VTK
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OpenGL rendering window. More...
#include <vtkWin32OpenGLRenderWindow.h>
Public Types | |
typedef vtkOpenGLRenderWindow | Superclass |
Public Member Functions | |
virtual int | IsA (const char *type) |
vtkWin32OpenGLRenderWindow * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | Start (void) |
void | Frame (void) |
virtual void | WindowInitialize (void) |
virtual void | Initialize (void) |
virtual void | Finalize (void) |
virtual void | SetFullScreen (int) |
virtual void | WindowRemap (void) |
virtual void | PrefFullScreen (void) |
virtual int * | GetSize () |
virtual int * | GetScreenSize () |
virtual int * | GetPosition () |
virtual void | SetWindowName (const char *) |
void | SetWindowInfo (char *) |
void | SetNextWindowInfo (char *) |
void | SetParentInfo (char *) |
virtual void * | GetGenericDisplayId () |
virtual void * | GetGenericWindowId () |
virtual void * | GetGenericParentId () |
virtual void * | GetGenericContext () |
virtual void * | GetGenericDrawable () |
virtual void | SetDisplayId (void *) |
virtual HWND | GetWindowId () |
virtual bool | InitializeFromCurrentContext () |
void | SetContextId (HGLRC) |
void | SetDeviceContext (HDC) |
virtual void | SetNextWindowId (HWND) |
virtual void | SetNextWindowId (void *arg) |
virtual void | SetStereoCapableWindow (int capable) |
void | MakeCurrent () |
virtual bool | IsCurrent () |
const char * | ReportCapabilities () |
int | SupportsOpenGL () |
int | IsDirect () |
virtual int | GetEventPending () |
void | Clean () |
virtual void | SetCurrentCursor (int) |
virtual void | SetOffScreenRendering (int offscreen) |
virtual void | SetSize (int, int) |
virtual void | SetSize (int a[2]) |
virtual void | SetPosition (int, int) |
virtual void | SetPosition (int a[2]) |
virtual void | SetWindowId (HWND) |
void | SetWindowId (void *foo) |
virtual void | SetParentId (HWND) |
void | SetParentId (void *foo) |
void | SetupMemoryRendering (int x, int y, HDC prn) |
void | SetupMemoryRendering (HBITMAP hbmp) |
void | ResumeScreenRendering (void) |
HDC | GetMemoryDC () |
unsigned char * | GetMemoryData () |
virtual void | SetupPalette (HDC hDC) |
virtual void | SetupPixelFormat (HDC hDC, DWORD dwFlags, int debug, int bpp=16, int zbpp=16) |
void | HideCursor () |
void | ShowCursor () |
void | SetCursorPosition (int x, int y) |
Static Public Member Functions | |
static vtkWin32OpenGLRenderWindow * | New () |
static int | IsTypeOf (const char *type) |
static vtkWin32OpenGLRenderWindow * | SafeDownCast (vtkObjectBase *o) |
Protected Member Functions | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkWin32OpenGLRenderWindow () | |
~vtkWin32OpenGLRenderWindow () | |
virtual LRESULT | MessageProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) |
void | ResizeWhileOffscreen (int xsize, int ysize) |
virtual void | CreateAWindow () |
virtual void | DestroyWindow () |
void | InitializeApplication () |
void | CleanUpOffScreenRendering (void) |
void | CreateOffScreenDC (int xsize, int ysize, HDC aHdc) |
void | CreateOffScreenDC (HBITMAP hbmp, HDC aHdc) |
void | CreateOffScreenWindow (int width, int height) |
void | SaveScreenRendering () |
void | CleanUpRenderers () |
Static Protected Member Functions | |
static LRESULT APIENTRY | WndProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) |
Protected Attributes | |
HINSTANCE | ApplicationInstance |
HPALETTE | Palette |
HPALETTE | OldPalette |
HGLRC | ContextId |
HDC | DeviceContext |
BOOL | MFChandledWindow |
HWND | WindowId |
HWND | ParentId |
HWND | NextWindowId |
int | OwnWindow |
int | ScreenSize [2] |
BITMAPINFO | MemoryDataHeader |
HBITMAP | MemoryBuffer |
unsigned char * | MemoryData |
HDC | MemoryHdc |
int | ScreenMapped |
int | ScreenWindowSize [2] |
HDC | ScreenDeviceContext |
int | ScreenDoubleBuffer |
HGLRC | ScreenContextId |
int | CreatingOffScreenWindow |
int | CursorHidden |
int | ForceMakeCurrent |
char * | Capabilities |
int | WindowIdReferenceCount |
OpenGL rendering window.
