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vtkPolyDataNormals Class Reference

compute normals for polygonal mesh More...

#include <vtkPolyDataNormals.h>

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List of all members.

Public Types

typedef vtkPolyDataAlgorithm Superclass

Public Member Functions

virtual int IsA (const char *type)
vtkPolyDataNormalsNewInstance () const
void PrintSelf (ostream &os, vtkIndent indent)
virtual void SetFeatureAngle (double)
virtual double GetFeatureAngle ()
virtual void SetSplitting (int)
virtual int GetSplitting ()
virtual void SplittingOn ()
virtual void SplittingOff ()
virtual void SetConsistency (int)
virtual int GetConsistency ()
virtual void ConsistencyOn ()
virtual void ConsistencyOff ()
virtual void SetAutoOrientNormals (int)
virtual int GetAutoOrientNormals ()
virtual void AutoOrientNormalsOn ()
virtual void AutoOrientNormalsOff ()
virtual void SetComputePointNormals (int)
virtual int GetComputePointNormals ()
virtual void ComputePointNormalsOn ()
virtual void ComputePointNormalsOff ()
virtual void SetComputeCellNormals (int)
virtual int GetComputeCellNormals ()
virtual void ComputeCellNormalsOn ()
virtual void ComputeCellNormalsOff ()
virtual void SetFlipNormals (int)
virtual int GetFlipNormals ()
virtual void FlipNormalsOn ()
virtual void FlipNormalsOff ()
virtual void SetNonManifoldTraversal (int)
virtual int GetNonManifoldTraversal ()
virtual void NonManifoldTraversalOn ()
virtual void NonManifoldTraversalOff ()
virtual void SetOutputPointsPrecision (int)
virtual int GetOutputPointsPrecision ()

Static Public Member Functions

static int IsTypeOf (const char *type)
static vtkPolyDataNormalsSafeDownCast (vtkObjectBase *o)
static vtkPolyDataNormalsNew ()

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 vtkPolyDataNormals ()
 ~vtkPolyDataNormals ()
int RequestData (vtkInformation *, vtkInformationVector **, vtkInformationVector *)

Protected Attributes

double FeatureAngle
int Splitting
int Consistency
int FlipNormals
int AutoOrientNormals
int NonManifoldTraversal
int ComputePointNormals
int ComputeCellNormals
int NumFlips
int OutputPointsPrecision

Detailed Description

compute normals for polygonal mesh

vtkPolyDataNormals is a filter that computes point and/or cell normals for a polygonal mesh. The user specifies if they would like the point and/or cell normals to be computed by setting the ComputeCellNormals and ComputePointNormals flags.

The computed normals (a vtkFloatArray) are set to be the active normals (using SetNormals()) of the PointData and/or the CellData (respectively) of the output PolyData. The name of these arrays is "Normals", so they can be retrieved either with vtkFloatArray::SafeDownCast(output->GetPointData()->GetNormals()) or with vtkFloatArray::SafeDownCast(output->GetPointData()->GetArray("Normals"))

The filter can reorder polygons to insure consistent orientation across polygon neighbors. Sharp edges can be split and points duplicated with separate normals to give crisp (rendered) surface definition. It is also possible to globally flip the normal orientation.

The algorithm works by determining normals for each polygon and then averaging them at shared points. When sharp edges are present, the edges are split and new points generated to prevent blurry edges (due to Gouraud shading).

Warning:
Normals are computed only for polygons and triangle strips. Normals are not computed for lines or vertices.
Triangle strips are broken up into triangle polygons. You may want to restrip the triangles.
Examples:
vtkPolyDataNormals (Examples)
Tests:
vtkPolyDataNormals (Tests)

Definition at line 66 of file vtkPolyDataNormals.h.


Member Typedef Documentation

Reimplemented from vtkPolyDataAlgorithm.

Reimplemented in vtkPPolyDataNormals.

Definition at line 69 of file vtkPolyDataNormals.h.


Constructor & Destructor Documentation

vtkPolyDataNormals::~vtkPolyDataNormals ( ) [inline, protected]

Definition at line 156 of file vtkPolyDataNormals.h.


Member Function Documentation

static int vtkPolyDataNormals::IsTypeOf ( const char *  name) [static]

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkPolyDataAlgorithm.

