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hierarchical layout More...
#include <vtkTreeLayoutStrategy.h>
Public Types | |
typedef vtkGraphLayoutStrategy | Superclass |
Public Member Functions | |
virtual int | IsA (const char *type) |
vtkTreeLayoutStrategy * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
void | Layout () |
virtual void | SetAngle (double) |
virtual double | GetAngle () |
virtual void | SetRadial (bool) |
virtual bool | GetRadial () |
virtual void | RadialOn () |
virtual void | RadialOff () |
virtual void | SetLogSpacingValue (double) |
virtual double | GetLogSpacingValue () |
virtual void | SetLeafSpacing (double) |
virtual double | GetLeafSpacing () |
virtual void | SetDistanceArrayName (const char *) |
virtual char * | GetDistanceArrayName () |
virtual void | SetRotation (double) |
virtual double | GetRotation () |
virtual void | SetReverseEdges (bool) |
virtual bool | GetReverseEdges () |
virtual void | ReverseEdgesOn () |
virtual void | ReverseEdgesOff () |
Static Public Member Functions | |
static vtkTreeLayoutStrategy * | New () |
static int | IsTypeOf (const char *type) |
static vtkTreeLayoutStrategy * | SafeDownCast (vtkObjectBase *o) |
Protected Member Functions | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkTreeLayoutStrategy () | |
~vtkTreeLayoutStrategy () | |
Protected Attributes | |
double | Angle |
bool | Radial |
double | LogSpacingValue |
double | LeafSpacing |
char * | DistanceArrayName |
double | Rotation |
bool | ReverseEdges |
hierarchical layout
Assigns points to the nodes of a tree in either a standard or radial layout. The standard layout places each level on a horizontal line, while the radial layout places each level on a concentric circle. You may specify the sweep angle of the tree which constrains the tree to be contained within a wedge. Also, you may indicate the log scale of the tree, which diminishes the length of arcs at lower levels of the tree. Values near zero give a large proportion of the space to the tree levels near the root, while values near one give nearly equal proportions of space to all tree levels.
The user may also specify an array to use to indicate the distance from the root, either vertically (for standard layout) or radially (for radial layout). You specify this with SetDistanceArrayName().
If the input is not a tree but a general graph, this strategy first extracts a tree from the graph using a breadth-first search starting at vertex ID 0.
Definition at line 54 of file vtkTreeLayoutStrategy.h.
Reimplemented from vtkGraphLayoutStrategy.
Definition at line 59 of file vtkTreeLayoutStrategy.h.
vtkTreeLayoutStrategy::vtkTreeLayoutStrategy | ( | ) | [protected] |
vtkTreeLayoutStrategy::~vtkTreeLayoutStrategy | ( | ) | [protected] |
static vtkTreeLayoutStrategy* vtkTreeLayoutStrategy::New | ( | ) | [static] |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
Reimplemented from vtkObject.
static int vtkTreeLayoutStrategy::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkGraphLayoutStrategy.
virtual int vtkTreeLayoutStrategy::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkGraphLayoutStrategy.
static vtkTreeLayoutStrategy* vtkTreeLayoutStrategy::SafeDownCast | ( | vtkObjectBase * | o | ) | [static] |
Reimplemented from vtkGraphLayoutStrategy.
virtual vtkObjectBase* vtkTreeLayoutStrategy::NewInstanceInternal | ( | ) | const [protected, virtual] |
Reimplemented from vtkGraphLayoutStrategy.
Reimplemented from vtkGraphLayoutStrategy.
void vtkTreeLayoutStrategy::PrintSelf | ( | ostream & | os, |
vtkIndent | indent | ||
) | [virtual] |
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkGraphLayoutStrategy.
void vtkTreeLayoutStrategy::Layout | ( | ) | [virtual] |
Perform the tree layout.
