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vtkAnimationScene Class Reference

the animation scene manager. More...

#include <vtkAnimationScene.h>

Inheritance diagram for vtkAnimationScene:
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Collaboration diagram for vtkAnimationScene:
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Public Types

enum  PlayModes { PLAYMODE_SEQUENCE =0, PLAYMODE_REALTIME =1 }
 
typedef vtkAnimationCue Superclass
 
- Public Types inherited from vtkAnimationCue
enum  TimeCodes { TIMEMODE_NORMALIZED =0, TIMEMODE_RELATIVE =1 }
 
typedef vtkObject Superclass
 
- Public Types inherited from vtkObject
typedef vtkObjectBase Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 
vtkAnimationSceneNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 
virtual void Play ()
 
void Stop ()
 
virtual void SetTimeMode (int mode)
 
int IsInPlay ()
 
virtual void SetPlayMode (int)
 
void SetModeToSequence ()
 
void SetModeToRealTime ()
 
virtual int GetPlayMode ()
 
virtual void SetFrameRate (double)
 
virtual double GetFrameRate ()
 
void AddCue (vtkAnimationCue *cue)
 
void RemoveCue (vtkAnimationCue *cue)
 
void RemoveAllCues ()
 
int GetNumberOfCues ()
 
virtual void SetLoop (int)
 
virtual int GetLoop ()
 
void SetAnimationTime (double time)
 
virtual double GetAnimationTime ()
 
- Public Member Functions inherited from vtkAnimationCue
vtkAnimationCueNewInstance () const
 
virtual void Tick (double currenttime, double deltatime, double clocktime)
 
virtual void Initialize ()
 
virtual void Finalize ()
 
virtual int GetTimeMode ()
 
void SetTimeModeToRelative ()
 
void SetTimeModeToNormalized ()
 
virtual void SetStartTime (double)
 
virtual double GetStartTime ()
 
virtual void SetEndTime (double)
 
virtual double GetEndTime ()
 
virtual double GetDeltaTime ()
 
virtual double GetClockTime ()
 
- Public Member Functions inherited from vtkObject
vtkObjectNewInstance () const
 
virtual void DebugOn ()
 
virtual void DebugOff ()
 
bool GetDebug ()
 
void SetDebug (bool debugFlag)
 
virtual void Modified ()
 
virtual unsigned long GetMTime ()
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 
vtkCommandGetCommand (unsigned long tag)
 
void RemoveObserver (vtkCommand *)
 
void RemoveObservers (unsigned long event, vtkCommand *)
 
void RemoveObservers (const char *event, vtkCommand *)
 
int HasObserver (unsigned long event, vtkCommand *)
 
int HasObserver (const char *event, vtkCommand *)
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
int InvokeEvent (unsigned long event, void *callData)
 
int InvokeEvent (const char *event, void *callData)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 
virtual void Delete ()
 
virtual void FastDelete ()
 
void Print (ostream &os)
 
virtual void Register (vtkObjectBase *o)
 
virtual void UnRegister (vtkObjectBase *o)
 
void SetReferenceCount (int)
 
void PrintRevisions (ostream &)
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 
int GetReferenceCount ()
 

Static Public Member Functions

static int IsTypeOf (const char *type)
 
static vtkAnimationSceneSafeDownCast (vtkObjectBase *o)
 
static vtkAnimationSceneNew ()
 
- Static Public Member Functions inherited from vtkAnimationCue
static int IsTypeOf (const char *type)
 
static vtkAnimationCueSafeDownCast (vtkObjectBase *o)
 
static vtkAnimationCueNew ()
 
- Static Public Member Functions inherited from vtkObject
static int IsTypeOf (const char *type)
 
static vtkObjectSafeDownCast (vtkObjectBase *o)
 
static vtkObjectNew ()
 
static void BreakOnError ()
 
static void SetGlobalWarningDisplay (int val)
 
static void GlobalWarningDisplayOn ()
 
static void GlobalWarningDisplayOff ()
 
static int GetGlobalWarningDisplay ()
 
- Static Public Member Functions inherited from vtkObjectBase
static int IsTypeOf (const char *name)
 
static vtkObjectBaseNew ()
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkAnimationScene ()
 