vtkWin32OpenGLRenderWindow is a concrete implementation of the abstract class vtkRenderWindow. vtkWin32OpenGLRenderer interfaces to the standard OpenGL graphics library in the Windows/NT environment..
Definition at line 40 of file vtkWin32OpenGLRenderWindow.h.
Reimplemented from vtkOpenGLRenderWindow.
Definition at line 44 of file vtkWin32OpenGLRenderWindow.h.
vtkWin32OpenGLRenderWindow::vtkWin32OpenGLRenderWindow | ( | ) | [protected] |
vtkWin32OpenGLRenderWindow::~vtkWin32OpenGLRenderWindow | ( | ) | [protected] |
static vtkWin32OpenGLRenderWindow* vtkWin32OpenGLRenderWindow::New | ( | ) | [static] |
Construct an instance of vtkRenderWindow with its screen size set to 300x300, borders turned on, positioned at (0,0), double buffering turned on.
Reimplemented from vtkRenderWindow.
static int vtkWin32OpenGLRenderWindow::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkOpenGLRenderWindow.
virtual int vtkWin32OpenGLRenderWindow::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkOpenGLRenderWindow.
static vtkWin32OpenGLRenderWindow* vtkWin32OpenGLRenderWindow::SafeDownCast | ( | vtkObjectBase * | o | ) | [static] |
Reimplemented from vtkOpenGLRenderWindow.
virtual vtkObjectBase* vtkWin32OpenGLRenderWindow::NewInstanceInternal | ( | ) | const [protected, virtual] |
Reimplemented from vtkOpenGLRenderWindow.
Reimplemented from vtkOpenGLRenderWindow.
void vtkWin32OpenGLRenderWindow::PrintSelf | ( | ostream & | os, |
vtkIndent | indent | ||
) | [virtual] |
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkOpenGLRenderWindow.
virtual void vtkWin32OpenGLRenderWindow::Start | ( | void | ) | [virtual] |
Begin the rendering process.
Implements vtkRenderWindow.
void vtkWin32OpenGLRenderWindow::Frame | ( | void | ) | [virtual] |
End the rendering process and display the image.
Implements vtkRenderWindow.
virtual void vtkWin32OpenGLRenderWindow::WindowInitialize | ( | void | ) | [virtual] |
Create the window
virtual void vtkWin32OpenGLRenderWindow::Initialize | ( | void | ) | [virtual] |
Initialize the rendering window. This will setup all system-specific resources. This method and Finalize() must be symmetric and it should be possible to call them multiple times, even changing WindowId in-between. This is what WindowRemap does.
virtual void vtkWin32OpenGLRenderWindow::Finalize | ( | void | ) | [virtual] |
Finalize the rendering window. This will shutdown all system-specific resources. After having called this, it should be possible to destroy a window that was used for a SetWindowId() call without any ill effects.
Implements vtkRenderWindow.
virtual void vtkWin32OpenGLRenderWindow::SetFullScreen | ( | int | ) | [virtual] |
Change the window to fill the entire screen.
Implements vtkRenderWindow.
virtual void vtkWin32OpenGLRenderWindow::WindowRemap | ( | void | ) | [virtual] |
Remap the window.
