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vtkDataSetAttributes Class Reference

represent and manipulate attribute data in a dataset More...

#include <vtkDataSetAttributes.h>

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List of all members.

Classes

class  FieldList

Public Types

enum  AttributeTypes {
  SCALARS = 0, VECTORS = 1, NORMALS = 2, TCOORDS = 3,
  TENSORS = 4, GLOBALIDS = 5, PEDIGREEIDS = 6, EDGEFLAG = 7,
  NUM_ATTRIBUTES
}
enum  AttributeLimitTypes { MAX, EXACT, NOLIMIT }
enum  AttributeCopyOperations { COPYTUPLE = 0, INTERPOLATE = 1, PASSDATA = 2, ALLCOPY }
typedef vtkFieldData Superclass

Public Member Functions

virtual int IsA (const char *type)
vtkDataSetAttributesNewInstance () const
void PrintSelf (ostream &os, vtkIndent indent)
virtual void Initialize ()
virtual void Update ()
virtual void DeepCopy (vtkFieldData *pd)
virtual void ShallowCopy (vtkFieldData *pd)
int SetActiveAttribute (const char *name, int attributeType)
int SetActiveAttribute (int index, int attributeType)
void GetAttributeIndices (int *indexArray)
int IsArrayAnAttribute (int idx)
vtkDataArrayGetAttribute (int attributeType)
vtkAbstractArrayGetAbstractAttribute (int attributeType)
void SetCopyAttribute (int index, int value, int ctype=ALLCOPY)
virtual void CopyAllOn (int ctype=ALLCOPY)
virtual void CopyAllOff (int ctype=ALLCOPY)
virtual void PassData (vtkFieldData *fd)
int SetScalars (vtkDataArray *da)
int SetActiveScalars (const char *name)
vtkDataArrayGetScalars ()
int SetVectors (vtkDataArray *da)
int SetActiveVectors (const char *name)
vtkDataArrayGetVectors ()
int SetNormals (vtkDataArray *da)
int SetActiveNormals (const char *name)
vtkDataArrayGetNormals ()
int SetTCoords (vtkDataArray *da)
int SetActiveTCoords (const char *name)
vtkDataArrayGetTCoords ()
int SetTensors (vtkDataArray *da)
int SetActiveTensors (const char *name)
vtkDataArrayGetTensors ()
int SetGlobalIds (vtkDataArray *da)
int SetActiveGlobalIds (const char *name)
vtkDataArrayGetGlobalIds ()
int SetPedigreeIds (vtkAbstractArray *da)
int SetActivePedigreeIds (const char *name)
vtkAbstractArrayGetPedigreeIds ()
vtkDataArrayGetScalars (const char *name)
vtkDataArrayGetVectors (const char *name)
vtkDataArrayGetNormals (const char *name)
vtkDataArrayGetTCoords (const char *name)
vtkDataArrayGetTensors (const char *name)
vtkDataArrayGetGlobalIds (const char *name)
vtkAbstractArrayGetPedigreeIds (const char *name)
virtual void RemoveArray (const char *name)
virtual void RemoveArray (int index)
void SetCopyScalars (int i, int ctype=ALLCOPY)
int GetCopyScalars (int ctype=ALLCOPY)
virtual void CopyScalarsOn ()
virtual void CopyScalarsOff ()
void SetCopyVectors (int i, int ctype=ALLCOPY)
int GetCopyVectors (int ctype=ALLCOPY)
virtual void CopyVectorsOn ()
virtual void CopyVectorsOff ()
void SetCopyNormals (int i, int ctype=ALLCOPY)
int GetCopyNormals (int ctype=ALLCOPY)
virtual void CopyNormalsOn ()
virtual void CopyNormalsOff ()
void SetCopyTCoords (int i, int ctype=ALLCOPY)
int GetCopyTCoords (int ctype=ALLCOPY)
virtual void CopyTCoordsOn ()
virtual void CopyTCoordsOff ()
void SetCopyTensors (int i, int ctype=ALLCOPY)
int GetCopyTensors (int ctype=ALLCOPY)
virtual void CopyTensorsOn ()
virtual void CopyTensorsOff ()
void SetCopyGlobalIds (int i, int ctype=ALLCOPY)
int GetCopyGlobalIds (int ctype=ALLCOPY)
virtual void CopyGlobalIdsOn ()
virtual void CopyGlobalIdsOff ()
void SetCopyPedigreeIds (int i, int ctype=ALLCOPY)
int GetCopyPedigreeIds (int ctype=ALLCOPY)
virtual void CopyPedigreeIdsOn ()
virtual void CopyPedigreeIdsOff ()
void CopyAllocate (vtkDataSetAttributes *pd, vtkIdType sze=0, vtkIdType ext=1000)
void CopyAllocate (vtkDataSetAttributes *pd, vtkIdType sze, vtkIdType ext, int shallowCopyArrays)
void CopyStructuredData (vtkDataSetAttributes *inDsa, const int *inExt, const int *outExt)
void CopyData (vtkDataSetAttributes *fromPd, vtkIdType fromId, vtkIdType toId)
void CopyData (vtkDataSetAttributes *fromPd, vtkIdList *fromIds, vtkIdList *toIds)
void CopyTuple (vtkAbstractArray *fromData, vtkAbstractArray *toData, vtkIdType fromId, vtkIdType toId)
void CopyTuples (vtkAbstractArray *fromData, vtkAbstractArray *toData, vtkIdList *fromIds, vtkIdList *toIds)
void InterpolateAllocate (vtkDataSetAttributes *pd, vtkIdType sze=0, vtkIdType ext=1000)
void InterpolateAllocate (vtkDataSetAttributes *pd, vtkIdType sze, vtkIdType ext, int shallowCopyArrays)
void InterpolatePoint (vtkDataSetAttributes *fromPd, vtkIdType toId, vtkIdList *ids, double *weights)
void InterpolateEdge (vtkDataSetAttributes *fromPd, vtkIdType toId, vtkIdType p1, vtkIdType p2, double t)
void InterpolateTime (vtkDataSetAttributes *from1, vtkDataSetAttributes *from2, vtkIdType id, double t)
void CopyAllocate (vtkDataSetAttributes::FieldList &list, vtkIdType sze=0, vtkIdType ext=1000)
void CopyData (vtkDataSetAttributes::FieldList &list, vtkDataSetAttributes *dsa, int idx, vtkIdType fromId, vtkIdType toId)
void InterpolateAllocate (vtkDataSetAttributes::FieldList &list, vtkIdType sze=0, vtkIdType ext=1000)
void InterpolatePoint (vtkDataSetAttributes::FieldList &list, vtkDataSetAttributes *fromPd, int idx, vtkIdType toId, vtkIdList *ids, double *weights)

