VTK
vtkCocoaRenderWindow Member List

This is the complete list of members for vtkCocoaRenderWindow, including all inherited members.

AAFramesvtkRenderWindowprotected
AbortCheckTimevtkRenderWindowprotected
AbortRendervtkRenderWindowprotected
AccumulationBuffervtkRenderWindowprotected
AccumulationBufferSizevtkRenderWindowprotected
ActivateTexture(vtkTextureObject *)vtkOpenGLRenderWindow
AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddRenderer(vtkRenderer *)vtkRenderWindowvirtual
AlphaBitPlanesvtkRenderWindowprotected
AlphaBitPlanesOff()vtkRenderWindowvirtual
AlphaBitPlanesOn()vtkRenderWindowvirtual
AnaglyphColorMaskvtkRenderWindowprotected
AnaglyphColorSaturationvtkRenderWindowprotected
BackBuffervtkOpenGLRenderWindowprotected
BackLeftBuffervtkOpenGLRenderWindowprotected
BackRightBuffervtkOpenGLRenderWindowprotected
BordersvtkRenderWindowprotected
BordersOff()vtkRenderWindowvirtual
BordersOn()vtkRenderWindowvirtual
BreakOnError()vtkObjectstatic
CaptureGL2PSSpecialProps(vtkCollection *specialProps)vtkRenderWindow
CapturingGL2PSSpecialPropsvtkRenderWindowprotected
CheckAbortStatus()vtkRenderWindowvirtual
CheckGraphicError()vtkOpenGLRenderWindowvirtual
CheckInRenderStatus()vtkRenderWindowinlinevirtual
ClearInRenderStatus()vtkRenderWindowinlinevirtual
CollectRevisions(ostream &)vtkObjectBaseinlineprotectedvirtual
ConstantFDOffsetsvtkRenderWindowprotected
ContextCreationTimevtkOpenGLRenderWindowprotected
CopyResultFrame()vtkRenderWindowvirtual
CreateAWindow()vtkCocoaRenderWindowprotectedvirtual
CreateAWindow()vtkCocoaRenderWindowprotectedvirtual
CreateGLContext()vtkCocoaRenderWindowprotected
CreateGLContext()vtkCocoaRenderWindowprotected
CreateHardwareOffScreenWindow(int width, int height)vtkOpenGLRenderWindowprotected
CreateHardwareOffScreenWindow(int width, int height)vtkOpenGLRenderWindowprotected
CurrentCursorvtkRenderWindowprotected
CurrentSubFramevtkRenderWindowprotected
DeactivateTexture(vtkTextureObject *)vtkOpenGLRenderWindow
DebugvtkObjectprotected
DebugOff()vtkObjectvirtual
DebugOn()vtkObjectvirtual
Delete()vtkObjectBasevirtual
DepthRenderBufferObjectvtkOpenGLRenderWindowprotected
DesiredUpdateRatevtkRenderWindowprotected
DestroyHardwareOffScreenWindow()vtkOpenGLRenderWindowprotected
DestroyHardwareOffScreenWindow()vtkOpenGLRenderWindowprotected
DestroyOffScreenWindow()vtkCocoaRenderWindowprotected
DestroyOffScreenWindow()vtkCocoaRenderWindowprotected
DestroyWindow()vtkCocoaRenderWindowprotectedvirtual
DestroyWindow()vtkCocoaRenderWindowprotectedvirtual
DetectDPI()vtkWindowinlinevirtual
DoAARender()vtkRenderWindowprotectedvirtual
DoFDRender()vtkRenderWindowprotectedvirtual
DoStereoRender()vtkRenderWindowprotectedvirtual
DoubleBuffervtkWindowprotected
DoubleBufferOff()vtkWindowvirtual
DoubleBufferOn()vtkWindowvirtual
DPIvtkWindowprotected
DrawPixels(int x1, int y1, int x2, int y2, int numComponents, int dataType, void *data)vtkOpenGLRenderWindowvirtual
DrawPixels(int dstXmin, int dstYmin, int dstXmax, int dstYmax, int srcXmin, int srcYmin, int srcXmax, int srcYmax, int srcWidth, int srcHeight, int numComponents, int dataType, void *data)vtkOpenGLRenderWindowvirtual
DrawPixels(int srcWidth, int srcHeight, int numComponents, int dataType, void *data)vtkOpenGLRenderWindowvirtual
DrawPixelsTextureObjectvtkOpenGLRenderWindowprotected
