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a nonlinear warp transformation More...
#include <vtkGridTransform.h>
a nonlinear warp transformation
vtkGridTransform describes a nonlinear warp transformation as a set of displacement vectors sampled along a uniform 3D grid.
Definition at line 44 of file vtkGridTransform.h.
Reimplemented from vtkWarpTransform.
Definition at line 48 of file vtkGridTransform.h.
vtkGridTransform::vtkGridTransform | ( | ) | [protected] |
vtkGridTransform::~vtkGridTransform | ( | ) | [protected] |
static vtkGridTransform* vtkGridTransform::New | ( | ) | [static] |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
Reimplemented from vtkObject.
static int vtkGridTransform::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkWarpTransform.
virtual int vtkGridTransform::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkWarpTransform.
static vtkGridTransform* vtkGridTransform::SafeDownCast | ( | vtkObjectBase * | o | ) | [static] |
Reimplemented from vtkWarpTransform.
virtual vtkObjectBase* vtkGridTransform::NewInstanceInternal | ( | ) | const [protected, virtual] |
Reimplemented from vtkWarpTransform.
vtkGridTransform* vtkGridTransform::NewInstance | ( | ) | const |
Reimplemented from vtkWarpTransform.
virtual void vtkGridTransform::PrintSelf | ( | ostream & | os, |
vtkIndent | indent | ||
) | [virtual] |
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkWarpTransform.
virtual void vtkGridTransform::SetDisplacementGridConnection | ( | vtkAlgorithmOutput * | ) | [virtual] |
Set/Get the grid transform (the grid transform must have three components for displacement in x, y, and z respectively). The vtkGridTransform class will never modify the data. Note that SetDisplacementGridData() does not setup a pipeline connection whereas SetDisplacementGridConnection does.
virtual void vtkGridTransform::SetDisplacementGridData | ( | vtkImageData * | ) | [virtual] |
Set/Get the grid transform (the grid transform must have three components for displacement in x, y, and z respectively). The vtkGridTransform class will never modify the data. Note that SetDisplacementGridData() does not setup a pipeline connection whereas SetDisplacementGridConnection does.
virtual vtkImageData* vtkGridTransform::GetDisplacementGrid | ( | ) | [virtual] |
Set/Get the grid transform (the grid transform must have three components for displacement in x, y, and z respectively). The vtkGridTransform class will never modify the data. Note that SetDisplacementGridData() does not setup a pipeline connection whereas SetDisplacementGridConnection does.
virtual void vtkGridTransform::SetDisplacementScale | ( | double | ) | [virtual] |
Set scale factor to be applied to the displacements. This is used primarily for grids which contain integer data types. Default: 1
virtual double vtkGridTransform::GetDisplacementScale | ( | ) | [virtual] |
Set scale factor to be applied to the displacements. This is used primarily for grids which contain integer data types. Default: 1
virtual void vtkGridTransform::SetDisplacementShift | ( | double | ) | [virtual] |
Set a shift to be applied to the displacements. The shift is applied after the scale, i.e. x = scale*y + shift. Default: 0
virtual double vtkGridTransform::GetDisplacementShift | ( | ) | [virtual] |
Set a shift to be applied to the displacements. The shift is applied after the scale, i.e. x = scale*y + shift. Default: 0
void vtkGridTransform::SetInterpolationMode | ( | int | mode | ) |
Set interpolation mode for sampling the grid. Higher-order interpolation allows you to use a sparser grid. Default: Linear.
virtual int vtkGridTransform::GetInterpolationMode | ( | ) | [virtual] |
Set interpolation mode for sampling the grid. Higher-order interpolation allows you to use a sparser grid. Default: Linear.
void vtkGridTransform::SetInterpolationModeToNearestNeighbor | ( | ) | [inline] |
Set interpolation mode for sampling the grid. Higher-order interpolation allows you to use a sparser grid. Default: Linear.
Definition at line 81 of file vtkGridTransform.h.
void vtkGridTransform::SetInterpolationModeToLinear | ( | ) | [inline] |
Set interpolation mode for sampling the grid. Higher-order interpolation allows you to use a sparser grid. Default: Linear.
Definition at line 83 of file vtkGridTransform.h.
void vtkGridTransform::SetInterpolationModeToCubic | ( | ) | [inline] |
Set interpolation mode for sampling the grid. Higher-order interpolation allows you to use a sparser grid. Default: Linear.
