VTK
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#include <vtkOpenGLState.h>
Public Member Functions | |
void | PrintSelf (ostream &os, vtkIndent indent) |
Public Attributes | |
GLuint | Id |
GLenum | Type |
GLboolean | DeleteStatus |
GLboolean | CompileStatus |
vtkgl::GLchar * | InfoLog |
GLint | InfoLogLength |
vtkgl::GLchar * | Source |
GLint | SourceLength |
Protected Member Functions | |
const char * | ShaderTypeToString () |
Definition at line 318 of file vtkOpenGLState.h.
void vtkOpenGLShaderState::PrintSelf | ( | ostream & | os, |
vtkIndent | indent | ||
) |
const char* vtkOpenGLShaderState::ShaderTypeToString | ( | ) | [protected] |
GLuint vtkOpenGLShaderState::Id |
Definition at line 323 of file vtkOpenGLState.h.
GLenum vtkOpenGLShaderState::Type |
Definition at line 324 of file vtkOpenGLState.h.
GLboolean vtkOpenGLShaderState::DeleteStatus |
Definition at line 325 of file vtkOpenGLState.h.
GLboolean vtkOpenGLShaderState::CompileStatus |
Definition at line 326 of file vtkOpenGLState.h.
Definition at line 327 of file vtkOpenGLState.h.
Definition at line 328 of file vtkOpenGLState.h.
Definition at line 329 of file vtkOpenGLState.h.
Definition at line 330 of file vtkOpenGLState.h.