ErasevtkWindowprotected
EraseOff()vtkWindowvirtual
EraseOn()vtkWindowvirtual
FastDelete()vtkObjectBasevirtual
FDFramesvtkRenderWindowprotected
Finalize()vtkCocoaRenderWindowvirtual
Finalize()vtkCocoaRenderWindowvirtual
Frame()vtkCocoaRenderWindowvirtual
Frame()vtkCocoaRenderWindowvirtual
FrameBufferObjectvtkOpenGLRenderWindowprotected
FrontBuffervtkOpenGLRenderWindowprotected
FrontLeftBuffervtkOpenGLRenderWindowprotected
FrontRightBuffervtkOpenGLRenderWindowprotected
FullScreenvtkRenderWindowprotected
FullScreenOff()vtkRenderWindowvirtual
FullScreenOn()vtkRenderWindowvirtual
GetAAFrames()vtkRenderWindowvirtual
GetAbortRender()vtkRenderWindowvirtual
GetActualSize()vtkWindow
GetAlphaBitPlanes()vtkRenderWindowvirtual
GetAnaglyphColorMask()vtkRenderWindowvirtual
GetAnaglyphColorMask(int data[2])vtkRenderWindowvirtual
GetAnaglyphColorSaturation()vtkRenderWindowvirtual
GetBackBuffer()vtkOpenGLRenderWindow
GetBackBuffer()vtkOpenGLRenderWindow
GetBackLeftBuffer()vtkOpenGLRenderWindow
GetBackLeftBuffer()vtkOpenGLRenderWindow
GetBackRightBuffer()vtkOpenGLRenderWindow
GetBackRightBuffer()vtkOpenGLRenderWindow
GetBorders()vtkRenderWindowvirtual
GetCapturingGL2PSSpecialProps()vtkRenderWindowvirtual
GetClassName() const vtkObjectBase
GetCocoaManager()vtkCocoaRenderWindowprotected
GetCocoaManager()vtkCocoaRenderWindowprotected
GetCocoaServer()vtkCocoaRenderWindowprotected
GetCocoaServer()vtkCocoaRenderWindowprotected
GetColorBufferSizes(int *rgba)vtkOpenGLRenderWindowvirtual
GetColorBufferSizes(int *rgba)vtkOpenGLRenderWindowvirtual
GetCommand(unsigned long tag)vtkObject
GetContextCreationTime()vtkOpenGLRenderWindowvirtual
GetContextCreationTime()vtkOpenGLRenderWindowvirtual
GetContextId()vtkCocoaRenderWindow
GetContextId()vtkCocoaRenderWindow
GetContextSupportsOpenGL32()vtkOpenGLRenderWindowstatic
GetCurrentCursor()vtkRenderWindowvirtual
GetDebug()vtkObject
GetDepthBufferSize()vtkCocoaRenderWindowvirtual
GetDepthBufferSize()vtkCocoaRenderWindowvirtual
GetDesiredUpdateRate()vtkRenderWindowvirtual
GetDoubleBuffer()vtkWindowvirtual
GetDPI()vtkWindowvirtual
GetErase()vtkWindowvirtual
GetEventPending()vtkCocoaRenderWindowvirtual
GetEventPending()vtkCocoaRenderWindowvirtual
GetExtensionManager()vtkOpenGLRenderWindow
GetFDFrames()vtkRenderWindowvirtual
GetFrontBuffer()vtkOpenGLRenderWindow
GetFrontBuffer()vtkOpenGLRenderWindow
GetFrontLeftBuffer()vtkOpenGLRenderWindow
GetFrontLeftBuffer()vtkOpenGLRenderWindow
GetFrontRightBuffer()vtkOpenGLRenderWindow
GetFrontRightBuffer()vtkOpenGLRenderWindow
GetFullScreen()vtkRenderWindowvirtual
GetGenericContext()vtkCocoaRenderWindowinlinevirtual
GetGenericContext()vtkCocoaRenderWindowinlinevirtual
GetGenericDisplayId()vtkCocoaRenderWindowinlinevirtual
GetGenericDisplayId()vtkCocoaRenderWindowinlinevirtual
GetGenericDrawable()vtkCocoaRenderWindowinlinevirtual
GetGenericDrawable()vtkCocoaRenderWindowinlinevirtual
GetGenericParentId()vtkCocoaRenderWindowinlinevirtual
GetGenericParentId()vtkCocoaRenderWindowinlinevirtual
GetGenericWindowId()vtkCocoaRenderWindowinlinevirtual
GetGenericWindowId()vtkCocoaRenderWindowinlinevirtual
GetGlobalMaximumNumberOfMultiSamples()vtkOpenGLRenderWindowstatic
GetGlobalMaximumNumberOfMultiSamples()vtkOpenGLRenderWindowstatic
GetGlobalWarningDisplay()vtkObjectstatic
