VTK
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#include <vtkComputingResources.h>
Public Member Functions | |
virtual | ~vtkProcessingUnitResource () |
virtual int | ProcessingUnit ()=0 |
virtual bool | HasResource ()=0 |
virtual void | Clear ()=0 |
virtual void | ObtainMinimum ()=0 |
virtual void | ObtainMaximum ()=0 |
virtual void | IncreaseByRatio (float ratio, vtkProcessingUnitResource *refResource)=0 |
virtual void | AllocateFor (vtkThreadedStreamingPipeline *exec)=0 |
virtual bool | CanAccommodate (vtkProcessingUnitResource *refResource)=0 |
virtual void | Reserve (vtkProcessingUnitResource *refResource)=0 |
virtual void | Collect (vtkProcessingUnitResource *refResource)=0 |
Definition at line 105 of file vtkComputingResources.h.
virtual vtkProcessingUnitResource::~vtkProcessingUnitResource | ( | ) | [inline, virtual] |
Definition at line 107 of file vtkComputingResources.h.
virtual int vtkProcessingUnitResource::ProcessingUnit | ( | ) | [pure virtual] |
Return the type of unit this computing resource is holding
virtual bool vtkProcessingUnitResource::HasResource | ( | ) | [pure virtual] |
Return true if this resource is not empty
virtual void vtkProcessingUnitResource::Clear | ( | ) | [pure virtual] |
Make this resource empty
virtual void vtkProcessingUnitResource::ObtainMinimum | ( | ) | [pure virtual] |
Give this object a minimum amount of resource it can allocate
virtual void vtkProcessingUnitResource::ObtainMaximum | ( | ) | [pure virtual] |
Give this object a maximum amount of resource it can allocate
virtual void vtkProcessingUnitResource::IncreaseByRatio | ( | float | ratio, |
vtkProcessingUnitResource * | refResource | ||
) | [pure virtual] |
Given a ratio and a resource, increase this resource by a ratio of the reference resource. This is the basic function for resource distributing
virtual void vtkProcessingUnitResource::AllocateFor | ( | vtkThreadedStreamingPipeline * | exec | ) | [pure virtual] |
This actually set the amount of resource on the algorithm holding by the input executive
virtual bool vtkProcessingUnitResource::CanAccommodate | ( | vtkProcessingUnitResource * | refResource | ) | [pure virtual] |
Return true if this object can allocate at least refResource
virtual void vtkProcessingUnitResource::Reserve | ( | vtkProcessingUnitResource * | refResource | ) | [pure virtual] |
Reserve an amount of resource given by refResource from this object
virtual void vtkProcessingUnitResource::Collect | ( | vtkProcessingUnitResource * | refResource | ) | [pure virtual] |
Add an amount of resource given by refResource to this object