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blend images together using alpha or opacity More...
#include <vtkImageBlend.h>
blend images together using alpha or opacity
vtkImageBlend takes L, LA, RGB, or RGBA images as input and blends them according to the alpha values and/or the opacity setting for each input.
The spacing, origin, extent, and number of components of the output are the same as those for the first input. If the input has an alpha component, then this component is copied unchanged into the output. In addition, if the first input has either one component or two components i.e. if it is either L (greyscale) or LA (greyscale + alpha) then all other inputs must also be L or LA.
Different blending modes are available:
Normal (default) : This is the standard blending mode used by OpenGL and other graphics packages. The output always has the same number of components and the same extent as the first input. The alpha value of the first input is not used in the blending computation, instead it is copied directly to the output.
output <- input[0] foreach input i { foreach pixel px { r <- input[i](px)(alpha) * opacity[i] f <- (255 - r) output(px) <- output(px) * f + input(px) * r } }
Compound : Images are compounded together and each component is scaled by the sum of the alpha/opacity values. Use the CompoundThreshold method to set specify a threshold in compound mode. Pixels with opacity*alpha less or equal than this threshold are ignored. The alpha value of the first input, if present, is NOT copied to the alpha value of the output. The output always has the same number of components and the same extent as the first input.
output <- 0 foreach pixel px { sum <- 0 foreach input i { r <- input[i](px)(alpha) * opacity(i) sum <- sum + r if r > threshold { output(px) <- output(px) + input(px) * r } } output(px) <- output(px) / sum }
Definition at line 88 of file vtkImageBlend.h.
Reimplemented from vtkThreadedImageAlgorithm.
Definition at line 92 of file vtkImageBlend.h.
vtkImageBlend::vtkImageBlend | ( | ) | [protected] |
vtkImageBlend::~vtkImageBlend | ( | ) | [protected] |
static vtkImageBlend* vtkImageBlend::New | ( | ) | [static] |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
Reimplemented from vtkAlgorithm.
static int vtkImageBlend::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkThreadedImageAlgorithm.
virtual int vtkImageBlend::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkThreadedImageAlgorithm.
static vtkImageBlend* vtkImageBlend::SafeDownCast | ( | vtkObjectBase * | o | ) | [static] |
Reimplemented from vtkThreadedImageAlgorithm.
virtual vtkObjectBase* vtkImageBlend::NewInstanceInternal | ( | ) | const [protected, virtual] |
Reimplemented from vtkThreadedImageAlgorithm.
vtkImageBlend* vtkImageBlend::NewInstance | ( | ) | const |
Reimplemented from vtkThreadedImageAlgorithm.
void vtkImageBlend::PrintSelf | ( | ostream & | os, |
vtkIndent | indent | ||
) | [virtual] |
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkThreadedImageAlgorithm.
virtual void vtkImageBlend::ReplaceNthInputConnection | ( | int | idx, |
vtkAlgorithmOutput * | input | ||
) | [virtual] |
Replace one of the input connections with a new input. You can only replace input connections that you previously created with AddInputConnection() or, in the case of the first input, with SetInputConnection().
void vtkImageBlend::SetInputData | ( | int | num, |
vtkDataObject * | input | ||
) |
Assign a data object as input. Note that this method does not establish a pipeline connection. Use SetInputConnection() to setup a pipeline connection.
Reimplemented from vtkImageAlgorithm.
void vtkImageBlend::SetInputData | ( | vtkDataObject * | input | ) | [inline] |
Assign a data object as input. Note that this method does not establish a pipeline connection. Use SetInputConnection() to setup a pipeline connection.
Reimplemented from vtkImageAlgorithm.
Definition at line 106 of file vtkImageBlend.h.
vtkDataObject* vtkImageBlend::GetInput | ( | int | num | ) |
Get one input to this filter. This method is only for support of old-style pipeline connections. When writing new code you should use vtkAlgorithm::GetInputConnection(0, num).
Reimplemented from vtkImageAlgorithm.
vtkDataObject* vtkImageBlend::GetInput | ( | ) | [inline] |
Get one input to this filter. This method is only for support of old-style pipeline connections. When writing new code you should use vtkAlgorithm::GetInputConnection(0, num).
Reimplemented from vtkImageAlgorithm.