Static Public Member Functions

static vtkDataSetAttributesNew ()
static int IsTypeOf (const char *type)
static vtkDataSetAttributesSafeDownCast (vtkObjectBase *o)
static const char * GetAttributeTypeAsString (int attributeType)
static const char * GetLongAttributeTypeAsString (int attributeType)

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 vtkDataSetAttributes ()
 ~vtkDataSetAttributes ()
void InternalCopyAllocate (vtkDataSetAttributes *pd, int ctype, vtkIdType sze=0, vtkIdType ext=1000, int shallowCopyArrays=0)
void InternalCopyAllocate (vtkDataSetAttributes::FieldList &list, int ctype, vtkIdType sze, vtkIdType ext)
virtual void InitializeFields ()

Protected Attributes

int AttributeIndices [NUM_ATTRIBUTES]
int CopyAttributeFlags [ALLCOPY][NUM_ATTRIBUTES]
vtkFieldData::BasicIterator RequiredArrays
intTargetIndices

Static Protected Attributes

static const int NumberOfAttributeComponents [NUM_ATTRIBUTES]
static const int AttributeLimits [NUM_ATTRIBUTES]
static const char AttributeNames [NUM_ATTRIBUTES][12]
static const char LongAttributeNames [NUM_ATTRIBUTES][35]

Friends

class vtkDataSetAttributes::FieldList

Detailed Description

represent and manipulate attribute data in a dataset

vtkDataSetAttributes is a class that is used to represent and manipulate attribute data (e.g., scalars, vectors, normals, texture coordinates, tensors, global ids, pedigree ids, and field data).

This adds to vtkFieldData the ability to pick one of the arrays from the field as the currently active array for each attribute type. In other words, you pick one array to be called "THE" Scalars, and then filters down the pipeline will treat that array specially. For example vtkContourFilter will contour "THE" Scalar array unless a different array is asked for.

Additionally vtkDataSetAttributes provides methods that filters call to pass data through, copy data into, and interpolate from Fields. PassData passes entire arrays from the source to the destination. Copy passes through some subset of the tuples from the source to the destination. Interpolate interpolates from the chosen tuple(s) in the source data, using the provided weights, to produce new tuples in the destination. Each attribute type has pass, copy and interpolate "copy" flags that can be set in the destination to choose which attribute arrays will be transferred from the source to the destination.

Finally this class provides a mechanism to determine which attributes a group of sources have in common, and to copy tuples from a source into the destination, for only those attributes that are held by all.

Examples:
vtkDataSetAttributes (Examples)
Tests:
vtkDataSetAttributes (Tests)

Definition at line 57 of file vtkDataSetAttributes.h.


Member Typedef Documentation

Reimplemented from vtkFieldData.

Reimplemented in vtkCellData, and vtkPointData.

Definition at line 63 of file vtkDataSetAttributes.h.


Member Enumeration Documentation

Enumerator:
SCALARS 
VECTORS 
NORMALS 
TCOORDS 
TENSORS 
GLOBALIDS 
PEDIGREEIDS 
EDGEFLAG 
NUM_ATTRIBUTES 

Definition at line 87 of file vtkDataSetAttributes.h.

Enumerator:
MAX 
EXACT 
NOLIMIT 

Definition at line 100 of file vtkDataSetAttributes.h.

Enumerator:
COPYTUPLE 
INTERPOLATE 
PASSDATA 
ALLCOPY 

Definition at line 222 of file vtkDataSetAttributes.h.


Constructor & Destructor Documentation


Member Function Documentation

Construct object with copying turned on for all data.

Reimplemented from vtkFieldData.

Reimplemented in vtkCellData, and vtkPointData.

static int vtkDataSetAttributes::IsTypeOf ( const char *  name) [static]

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkFieldData.

Reimplemented in vtkCellData, and vtkPointData.

virtual int vtkDataSetAttributes::IsA ( const char *  name) [virtual]

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkFieldData.

Reimplemented in vtkCellData, and vtkPointData.

Reimplemented from vtkFieldData.

Reimplemented in vtkCellData, and vtkPointData.

virtual vtkObjectBase* vtkDataSetAttributes::NewInstanceInternal ( ) const [protected, virtual]

Reimplemented from vtkFieldData.

Reimplemented in vtkCellData, and vtkPointData.

Reimplemented from vtkFieldData.