GetHardwareSupport()vtkOpenGLRenderWindow
GetInAbortCheck()vtkRenderWindowvirtual
GetInteractor()vtkRenderWindowvirtual
GetIsPicking()vtkRenderWindowvirtual
GetLastGraphicErrorString()vtkOpenGLRenderWindowvirtual
GetLineSmoothing()vtkRenderWindowvirtual
GetMapped()vtkWindowvirtual
GetMaximumHardwareLineWidth()vtkOpenGLRenderWindowinlinevirtual
GetMTime()vtkObjectvirtual
GetMultiSamples()vtkRenderWindowvirtual
GetNeverRendered()vtkRenderWindowvirtual
GetNumberOfLayers()vtkRenderWindowvirtual
GetOffScreenRendering()vtkWindowvirtual
GetPainterDeviceAdapter()vtkRenderWindowvirtual
GetParentId()vtkCocoaRenderWindowvirtual
GetParentId()vtkCocoaRenderWindowvirtual
GetPixelData(int x, int y, int x2, int y2, int front)vtkOpenGLRenderWindowvirtual
GetPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data)vtkOpenGLRenderWindowvirtual
GetPixelData(int x, int y, int x2, int y2, int front, unsigned char *data)vtkOpenGLRenderWindowprotected
GetPixelData(int x, int y, int x2, int y2, int front)vtkOpenGLRenderWindowvirtual
GetPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data)vtkOpenGLRenderWindowvirtual
GetPixelData(int x, int y, int x2, int y2, int front, unsigned char *data)vtkOpenGLRenderWindowprotected
GetPixelFormat()vtkCocoaRenderWindow
GetPixelFormat()vtkCocoaRenderWindow
GetPointSmoothing()vtkRenderWindowvirtual
GetPolygonSmoothing()vtkRenderWindowvirtual
GetPosition()vtkCocoaRenderWindowvirtual
GetPosition()vtkCocoaRenderWindowvirtual
GetReferenceCount()vtkObjectBaseinline
GetRenderers()vtkRenderWindowinline
GetRenderLibrary()vtkRenderWindowstatic
GetRGBACharPixelData(int x, int y, int x2, int y2, int front)vtkOpenGLRenderWindowvirtual
GetRGBACharPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data)vtkOpenGLRenderWindowvirtual
GetRGBACharPixelData(int x, int y, int x2, int y2, int front, unsigned char *data)vtkOpenGLRenderWindowprotected
GetRGBACharPixelData(int x, int y, int x2, int y2, int front)vtkOpenGLRenderWindowvirtual
GetRGBACharPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data)vtkOpenGLRenderWindowvirtual
GetRGBACharPixelData(int x, int y, int x2, int y2, int front, unsigned char *data)vtkOpenGLRenderWindowprotected
GetRGBAPixelData(int x, int y, int x2, int y2, int front)vtkOpenGLRenderWindowvirtual
GetRGBAPixelData(int x, int y, int x2, int y2, int front, vtkFloatArray *data)vtkOpenGLRenderWindowvirtual
GetRGBAPixelData(int x, int y, int x2, int y2, int front, float *data)vtkOpenGLRenderWindowprotected
GetRGBAPixelData(int x, int y, int x2, int y2, int front)vtkOpenGLRenderWindowvirtual
GetRGBAPixelData(int x, int y, int x2, int y2, int front, vtkFloatArray *data)vtkOpenGLRenderWindowvirtual
GetRGBAPixelData(int x, int y, int x2, int y2, int front, float *data)vtkOpenGLRenderWindowprotected
GetRootWindow()vtkCocoaRenderWindowvirtual
GetRootWindow()vtkCocoaRenderWindowvirtual
GetScreenSize()vtkCocoaRenderWindowvirtual
GetScreenSize()vtkCocoaRenderWindowvirtual
GetShaderCache()vtkOpenGLRenderWindowvirtual
GetSize()vtkCocoaRenderWindowvirtual
GetSize()vtkCocoaRenderWindowvirtual
GetStencilCapable()vtkRenderWindowvirtual
GetStereoCapableWindow()vtkRenderWindowvirtual
GetStereoRender()vtkRenderWindowvirtual
GetStereoType()vtkRenderWindowvirtual
GetStereoTypeAsString()vtkRenderWindow
