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VTK
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provides a vtkProp derived object. More...
#include <vtkContextActor.h>


Public Types | |
| typedef vtkProp | Superclass |
Public Member Functions | |
| void | PrintSelf (ostream &os, vtkIndent indent) |
| virtual int | IsA (const char *type) |
| vtkContextActor * | NewInstance () const |
| virtual int | RenderOverlay (vtkViewport *viewport) |
| vtkContextScene * | GetScene () |
| void | SetScene (vtkContextScene *scene) |
| virtual void | ReleaseGraphicsResources (vtkWindow *window) |
| vtkGetNewMacro (Context, vtkContext2D) | |
Static Public Member Functions | |
| static int | IsTypeOf (const char *type) |
| static vtkContextActor * | SafeDownCast (vtkObjectBase *o) |
| static vtkContextActor * | New () |
Protected Member Functions | |
| virtual vtkObjectBase * | NewInstanceInternal () const |
| vtkContextActor () | |
| ~vtkContextActor () | |
| void | Initialize (vtkViewport *viewport) |
Protected Attributes | |
| vtkSmartPointer< vtkContextScene > | Scene |
| vtkNew< vtkContext2D > | Context |
| vtkNew< vtkContext3D > | Context3D |
| bool | Initialized |
provides a vtkProp derived object.
This object provides the entry point for the vtkContextScene to be rendered in a vtkRenderer. Uses the RenderOverlay pass to render the 2D vtkContextScene.
Definition at line 38 of file vtkContextActor.h.
| typedef vtkProp vtkContextActor::Superclass |
Reimplemented from vtkProp.
Definition at line 42 of file vtkContextActor.h.
| vtkContextActor::vtkContextActor | ( | ) | [protected] |
| vtkContextActor::~vtkContextActor | ( | ) | [protected] |
| void vtkContextActor::PrintSelf | ( | ostream & | os, |
| vtkIndent | indent | ||
| ) | [virtual] |
| static int vtkContextActor::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkProp.
| virtual int vtkContextActor::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkProp.
| static vtkContextActor* vtkContextActor::SafeDownCast | ( | vtkObjectBase * | o | ) | [static] |
Reimplemented from vtkProp.
| virtual vtkObjectBase* vtkContextActor::NewInstanceInternal | ( | ) | const [protected, virtual] |
Reimplemented from vtkProp.
| vtkContextActor* vtkContextActor::NewInstance | ( | ) | const |
Reimplemented from vtkProp.
| static vtkContextActor* vtkContextActor::New | ( | ) | [static] |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
Reimplemented from vtkObject.
| virtual int vtkContextActor::RenderOverlay | ( | vtkViewport * | viewport | ) | [virtual] |
We only render in the overlay for the context scene.
Reimplemented from vtkProp.
Get the vtkContext2D for the actor.
Get the chart object for the actor.
| void vtkContextActor::SetScene | ( | vtkContextScene * | scene | ) |
Set the scene for the actor.
| virtual void vtkContextActor::ReleaseGraphicsResources | ( | vtkWindow * | window | ) | [virtual] |
Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release.
Reimplemented from vtkProp.
| void vtkContextActor::Initialize | ( | vtkViewport * | viewport | ) | [protected] |
Initialize the actor - right now we just decide which device to initialize.
vtkSmartPointer<vtkContextScene> vtkContextActor::Scene [protected] |
Definition at line 73 of file vtkContextActor.h.
vtkNew<vtkContext2D> vtkContextActor::Context [protected] |
Definition at line 74 of file vtkContextActor.h.
vtkNew<vtkContext3D> vtkContextActor::Context3D [protected] |
Definition at line 75 of file vtkContextActor.h.
bool vtkContextActor::Initialized [protected] |
Definition at line 76 of file vtkContextActor.h.
1.8.0