Reimplemented in vtkCellData, and vtkPointData.

void vtkDataSetAttributes::PrintSelf ( ostream &  os,
vtkIndent  indent 
) [virtual]

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkFieldData.

Reimplemented in vtkCellData, and vtkPointData.

virtual void vtkDataSetAttributes::Initialize ( ) [virtual]

Initialize all of the object's data to NULL Also, clear the copy flags.

Reimplemented from vtkFieldData.

virtual void vtkDataSetAttributes::Update ( ) [inline, virtual]

Attributes have a chance to bring themselves up to date; right now this is ignored.

Definition at line 72 of file vtkDataSetAttributes.h.

virtual void vtkDataSetAttributes::DeepCopy ( vtkFieldData pd) [virtual]

Deep copy of data (i.e., create new data arrays and copy from input data). Ignores the copy flags but preserves them in the output.

Reimplemented from vtkFieldData.

virtual void vtkDataSetAttributes::ShallowCopy ( vtkFieldData pd) [virtual]

Shallow copy of data (i.e., use reference counting). Ignores the copy flags but preserves them in the output.

Reimplemented from vtkFieldData.

Set/Get the scalar data.

Set/Get the scalar data.

Set/Get the scalar data.

Set/Get the vector data.

Set/Get the vector data.

Set/Get the vector data.

Set/get the normal data.

Set/get the normal data.

Set/get the normal data.

Set/Get the texture coordinate data.

Set/Get the texture coordinate data.

Set/Get the texture coordinate data.

Set/Get the tensor data.

Set/Get the tensor data.

Set/Get the tensor data.

Set/Get the global id data.

Set/Get the global id data.

Set/Get the global id data.

Set/Get the pedigree id data.

Set/Get the pedigree id data.

Set/Get the pedigree id data.

This will first look for an array with the correct name. If one exists, it is returned. Otherwise, the name argument is ignored, and the active attribute is returned.

This will first look for an array with the correct name. If one exists, it is returned. Otherwise, the name argument is ignored, and the active attribute is returned.

This will first look for an array with the correct name. If one exists, it is returned. Otherwise, the name argument is ignored, and the active attribute is returned.

This will first look for an array with the correct name. If one exists, it is returned. Otherwise, the name argument is ignored, and the active attribute is returned.

This will first look for an array with the correct name. If one exists, it is returned. Otherwise, the name argument is ignored, and the active attribute is returned.

This will first look for an array with the correct name. If one exists, it is returned. Otherwise, the name argument is ignored, and the active attribute is returned.

This will first look for an array with the correct name. If one exists, it is returned. Otherwise, the name argument is ignored, and the active attribute is returned.

int vtkDataSetAttributes::SetActiveAttribute ( const char *  name,
int  attributeType 
)

Make the array with the given name the active attribute. Attribute types are: vtkDataSetAttributes::SCALARS = 0 vtkDataSetAttributes::VECTORS = 1 vtkDataSetAttributes::NORMALS = 2 vtkDataSetAttributes::TCOORDS = 3 vtkDataSetAttributes::TENSORS = 4 vtkDataSetAttributes::GLOBALIDS = 5 vtkDataSetAttributes::PEDIGREEIDS = 6 vtkDataSetAttributes::EDGEFLAG = 7 Returns the index of the array if successful, -1 if the array is not in the list of arrays.

int vtkDataSetAttributes::SetActiveAttribute ( int  index,
int  attributeType 
)

Make the array with the given index the active attribute.

Get the field data array indices corresponding to scalars, vectors, tensors, etc.

Determine whether a data array of index idx is considered a data set attribute (i.e., scalar, vector, tensor, etc). Return less-than zero if it is, otherwise an index 0<=idx<NUM_ATTRIBUTES to indicate which attribute.

Return an attribute given the attribute type (see vtkDataSetAttributes::AttributeTypes). Some attributes (such as PEDIGREEIDS) may not be vtkDataArray subclass, so in that case use GetAbstractAttribute().

Return an attribute given the attribute type (see vtkDataSetAttributes::AttributeTypes). This is the same as GetAttribute(), except that the returned array is a vtkAbstractArray instead of vtkDataArray. Some attributes (such as PEDIGREEIDS) may not be vtkDataArray subclass.

virtual void vtkDataSetAttributes::RemoveArray ( const char *  name) [virtual]

Remove an array (with the given name) from the list of arrays.

Reimplemented from vtkFieldData.

virtual void vtkDataSetAttributes::RemoveArray ( int  index) [virtual]

Remove an array (with the given name) from the list of arrays.

Reimplemented from vtkFieldData.

static const char* vtkDataSetAttributes::GetAttributeTypeAsString ( int  attributeType) [static]

Given an integer attribute type, this static method returns a string type for the attribute (i.e. type = 0: returns "Scalars").

static const char* vtkDataSetAttributes::GetLongAttributeTypeAsString ( int  attributeType) [static]

Given an integer attribute type, this static method returns a string type for the attribute (i.e. type = 0: returns "Scalars").

void vtkDataSetAttributes::SetCopyAttribute ( int  index,
int  value,
int  ctype = ALLCOPY 
)

Specify whether to copy the data attribute referred to by index. ctype selects from the AttributeCopyOperations. If ctype is set to ALLCOPY, then COPYTUPLE, INTERPOLATE, and PASSDATA are set to value. If value is 0, copying is disallowed. otherwise it is allowed.