Implements vtkRenderWindow.
virtual void vtkWin32OpenGLRenderWindow::PrefFullScreen | ( | void | ) | [virtual] |
Set the preferred window size to full screen.
virtual void vtkWin32OpenGLRenderWindow::SetSize | ( | int | , |
int | |||
) | [virtual] |
Set the size of the window in pixels.
Reimplemented from vtkWindow.
virtual void vtkWin32OpenGLRenderWindow::SetSize | ( | int | a[2] | ) | [inline, virtual] |
Set the size of the window in pixels.
Reimplemented from vtkWindow.
Definition at line 80 of file vtkWin32OpenGLRenderWindow.h.
virtual int* vtkWin32OpenGLRenderWindow::GetSize | ( | ) | [virtual] |
Get the current size of the window in pixels.
Reimplemented from vtkWindow.
virtual void vtkWin32OpenGLRenderWindow::SetPosition | ( | int | , |
int | |||
) | [virtual] |
Set the position of the window.
Reimplemented from vtkWindow.
virtual void vtkWin32OpenGLRenderWindow::SetPosition | ( | int | a[2] | ) | [inline, virtual] |
Set the position of the window.
Reimplemented from vtkWindow.
Definition at line 89 of file vtkWin32OpenGLRenderWindow.h.
virtual int* vtkWin32OpenGLRenderWindow::GetScreenSize | ( | ) | [virtual] |
Get the current size of the screen in pixels.
Implements vtkWindow.
virtual int* vtkWin32OpenGLRenderWindow::GetPosition | ( | ) | [virtual] |
Get the position in screen coordinates of the window.
Reimplemented from vtkWindow.
virtual void vtkWin32OpenGLRenderWindow::SetWindowName | ( | const char * | ) | [virtual] |
Set the name of the window. This appears at the top of the window normally.
Reimplemented from vtkWindow.
void vtkWin32OpenGLRenderWindow::SetWindowInfo | ( | char * | ) | [virtual] |
Set this RenderWindow's window id to a pre-existing window.
Implements vtkRenderWindow.
void vtkWin32OpenGLRenderWindow::SetNextWindowInfo | ( | char * | ) | [virtual] |
Sets the WindowInfo that will be used after a WindowRemap.
Implements vtkRenderWindow.
void vtkWin32OpenGLRenderWindow::SetParentInfo | ( | char * | ) | [virtual] |
Sets the HWND id of the window that WILL BE created.
Implements vtkRenderWindow.
virtual void* vtkWin32OpenGLRenderWindow::GetGenericDisplayId | ( | ) | [inline, virtual] |
Dummy stubs for vtkWindow API.
Implements vtkRenderWindow.
Definition at line 112 of file vtkWin32OpenGLRenderWindow.h.
virtual void* vtkWin32OpenGLRenderWindow::GetGenericWindowId | ( | ) | [inline, virtual] |
Dummy stubs for vtkWindow API.
Implements vtkRenderWindow.
Definition at line 113 of file vtkWin32OpenGLRenderWindow.h.
virtual void* vtkWin32OpenGLRenderWindow::GetGenericParentId | ( | ) | [inline, virtual] |
Dummy stubs for vtkWindow API.
Implements vtkRenderWindow.
Definition at line 114 of file vtkWin32OpenGLRenderWindow.h.
virtual void* vtkWin32OpenGLRenderWindow::GetGenericContext | ( | ) | [inline, virtual] |
Dummy stubs for vtkWindow API.
Implements vtkRenderWindow.
Definition at line 115 of file vtkWin32OpenGLRenderWindow.h.
virtual void* vtkWin32OpenGLRenderWindow::GetGenericDrawable | ( | ) | [inline, virtual] |
Dummy stubs for vtkWindow API.
Implements vtkRenderWindow.
Definition at line 116 of file vtkWin32OpenGLRenderWindow.h.
virtual void vtkWin32OpenGLRenderWindow::SetDisplayId | ( | void * | ) | [virtual] |
Dummy stubs for vtkWindow API.