Reimplemented in vtkPPolyDataNormals.

virtual int vtkPolyDataNormals::IsA ( const char *  name) [virtual]

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkPolyDataAlgorithm.

Reimplemented in vtkPPolyDataNormals.

Reimplemented from vtkPolyDataAlgorithm.

Reimplemented in vtkPPolyDataNormals.

virtual vtkObjectBase* vtkPolyDataNormals::NewInstanceInternal ( ) const [protected, virtual]

Reimplemented from vtkPolyDataAlgorithm.

Reimplemented in vtkPPolyDataNormals.

Reimplemented from vtkPolyDataAlgorithm.

Reimplemented in vtkPPolyDataNormals.

void vtkPolyDataNormals::PrintSelf ( ostream &  os,
vtkIndent  indent 
) [virtual]

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkPolyDataAlgorithm.

Reimplemented in vtkPPolyDataNormals.

Construct with feature angle=30, splitting and consistency turned on, flipNormals turned off, and non-manifold traversal turned on. ComputePointNormals is on and ComputeCellNormals is off.

Reimplemented from vtkPolyDataAlgorithm.

Reimplemented in vtkPPolyDataNormals.

virtual void vtkPolyDataNormals::SetFeatureAngle ( double  ) [virtual]

Specify the angle that defines a sharp edge. If the difference in angle across neighboring polygons is greater than this value, the shared edge is considered "sharp".

Specify the angle that defines a sharp edge. If the difference in angle across neighboring polygons is greater than this value, the shared edge is considered "sharp".

virtual void vtkPolyDataNormals::SetSplitting ( int  ) [virtual]

Turn on/off the splitting of sharp edges.

virtual int vtkPolyDataNormals::GetSplitting ( ) [virtual]

Turn on/off the splitting of sharp edges.

virtual void vtkPolyDataNormals::SplittingOn ( ) [virtual]

Turn on/off the splitting of sharp edges.

virtual void vtkPolyDataNormals::SplittingOff ( ) [virtual]

Turn on/off the splitting of sharp edges.

virtual void vtkPolyDataNormals::SetConsistency ( int  ) [virtual]

Turn on/off the enforcement of consistent polygon ordering.

virtual int vtkPolyDataNormals::GetConsistency ( ) [virtual]

Turn on/off the enforcement of consistent polygon ordering.

virtual void vtkPolyDataNormals::ConsistencyOn ( ) [virtual]

Turn on/off the enforcement of consistent polygon ordering.

virtual void vtkPolyDataNormals::ConsistencyOff ( ) [virtual]

Turn on/off the enforcement of consistent polygon ordering.

virtual void vtkPolyDataNormals::SetAutoOrientNormals ( int  ) [virtual]

Turn on/off the automatic determination of correct normal orientation. NOTE: This assumes a completely closed surface (i.e. no boundary edges) and no non-manifold edges. If these constraints do not hold, all bets are off. This option adds some computational complexity, and is useful if you don't want to have to inspect the rendered image to determine whether to turn on the FlipNormals flag. However, this flag can work with the FlipNormals flag, and if both are set, all the normals in the output will point "inward".

Turn on/off the automatic determination of correct normal orientation. NOTE: This assumes a completely closed surface (i.e. no boundary edges) and no non-manifold edges. If these constraints do not hold, all bets are off. This option adds some computational complexity, and is useful if you don't want to have to inspect the rendered image to determine whether to turn on the FlipNormals flag. However, this flag can work with the FlipNormals flag, and if both are set, all the normals in the output will point "inward".

virtual void vtkPolyDataNormals::AutoOrientNormalsOn ( ) [virtual]

Turn on/off the automatic determination of correct normal orientation. NOTE: This assumes a completely closed surface (i.e. no boundary edges) and no non-manifold edges. If these constraints do not hold, all bets are off. This option adds some computational complexity, and is useful if you don't want to have to inspect the rendered image to determine whether to turn on the FlipNormals flag. However, this flag can work with the FlipNormals flag, and if both are set, all the normals in the output will point "inward".

virtual void vtkPolyDataNormals::AutoOrientNormalsOff ( ) [virtual]

Turn on/off the automatic determination of correct normal orientation. NOTE: This assumes a completely closed surface (i.e. no boundary edges) and no non-manifold edges. If these constraints do not hold, all bets are off. This option adds some computational complexity, and is useful if you don't want to have to inspect the rendered image to determine whether to turn on the FlipNormals flag. However, this flag can work with the FlipNormals flag, and if both are set, all the normals in the output will point "inward".

virtual void vtkPolyDataNormals::SetComputePointNormals ( int  ) [virtual]

Turn on/off the computation of point normals.

