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interpolate a series of cameras to update a new camera More...
#include <vtkCameraInterpolator.h>
interpolate a series of cameras to update a new camera
This class is used to interpolate a series of cameras to update a specified camera. Either linear interpolation or spline interpolation may be used. The instance variables currently interpolated include position, focal point, view up, view angle, parallel scale, and clipping range.
To use this class, specify the type of interpolation to use, and add a series of cameras at various times "t" to the list of cameras from which to interpolate. Then to interpolate in between cameras, simply invoke the function InterpolateCamera(t,camera) where "camera" is the camera to be updated with interpolated values. Note that "t" should be in the range (min,max) times specified with the AddCamera() method. If outside this range, the interpolation is clamped. This class copies the camera information (as compared to referencing the cameras) so you do not need to keep separate instances of the camera around for each camera added to the list of cameras to interpolate.
Definition at line 66 of file vtkCameraInterpolator.h.
Reimplemented from vtkObject.
Definition at line 69 of file vtkCameraInterpolator.h.
anonymous enum |
Enums to control the type of interpolation to use.
Definition at line 106 of file vtkCameraInterpolator.h.
vtkCameraInterpolator::vtkCameraInterpolator | ( | ) | [protected] |
virtual vtkCameraInterpolator::~vtkCameraInterpolator | ( | ) | [protected, virtual] |
static int vtkCameraInterpolator::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkObject.
virtual int vtkCameraInterpolator::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkObject.
static vtkCameraInterpolator* vtkCameraInterpolator::SafeDownCast | ( | vtkObjectBase * | o | ) | [static] |
Reimplemented from vtkObject.
virtual vtkObjectBase* vtkCameraInterpolator::NewInstanceInternal | ( | ) | const [protected, virtual] |
Reimplemented from vtkObject.
Reimplemented from vtkObject.
void vtkCameraInterpolator::PrintSelf | ( | ostream & | os, |
vtkIndent | indent | ||
) | [virtual] |
static vtkCameraInterpolator* vtkCameraInterpolator::New | ( | ) | [static] |
Instantiate the class.
Reimplemented from vtkObject.
Return the number of cameras in the list of cameras.
Obtain some information about the interpolation range. The numbers returned are undefined if the list of cameras is empty.
Obtain some information about the interpolation range. The numbers returned are undefined if the list of cameras is empty.
void vtkCameraInterpolator::Initialize | ( | ) |
Clear the list of cameras.
void vtkCameraInterpolator::AddCamera | ( | double | t, |
vtkCamera * | camera | ||
) |
Add another camera to the list of cameras defining the camera function. Note that using the same time t value more than once replaces the previous camera value at t. At least one camera must be added to define a function.
void vtkCameraInterpolator::RemoveCamera | ( | double | t | ) |
Delete the camera at a particular parameter t. If there is no camera defined at location t, then the method does nothing.
void vtkCameraInterpolator::InterpolateCamera | ( | double | t, |
vtkCamera * | camera | ||
) |
Interpolate the list of cameras and determine a new camera (i.e., fill in the camera provided). If t is outside the range of (min,max) values, then t is clamped to lie within this range.
virtual void vtkCameraInterpolator::SetInterpolationType | ( | int | ) | [virtual] |
These are convenience methods to switch between linear and spline interpolation. The methods simply forward the request for linear or spline interpolation to the instance variable interpolators (i.e., position, focal point, clipping range, orientation, etc.) interpolators. Note that if the InterpolationType is set to "Manual", then the interpolators are expected to be directly manipulated and this class does not forward the request for interpolation type to its interpolators.
virtual int vtkCameraInterpolator::GetInterpolationType | ( | ) | [virtual] |
These are convenience methods to switch between linear and spline interpolation. The methods simply forward the request for linear or spline interpolation to the instance variable interpolators (i.e., position, focal point, clipping range, orientation, etc.) interpolators. Note that if the InterpolationType is set to "Manual", then the interpolators are expected to be directly manipulated and this class does not forward the request for interpolation type to its interpolators.
void vtkCameraInterpolator::SetInterpolationTypeToLinear | ( | ) | [inline] |
These are convenience methods to switch between linear and spline interpolation. The methods simply forward the request for linear or spline interpolation to the instance variable interpolators (i.e., position, focal point, clipping range, orientation, etc.) interpolators. Note that if the InterpolationType is set to "Manual", then the interpolators are expected to be directly manipulated and this class does not forward the request for interpolation type to its interpolators.
Definition at line 125 of file vtkCameraInterpolator.h.
void vtkCameraInterpolator::SetInterpolationTypeToSpline | ( | ) | [inline] |
These are convenience methods to switch between linear and spline interpolation. The methods simply forward the request for linear or spline interpolation to the instance variable interpolators (i.e., position, focal point, clipping range, orientation, etc.) interpolators. Note that if the InterpolationType is set to "Manual", then the interpolators are expected to be directly manipulated and this class does not forward the request for interpolation type to its interpolators.
Definition at line 127 of file vtkCameraInterpolator.h.
void vtkCameraInterpolator::SetInterpolationTypeToManual | ( | ) | [inline] |
These are convenience methods to switch between linear and spline interpolation. The methods simply forward the request for linear or spline interpolation to the instance variable interpolators (i.e., position, focal point, clipping range, orientation, etc.) interpolators. Note that if the InterpolationType is set to "Manual", then the interpolators are expected to be directly manipulated and this class does not forward the request for interpolation type to its interpolators.