Implements vtkGraphLayoutStrategy.
virtual void vtkTreeLayoutStrategy::SetAngle | ( | double | ) | [virtual] |
The sweep angle of the tree. For a standard tree layout, this should be between 0 and 180. For a radial tree layout, this can be between 0 and 360.
virtual double vtkTreeLayoutStrategy::GetAngle | ( | ) | [virtual] |
The sweep angle of the tree. For a standard tree layout, this should be between 0 and 180. For a radial tree layout, this can be between 0 and 360.
virtual void vtkTreeLayoutStrategy::SetRadial | ( | bool | ) | [virtual] |
If set, the tree is laid out with levels on concentric circles around the root. If unset (default), the tree is laid out with levels on horizontal lines.
virtual bool vtkTreeLayoutStrategy::GetRadial | ( | ) | [virtual] |
If set, the tree is laid out with levels on concentric circles around the root. If unset (default), the tree is laid out with levels on horizontal lines.
virtual void vtkTreeLayoutStrategy::RadialOn | ( | ) | [virtual] |
If set, the tree is laid out with levels on concentric circles around the root. If unset (default), the tree is laid out with levels on horizontal lines.
virtual void vtkTreeLayoutStrategy::RadialOff | ( | ) | [virtual] |
If set, the tree is laid out with levels on concentric circles around the root. If unset (default), the tree is laid out with levels on horizontal lines.
virtual void vtkTreeLayoutStrategy::SetLogSpacingValue | ( | double | ) | [virtual] |
The spacing of tree levels. Levels near zero give more space to levels near the root, while levels near one (the default) create evenly-spaced levels. Levels above one give more space to levels near the leaves.
virtual double vtkTreeLayoutStrategy::GetLogSpacingValue | ( | ) | [virtual] |
The spacing of tree levels. Levels near zero give more space to levels near the root, while levels near one (the default) create evenly-spaced levels. Levels above one give more space to levels near the leaves.
virtual void vtkTreeLayoutStrategy::SetLeafSpacing | ( | double | ) | [virtual] |
The spacing of leaves. Levels near one evenly space leaves with no gaps between subtrees. Levels near zero creates large gaps between subtrees.
virtual double vtkTreeLayoutStrategy::GetLeafSpacing | ( | ) | [virtual] |
The spacing of leaves. Levels near one evenly space leaves with no gaps between subtrees. Levels near zero creates large gaps between subtrees.
virtual void vtkTreeLayoutStrategy::SetDistanceArrayName | ( | const char * | ) | [virtual] |
Get/Set the array to use to determine the distance from the root.
virtual char* vtkTreeLayoutStrategy::GetDistanceArrayName | ( | ) | [virtual] |
Get/Set the array to use to determine the distance from the root.
virtual void vtkTreeLayoutStrategy::SetRotation | ( | double | ) | [virtual] |
The amount of counter-clockwise rotation to apply after the layout.
virtual double vtkTreeLayoutStrategy::GetRotation | ( | ) | [virtual] |
The amount of counter-clockwise rotation to apply after the layout.
virtual void vtkTreeLayoutStrategy::SetReverseEdges | ( | bool | ) | [virtual] |
If set and the input is not a tree but a general graph, the filter will reverse the edges on the graph before extracting a tree using breadth first search.
virtual bool vtkTreeLayoutStrategy::GetReverseEdges | ( | ) | [virtual] |
If set and the input is not a tree but a general graph, the filter will reverse the edges on the graph before extracting a tree using breadth first search.
virtual void vtkTreeLayoutStrategy::ReverseEdgesOn | ( | ) | [virtual] |
If set and the input is not a tree but a general graph, the filter will reverse the edges on the graph before extracting a tree using breadth first search.
virtual void vtkTreeLayoutStrategy::ReverseEdgesOff | ( | ) | [virtual] |
If set and the input is not a tree but a general graph, the filter will reverse the edges on the graph before extracting a tree using breadth first search.
double vtkTreeLayoutStrategy::Angle [protected] |
Definition at line 124 of file vtkTreeLayoutStrategy.h.
bool vtkTreeLayoutStrategy::Radial [protected] |
Definition at line 125 of file vtkTreeLayoutStrategy.h.
double vtkTreeLayoutStrategy::LogSpacingValue [protected] |
Definition at line 126 of file vtkTreeLayoutStrategy.h.
double vtkTreeLayoutStrategy::LeafSpacing [protected] |
Definition at line 127 of file vtkTreeLayoutStrategy.h.
char* vtkTreeLayoutStrategy::DistanceArrayName [protected] |
Definition at line 128 of file vtkTreeLayoutStrategy.h.
double vtkTreeLayoutStrategy::Rotation [protected] |
Definition at line 129 of file vtkTreeLayoutStrategy.h.
bool vtkTreeLayoutStrategy::ReverseEdges [protected] |
Definition at line 130 of file vtkTreeLayoutStrategy.h.