Definition at line 85 of file vtkGridTransform.h.
const char * vtkGridTransform::GetInterpolationModeAsString | ( | ) | [inline] |
Set interpolation mode for sampling the grid. Higher-order interpolation allows you to use a sparser grid. Default: Linear.
Definition at line 152 of file vtkGridTransform.h.
vtkAbstractTransform* vtkGridTransform::MakeTransform | ( | ) | [virtual] |
Make another transform of the same type.
Implements vtkAbstractTransform.
unsigned long vtkGridTransform::GetMTime | ( | ) | [virtual] |
Get the MTime.
Reimplemented from vtkAbstractTransform.
void vtkGridTransform::InternalUpdate | ( | ) | [protected, virtual] |
Update the displacement grid.
Reimplemented from vtkAbstractTransform.
void vtkGridTransform::InternalDeepCopy | ( | vtkAbstractTransform * | transform | ) | [protected, virtual] |
Copy this transform from another of the same type.
Reimplemented from vtkAbstractTransform.
void vtkGridTransform::ForwardTransformPoint | ( | const float | in[3], |
float | out[3] | ||
) | [protected, virtual] |
Internal functions for calculating the transformation.
Implements vtkWarpTransform.
void vtkGridTransform::ForwardTransformPoint | ( | const double | in[3], |
double | out[3] | ||
) | [protected, virtual] |
Internal functions for calculating the transformation.
Implements vtkWarpTransform.
void vtkGridTransform::ForwardTransformDerivative | ( | const float | in[3], |
float | out[3], | ||
float | derivative[3][3] | ||
) | [protected, virtual] |
Calculate the forward transform as well as the derivative.
Implements vtkWarpTransform.
void vtkGridTransform::ForwardTransformDerivative | ( | const double | in[3], |
double | out[3], | ||
double | derivative[3][3] | ||
) | [protected, virtual] |
Calculate the forward transform as well as the derivative.
Implements vtkWarpTransform.
void vtkGridTransform::InverseTransformPoint | ( | const float | in[3], |
float | out[3] | ||
) | [protected, virtual] |
If the InverseFlag is set to 1, then a call to InternalTransformPoint results in a call to InverseTransformPoint. The inverse transformation is calculated from using Newton's method.
Reimplemented from vtkWarpTransform.
void vtkGridTransform::InverseTransformPoint | ( | const double | in[3], |
double | out[3] | ||
) | [protected, virtual] |
If the InverseFlag is set to 1, then a call to InternalTransformPoint results in a call to InverseTransformPoint. The inverse transformation is calculated from using Newton's method.
Reimplemented from vtkWarpTransform.
void vtkGridTransform::InverseTransformDerivative | ( | const float | in[3], |
float | out[3], | ||
float | derivative[3][3] | ||
) | [protected, virtual] |
Calculate the inverse transform as well as the derivative of the forward transform (that's correct: the derivative of the forward transform, not of the inverse transform)
Reimplemented from vtkWarpTransform.
void vtkGridTransform::InverseTransformDerivative | ( | const double | in[3], |
double | out[3], | ||
double | derivative[3][3] | ||
) | [protected, virtual] |
Calculate the inverse transform as well as the derivative of the forward transform (that's correct: the derivative of the forward transform, not of the inverse transform)
Reimplemented from vtkWarpTransform.
void(* vtkGridTransform::InterpolationFunction)(double point[3], double displacement[3], double derivatives[3][3], void *gridPtr, int gridType, int inExt[6], vtkIdType inInc[3]) [protected] |
Definition at line 126 of file vtkGridTransform.h.
int vtkGridTransform::InterpolationMode [protected] |
Definition at line 131 of file vtkGridTransform.h.
double vtkGridTransform::DisplacementScale [protected] |
Definition at line 132 of file vtkGridTransform.h.
double vtkGridTransform::DisplacementShift [protected] |
Definition at line 133 of file vtkGridTransform.h.
void* vtkGridTransform::GridPointer [protected] |
Definition at line 135 of file vtkGridTransform.h.
int vtkGridTransform::GridScalarType [protected] |
Definition at line 136 of file vtkGridTransform.h.
double vtkGridTransform::GridSpacing[3] [protected] |
Definition at line 137 of file vtkGridTransform.h.
double vtkGridTransform::GridOrigin[3] [protected] |
Definition at line 138 of file vtkGridTransform.h.
int vtkGridTransform::GridExtent[6] [protected] |
Definition at line 139 of file vtkGridTransform.h.
vtkIdType vtkGridTransform::GridIncrements[3] [protected] |
Definition at line 140 of file vtkGridTransform.h.