Implements vtkRenderWindow.
virtual HWND vtkWin32OpenGLRenderWindow::GetWindowId | ( | ) | [virtual] |
Get the window id.
virtual void vtkWin32OpenGLRenderWindow::SetWindowId | ( | HWND | ) | [virtual] |
Set the window id to a pre-existing window.
void vtkWin32OpenGLRenderWindow::SetWindowId | ( | void * | foo | ) | [inline, virtual] |
Set the window id to a pre-existing window.
Implements vtkRenderWindow.
Definition at line 125 of file vtkWin32OpenGLRenderWindow.h.
virtual bool vtkWin32OpenGLRenderWindow::InitializeFromCurrentContext | ( | ) | [virtual] |
Initialize the render window from the information associated with the currently activated OpenGL context.
Reimplemented from vtkRenderWindow.
virtual void vtkWin32OpenGLRenderWindow::SetParentId | ( | HWND | ) | [virtual] |
Set the window's parent id to a pre-existing window.
void vtkWin32OpenGLRenderWindow::SetParentId | ( | void * | foo | ) | [inline, virtual] |
Set the window's parent id to a pre-existing window.
Implements vtkRenderWindow.
Definition at line 135 of file vtkWin32OpenGLRenderWindow.h.
void vtkWin32OpenGLRenderWindow::SetContextId | ( | HGLRC | ) |
void vtkWin32OpenGLRenderWindow::SetDeviceContext | ( | HDC | ) |
virtual void vtkWin32OpenGLRenderWindow::SetNextWindowId | ( | HWND | ) | [virtual] |
Set the window id of the new window once a WindowRemap is done.
virtual void vtkWin32OpenGLRenderWindow::SetNextWindowId | ( | void * | arg | ) | [virtual] |
Set the window id of the new window once a WindowRemap is done. This is the generic prototype as required by the vtkRenderWindow parent.
Implements vtkRenderWindow.
virtual void vtkWin32OpenGLRenderWindow::SetStereoCapableWindow | ( | int | capable | ) | [virtual] |
Prescribe that the window be created in a stereo-capable mode. This method must be called before the window is realized. This method overrides the superclass method since this class can actually check whether the window has been realized yet.
Reimplemented from vtkRenderWindow.
void vtkWin32OpenGLRenderWindow::MakeCurrent | ( | ) | [virtual] |
Make this windows OpenGL context the current context.
Implements vtkRenderWindow.
virtual bool vtkWin32OpenGLRenderWindow::IsCurrent | ( | ) | [virtual] |
Tells if this window is the current OpenGL context for the calling thread.
Implements vtkRenderWindow.
const char* vtkWin32OpenGLRenderWindow::ReportCapabilities | ( | ) | [virtual] |
Get report of capabilities for the render window
Reimplemented from vtkRenderWindow.
int vtkWin32OpenGLRenderWindow::SupportsOpenGL | ( | ) | [virtual] |
Does this render window support OpenGL? 0-false, 1-true
Reimplemented from vtkRenderWindow.
int vtkWin32OpenGLRenderWindow::IsDirect | ( | ) | [virtual] |
Is this render window using hardware acceleration? 0-false, 1-true
Reimplemented from vtkRenderWindow.
virtual int vtkWin32OpenGLRenderWindow::GetEventPending | ( | ) | [virtual] |
Check to see if a mouse button has been pressed. All other events are ignored by this method. This is a useful check to abort a long render.
Implements vtkRenderWindow.
void vtkWin32OpenGLRenderWindow::SetupMemoryRendering | ( | int | x, |
int | y, | ||
HDC | prn | ||
) |
These methods can be used by MFC applications to support print preview and printing, or more general rendering into memory.
void vtkWin32OpenGLRenderWindow::SetupMemoryRendering | ( | HBITMAP | hbmp | ) |
These methods can be used by MFC applications to support print preview and printing, or more general rendering into memory.
void vtkWin32OpenGLRenderWindow::ResumeScreenRendering | ( | void | ) |
These methods can be used by MFC applications to support print preview and printing, or more general rendering into memory.