Turn on/off the copying of scalar data. ctype is one of the AttributeCopyOperations, and controls copy, interpolate and passdata behavior. For set, ctype=ALLCOPY means set all three flags to the same value. For get, ctype=ALLCOPY returns true only if all three flags are true. During copying, interpolation and passdata, the following rules are followed for each array: 1. If the copy/interpolate/pass flag for an attribute is set (on or off), it is applied. This overrides rules 2 and 3. 2. If the copy flag for an array is set (on or off), it is applied This overrides rule 3. 3. If CopyAllOn is set, copy the array. If CopyAllOff is set, do not copy the array

Turn on/off the copying of scalar data. ctype is one of the AttributeCopyOperations, and controls copy, interpolate and passdata behavior. For set, ctype=ALLCOPY means set all three flags to the same value. For get, ctype=ALLCOPY returns true only if all three flags are true. During copying, interpolation and passdata, the following rules are followed for each array: 1. If the copy/interpolate/pass flag for an attribute is set (on or off), it is applied. This overrides rules 2 and 3. 2. If the copy flag for an array is set (on or off), it is applied This overrides rule 3. 3. If CopyAllOn is set, copy the array. If CopyAllOff is set, do not copy the array

virtual void vtkDataSetAttributes::CopyScalarsOn ( ) [virtual]

Turn on/off the copying of scalar data. ctype is one of the AttributeCopyOperations, and controls copy, interpolate and passdata behavior. For set, ctype=ALLCOPY means set all three flags to the same value. For get, ctype=ALLCOPY returns true only if all three flags are true. During copying, interpolation and passdata, the following rules are followed for each array: 1. If the copy/interpolate/pass flag for an attribute is set (on or off), it is applied. This overrides rules 2 and 3. 2. If the copy flag for an array is set (on or off), it is applied This overrides rule 3. 3. If CopyAllOn is set, copy the array. If CopyAllOff is set, do not copy the array

virtual void vtkDataSetAttributes::CopyScalarsOff ( ) [virtual]

Turn on/off the copying of scalar data. ctype is one of the AttributeCopyOperations, and controls copy, interpolate and passdata behavior. For set, ctype=ALLCOPY means set all three flags to the same value. For get, ctype=ALLCOPY returns true only if all three flags are true. During copying, interpolation and passdata, the following rules are followed for each array: 1. If the copy/interpolate/pass flag for an attribute is set (on or off), it is applied. This overrides rules 2 and 3. 2. If the copy flag for an array is set (on or off), it is applied This overrides rule 3. 3. If CopyAllOn is set, copy the array. If CopyAllOff is set, do not copy the array

Turn on/off the copying of vector data. ctype is one of the AttributeCopyOperations, and controls copy, interpolate and passdata behavior. For set, ctype=ALLCOPY means set all three flags to the same value. For get, ctype=ALLCOPY returns true only if all three flags are true. During copying, interpolation and passdata, the following rules are followed for each array: 1. If the copy/interpolate/pass flag for an attribute is set (on or off), it is applied. This overrides rules 2 and 3. 2. If the copy flag for an array is set (on or off), it is applied This overrides rule 3. 3. If CopyAllOn is set, copy the array. If CopyAllOff is set, do not copy the array

Turn on/off the copying of vector data. ctype is one of the AttributeCopyOperations, and controls copy, interpolate and passdata behavior. For set, ctype=ALLCOPY means set all three flags to the same value. For get, ctype=ALLCOPY returns true only if all three flags are true. During copying, interpolation and passdata, the following rules are followed for each array: 1. If the copy/interpolate/pass flag for an attribute is set (on or off), it is applied. This overrides rules 2 and 3. 2. If the copy flag for an array is set (on or off), it is applied This overrides rule 3. 3. If CopyAllOn is set, copy the array. If CopyAllOff is set, do not copy the array

virtual void vtkDataSetAttributes::CopyVectorsOn ( ) [virtual]

Turn on/off the copying of vector data. ctype is one of the AttributeCopyOperations, and controls copy, interpolate and passdata behavior. For set, ctype=ALLCOPY means set all three flags to the same value. For get, ctype=ALLCOPY returns true only if all three flags are true. During copying, interpolation and passdata, the following rules are followed for each array: 1. If the copy/interpolate/pass flag for an attribute is set (on or off), it is applied. This overrides rules 2 and 3. 2. If the copy flag for an array is set (on or off), it is applied This overrides rule 3. 3. If CopyAllOn is set, copy the array. If CopyAllOff is set, do not copy the array

virtual void vtkDataSetAttributes::CopyVectorsOff ( ) [virtual]

Turn on/off the copying of vector data. ctype is one of the AttributeCopyOperations, and controls copy, interpolate and passdata behavior. For set, ctype=ALLCOPY means set all three flags to the same value. For get, ctype=ALLCOPY returns true only if all three flags are true. During copying, interpolation and passdata, the following rules are followed for each array: 1. If the copy/interpolate/pass flag for an attribute is set (on or off), it is applied. This overrides rules 2 and 3. 2. If the copy flag for an array is set (on or off), it is applied This overrides rule 3. 3. If CopyAllOn is set, copy the array. If CopyAllOff is set, do not copy the array

Turn on/off the copying of normals data. ctype is one of the AttributeCopyOperations, and controls copy, interpolate and passdata behavior. For set, ctype=ALLCOPY means set all three flags to the same value. For get, ctype=ALLCOPY returns true only if all three flags are true. During copying, interpolation and passdata, the following rules are followed for each array: 1. If the copy/interpolate/pass flag for an attribute is set (on or off), it is applied. This overrides rules 2 and 3. 2. If the copy flag for an array is set (on or off), it is applied This overrides rule 3. 3. If CopyAllOn is set, copy the array. If CopyAllOff is set, do not copy the array

