call GetColors.
Definition at line 133 of file vtkPolyDataMapper2D.h.
void vtkPolyDataMapper2D::SetScalarModeToUseCellData | ( | ) | [inline] |
Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call ColorByArrayComponent before you call GetColors.
Definition at line 135 of file vtkPolyDataMapper2D.h.
void vtkPolyDataMapper2D::SetScalarModeToUsePointFieldData | ( | ) | [inline] |
Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call ColorByArrayComponent before you call GetColors.
Definition at line 137 of file vtkPolyDataMapper2D.h.
void vtkPolyDataMapper2D::SetScalarModeToUseCellFieldData | ( | ) | [inline] |
Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call ColorByArrayComponent before you call GetColors.
Definition at line 139 of file vtkPolyDataMapper2D.h.
void vtkPolyDataMapper2D::ColorByArrayComponent | ( | int | arrayNum, |
int | component | ||
) |
Choose which component of which field data array to color by.
void vtkPolyDataMapper2D::ColorByArrayComponent | ( | char * | arrayName, |
int | component | ||
) |
Choose which component of which field data array to color by.
char* vtkPolyDataMapper2D::GetArrayName | ( | ) | [inline] |
Get the array name or number and component to color by.
Definition at line 151 of file vtkPolyDataMapper2D.h.
int vtkPolyDataMapper2D::GetArrayId | ( | ) | [inline] |
Get the array name or number and component to color by.
Definition at line 152 of file vtkPolyDataMapper2D.h.
int vtkPolyDataMapper2D::GetArrayAccessMode | ( | ) | [inline] |
Get the array name or number and component to color by.
Definition at line 153 of file vtkPolyDataMapper2D.h.
int vtkPolyDataMapper2D::GetArrayComponent | ( | ) | [inline] |
Get the array name or number and component to color by.
Definition at line 154 of file vtkPolyDataMapper2D.h.
virtual unsigned long vtkPolyDataMapper2D::GetMTime | ( | ) | [virtual] |
Overload standard modified time function. If lookup table is modified, then this object is modified as well.
Reimplemented from vtkAbstractMapper.
virtual void vtkPolyDataMapper2D::SetTransformCoordinate | ( | vtkCoordinate * | ) | [virtual] |
Specify a vtkCoordinate object to be used to transform the vtkPolyData point coordinates. By default (no vtkCoordinate specified), the point coordinates are taken as local display coordinates.
virtual vtkCoordinate* vtkPolyDataMapper2D::GetTransformCoordinate | ( | ) | [virtual] |
Specify a vtkCoordinate object to be used to transform the vtkPolyData point coordinates. By default (no vtkCoordinate specified), the point coordinates are taken as local display coordinates.
virtual bool vtkPolyDataMapper2D::GetTransformCoordinateUseDouble | ( | ) | [virtual] |
Specify whether or not rounding to integers the transformed points when TransformCoordinate is set. By default, it does not use double precision.
virtual void vtkPolyDataMapper2D::SetTransformCoordinateUseDouble | ( | bool | ) | [virtual] |
Specify whether or not rounding to integers the transformed points when TransformCoordinate is set. By default, it does not use double precision.
virtual void vtkPolyDataMapper2D::TransformCoordinateUseDoubleOn | ( | ) | [virtual] |
Specify whether or not rounding to integers the transformed points when TransformCoordinate is set. By default, it does not use double precision.
virtual void vtkPolyDataMapper2D::TransformCoordinateUseDoubleOff | ( | ) | [virtual] |
Specify whether or not rounding to integers the transformed points when TransformCoordinate is set. By default, it does not use double precision.
Map the scalars (if there are any scalars and ScalarVisibility is on) through the lookup table, returning an unsigned char RGBA array. This is typically done as part of the rendering process. The alpha parameter allows the blending of the scalars with an additional alpha (typically which comes from a vtkActor, etc.)
void vtkPolyDataMapper2D::ShallowCopy | ( | vtkAbstractMapper * | m | ) |
Make a shallow copy of this mapper.
Reimplemented from vtkAbstractMapper.
virtual int vtkPolyDataMapper2D::FillInputPortInformation | ( | int | port, |
vtkInformation * | info | ||
) | [protected, virtual] |
Fill the input port information objects for this algorithm. This is invoked by the first call to GetInputPortInformation for each port so subclasses can specify what they can handle.
Reimplemented from vtkAlgorithm.
vtkUnsignedCharArray* vtkPolyDataMapper2D::Colors [protected] |
Definition at line 195 of file vtkPolyDataMapper2D.h.
vtkScalarsToColors* vtkPolyDataMapper2D::LookupTable [protected] |
Definition at line 197 of file vtkPolyDataMapper2D.h.
int vtkPolyDataMapper2D::ScalarVisibility [protected] |
Definition at line 198 of file vtkPolyDataMapper2D.h.
vtkTimeStamp vtkPolyDataMapper2D::BuildTime [protected] |
Definition at line 199 of file vtkPolyDataMapper2D.h.
double vtkPolyDataMapper2D::ScalarRange[2] [protected] |
Definition at line 200 of file vtkPolyDataMapper2D.h.
int vtkPolyDataMapper2D::UseLookupTableScalarRange [protected] |
Definition at line 201 of file vtkPolyDataMapper2D.h.
int vtkPolyDataMapper2D::ColorMode [protected] |
Definition at line 202 of file vtkPolyDataMapper2D.h.
int vtkPolyDataMapper2D::ScalarMode [protected] |
Definition at line 203 of file vtkPolyDataMapper2D.h.
vtkCoordinate* vtkPolyDataMapper2D::TransformCoordinate [protected] |
Definition at line 205 of file vtkPolyDataMapper2D.h.
bool vtkPolyDataMapper2D::TransformCoordinateUseDouble [protected] |
Definition at line 206 of file vtkPolyDataMapper2D.h.
int vtkPolyDataMapper2D::ArrayId [protected] |
Definition at line 209 of file vtkPolyDataMapper2D.h.
char vtkPolyDataMapper2D::ArrayName[256] [protected] |
Definition at line 210 of file vtkPolyDataMapper2D.h.
int vtkPolyDataMapper2D::ArrayComponent [protected] |
Definition at line 211 of file vtkPolyDataMapper2D.h.
int vtkPolyDataMapper2D::ArrayAccessMode [protected] |
Definition at line 212 of file vtkPolyDataMapper2D.h.