These methods can be used by MFC applications to support print preview and printing, or more general rendering into memory.
unsigned char* vtkWin32OpenGLRenderWindow::GetMemoryData | ( | ) | [inline] |
These methods can be used by MFC applications to support print preview and printing, or more general rendering into memory.
Definition at line 184 of file vtkWin32OpenGLRenderWindow.h.
virtual void vtkWin32OpenGLRenderWindow::SetupPalette | ( | HDC | hDC | ) | [virtual] |
Initialize OpenGL for this window.
virtual void vtkWin32OpenGLRenderWindow::SetupPixelFormat | ( | HDC | hDC, |
DWORD | dwFlags, | ||
int | debug, | ||
int | bpp = 16 , |
||
int | zbpp = 16 |
||
) | [virtual] |
Initialize OpenGL for this window.
void vtkWin32OpenGLRenderWindow::Clean | ( | ) |
Clean up device contexts, rendering contexts, etc.
void vtkWin32OpenGLRenderWindow::HideCursor | ( | ) | [virtual] |
Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. Set cursor position in window (note that (0,0) is the lower left corner).
Implements vtkRenderWindow.
void vtkWin32OpenGLRenderWindow::ShowCursor | ( | ) | [virtual] |
Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. Set cursor position in window (note that (0,0) is the lower left corner).
Implements vtkRenderWindow.
void vtkWin32OpenGLRenderWindow::SetCursorPosition | ( | int | x, |
int | y | ||
) | [virtual] |
Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. Set cursor position in window (note that (0,0) is the lower left corner).
Reimplemented from vtkRenderWindow.
virtual void vtkWin32OpenGLRenderWindow::SetCurrentCursor | ( | int | ) | [virtual] |
Change the shape of the cursor
Reimplemented from vtkRenderWindow.
virtual void vtkWin32OpenGLRenderWindow::SetOffScreenRendering | ( | int | offscreen | ) | [virtual] |
Override the default implementation so that we can actively switch between on and off screen rendering.
Reimplemented from vtkWindow.
virtual LRESULT vtkWin32OpenGLRenderWindow::MessageProc | ( | HWND | hWnd, |
UINT | message, | ||
WPARAM | wParam, | ||
LPARAM | lParam | ||
) | [protected, virtual] |
static LRESULT APIENTRY vtkWin32OpenGLRenderWindow::WndProc | ( | HWND | hWnd, |
UINT | message, | ||
WPARAM | wParam, | ||
LPARAM | lParam | ||
) | [static, protected] |
void vtkWin32OpenGLRenderWindow::ResizeWhileOffscreen | ( | int | xsize, |
int | ysize | ||
) | [protected] |
virtual void vtkWin32OpenGLRenderWindow::CreateAWindow | ( | ) | [protected, virtual] |
Create a not-off-screen window.
Implements vtkOpenGLRenderWindow.
virtual void vtkWin32OpenGLRenderWindow::DestroyWindow | ( | ) | [protected, virtual] |
Destroy a not-off-screen window.
Implements vtkOpenGLRenderWindow.
void vtkWin32OpenGLRenderWindow::InitializeApplication | ( | ) | [protected] |
void vtkWin32OpenGLRenderWindow::CleanUpOffScreenRendering | ( | void | ) | [protected] |
void vtkWin32OpenGLRenderWindow::CreateOffScreenDC | ( | int | xsize, |
int | ysize, | ||
HDC | aHdc | ||
) | [protected] |
void vtkWin32OpenGLRenderWindow::CreateOffScreenDC | ( | HBITMAP | hbmp, |
HDC | aHdc | ||
) | [protected] |
void vtkWin32OpenGLRenderWindow::CreateOffScreenWindow | ( | int | width, |
int | height | ||
) | [protected] |
void vtkWin32OpenGLRenderWindow::SaveScreenRendering | ( | ) | [protected] |
void vtkWin32OpenGLRenderWindow::CleanUpRenderers | ( | ) | [protected] |
HINSTANCE vtkWin32OpenGLRenderWindow::ApplicationInstance [protected] |
Definition at line 217 of file vtkWin32OpenGLRenderWindow.h.