Turn on/off the copying of normals data. ctype is one of the AttributeCopyOperations, and controls copy, interpolate and passdata behavior. For set, ctype=ALLCOPY means set all three flags to the same value. For get, ctype=ALLCOPY returns true only if all three flags are true. During copying, interpolation and passdata, the following rules are followed for each array: 1. If the copy/interpolate/pass flag for an attribute is set (on or off), it is applied. This overrides rules 2 and 3. 2. If the copy flag for an array is set (on or off), it is applied This overrides rule 3. 3. If CopyAllOn is set, copy the array. If CopyAllOff is set, do not copy the array

virtual void vtkDataSetAttributes::CopyNormalsOn ( ) [virtual]

Turn on/off the copying of normals data. ctype is one of the AttributeCopyOperations, and controls copy, interpolate and passdata behavior. For set, ctype=ALLCOPY means set all three flags to the same value. For get, ctype=ALLCOPY returns true only if all three flags are true. During copying, interpolation and passdata, the following rules are followed for each array: 1. If the copy/interpolate/pass flag for an attribute is set (on or off), it is applied. This overrides rules 2 and 3. 2. If the copy flag for an array is set (on or off), it is applied This overrides rule 3. 3. If CopyAllOn is set, copy the array. If CopyAllOff is set, do not copy the array

virtual void vtkDataSetAttributes::CopyNormalsOff ( ) [virtual]

Turn on/off the copying of normals data. ctype is one of the AttributeCopyOperations, and controls copy, interpolate and passdata behavior. For set, ctype=ALLCOPY means set all three flags to the same value. For get, ctype=ALLCOPY returns true only if all three flags are true. During copying, interpolation and passdata, the following rules are followed for each array: 1. If the copy/interpolate/pass flag for an attribute is set (on or off), it is applied. This overrides rules 2 and 3. 2. If the copy flag for an array is set (on or off), it is applied This overrides rule 3. 3. If CopyAllOn is set, copy the array. If CopyAllOff is set, do not copy the array

Turn on/off the copying of texture coordinates data. ctype is one of the AttributeCopyOperations, and controls copy, interpolate and passdata behavior. For set, ctype=ALLCOPY means set all three flags to the same value. For get, ctype=ALLCOPY returns true only if all three flags are true. During copying, interpolation and passdata, the following rules are followed for each array: 1. If the copy/interpolate/pass flag for an attribute is set (on or off), it is applied. This overrides rules 2 and 3. 2. If the copy flag for an array is set (on or off), it is applied This overrides rule 3. 3. If CopyAllOn is set, copy the array. If CopyAllOff is set, do not copy the array

Turn on/off the copying of texture coordinates data. ctype is one of the AttributeCopyOperations, and controls copy, interpolate and passdata behavior. For set, ctype=ALLCOPY means set all three flags to the same value. For get, ctype=ALLCOPY returns true only if all three flags are true. During copying, interpolation and passdata, the following rules are followed for each array: 1. If the copy/interpolate/pass flag for an attribute is set (on or off), it is applied. This overrides rules 2 and 3. 2. If the copy flag for an array is set (on or off), it is applied This overrides rule 3. 3. If CopyAllOn is set, copy the array. If CopyAllOff is set, do not copy the array

virtual void vtkDataSetAttributes::CopyTCoordsOn ( ) [virtual]

Turn on/off the copying of texture coordinates data. ctype is one of the AttributeCopyOperations, and controls copy, interpolate and passdata behavior. For set, ctype=ALLCOPY means set all three flags to the same value. For get, ctype=ALLCOPY returns true only if all three flags are true. During copying, interpolation and passdata, the following rules are followed for each array: 1. If the copy/interpolate/pass flag for an attribute is set (on or off), it is applied. This overrides rules 2 and 3. 2. If the copy flag for an array is set (on or off), it is applied This overrides rule 3. 3. If CopyAllOn is set, copy the array. If CopyAllOff is set, do not copy the array

virtual void vtkDataSetAttributes::CopyTCoordsOff ( ) [virtual]

Turn on/off the copying of texture coordinates data. ctype is one of the AttributeCopyOperations, and controls copy, interpolate and passdata behavior. For set, ctype=ALLCOPY means set all three flags to the same value. For get, ctype=ALLCOPY returns true only if all three flags are true. During copying, interpolation and passdata, the following rules are followed for each array: 1. If the copy/interpolate/pass flag for an attribute is set (on or off), it is applied. This overrides rules 2 and 3. 2. If the copy flag for an array is set (on or off), it is applied This overrides rule 3. 3. If CopyAllOn is set, copy the array. If CopyAllOff is set, do not copy the array

Turn on/off the copying of tensor data. ctype is one of the AttributeCopyOperations, and controls copy, interpolate and passdata behavior. For set, ctype=ALLCOPY means set all three flags to the same value. For get, ctype=ALLCOPY returns true only if all three flags are true. During copying, interpolation and passdata, the following rules are followed for each array: 1. If the copy/interpolate/pass flag for an attribute is set (on or off), it is applied. This overrides rules 2 and 3. 2. If the copy flag for an array is set (on or off), it is applied This overrides rule 3. 3. If CopyAllOn is set, copy the array. If CopyAllOff is set, do not copy the array