GetSubFrames()vtkRenderWindowvirtual
GetSwapBuffers()vtkRenderWindowvirtual
GetTextureUnitForTexture(vtkTextureObject *)vtkOpenGLRenderWindow
GetTextureUnitManager()vtkOpenGLRenderWindow
GetTextureUnitManager()vtkOpenGLRenderWindow
GetTileScale()vtkWindowvirtual
GetTileScale(int &, int &)vtkWindowvirtual
GetTileScale(int[2])vtkWindowvirtual
GetTileViewport()vtkWindowvirtual
GetTileViewport(double &, double &, double &, double &)vtkWindowvirtual
GetTileViewport(double[4])vtkWindowvirtual
GetUseConstantFDOffsets()vtkRenderWindowvirtual
GetViewCreated()vtkCocoaRenderWindowvirtual
GetViewCreated()vtkCocoaRenderWindowvirtual
GetWindowCreated()vtkCocoaRenderWindowvirtual
GetWindowCreated()vtkCocoaRenderWindowvirtual
GetWindowId()vtkCocoaRenderWindowvirtual
GetWindowId()vtkCocoaRenderWindowvirtual
GetWindowName()vtkWindowvirtual
GetZbufferData(int x1, int y1, int x2, int y2)vtkOpenGLRenderWindowvirtual
GetZbufferData(int x1, int y1, int x2, int y2, float *z)vtkOpenGLRenderWindowvirtual
GetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *z)vtkOpenGLRenderWindowvirtual
GetZbufferData(int x1, int y1, int x2, int y2)vtkOpenGLRenderWindowvirtual
GetZbufferData(int x1, int y1, int x2, int y2, float *z)vtkOpenGLRenderWindowvirtual
GetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *z)vtkOpenGLRenderWindowvirtual
GetZbufferDataAtPoint(int x, int y)vtkRenderWindowinline
GlobalWarningDisplayOff()vtkObjectinlinestatic
GlobalWarningDisplayOn()vtkObjectinlinestatic
GLStateIntegersvtkOpenGLRenderWindowprotected
HasGraphicError()vtkOpenGLRenderWindowvirtual
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
HasRenderer(vtkRenderer *)vtkRenderWindow
HideCursor()vtkCocoaRenderWindowvirtual
HideCursor()vtkCocoaRenderWindowvirtual
InAbortCheckvtkRenderWindowprotected
Initialize()vtkCocoaRenderWindowvirtual
Initialize()vtkCocoaRenderWindowvirtual
InitializedvtkOpenGLRenderWindowprotected
InitializeFromCurrentContext()vtkCocoaRenderWindowvirtual
InitializeFromCurrentContext()vtkCocoaRenderWindowvirtual
InRendervtkRenderWindowprotected
InteractorvtkRenderWindowprotected
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)vtkObjectprotected
InternalReleaseFocus()vtkObjectprotected
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObjectinline
InvokeEvent(const char *event)vtkObjectinline
IsA(const char *type)vtkCocoaRenderWindowvirtual
IsA(const char *type)vtkCocoaRenderWindowvirtual
IsCurrent()vtkCocoaRenderWindowvirtual
IsCurrent()vtkCocoaRenderWindowvirtual
IsDirect()vtkCocoaRenderWindowvirtual
IsDirect()vtkCocoaRenderWindowvirtual
IsDrawable()vtkCocoaRenderWindowvirtual
IsDrawable()vtkCocoaRenderWindowvirtual
IsPickingvtkRenderWindowprotected
IsPickingOff()vtkRenderWindowvirtual
IsPickingOn()vtkRenderWindowvirtual
IsTypeOf(const char *type)vtkCocoaRenderWindowstatic
IsTypeOf(const char *type)vtkCocoaRenderWindowstatic
LastGraphicErrorvtkOpenGLRenderWindowprotected
LineSmoothingvtkRenderWindowprotected
LineSmoothingOff()vtkRenderWindowvirtual
LineSmoothingOn()vtkRenderWindowvirtual
MakeCurrent()vtkCocoaRenderWindowvirtual
MakeCurrent()vtkCocoaRenderWindowvirtual
MakeRenderWindowInteractor()vtkRenderWindowvirtual
MappedvtkWindowprotected
MappedOff()vtkWindowvirtual
MappedOn()vtkWindowvirtual
MaximumHardwareLineWidthvtkOpenGLRenderWindowprotected
