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/Users/kitware/Dashboards/MyTests/VTK_BLD_Release_docs/Utilities/Doxygen/dox/Rendering/OpenGL/vtkShaderProgram2.h File Reference
#include <cassert>
#include "vtkRenderingOpenGLModule.h"
#include "vtkWeakPointer.h"
#include "vtkObject.h"
Include dependency graph for vtkShaderProgram2.h:

Go to the source code of this file.

Classes

class  vtkShaderProgram2
 GLSL Program. More...

Defines

#define vtkShaderProgram2SetUniformCopyCastMacro(toLetter, toType, num)

Enumerations

enum  vtkShaderProgram2BuildStatus { VTK_SHADER_PROGRAM2_COMPILE_FAILED = 0, VTK_SHADER_PROGRAM2_LINK_FAILED = 1, VTK_SHADER_PROGRAM2_LINK_SUCCEEDED = 2 }
enum  vtkShaderProgram2GeometryInType {
  VTK_GEOMETRY_SHADER_IN_TYPE_POINTS, VTK_GEOMETRY_SHADER_IN_TYPE_LINES, VTK_GEOMETRY_SHADER_IN_TYPE_LINES_ADJACENCY, VTK_GEOMETRY_SHADER_IN_TYPE_TRIANGLES,
  VTK_GEOMETRY_SHADER_IN_TYPE_TRIANGLES_ADJACENCY
}
enum  vtkShaderProgram2GeometryOutType { VTK_GEOMETRY_SHADER_OUT_TYPE_POINTS, VTK_GEOMETRY_SHADER_OUT_TYPE_LINE_STRIP, VTK_GEOMETRY_SHADER_OUT_TYPE_TRIANGLE_STRIP }

Functions

 vtkShaderProgram2SetUniformCopyCastMacro (f, float, 1) vtkShaderProgram2SetUniformCopyCastMacro(f
 vtkShaderProgram2SetUniformCopyCastMacro (f, float, 3) vtkShaderProgram2SetUniformCopyCastMacro(f
 vtkShaderProgram2SetUniformCopyCastMacro (i, int, 1) vtkShaderProgram2SetUniformCopyCastMacro(i
 vtkShaderProgram2SetUniformCopyCastMacro (i, int, 3) vtkShaderProgram2SetUniformCopyCastMacro(i

Variables

 float
 int

Define Documentation

#define vtkShaderProgram2SetUniformCopyCastMacro (   toLetter,
  toType,
  num 
)
Value:
template<typename fromType> \
void vtkShaderProgram2::SetUniform##num##toLetter##t(const char *name, fromType *fvalues) \
{ \
  toType tvalues[num]; \
  for (int i=0; i<num; ++i) \
    { \
    tvalues[i] = static_cast<toType>(fvalues[i]); \
    } \
  this->SetUniform##num##toLetter(name, tvalues); \
} \
template<typename fromType> \
void vtkShaderProgram2::SetUniform##num##toLetter##t(int location, fromType *fvalues) \
{ \
  assert(location!=-1); \
  toType tvalues[num]; \
  for (int i=0; i<num; ++i) \
    { \
    tvalues[i] = static_cast<toType>(fvalues[i]); \
    } \
  this->SetUniform##num##toLetter(location, tvalues); \
}

Definition at line 395 of file vtkShaderProgram2.h.


Enumeration Type Documentation

Enumerator:
VTK_SHADER_PROGRAM2_COMPILE_FAILED 
VTK_SHADER_PROGRAM2_LINK_FAILED 
VTK_SHADER_PROGRAM2_LINK_SUCCEEDED 

Definition at line 41 of file vtkShaderProgram2.h.

Enumerator:
VTK_GEOMETRY_SHADER_IN_TYPE_POINTS 
VTK_GEOMETRY_SHADER_IN_TYPE_LINES 
VTK_GEOMETRY_SHADER_IN_TYPE_LINES_ADJACENCY 
VTK_GEOMETRY_SHADER_IN_TYPE_TRIANGLES 
VTK_GEOMETRY_SHADER_IN_TYPE_TRIANGLES_ADJACENCY 

Definition at line 51 of file vtkShaderProgram2.h.

Enumerator:
VTK_GEOMETRY_SHADER_OUT_TYPE_POINTS 
VTK_GEOMETRY_SHADER_OUT_TYPE_LINE_STRIP 
VTK_GEOMETRY_SHADER_OUT_TYPE_TRIANGLE_STRIP 

Definition at line 60 of file vtkShaderProgram2.h.


Function Documentation


Variable Documentation

Definition at line 418 of file vtkShaderProgram2.h.

int

Definition at line 422 of file vtkShaderProgram2.h.