Turn on/off the copying of tensor data. ctype is one of the AttributeCopyOperations, and controls copy, interpolate and passdata behavior. For set, ctype=ALLCOPY means set all three flags to the same value. For get, ctype=ALLCOPY returns true only if all three flags are true. During copying, interpolation and passdata, the following rules are followed for each array: 1. If the copy/interpolate/pass flag for an attribute is set (on or off), it is applied. This overrides rules 2 and 3. 2. If the copy flag for an array is set (on or off), it is applied This overrides rule 3. 3. If CopyAllOn is set, copy the array. If CopyAllOff is set, do not copy the array

virtual void vtkDataSetAttributes::CopyTensorsOn ( ) [virtual]

Turn on/off the copying of tensor data. ctype is one of the AttributeCopyOperations, and controls copy, interpolate and passdata behavior. For set, ctype=ALLCOPY means set all three flags to the same value. For get, ctype=ALLCOPY returns true only if all three flags are true. During copying, interpolation and passdata, the following rules are followed for each array: 1. If the copy/interpolate/pass flag for an attribute is set (on or off), it is applied. This overrides rules 2 and 3. 2. If the copy flag for an array is set (on or off), it is applied This overrides rule 3. 3. If CopyAllOn is set, copy the array. If CopyAllOff is set, do not copy the array

virtual void vtkDataSetAttributes::CopyTensorsOff ( ) [virtual]

Turn on/off the copying of tensor data. ctype is one of the AttributeCopyOperations, and controls copy, interpolate and passdata behavior. For set, ctype=ALLCOPY means set all three flags to the same value. For get, ctype=ALLCOPY returns true only if all three flags are true. During copying, interpolation and passdata, the following rules are followed for each array: 1. If the copy/interpolate/pass flag for an attribute is set (on or off), it is applied. This overrides rules 2 and 3. 2. If the copy flag for an array is set (on or off), it is applied This overrides rule 3. 3. If CopyAllOn is set, copy the array. If CopyAllOff is set, do not copy the array

Turn on/off the copying of global id data. ctype is one of the AttributeCopyOperations, and controls copy, interpolate and passdata behavior. For set, ctype=ALLCOPY means set all three flags to the same value. For get, ctype=ALLCOPY returns true only if all three flags are true. During copying, interpolation and passdata, the following rules are followed for each array: 1. If the copy/interpolate/pass for an attribute is set (on or off), it is applied. This overrides rules 2 and 3. 2. If the copy flag for an array is set (on or off), it is applied This overrides rule 3. 3. If CopyAllOn is set, copy the array. If CopyAllOff is set, do not copy the array

Turn on/off the copying of global id data. ctype is one of the AttributeCopyOperations, and controls copy, interpolate and passdata behavior. For set, ctype=ALLCOPY means set all three flags to the same value. For get, ctype=ALLCOPY returns true only if all three flags are true. During copying, interpolation and passdata, the following rules are followed for each array: 1. If the copy/interpolate/pass for an attribute is set (on or off), it is applied. This overrides rules 2 and 3. 2. If the copy flag for an array is set (on or off), it is applied This overrides rule 3. 3. If CopyAllOn is set, copy the array. If CopyAllOff is set, do not copy the array

virtual void vtkDataSetAttributes::CopyGlobalIdsOn ( ) [virtual]

Turn on/off the copying of global id data. ctype is one of the AttributeCopyOperations, and controls copy, interpolate and passdata behavior. For set, ctype=ALLCOPY means set all three flags to the same value. For get, ctype=ALLCOPY returns true only if all three flags are true. During copying, interpolation and passdata, the following rules are followed for each array: 1. If the copy/interpolate/pass for an attribute is set (on or off), it is applied. This overrides rules 2 and 3. 2. If the copy flag for an array is set (on or off), it is applied This overrides rule 3. 3. If CopyAllOn is set, copy the array. If CopyAllOff is set, do not copy the array

virtual void vtkDataSetAttributes::CopyGlobalIdsOff ( ) [virtual]

Turn on/off the copying of global id data. ctype is one of the AttributeCopyOperations, and controls copy, interpolate and passdata behavior. For set, ctype=ALLCOPY means set all three flags to the same value. For get, ctype=ALLCOPY returns true only if all three flags are true. During copying, interpolation and passdata, the following rules are followed for each array: 1. If the copy/interpolate/pass for an attribute is set (on or off), it is applied. This overrides rules 2 and 3. 2. If the copy flag for an array is set (on or off), it is applied This overrides rule 3. 3. If CopyAllOn is set, copy the array. If CopyAllOff is set, do not copy the array

Turn on/off the copying of pedigree id data. ctype is one of the AttributeCopyOperations, and controls copy, interpolate and passdata behavior. For set, ctype=ALLCOPY means set all three flags to the same value. For get, ctype=ALLCOPY returns true only if all three flags are true. During copying, interpolation and passdata, the following rules are followed for each array: 1. If the copy/interpolate/pass for an attribute is set (on or off), it is applied. This overrides rules 2 and 3. 2. If the copy flag for an array is set (on or off), it is applied This overrides rule 3. 3. If CopyAllOn is set, copy the array. If CopyAllOff is set, do not copy the array

Turn on/off the copying of pedigree id data. ctype is one of the AttributeCopyOperations, and controls copy, interpolate and passdata behavior. For set, ctype=ALLCOPY means set all three flags to the same value. For get, ctype=ALLCOPY returns true only if all three flags are true. During copying, interpolation and passdata, the following rules are followed for each array: 1. If the copy/interpolate/pass for an attribute is set (on or off), it is applied. This overrides rules 2 and 3. 2. If the copy flag for an array is set (on or off), it is applied This overrides rule 3. 3. If CopyAllOn is set, copy the array. If CopyAllOff is set, do not copy the array

virtual void vtkDataSetAttributes::CopyPedigreeIdsOn ( ) [virtual]

