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Unstructured grid volume renderer. More...
#include <vtkProjectedTetrahedraMapper.h>
Unstructured grid volume renderer.
vtkProjectedTetrahedraMapper is an implementation of the classic Projected Tetrahedra algorithm presented by Shirley and Tuchman in "A Polygonal Approximation to Direct Scalar Volume Rendering" in Computer Graphics, December 1990.
@par Tests: @ref c2_vtk_t_vtkProjectedTetrahedraMapper "vtkProjectedTetrahedraMapper (Tests)"
Definition at line 56 of file vtkProjectedTetrahedraMapper.h.
Reimplemented from vtkUnstructuredGridVolumeMapper.
Reimplemented in vtkOpenGLProjectedTetrahedraMapper.
Definition at line 60 of file vtkProjectedTetrahedraMapper.h.
vtkProjectedTetrahedraMapper::vtkProjectedTetrahedraMapper | ( | ) | [protected] |
vtkProjectedTetrahedraMapper::~vtkProjectedTetrahedraMapper | ( | ) | [protected] |
static int vtkProjectedTetrahedraMapper::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkUnstructuredGridVolumeMapper.
Reimplemented in vtkOpenGLProjectedTetrahedraMapper.
virtual int vtkProjectedTetrahedraMapper::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkUnstructuredGridVolumeMapper.
Reimplemented in vtkOpenGLProjectedTetrahedraMapper.
static vtkProjectedTetrahedraMapper* vtkProjectedTetrahedraMapper::SafeDownCast | ( | vtkObjectBase * | o | ) | [static] |
Reimplemented from vtkUnstructuredGridVolumeMapper.
Reimplemented in vtkOpenGLProjectedTetrahedraMapper.
virtual vtkObjectBase* vtkProjectedTetrahedraMapper::NewInstanceInternal | ( | ) | const [protected, virtual] |
Reimplemented from vtkUnstructuredGridVolumeMapper.
Reimplemented in vtkOpenGLProjectedTetrahedraMapper.
Reimplemented from vtkUnstructuredGridVolumeMapper.
Reimplemented in vtkOpenGLProjectedTetrahedraMapper.
static vtkProjectedTetrahedraMapper* vtkProjectedTetrahedraMapper::New | ( | ) | [static] |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
Reimplemented from vtkAlgorithm.
Reimplemented in vtkOpenGLProjectedTetrahedraMapper.
virtual void vtkProjectedTetrahedraMapper::PrintSelf | ( | ostream & | os, |
vtkIndent | indent | ||
) | [virtual] |
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkUnstructuredGridVolumeMapper.
Reimplemented in vtkOpenGLProjectedTetrahedraMapper.
virtual void vtkProjectedTetrahedraMapper::SetVisibilitySort | ( | vtkVisibilitySort * | sort | ) | [virtual] |
virtual vtkVisibilitySort* vtkProjectedTetrahedraMapper::GetVisibilitySort | ( | ) | [virtual] |
static void vtkProjectedTetrahedraMapper::MapScalarsToColors | ( | vtkDataArray * | colors, |
vtkVolumeProperty * | property, | ||
vtkDataArray * | scalars | ||
) | [static] |
static void vtkProjectedTetrahedraMapper::TransformPoints | ( | vtkPoints * | inPoints, |
const float | projection_mat[16], | ||
const float | modelview_mat[16], | ||
vtkFloatArray * | outPoints | ||
) | [static] |
virtual void vtkProjectedTetrahedraMapper::ReportReferences | ( | vtkGarbageCollector * | collector | ) | [protected, virtual] |
The visibility sort will probably make a reference loop by holding a reference to the input.
Reimplemented from vtkAlgorithm.
Definition at line 79 of file vtkProjectedTetrahedraMapper.h.