 ~vtkAnimationScene ()
 
void InitializeChildren ()
 
void FinalizeChildren ()
 
virtual void TickInternal (double currenttime, double deltatime, double clocktime)
 
virtual void StartCueInternal ()
 
virtual void EndCueInternal ()
 
- Protected Member Functions inherited from vtkAnimationCue
 vtkAnimationCue ()
 
 ~vtkAnimationCue ()
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
virtual ~vtkObject ()
 
virtual void RegisterInternal (vtkObjectBase *, int check)
 
virtual void UnRegisterInternal (vtkObjectBase *, int check)
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 
void InternalReleaseFocus ()
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Protected Attributes

int PlayMode
 
double FrameRate
 
int Loop
 
int InPlay
 
int StopPlay
 
double AnimationTime
 
vtkCollectionAnimationCues
 
vtkCollectionIteratorAnimationCuesIterator
 
vtkTimerLogAnimationTimer
 
- Protected Attributes inherited from vtkAnimationCue
double StartTime
 
double EndTime
 
int TimeMode
 
double AnimationTime
 
double DeltaTime
 
double ClockTime
 
int CueState
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Additional Inherited Members

- Protected Types inherited from vtkAnimationCue
enum  { UNINITIALIZED =0, INACTIVE, ACTIVE }
 

Detailed Description

the animation scene manager.

vtkAnimationCue and vtkAnimationScene provide the framework to support animations in VTK. vtkAnimationCue represents an entity that changes/ animates with time, while vtkAnimationScene represents scene or setup for the animation, which consists of individual cues or other scenes.

A scene can be played in real time mode, or as a seqence of frames 1/frame rate apart in time.

See also
vtkAnimationCue
Tests:
vtkAnimationScene (Tests)

Definition at line 43 of file vtkAnimationScene.h.

Member Typedef Documentation

Definition at line 46 of file vtkAnimationScene.h.

Member Enumeration Documentation

Enumerator
PLAYMODE_SEQUENCE 
PLAYMODE_REALTIME 

Definition at line 106 of file vtkAnimationScene.h.

Constructor & Destructor Documentation

vtkAnimationScene::vtkAnimationScene ( )
protected
vtkAnimationScene::~vtkAnimationScene ( )
protected

Member Function Documentation

static int vtkAnimationScene::IsTypeOf ( const char *  type)
static
virtual int vtkAnimationScene::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkAnimationCue.

static vtkAnimationScene* vtkAnimationScene::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkAnimationScene::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkAnimationCue.

vtkAnimationScene* vtkAnimationScene::NewInstance ( ) const
void vtkAnimationScene::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkAnimationCue.

static vtkAnimationScene* vtkAnimationScene::New ( )
static
virtual void vtkAnimationScene::SetPlayMode ( int  )
virtual

Get/Set the PlayMode for running/playing the animation scene. In the Sequence mode, all the frames are generated one after the other. The time reported to each Tick of the constituent cues (during Play) is incremented by 1/frame rate, irrespective of the current time. In the RealTime mode, time indicates the instance in time.

void vtkAnimationScene::SetModeToSequence ( )
inline

Get/Set the PlayMode for running/playing the animation scene. In the Sequence mode, all the frames are generated one after the other. The time reported to each Tick of the constituent cues (during Play) is incremented by 1/frame rate, irrespective of the current time. In the RealTime mode, time indicates the instance in time.

Definition at line 57 of file vtkAnimationScene.h.

void vtkAnimationScene::SetModeToRealTime ( )
inline

Get/Set the PlayMode for running/playing the animation scene. In the Sequence mode, all the frames are generated one after the other. The time reported to each Tick of the constituent cues (during Play) is incremented by 1/frame rate, irrespective of the current time. In the RealTime mode, time indicates the instance in time.

Definition at line 58 of file vtkAnimationScene.h.

virtual int vtkAnimationScene::GetPlayMode ( )
virtual

Get/Set the PlayMode for running/playing the animation scene. In the Sequence mode, all the frames are generated one after the other. The time reported to each Tick of the constituent cues (during Play) is incremented by 1/frame rate, irrespective of the current time. In the RealTime mode, time indicates the instance in time.

virtual void vtkAnimationScene::SetFrameRate ( double  )
virtual

Get/Set the frame rate (in frames per second). This parameter affects only in the Sequence mode. The time interval indicated to each cue on every tick is progressed by 1/frame-rate seconds.

virtual double vtkAnimationScene::GetFrameRate ( )
virtual

Get/Set the frame rate (in frames per second). This parameter affects only in the Sequence mode. The time interval indicated to each cue on every tick is progressed by 1/frame-rate seconds.

void vtkAnimationScene::AddCue ( vtkAnimationCue cue)

Add/Remove an AnimationCue to/from the Scene. It's an error to add a cue twice to the Scene.

void vtkAnimationScene::RemoveCue ( vtkAnimationCue cue)

Add/Remove an AnimationCue to/from the Scene. It's an error to add a cue twice to the Scene.

void vtkAnimationScene::RemoveAllCues ( )

Add/Remove an AnimationCue to/from the Scene. It's an error to add a cue twice to the Scene.

int vtkAnimationScene::GetNumberOfCues ( )

Add/Remove an AnimationCue to/from the Scene. It's an error to add a cue twice to the Scene.

virtual void vtkAnimationScene::Play ( )
virtual

Starts playing the animation scene. Fires a vtkCommand::StartEvent before play beings and vtkCommand::EndEvent after play ends.

void vtkAnimationScene::Stop ( )

Stops the animation scene that is running.

virtual void vtkAnimationScene::SetLoop ( int  )
virtual

Enable/Disable animation loop.

virtual int vtkAnimationScene::GetLoop ( )
virtual

Enable/Disable animation loop.

void vtkAnimationScene::SetAnimationTime ( double  time)

Makes the state of the scene same as the given time.

virtual double vtkAnimationScene::GetAnimationTime ( )
virtual

Makes the state of the scene same as the given time.

Reimplemented from vtkAnimationCue.

virtual void vtkAnimationScene::SetTimeMode ( int  mode)
virtual

Overridden to allow change to Normalized mode only if none of the constituent cues is in Relative time mode.

Reimplemented from vtkAnimationCue.

int vtkAnimationScene::IsInPlay ( )
inline

Returns if the animation is being played.

Definition at line 103 of file vtkAnimationScene.h.

virtual void vtkAnimationScene::TickInternal ( double  currenttime,
double  deltatime,
double  clocktime 
)
protectedvirtual

Called on every valid tick. Calls ticks on all the contained cues.

Reimplemented from vtkAnimationCue.

virtual void vtkAnimationScene::StartCueInternal ( )
protectedvirtual

Called on every valid tick. Calls ticks on all the contained cues.

Reimplemented from vtkAnimationCue.

virtual void vtkAnimationScene::EndCueInternal ( )
protectedvirtual

Called on every valid tick. Calls ticks on all the contained cues.

Reimplemented from vtkAnimationCue.

void vtkAnimationScene::InitializeChildren ( )
protected
void vtkAnimationScene::FinalizeChildren ( )
protected

Member Data Documentation

int vtkAnimationScene::PlayMode
protected

Definition at line 127 of file vtkAnimationScene.h.

double vtkAnimationScene::FrameRate
protected

Definition at line 128 of file vtkAnimationScene.h.

int vtkAnimationScene::Loop
protected

Definition at line 129 of file vtkAnimationScene.h.

int vtkAnimationScene::InPlay
protected

Definition at line 130 of file vtkAnimationScene.h.

int vtkAnimationScene::StopPlay
protected

Definition at line 131 of file vtkAnimationScene.h.

double vtkAnimationScene::AnimationTime
protected

Definition at line 132 of file vtkAnimationScene.h.

vtkCollection* vtkAnimationScene::AnimationCues
protected

Definition at line 134 of file vtkAnimationScene.h.

vtkCollectionIterator* vtkAnimationScene::AnimationCuesIterator
protected

Definition at line 135 of file vtkAnimationScene.h.

vtkTimerLog* vtkAnimationScene::AnimationTimer
protected

Definition at line 136 of file vtkAnimationScene.h.


The documentation for this class was generated from the following file: