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00001 /*=========================================================================
00002 
00003   Program:   Visualization Toolkit
00004   Module:    vtkTextureIO.h
00005 
00006   Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
00007   All rights reserved.
00008   See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
00009 
00010      This software is distributed WITHOUT ANY WARRANTY; without even
00011      the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
00012      PURPOSE.  See the above copyright notice for more information.
00013 
00014 =========================================================================*/
00021 #ifndef vtkTextureIO_h
00022 #define vtkTextureIO_h
00023 
00024 #include "vtkRenderingLICModule.h" // for export
00025 #include "vtkPixelExtent.h" // for pixel extent
00026 
00027 // included vtkSystemIncludes in vtkPixelExtent
00028 #include <cstddef> // for NULL
00029 #include <string> // for string
00030 #include <deque> // for deque
00031 
00032 class vtkTextureObject;
00033 
00034 class VTKRENDERINGLIC_EXPORT vtkTextureIO
00035 {
00036 public:
00038 
00040   static void Write(
00041           const char *filename,
00042           vtkTextureObject *texture,
00043           const unsigned int *subset=NULL,
00044           const double *origin=NULL);
00046 
00048 
00050   static void Write(
00051           std::string filename,
00052           vtkTextureObject *texture,
00053           const unsigned int *subset=NULL,
00054           const double *origin=NULL)
00055       {
00056       Write(filename.c_str(), texture, subset, origin);
00057       }
00059 
00061 
00063   static void Write(
00064           std::string filename,
00065           vtkTextureObject *texture,
00066           const vtkPixelExtent &subset,
00067           const double *origin=NULL)
00068       {
00069       Write(filename.c_str(), texture, subset.GetDataU(), origin);
00070       }
00072 
00074 
00076   static void Write(
00077           const char *filename,
00078           vtkTextureObject *texture,
00079           const std::deque<vtkPixelExtent> &exts,
00080           const double *origin=NULL);
00082 
00084 
00086   static void Write(
00087           std::string filename,
00088           vtkTextureObject *texture,
00089           const std::deque<vtkPixelExtent> &exts,
00090           const double *origin=NULL)
00091       {
00092       Write(filename.c_str(),texture,exts,origin);
00093       }
00094 };
00096 
00097 #endif
00098 // VTK-HeaderTest-Exclude: vtkTextureIO.h