VTK
dox/Rendering/OpenGL/vtkUniformVariables.h
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00001 /*=========================================================================
00002 
00003   Program:   Visualization Toolkit
00004   Module:    vtkUniformVariables.h
00005 
00006   Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
00007   All rights reserved.
00008   See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
00009 
00010      This software is distributed WITHOUT ANY WARRANTY; without even
00011      the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
00012      PURPOSE.  See the above copyright notice for more information.
00013 
00014 =========================================================================*/
00029 #ifndef __vtkUniformVariables_h
00030 #define __vtkUniformVariables_h
00031 
00032 #include "vtkRenderingOpenGLModule.h" // For export macro
00033 #include "vtkObject.h"
00034 
00035 class vtkUniformVariablesMap; // internal
00036 
00037 class VTKRENDERINGOPENGL_EXPORT vtkUniformVariables : public vtkObject
00038 {
00039 public:
00040   static vtkUniformVariables *New();
00041   vtkTypeMacro(vtkUniformVariables,vtkObject);
00042   void PrintSelf(ostream &os, vtkIndent indent);
00043 
00045 
00048   void SetUniformi(const char *name,
00049                    int numberOfComponents,
00050                    int *value);
00052 
00054 
00057   void SetUniformf(const char *name,
00058                    int numberOfComponents,
00059                    float *value);
00061 
00063 
00068   void SetUniformiv(const char *name,
00069                     int numberOfComponents,
00070                     int numberOfElements,
00071                     int *value);
00073 
00075 
00080   void SetUniformfv(const char *name,
00081                     int numberOfComponents,
00082                     int numberOfElements,
00083                     float *value);
00085 
00087 
00090   void SetUniformMatrix(const char *name,
00091                         int rows,
00092                         int columns,
00093                         float *value);
00095 
00097   void RemoveUniform(const char *name);
00098 
00100   void RemoveAllUniforms();
00101 
00103 
00104   void Send(const char *name,
00105             int uniformIndex);
00107 
00109   void Start();
00110 
00112   bool IsAtEnd();
00113 
00116   const char *GetCurrentName();
00117 
00120   void SendCurrentUniform(int uniformIndex);
00121 
00123   void Next();
00124 
00127   void DeepCopy(vtkUniformVariables *other);
00128 
00131   void Merge(vtkUniformVariables *other);
00132 
00133 protected:
00134   vtkUniformVariables();
00135   virtual ~vtkUniformVariables();
00136 
00137 private:
00138   vtkUniformVariables(const vtkUniformVariables&);  // Not implemented.
00139   void operator=(const vtkUniformVariables&);  // Not implemented.
00140 
00141   vtkUniformVariablesMap *Map;
00142 };
00143 #endif