HPALETTE vtkWin32OpenGLRenderWindow::Palette [protected] |
Definition at line 218 of file vtkWin32OpenGLRenderWindow.h.
HPALETTE vtkWin32OpenGLRenderWindow::OldPalette [protected] |
Definition at line 219 of file vtkWin32OpenGLRenderWindow.h.
HGLRC vtkWin32OpenGLRenderWindow::ContextId [protected] |
Definition at line 220 of file vtkWin32OpenGLRenderWindow.h.
HDC vtkWin32OpenGLRenderWindow::DeviceContext [protected] |
Definition at line 221 of file vtkWin32OpenGLRenderWindow.h.
BOOL vtkWin32OpenGLRenderWindow::MFChandledWindow [protected] |
Definition at line 222 of file vtkWin32OpenGLRenderWindow.h.
HWND vtkWin32OpenGLRenderWindow::WindowId [protected] |
Definition at line 223 of file vtkWin32OpenGLRenderWindow.h.
HWND vtkWin32OpenGLRenderWindow::ParentId [protected] |
Definition at line 224 of file vtkWin32OpenGLRenderWindow.h.
HWND vtkWin32OpenGLRenderWindow::NextWindowId [protected] |
Definition at line 225 of file vtkWin32OpenGLRenderWindow.h.
int vtkWin32OpenGLRenderWindow::OwnWindow [protected] |
Definition at line 226 of file vtkWin32OpenGLRenderWindow.h.
int vtkWin32OpenGLRenderWindow::ScreenSize[2] [protected] |
Definition at line 227 of file vtkWin32OpenGLRenderWindow.h.
BITMAPINFO vtkWin32OpenGLRenderWindow::MemoryDataHeader [protected] |
Definition at line 230 of file vtkWin32OpenGLRenderWindow.h.
HBITMAP vtkWin32OpenGLRenderWindow::MemoryBuffer [protected] |
Definition at line 231 of file vtkWin32OpenGLRenderWindow.h.
unsigned char* vtkWin32OpenGLRenderWindow::MemoryData [protected] |
Definition at line 232 of file vtkWin32OpenGLRenderWindow.h.
HDC vtkWin32OpenGLRenderWindow::MemoryHdc [protected] |
Definition at line 233 of file vtkWin32OpenGLRenderWindow.h.
int vtkWin32OpenGLRenderWindow::ScreenMapped [protected] |
Definition at line 235 of file vtkWin32OpenGLRenderWindow.h.
int vtkWin32OpenGLRenderWindow::ScreenWindowSize[2] [protected] |
Definition at line 236 of file vtkWin32OpenGLRenderWindow.h.
HDC vtkWin32OpenGLRenderWindow::ScreenDeviceContext [protected] |
Definition at line 237 of file vtkWin32OpenGLRenderWindow.h.
int vtkWin32OpenGLRenderWindow::ScreenDoubleBuffer [protected] |
Definition at line 238 of file vtkWin32OpenGLRenderWindow.h.
HGLRC vtkWin32OpenGLRenderWindow::ScreenContextId [protected] |
Definition at line 239 of file vtkWin32OpenGLRenderWindow.h.
Definition at line 241 of file vtkWin32OpenGLRenderWindow.h.
int vtkWin32OpenGLRenderWindow::CursorHidden [protected] |
Definition at line 251 of file vtkWin32OpenGLRenderWindow.h.
int vtkWin32OpenGLRenderWindow::ForceMakeCurrent [protected] |
Definition at line 252 of file vtkWin32OpenGLRenderWindow.h.
char* vtkWin32OpenGLRenderWindow::Capabilities [protected] |
Definition at line 254 of file vtkWin32OpenGLRenderWindow.h.
Definition at line 255 of file vtkWin32OpenGLRenderWindow.h.