Definition at line 129 of file vtkCameraInterpolator.h.
virtual void vtkCameraInterpolator::SetPositionInterpolator | ( | vtkTupleInterpolator * | ) | [virtual] |
Set/Get the tuple interpolator used to interpolate the position portion of the camera. Note that you can modify the behavior of the interpolator (linear vs spline interpolation; change spline basis) by manipulating the interpolator instances directly.
virtual vtkTupleInterpolator* vtkCameraInterpolator::GetPositionInterpolator | ( | ) | [virtual] |
Set/Get the tuple interpolator used to interpolate the position portion of the camera. Note that you can modify the behavior of the interpolator (linear vs spline interpolation; change spline basis) by manipulating the interpolator instances directly.
virtual void vtkCameraInterpolator::SetFocalPointInterpolator | ( | vtkTupleInterpolator * | ) | [virtual] |
Set/Get the tuple interpolator used to interpolate the focal point portion of the camera. Note that you can modify the behavior of the interpolator (linear vs spline interpolation; change spline basis) by manipulating the interpolator instances directly.
virtual vtkTupleInterpolator* vtkCameraInterpolator::GetFocalPointInterpolator | ( | ) | [virtual] |
Set/Get the tuple interpolator used to interpolate the focal point portion of the camera. Note that you can modify the behavior of the interpolator (linear vs spline interpolation; change spline basis) by manipulating the interpolator instances directly.
virtual void vtkCameraInterpolator::SetViewUpInterpolator | ( | vtkTupleInterpolator * | ) | [virtual] |
Set/Get the tuple interpolator used to interpolate the view up portion of the camera. Note that you can modify the behavior of the interpolator (linear vs spline interpolation; change spline basis) by manipulating the interpolator instances directly.
virtual vtkTupleInterpolator* vtkCameraInterpolator::GetViewUpInterpolator | ( | ) | [virtual] |
Set/Get the tuple interpolator used to interpolate the view up portion of the camera. Note that you can modify the behavior of the interpolator (linear vs spline interpolation; change spline basis) by manipulating the interpolator instances directly.
virtual void vtkCameraInterpolator::SetViewAngleInterpolator | ( | vtkTupleInterpolator * | ) | [virtual] |
Set/Get the tuple interpolator used to interpolate the view angle portion of the camera. Note that you can modify the behavior of the interpolator (linear vs spline interpolation; change spline basis) by manipulating the interpolator instances directly.
virtual vtkTupleInterpolator* vtkCameraInterpolator::GetViewAngleInterpolator | ( | ) | [virtual] |
Set/Get the tuple interpolator used to interpolate the view angle portion of the camera. Note that you can modify the behavior of the interpolator (linear vs spline interpolation; change spline basis) by manipulating the interpolator instances directly.
virtual void vtkCameraInterpolator::SetParallelScaleInterpolator | ( | vtkTupleInterpolator * | ) | [virtual] |
Set/Get the tuple interpolator used to interpolate the parallel scale portion of the camera. Note that you can modify the behavior of the interpolator (linear vs spline interpolation; change spline basis) by manipulating the interpolator instances directly.
virtual vtkTupleInterpolator* vtkCameraInterpolator::GetParallelScaleInterpolator | ( | ) | [virtual] |
Set/Get the tuple interpolator used to interpolate the parallel scale portion of the camera. Note that you can modify the behavior of the interpolator (linear vs spline interpolation; change spline basis) by manipulating the interpolator instances directly.
virtual void vtkCameraInterpolator::SetClippingRangeInterpolator | ( | vtkTupleInterpolator * | ) | [virtual] |
Set/Get the tuple interpolator used to interpolate the clipping range portion of the camera. Note that you can modify the behavior of the interpolator (linear vs spline interpolation; change spline basis) by manipulating the interpolator instances directly.
virtual vtkTupleInterpolator* vtkCameraInterpolator::GetClippingRangeInterpolator | ( | ) | [virtual] |
Set/Get the tuple interpolator used to interpolate the clipping range portion of the camera. Note that you can modify the behavior of the interpolator (linear vs spline interpolation; change spline basis) by manipulating the interpolator instances directly.
unsigned long vtkCameraInterpolator::GetMTime | ( | ) | [virtual] |
Override GetMTime() because we depend on the interpolators which may be modified outside of this class.
Reimplemented from vtkObject.
void vtkCameraInterpolator::InitializeInterpolation | ( | ) | [protected] |
int vtkCameraInterpolator::InterpolationType [protected] |
Definition at line 196 of file vtkCameraInterpolator.h.
Definition at line 199 of file vtkCameraInterpolator.h.
Definition at line 200 of file vtkCameraInterpolator.h.
Definition at line 201 of file vtkCameraInterpolator.h.
Definition at line 202 of file vtkCameraInterpolator.h.
Definition at line 203 of file vtkCameraInterpolator.h.
Definition at line 204 of file vtkCameraInterpolator.h.
int vtkCameraInterpolator::Initialized [protected] |
Definition at line 207 of file vtkCameraInterpolator.h.
vtkTimeStamp vtkCameraInterpolator::InitializeTime [protected] |
Definition at line 208 of file vtkCameraInterpolator.h.
vtkCameraList* vtkCameraInterpolator::CameraList [protected] |
Definition at line 212 of file vtkCameraInterpolator.h.