Definition at line 114 of file vtkImageBlend.h.
int vtkImageBlend::GetNumberOfInputs | ( | ) | [inline] |
Get the number of inputs to this filter. This method is only for support of old-style pipeline connections. When writing new code you should use vtkAlgorithm::GetNumberOfInputConnections(0).
Definition at line 120 of file vtkImageBlend.h.
void vtkImageBlend::SetOpacity | ( | int | idx, |
double | opacity | ||
) |
Set the opacity of an input image: the alpha values of the image are multiplied by the opacity. The opacity of image idx=0 is ignored.
double vtkImageBlend::GetOpacity | ( | int | idx | ) |
Set the opacity of an input image: the alpha values of the image are multiplied by the opacity. The opacity of image idx=0 is ignored.
void vtkImageBlend::SetStencilConnection | ( | vtkAlgorithmOutput * | algOutput | ) |
Set a stencil to apply when blending the data. Create a pipeline connection.
void vtkImageBlend::SetStencilData | ( | vtkImageStencilData * | stencil | ) |
Set a stencil to apply when blending the data.
Set a stencil to apply when blending the data.
virtual void vtkImageBlend::SetBlendMode | ( | int | ) | [virtual] |
Set the blend mode
virtual int vtkImageBlend::GetBlendMode | ( | ) | [virtual] |
Set the blend mode
void vtkImageBlend::SetBlendModeToNormal | ( | ) | [inline] |
Set the blend mode
Definition at line 145 of file vtkImageBlend.h.
void vtkImageBlend::SetBlendModeToCompound | ( | ) | [inline] |
Set the blend mode
Definition at line 147 of file vtkImageBlend.h.
const char * vtkImageBlend::GetBlendModeAsString | ( | void | ) | [inline] |
Get the blending mode as a descriptive string
Definition at line 197 of file vtkImageBlend.h.
virtual void vtkImageBlend::SetCompoundThreshold | ( | double | ) | [virtual] |
Specify a threshold in compound mode. Pixels with opacity*alpha less or equal the threshold are ignored.
virtual double vtkImageBlend::GetCompoundThreshold | ( | ) | [virtual] |
Specify a threshold in compound mode. Pixels with opacity*alpha less or equal the threshold are ignored.
virtual int vtkImageBlend::RequestUpdateExtent | ( | vtkInformation * | , |
vtkInformationVector ** | , | ||
vtkInformationVector * | |||
) | [protected, virtual] |
Subclasses can reimplement this method to translate the update extent requests from each output port into update extent requests for the input connections.
Reimplemented from vtkImageAlgorithm.
void vtkImageBlend::InternalComputeInputUpdateExtent | ( | int | inExt[6], |
int | outExt[6], | ||
int | inWExtent[6] | ||
) | [protected] |
void vtkImageBlend::ThreadedRequestData | ( | vtkInformation * | request, |
vtkInformationVector ** | inputVector, | ||
vtkInformationVector * | outputVector, | ||
vtkImageData *** | inData, | ||
vtkImageData ** | outData, | ||
int | extent[6], | ||
int | threadId | ||
) | [protected, virtual] |
If the subclass does not define an Execute method, then the task will be broken up, multiple threads will be spawned, and each thread will call this method. It is public so that the thread functions can call this method.
Reimplemented from vtkThreadedImageAlgorithm.
virtual int vtkImageBlend::FillInputPortInformation | ( | int | port, |
vtkInformation * | info | ||
) | [protected, virtual] |
These method should be reimplemented by subclasses that have more than a single input or single output. See vtkAlgorithm for more information.
Reimplemented from vtkImageAlgorithm.
virtual int vtkImageBlend::RequestData | ( | vtkInformation * | request, |
vtkInformationVector ** | inputVector, | ||
vtkInformationVector * | outputVector | ||
) | [protected, virtual] |
This is called by the superclass. This is the method you should override.
Reimplemented from vtkThreadedImageAlgorithm.
double* vtkImageBlend::Opacity [protected] |
Definition at line 184 of file vtkImageBlend.h.
int vtkImageBlend::OpacityArrayLength [protected] |
Definition at line 185 of file vtkImageBlend.h.
int vtkImageBlend::BlendMode [protected] |
Definition at line 186 of file vtkImageBlend.h.
double vtkImageBlend::CompoundThreshold [protected] |
Definition at line 187 of file vtkImageBlend.h.
int vtkImageBlend::DataWasPassed [protected] |
Definition at line 188 of file vtkImageBlend.h.