Turn on/off the computation of point normals.

virtual void vtkPolyDataNormals::ComputePointNormalsOn ( ) [virtual]

Turn on/off the computation of point normals.

virtual void vtkPolyDataNormals::ComputePointNormalsOff ( ) [virtual]

Turn on/off the computation of point normals.

virtual void vtkPolyDataNormals::SetComputeCellNormals ( int  ) [virtual]

Turn on/off the computation of cell normals.

Turn on/off the computation of cell normals.

virtual void vtkPolyDataNormals::ComputeCellNormalsOn ( ) [virtual]

Turn on/off the computation of cell normals.

virtual void vtkPolyDataNormals::ComputeCellNormalsOff ( ) [virtual]

Turn on/off the computation of cell normals.

virtual void vtkPolyDataNormals::SetFlipNormals ( int  ) [virtual]

Turn on/off the global flipping of normal orientation. Flipping reverves the meaning of front and back for Frontface and Backface culling in vtkProperty. Flipping modifies both the normal direction and the order of a cell's points.

virtual int vtkPolyDataNormals::GetFlipNormals ( ) [virtual]

Turn on/off the global flipping of normal orientation. Flipping reverves the meaning of front and back for Frontface and Backface culling in vtkProperty. Flipping modifies both the normal direction and the order of a cell's points.

virtual void vtkPolyDataNormals::FlipNormalsOn ( ) [virtual]

Turn on/off the global flipping of normal orientation. Flipping reverves the meaning of front and back for Frontface and Backface culling in vtkProperty. Flipping modifies both the normal direction and the order of a cell's points.

virtual void vtkPolyDataNormals::FlipNormalsOff ( ) [virtual]

Turn on/off the global flipping of normal orientation. Flipping reverves the meaning of front and back for Frontface and Backface culling in vtkProperty. Flipping modifies both the normal direction and the order of a cell's points.

virtual void vtkPolyDataNormals::SetNonManifoldTraversal ( int  ) [virtual]

Turn on/off traversal across non-manifold edges. This will prevent problems where the consistency of polygonal ordering is corrupted due to topological loops.

Turn on/off traversal across non-manifold edges. This will prevent problems where the consistency of polygonal ordering is corrupted due to topological loops.

virtual void vtkPolyDataNormals::NonManifoldTraversalOn ( ) [virtual]

Turn on/off traversal across non-manifold edges. This will prevent problems where the consistency of polygonal ordering is corrupted due to topological loops.

virtual void vtkPolyDataNormals::NonManifoldTraversalOff ( ) [virtual]

Turn on/off traversal across non-manifold edges. This will prevent problems where the consistency of polygonal ordering is corrupted due to topological loops.

virtual void vtkPolyDataNormals::SetOutputPointsPrecision ( int  ) [virtual]

Set/get the desired precision for the output types. See the documentation for the vtkAlgorithm::DesiredOutputPrecision enum for an explanation of the available precision settings.

Set/get the desired precision for the output types. See the documentation for the vtkAlgorithm::DesiredOutputPrecision enum for an explanation of the available precision settings.

int vtkPolyDataNormals::RequestData ( vtkInformation request,
vtkInformationVector **  inputVector,
vtkInformationVector outputVector 
) [protected, virtual]

This is called by the superclass. This is the method you should override.

Reimplemented from vtkPolyDataAlgorithm.

Reimplemented in vtkPPolyDataNormals.


Member Data Documentation

Definition at line 161 of file vtkPolyDataNormals.h.

Definition at line 162 of file vtkPolyDataNormals.h.

Definition at line 163 of file vtkPolyDataNormals.h.

Definition at line 164 of file vtkPolyDataNormals.h.

Definition at line 165 of file vtkPolyDataNormals.h.

Definition at line 166 of file vtkPolyDataNormals.h.

Definition at line 167 of file vtkPolyDataNormals.h.

Definition at line 168 of file vtkPolyDataNormals.h.

Definition at line 169 of file vtkPolyDataNormals.h.

Definition at line 170 of file vtkPolyDataNormals.h.


The documentation for this class was generated from the following file: