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virtual int | IsA (const char *type) |
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vtkAssemblyNode * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
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virtual unsigned long | GetMTime () |
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virtual void | SetViewProp (vtkProp *prop) |
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virtual vtkProp * | GetViewProp () |
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void | SetMatrix (vtkMatrix4x4 *matrix) |
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virtual vtkMatrix4x4 * | GetMatrix () |
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vtkObject * | NewInstance () const |
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virtual void | DebugOn () |
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virtual void | DebugOff () |
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bool | GetDebug () |
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void | SetDebug (bool debugFlag) |
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virtual void | Modified () |
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unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
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unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
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vtkCommand * | GetCommand (unsigned long tag) |
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void | RemoveObserver (vtkCommand *) |
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void | RemoveObservers (unsigned long event, vtkCommand *) |
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void | RemoveObservers (const char *event, vtkCommand *) |
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int | HasObserver (unsigned long event, vtkCommand *) |
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int | HasObserver (const char *event, vtkCommand *) |
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void | RemoveObserver (unsigned long tag) |
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void | RemoveObservers (unsigned long event) |
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void | RemoveObservers (const char *event) |
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void | RemoveAllObservers () |
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int | HasObserver (unsigned long event) |
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int | HasObserver (const char *event) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
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int | InvokeEvent (unsigned long event, void *callData) |
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int | InvokeEvent (const char *event, void *callData) |
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int | InvokeEvent (unsigned long event) |
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int | InvokeEvent (const char *event) |
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const char * | GetClassName () const |
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virtual void | Delete () |
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virtual void | FastDelete () |
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void | Print (ostream &os) |
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virtual void | Register (vtkObjectBase *o) |
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virtual void | UnRegister (vtkObjectBase *o) |
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void | SetReferenceCount (int) |
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void | PrintRevisions (ostream &) |
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virtual void | PrintHeader (ostream &os, vtkIndent indent) |
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virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
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int | GetReferenceCount () |
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represent a node in an assembly
vtkAssemblyNode represents a node in an assembly. It is used by vtkAssemblyPath to create hierarchical assemblies of props. The props can be either 2D or 3D.
An assembly node refers to a vtkProp, and possibly a vtkMatrix4x4. Nodes are used by vtkAssemblyPath to build fully evaluated path (matrices are concatenated through the path) that is used by picking and other operations involving assemblies.
- Warning
- The assembly node is guaranteed to contain a reference to an instance of vtkMatrix4x4 if the prop referred to by the node is of type vtkProp3D (or subclass). The matrix is evaluated through the assembly path, so the assembly node's matrix is a function of its location in the vtkAssemblyPath.
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vtkAssemblyNode does not reference count its association with vtkProp. Therefore, do not create an assembly node, associate a prop with it, delete the prop, and then try to dereference the prop. The program will break! (Reason: vtkAssemblyPath (which uses vtkAssemblyNode) create self-referencing loops that destroy reference counting.)
- See also
- vtkAssemblyPath vtkProp vtkPicker vtkMatrix4x4
Definition at line 54 of file vtkAssemblyNode.h.