Turn on/off the copying of pedigree id data. ctype is one of the AttributeCopyOperations, and controls copy, interpolate and passdata behavior. For set, ctype=ALLCOPY means set all three flags to the same value. For get, ctype=ALLCOPY returns true only if all three flags are true. During copying, interpolation and passdata, the following rules are followed for each array: 1. If the copy/interpolate/pass for an attribute is set (on or off), it is applied. This overrides rules 2 and 3. 2. If the copy flag for an array is set (on or off), it is applied This overrides rule 3. 3. If CopyAllOn is set, copy the array. If CopyAllOff is set, do not copy the array

virtual void vtkDataSetAttributes::CopyPedigreeIdsOff ( ) [virtual]

Turn on/off the copying of pedigree id data. ctype is one of the AttributeCopyOperations, and controls copy, interpolate and passdata behavior. For set, ctype=ALLCOPY means set all three flags to the same value. For get, ctype=ALLCOPY returns true only if all three flags are true. During copying, interpolation and passdata, the following rules are followed for each array: 1. If the copy/interpolate/pass for an attribute is set (on or off), it is applied. This overrides rules 2 and 3. 2. If the copy flag for an array is set (on or off), it is applied This overrides rule 3. 3. If CopyAllOn is set, copy the array. If CopyAllOff is set, do not copy the array

virtual void vtkDataSetAttributes::CopyAllOn ( int  ctype = ALLCOPY) [virtual]

Turn on copying of all data. ctype is one of the AttributeCopyOperations, and controls copy, interpolate and passdata behavior. For set, ctype=ALLCOPY means set all three flags to the same value. For get, ctype=ALLCOPY returns true only if all three flags are true. During copying, interpolation and passdata, the following rules are followed for each array: 1. If the copy/interpolate/pass flag for an attribute is set (on or off), it is applied. This overrides rules 2 and 3. 2. If the copy flag for an array is set (on or off), it is applied This overrides rule 3. 3. If CopyAllOn is set, copy the array. If CopyAllOff is set, do not copy the array

Reimplemented from vtkFieldData.

virtual void vtkDataSetAttributes::CopyAllOff ( int  ctype = ALLCOPY) [virtual]

Turn off copying of all data. ctype is one of the AttributeCopyOperations, and controls copy, interpolate and passdata behavior. For set, ctype=ALLCOPY means set all three flags to the same value. For get, ctype=ALLCOPY returns true only if all three flags are true. During copying, interpolation and passdata, the following rules are followed for each array: 1. If the copy/interpolate/pass flag for an attribute is set (on or off), it is applied. This overrides rules 2 and 3. 2. If the copy flag for an array is set (on or off), it is applied This overrides rule 3. 3. If CopyAllOn is set, copy the array. If CopyAllOff is set, do not copy the array

Reimplemented from vtkFieldData.

virtual void vtkDataSetAttributes::PassData ( vtkFieldData fd) [virtual]

Pass entire arrays of input data through to output. Obey the "copy" flags. When passing a field, the following copying rules are followed: 1) Check if a field is an attribute, if yes and if there is a PASSDATA copy flag for that attribute (on or off), obey the flag for that attribute, ignore (2) and (3), 2) if there is a copy field for that field (on or off), obey the flag, ignore (3) 3) obey CopyAllOn/Off

Reimplemented from vtkFieldData.

void vtkDataSetAttributes::CopyAllocate ( vtkDataSetAttributes pd,
vtkIdType  sze = 0,
vtkIdType  ext = 1000 
) [inline]

Allocates point data for point-by-point (or cell-by-cell) copy operation. If sze=0, then use the input DataSetAttributes to create (i.e., find initial size of) new objects; otherwise use the sze variable. Note that pd HAS to be the vtkDataSetAttributes object which will later be used with CopyData. If this is not the case, consider using the alternative forms of CopyAllocate and CopyData. ext is no longer used. If shallowCopyArrays is true, input arrays are copied to the output instead of new ones being allocated.

Definition at line 404 of file vtkDataSetAttributes.h.

void vtkDataSetAttributes::CopyAllocate ( vtkDataSetAttributes pd,
vtkIdType  sze,
vtkIdType  ext,
int  shallowCopyArrays 
)

Allocates point data for point-by-point (or cell-by-cell) copy operation. If sze=0, then use the input DataSetAttributes to create (i.e., find initial size of) new objects; otherwise use the sze variable. Note that pd HAS to be the vtkDataSetAttributes object which will later be used with CopyData. If this is not the case, consider using the alternative forms of CopyAllocate and CopyData. ext is no longer used. If shallowCopyArrays is true, input arrays are copied to the output instead of new ones being allocated.

void vtkDataSetAttributes::CopyStructuredData ( vtkDataSetAttributes inDsa,
const int inExt,
const int outExt 
)

This method is used to copy data arrays in images. You should call "CopyAllocate" before calling this method.

Copy the attribute data from one id to another. Make sure CopyAllocate() has been invoked before using this method. When copying a field, the following copying rules are followed: 1) Check if a field is an attribute, if yes and if there is a COPYTUPLE copy flag for that attribute (on or off), obey the flag for that attribute, ignore (2) and (3), 2) if there is a copy field for that field (on or off), obey the flag, ignore (3) 3) obey CopyAllOn/Off

void vtkDataSetAttributes::CopyData ( vtkDataSetAttributes fromPd,
vtkIdList fromIds,
vtkIdList toIds 
)

Copy the attribute data from one id to another. Make sure CopyAllocate() has been invoked before using this method. When copying a field, the following copying rules are followed: 1) Check if a field is an attribute, if yes and if there is a COPYTUPLE copy flag for that attribute (on or off), obey the flag for that attribute, ignore (2) and (3), 2) if there is a copy field for that field (on or off), obey the flag, ignore (3) 3) obey CopyAllOn/Off

void vtkDataSetAttributes::CopyTuple ( vtkAbstractArray fromData,
vtkAbstractArray toData,
vtkIdType  fromId,
vtkIdType  toId 
)

Copy a tuple of data from one data array to another. This method assumes that the fromData and toData objects are of the same type, and have the same number of components. This is true if you invoke CopyAllocate() or InterpolateAllocate().

void vtkDataSetAttributes::CopyTuples ( vtkAbstractArray fromData,
vtkAbstractArray toData,
vtkIdList fromIds,
vtkIdList toIds 
)

Copy a tuple of data from one data array to another. This method assumes that the fromData and toData objects are of the same type, and have the same number of components. This is true if you invoke CopyAllocate() or InterpolateAllocate().

void vtkDataSetAttributes::InterpolateAllocate ( vtkDataSetAttributes pd,
vtkIdType  sze = 0,
vtkIdType  ext = 1000 
) [inline]

Initialize point interpolation method. Note that pd HAS to be the vtkDataSetAttributes object which will later be used with InterpolatePoint or InterpolateEdge. ext is no longer used. If shallowCopyArrays is true, input arrays are copied to the output instead of new ones being allocated.

Definition at line 453 of file vtkDataSetAttributes.h.

void vtkDataSetAttributes::InterpolateAllocate ( vtkDataSetAttributes pd,
vtkIdType  sze,
vtkIdType  ext,
int  shallowCopyArrays 
)

Initialize point interpolation method. Note that pd HAS to be the vtkDataSetAttributes object which will later be used with InterpolatePoint or InterpolateEdge. ext is no longer used. If shallowCopyArrays is true, input arrays are copied to the output instead of new ones being allocated.

void vtkDataSetAttributes::InterpolatePoint ( vtkDataSetAttributes fromPd,
vtkIdType  toId,
vtkIdList ids,
double weights 
)

Interpolate data set attributes from other data set attributes given cell or point ids and associated interpolation weights. If the INTERPOLATION copy flag is set to 0 for an array, interpolation is prevented. If the flag is set to 1, weighted interpolation occurs. If the flag is set to 2, nearest neighbor interpolation is used.

Interpolate data from the two points p1,p2 (forming an edge) and an interpolation factor, t, along the edge. The weight ranges from (0,1), with t=0 located at p1. Make sure that the method InterpolateAllocate() has been invoked before using this method. If the INTERPOLATION copy flag is set to 0 for an array, interpolation is prevented. If the flag is set to 1, weighted interpolation occurs. If the flag is set to 2, nearest neighbor interpolation is used.

Interpolate data from the same id (point or cell) at different points in time (parameter t). Two input data set attributes objects are input. The parameter t lies between (0<=t<=1). IMPORTANT: it is assumed that the number of attributes and number of components is the same for both from1 and from2, and the type of data for from1 and from2 are the same. Make sure that the method InterpolateAllocate() has been invoked before using this method. If the INTERPOLATION copy flag is set to 0 for an array, interpolation is prevented. If the flag is set to 1, weighted interpolation occurs. If the flag is set to 2, nearest neighbor interpolation is used.

A special form of CopyAllocate() to be used with FieldLists. Use it when you are copying data from a set of vtkDataSetAttributes.

A special form of CopyData() to be used with FieldLists. Use it when you are copying data from a set of vtkDataSetAttributes. Make sure that you have called the special form of CopyAllocate that accepts FieldLists.

A special form of InterpolateAllocate() to be used with FieldLists. Use it when you are interpolating data from a set of vtkDataSetAttributes. Warning: This does not copy the Information object associated with each data array. This behavior may change in the future.

Interpolate data set attributes from other data set attributes given cell or point ids and associated interpolation weights. Make sure that special form of InterpolateAllocate() that accepts FieldList has been used.

void vtkDataSetAttributes::InternalCopyAllocate ( vtkDataSetAttributes pd,
int  ctype,
vtkIdType  sze = 0,
vtkIdType  ext = 1000,
int  shallowCopyArrays = 0 
) [protected]
virtual void vtkDataSetAttributes::InitializeFields ( ) [protected, virtual]

Initialize all of the object's data to NULL

Reimplemented from vtkFieldData.


Friends And Related Function Documentation

friend class vtkDataSetAttributes::FieldList [friend]

Definition at line 544 of file vtkDataSetAttributes.h.


Member Data Documentation

Definition at line 566 of file vtkDataSetAttributes.h.

Definition at line 567 of file vtkDataSetAttributes.h.

Definition at line 569 of file vtkDataSetAttributes.h.

Definition at line 571 of file vtkDataSetAttributes.h.

Definition at line 573 of file vtkDataSetAttributes.h.

Definition at line 574 of file vtkDataSetAttributes.h.

const char vtkDataSetAttributes::AttributeNames[NUM_ATTRIBUTES][12] [static, protected]

Definition at line 575 of file vtkDataSetAttributes.h.

const char vtkDataSetAttributes::LongAttributeNames[NUM_ATTRIBUTES][35] [static, protected]

Definition at line 576 of file vtkDataSetAttributes.h.


The documentation for this class was generated from the following file: