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synchronizes render windows across processess. More...
#include <vtkSynchronizedRenderWindows.h>
synchronizes render windows across processess.
vtkSynchronizedRenderWindows is used to synchronize render windows across processes for parallel rendering.
Definition at line 37 of file vtkSynchronizedRenderWindows.h.
Reimplemented from vtkObject.
Definition at line 41 of file vtkSynchronizedRenderWindows.h.
anonymous enum |
Definition at line 104 of file vtkSynchronizedRenderWindows.h.
vtkSynchronizedRenderWindows::vtkSynchronizedRenderWindows | ( | ) | [protected] |
vtkSynchronizedRenderWindows::~vtkSynchronizedRenderWindows | ( | ) | [protected] |
static vtkSynchronizedRenderWindows* vtkSynchronizedRenderWindows::New | ( | ) | [static] |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
Reimplemented from vtkObject.
static int vtkSynchronizedRenderWindows::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkObject.
virtual int vtkSynchronizedRenderWindows::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkObject.
static vtkSynchronizedRenderWindows* vtkSynchronizedRenderWindows::SafeDownCast | ( | vtkObjectBase * | o | ) | [static] |
Reimplemented from vtkObject.
virtual vtkObjectBase* vtkSynchronizedRenderWindows::NewInstanceInternal | ( | ) | const [protected, virtual] |
Reimplemented from vtkObject.
Reimplemented from vtkObject.
void vtkSynchronizedRenderWindows::PrintSelf | ( | ostream & | os, |
vtkIndent | indent | ||
) | [virtual] |
Set the render window to be synchronized by this vtkSynchronizedRenderWindows instance. A vtkSynchronizedRenderWindows can be used to synchronize exactly 1 vtkRenderWindow on each process.
virtual vtkRenderWindow* vtkSynchronizedRenderWindows::GetRenderWindow | ( | ) | [virtual] |
Set the render window to be synchronized by this vtkSynchronizedRenderWindows instance. A vtkSynchronizedRenderWindows can be used to synchronize exactly 1 vtkRenderWindow on each process.
Set the parallel message communicator. This is used to communicate among processes.
virtual vtkMultiProcessController* vtkSynchronizedRenderWindows::GetParallelController | ( | ) | [virtual] |
Set the parallel message communicator. This is used to communicate among processes.
void vtkSynchronizedRenderWindows::SetIdentifier | ( | unsigned int | id | ) |
It's acceptable to have multiple instances on vtkSynchronizedRenderWindows on each processes to synchronize different render windows. In that case there's no way to each of the vtkSynchronizedRenderWindows instance to know how they correspond across processes. To enable that identification, a vtkSynchronizedRenderWindows can be assigned a unique id. All vtkSynchronizedRenderWindows across different processes that have the same id are "linked" together for synchronization. It's critical that the id is set before any rendering happens.
virtual unsigned int vtkSynchronizedRenderWindows::GetIdentifier | ( | ) | [virtual] |
It's acceptable to have multiple instances on vtkSynchronizedRenderWindows on each processes to synchronize different render windows. In that case there's no way to each of the vtkSynchronizedRenderWindows instance to know how they correspond across processes. To enable that identification, a vtkSynchronizedRenderWindows can be assigned a unique id. All vtkSynchronizedRenderWindows across different processes that have the same id are "linked" together for synchronization. It's critical that the id is set before any rendering happens.
virtual void vtkSynchronizedRenderWindows::SetParallelRendering | ( | bool | ) | [virtual] |
Enable/Disable parallel rendering. Unless ParallelRendering is ON, no synchronization of vtkRenderWindow::Render() calls between processes happens. ON by default.
virtual bool vtkSynchronizedRenderWindows::GetParallelRendering | ( | ) | [virtual] |
Enable/Disable parallel rendering. Unless ParallelRendering is ON, no synchronization of vtkRenderWindow::Render() calls between processes happens. ON by default.
virtual void vtkSynchronizedRenderWindows::ParallelRenderingOn | ( | ) | [virtual] |
Enable/Disable parallel rendering. Unless ParallelRendering is ON, no synchronization of vtkRenderWindow::Render() calls between processes happens. ON by default.
virtual void vtkSynchronizedRenderWindows::ParallelRenderingOff | ( | ) | [virtual] |
Enable/Disable parallel rendering. Unless ParallelRendering is ON, no synchronization of vtkRenderWindow::Render() calls between processes happens. ON by default.
virtual void vtkSynchronizedRenderWindows::SetRenderEventPropagation | ( | bool | ) | [virtual] |
virtual bool vtkSynchronizedRenderWindows::GetRenderEventPropagation | ( | ) | [virtual] |
virtual void vtkSynchronizedRenderWindows::RenderEventPropagationOn | ( | ) | [virtual] |
virtual void vtkSynchronizedRenderWindows::RenderEventPropagationOff | ( | ) | [virtual] |
virtual void vtkSynchronizedRenderWindows::AbortRender | ( | ) | [virtual] |
This method call be called while a render is in progress to abort the rendering. It should be called on the root node (or client).
virtual void vtkSynchronizedRenderWindows::SetRootProcessId | ( | int | ) | [virtual] |
Get/Set the root-process id. This is required when the ParallelController is a vtkSocketController. Set to 0 by default (which will not work when using a vtkSocketController but will work for vtkMPIController).
virtual int vtkSynchronizedRenderWindows::GetRootProcessId | ( | ) | [virtual] |
Get/Set the root-process id. This is required when the ParallelController is a vtkSocketController. Set to 0 by default (which will not work when using a vtkSocketController but will work for vtkMPIController).
virtual void vtkSynchronizedRenderWindows::HandleStartRender | ( | ) | [protected, virtual] |
virtual void vtkSynchronizedRenderWindows::HandleEndRender | ( | ) | [inline, protected, virtual] |
Definition at line 129 of file vtkSynchronizedRenderWindows.h.
virtual void vtkSynchronizedRenderWindows::HandleAbortRender | ( | ) | [inline, protected, virtual] |
Definition at line 130 of file vtkSynchronizedRenderWindows.h.
virtual void vtkSynchronizedRenderWindows::MasterStartRender | ( | ) | [protected, virtual] |
virtual void vtkSynchronizedRenderWindows::SlaveStartRender | ( | ) | [protected, virtual] |
friend class vtkObserver [friend] |
Definition at line 149 of file vtkSynchronizedRenderWindows.h.
unsigned int vtkSynchronizedRenderWindows::Identifier [protected] |
Definition at line 135 of file vtkSynchronizedRenderWindows.h.
bool vtkSynchronizedRenderWindows::ParallelRendering [protected] |
Definition at line 136 of file vtkSynchronizedRenderWindows.h.
bool vtkSynchronizedRenderWindows::RenderEventPropagation [protected] |
Definition at line 137 of file vtkSynchronizedRenderWindows.h.
int vtkSynchronizedRenderWindows::RootProcessId [protected] |
Definition at line 138 of file vtkSynchronizedRenderWindows.h.
Definition at line 140 of file vtkSynchronizedRenderWindows.h.
Definition at line 141 of file vtkSynchronizedRenderWindows.h.