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create triangle strips and/or poly-lines More...
#include <vtkStripper.h>
create triangle strips and/or poly-lines
vtkStripper is a filter that generates triangle strips and/or poly-lines from input polygons, triangle strips, and lines. Input polygons are assembled into triangle strips only if they are triangles; other types of polygons are passed through to the output and not stripped. (Use vtkTriangleFilter to triangulate non-triangular polygons prior to running this filter if you need to strip all the data.) The filter will pass through (to the output) vertices if they are present in the input polydata.
The ivar MaximumLength can be used to control the maximum allowable triangle strip and poly-line length.
By default, this filter discards any cell data associated with the input. Thus is because the cell structure changes and and the old cell data is no longer valid. When PassCellDataAsFieldData flag is set, the cell data is passed as FieldData to the output using the following rule: 1) for every cell in the output that is not a triangle strip, the cell data is inserted once per cell in the output field data. 2) for every triangle strip cell in the output: ii) 1 tuple is inserted for every point(j|j>=2) in the strip. This is the cell data for the cell formed by (j-2, j-1, j) in the input. The field data order is same as cell data i.e. (verts,line,polys,tsrips).
Definition at line 65 of file vtkStripper.h.
Reimplemented from vtkPolyDataAlgorithm.
Definition at line 68 of file vtkStripper.h.
vtkStripper::vtkStripper | ( | ) | [protected] |
vtkStripper::~vtkStripper | ( | ) | [inline, protected] |
Definition at line 111 of file vtkStripper.h.
static int vtkStripper::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkPolyDataAlgorithm.
virtual int vtkStripper::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkPolyDataAlgorithm.
static vtkStripper* vtkStripper::SafeDownCast | ( | vtkObjectBase * | o | ) | [static] |
Reimplemented from vtkPolyDataAlgorithm.
virtual vtkObjectBase* vtkStripper::NewInstanceInternal | ( | ) | const [protected, virtual] |
Reimplemented from vtkPolyDataAlgorithm.
vtkStripper* vtkStripper::NewInstance | ( | ) | const |
Reimplemented from vtkPolyDataAlgorithm.
void vtkStripper::PrintSelf | ( | ostream & | os, |
vtkIndent | indent | ||
) | [virtual] |
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkPolyDataAlgorithm.
static vtkStripper* vtkStripper::New | ( | ) | [static] |
Construct object with MaximumLength set to 1000.
Reimplemented from vtkPolyDataAlgorithm.
virtual void vtkStripper::SetMaximumLength | ( | int | ) | [virtual] |
Specify the maximum number of triangles in a triangle strip, and/or the maximum number of lines in a poly-line.
virtual int vtkStripper::GetMaximumLength | ( | ) | [virtual] |
Specify the maximum number of triangles in a triangle strip, and/or the maximum number of lines in a poly-line.
virtual void vtkStripper::PassCellDataAsFieldDataOn | ( | ) | [virtual] |
Enable/Disable passing of the CellData in the input to the output as FieldData. Note the field data is transformed.
virtual void vtkStripper::PassCellDataAsFieldDataOff | ( | ) | [virtual] |
Enable/Disable passing of the CellData in the input to the output as FieldData. Note the field data is transformed.
virtual void vtkStripper::SetPassCellDataAsFieldData | ( | int | ) | [virtual] |
Enable/Disable passing of the CellData in the input to the output as FieldData. Note the field data is transformed.
virtual int vtkStripper::GetPassCellDataAsFieldData | ( | ) | [virtual] |
Enable/Disable passing of the CellData in the input to the output as FieldData. Note the field data is transformed.
virtual void vtkStripper::SetPassThroughCellIds | ( | int | ) | [virtual] |
If on, the output polygonal dataset will have a celldata array that holds the cell index of the original 3D cell that produced each output cell. This is useful for picking. The default is off to conserve memory.
virtual int vtkStripper::GetPassThroughCellIds | ( | ) | [virtual] |
If on, the output polygonal dataset will have a celldata array that holds the cell index of the original 3D cell that produced each output cell. This is useful for picking. The default is off to conserve memory.
virtual void vtkStripper::PassThroughCellIdsOn | ( | ) | [virtual] |
If on, the output polygonal dataset will have a celldata array that holds the cell index of the original 3D cell that produced each output cell. This is useful for picking. The default is off to conserve memory.
virtual void vtkStripper::PassThroughCellIdsOff | ( | ) | [virtual] |
If on, the output polygonal dataset will have a celldata array that holds the cell index of the original 3D cell that produced each output cell. This is useful for picking. The default is off to conserve memory.
virtual void vtkStripper::SetPassThroughPointIds | ( | int | ) | [virtual] |
If on, the output polygonal dataset will have a pointdata array that holds the point index of the original vertex that produced each output vertex. This is useful for picking. The default is off to conserve memory.
virtual int vtkStripper::GetPassThroughPointIds | ( | ) | [virtual] |
If on, the output polygonal dataset will have a pointdata array that holds the point index of the original vertex that produced each output vertex. This is useful for picking. The default is off to conserve memory.
virtual void vtkStripper::PassThroughPointIdsOn | ( | ) | [virtual] |
If on, the output polygonal dataset will have a pointdata array that holds the point index of the original vertex that produced each output vertex. This is useful for picking. The default is off to conserve memory.
virtual void vtkStripper::PassThroughPointIdsOff | ( | ) | [virtual] |
If on, the output polygonal dataset will have a pointdata array that holds the point index of the original vertex that produced each output vertex. This is useful for picking. The default is off to conserve memory.
int vtkStripper::RequestData | ( | vtkInformation * | request, |
vtkInformationVector ** | inputVector, | ||
vtkInformationVector * | outputVector | ||
) | [protected, virtual] |
This is called by the superclass. This is the method you should override.
Reimplemented from vtkPolyDataAlgorithm.
int vtkStripper::MaximumLength [protected] |
Definition at line 116 of file vtkStripper.h.
int vtkStripper::PassCellDataAsFieldData [protected] |
Definition at line 117 of file vtkStripper.h.
int vtkStripper::PassThroughCellIds [protected] |
Definition at line 118 of file vtkStripper.h.
int vtkStripper::PassThroughPointIds [protected] |
Definition at line 119 of file vtkStripper.h.