VTK
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#include <vtkStructuredGridPartitioner.h>
A concrete implementation of vtkMultiBlockDataSetAlgorithm that provides functionality for partitioning a VTK structured grid dataset. The partition- ing method used is Recursive Coordinate Bisection (RCB) where each time the longest dimension is split.
Definition at line 42 of file vtkStructuredGridPartitioner.h.
Reimplemented from vtkMultiBlockDataSetAlgorithm.
Definition at line 47 of file vtkStructuredGridPartitioner.h.
vtkStructuredGridPartitioner::vtkStructuredGridPartitioner | ( | ) | [protected] |
virtual vtkStructuredGridPartitioner::~vtkStructuredGridPartitioner | ( | ) | [protected, virtual] |
static vtkStructuredGridPartitioner* vtkStructuredGridPartitioner::New | ( | ) | [static] |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
Reimplemented from vtkMultiBlockDataSetAlgorithm.
static int vtkStructuredGridPartitioner::IsTypeOf | ( | const char * | name | ) | [static] |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkMultiBlockDataSetAlgorithm.
virtual int vtkStructuredGridPartitioner::IsA | ( | const char * | name | ) | [virtual] |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkMultiBlockDataSetAlgorithm.
static vtkStructuredGridPartitioner* vtkStructuredGridPartitioner::SafeDownCast | ( | vtkObjectBase * | o | ) | [static] |
Reimplemented from vtkMultiBlockDataSetAlgorithm.
virtual vtkObjectBase* vtkStructuredGridPartitioner::NewInstanceInternal | ( | ) | const [protected, virtual] |
Reimplemented from vtkMultiBlockDataSetAlgorithm.
Reimplemented from vtkMultiBlockDataSetAlgorithm.
void vtkStructuredGridPartitioner::PrintSelf | ( | ostream & | os, |
vtkIndent | indent | ||
) | [virtual] |
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkMultiBlockDataSetAlgorithm.
virtual int vtkStructuredGridPartitioner::GetNumberOfPartitions | ( | ) | [virtual] |
Set/Get macro for the number of subdivisions.
virtual void vtkStructuredGridPartitioner::SetNumberOfPartitions | ( | int | ) | [virtual] |
Set/Get macro for the number of subdivisions.
virtual int vtkStructuredGridPartitioner::GetNumberOfGhostLayers | ( | ) | [virtual] |
Set/Get macro for the number of ghost layers.
virtual void vtkStructuredGridPartitioner::SetNumberOfGhostLayers | ( | int | ) | [virtual] |
Set/Get macro for the number of ghost layers.
vtkPoints* vtkStructuredGridPartitioner::ExtractSubGridPoints | ( | vtkStructuredGrid * | wholeGrid, |
int | subext[6] | ||
) | [protected] |
Extracts the coordinates of the sub-grid from the whole grid.
virtual int vtkStructuredGridPartitioner::RequestData | ( | vtkInformation * | , |
vtkInformationVector ** | , | ||
vtkInformationVector * | |||
) | [protected, virtual] |
This is called by the superclass. This is the method you should override.
Reimplemented from vtkMultiBlockDataSetAlgorithm.
virtual int vtkStructuredGridPartitioner::FillInputPortInformation | ( | int | port, |
vtkInformation * | info | ||
) | [protected, virtual] |
Fill the input port information objects for this algorithm. This is invoked by the first call to GetInputPortInformation for each port so subclasses can specify what they can handle.
Reimplemented from vtkMultiBlockDataSetAlgorithm.
virtual int vtkStructuredGridPartitioner::FillOutputPortInformation | ( | int | port, |
vtkInformation * | info | ||
) | [protected, virtual] |
Fill the output port information objects for this algorithm. This is invoked by the first call to GetOutputPortInformation for each port so subclasses can specify what they can handle.
Reimplemented from vtkMultiBlockDataSetAlgorithm.
int vtkStructuredGridPartitioner::NumberOfPartitions [protected] |
Definition at line 75 of file vtkStructuredGridPartitioner.h.
int vtkStructuredGridPartitioner::NumberOfGhostLayers [protected] |
Definition at line 76 of file vtkStructuredGridPartitioner.h.