VTK
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#include <vtkTextureIO.h>
Static Public Member Functions | |
static void | Write (const char *filename, vtkTextureObject *texture, const unsigned int *subset=NULL, const double *origin=NULL) |
static void | Write (std::string filename, vtkTextureObject *texture, const unsigned int *subset=NULL, const double *origin=NULL) |
static void | Write (std::string filename, vtkTextureObject *texture, const vtkPixelExtent &subset, const double *origin=NULL) |
static void | Write (const char *filename, vtkTextureObject *texture, const std::deque< vtkPixelExtent > &exts, const double *origin=NULL) |
static void | Write (std::string filename, vtkTextureObject *texture, const std::deque< vtkPixelExtent > &exts, const double *origin=NULL) |
A small collection of I/O routines that write vtkTextureObject to disk for debugging.
Definition at line 34 of file vtkTextureIO.h.
static void vtkTextureIO::Write | ( | const char * | filename, |
vtkTextureObject * | texture, | ||
const unsigned int * | subset = NULL , |
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const double * | origin = NULL |
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) | [static] |
Write to disk as image data with subset(optional) at dataset origin(optional)
static void vtkTextureIO::Write | ( | std::string | filename, |
vtkTextureObject * | texture, | ||
const unsigned int * | subset = NULL , |
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const double * | origin = NULL |
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) | [inline, static] |
Write to disk as image data with subset(optional) at dataset origin(optional)
Definition at line 50 of file vtkTextureIO.h.
static void vtkTextureIO::Write | ( | std::string | filename, |
vtkTextureObject * | texture, | ||
const vtkPixelExtent & | subset, | ||
const double * | origin = NULL |
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) | [inline, static] |
Write to disk as image data with subset(optional) at dataset origin(optional)
Definition at line 63 of file vtkTextureIO.h.
static void vtkTextureIO::Write | ( | const char * | filename, |
vtkTextureObject * | texture, | ||
const std::deque< vtkPixelExtent > & | exts, | ||
const double * | origin = NULL |
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) | [static] |
Write list of subsets to disk as multiblock image data at dataset origin(optional).
static void vtkTextureIO::Write | ( | std::string | filename, |
vtkTextureObject * | texture, | ||
const std::deque< vtkPixelExtent > & | exts, | ||
const double * | origin = NULL |
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) | [inline, static] |
Write list of subsets to disk as multiblock image data at dataset origin(optional).
Definition at line 86 of file vtkTextureIO.h.