Modified()vtkObjectvirtual
MTimevtkObjectprotected
MultiSamplesvtkRenderWindowprotected
NeverRenderedvtkRenderWindowprotected
New()vtkCocoaRenderWindowstatic
New()vtkCocoaRenderWindowstatic
NewInstance() const vtkCocoaRenderWindow
NewInstance() const vtkCocoaRenderWindow
NewInstanceInternal() const vtkCocoaRenderWindowprotectedvirtual
NewInstanceInternal() const vtkCocoaRenderWindowprotectedvirtual
NumberOfFrameBuffersvtkOpenGLRenderWindowprotected
NumberOfLayersvtkRenderWindowprotected
OffScreenInitializedvtkCocoaRenderWindowprotected
OffScreenRenderingvtkWindowprotected
OffScreenRenderingOff()vtkWindowvirtual
OffScreenRenderingOn()vtkWindowvirtual
OffScreenUseFrameBuffervtkOpenGLRenderWindowprotected
OldMonitorSettingvtkOpenGLRenderWindowprotected
OldScreenvtkRenderWindowprotected
OnScreenInitializedvtkCocoaRenderWindowprotected
OpenGLInit()vtkOpenGLRenderWindowvirtual
OpenGLInit()vtkOpenGLRenderWindowvirtual
OpenGLInitContext()vtkOpenGLRenderWindowvirtual
OpenGLInitContext()vtkOpenGLRenderWindowvirtual
OpenGLInitState()vtkOpenGLRenderWindowvirtual
OpenGLInitState()vtkOpenGLRenderWindowvirtual
vtkOpenGLRenderWindow::vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBaseinlineprotected
OwnContextvtkOpenGLRenderWindowprotected
PainterDeviceAdaptervtkRenderWindowprotected
PointSmoothingvtkRenderWindowprotected
PointSmoothingOff()vtkRenderWindowvirtual
PointSmoothingOn()vtkRenderWindowvirtual
PolygonSmoothingvtkRenderWindowprotected
PolygonSmoothingOff()vtkRenderWindowvirtual
PolygonSmoothingOn()vtkRenderWindowvirtual
PositionvtkWindowprotected
PrefFullScreen()vtkCocoaRenderWindowvirtual
PrefFullScreen()vtkCocoaRenderWindowvirtual
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PrintRevisions(ostream &)vtkObjectBaseinline
PrintSelf(ostream &os, vtkIndent indent)vtkCocoaRenderWindowvirtual
PrintSelf(ostream &os, vtkIndent indent)vtkCocoaRenderWindowvirtual
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBasevirtual
ReferenceCountvtkObjectBaseprotected
Register(vtkObjectBase *o)vtkObjectBasevirtual
RegisterInternal(vtkObjectBase *, int check)vtkObjectprotectedvirtual
RegisterTextureResource(GLuint id)vtkOpenGLRenderWindow
ReleaseGraphicsResources()vtkOpenGLRenderWindowprotectedvirtual
ReleaseRGBAPixelData(float *data)vtkOpenGLRenderWindowvirtual
ReleaseRGBAPixelData(float *data)vtkOpenGLRenderWindowvirtual
RemoveAllObservers()vtkObject
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
RemoveRenderer(vtkRenderer *)vtkRenderWindow
Render()vtkOpenGLRenderWindowvirtual
RenderersvtkRenderWindowprotected
ReportCapabilities()vtkCocoaRenderWindowvirtual
ReportCapabilities()vtkCocoaRenderWindowvirtual
ReportReferences(vtkGarbageCollector *)vtkObjectBaseprotectedvirtual
RestoreGLState()vtkOpenGLRenderWindowprotected
ResultFramevtkRenderWindowprotected
SafeDownCast(vtkObjectBase *o)vtkCocoaRenderWindowstatic
SafeDownCast(vtkObjectBase *o)vtkCocoaRenderWindowstatic
SaveGLState()vtkOpenGLRenderWindowprotected
SetAAFrames(int)vtkRenderWindowvirtual
SetAbortRender(int)vtkRenderWindowvirtual
SetAlphaBitPlanes(int)vtkRenderWindowvirtual
SetAnaglyphColorMask(int, int)vtkRenderWindowvirtual
SetAnaglyphColorMask(int[2])vtkRenderWindow
SetAnaglyphColorSaturation(float)vtkRenderWindowvirtual
SetBorders(int)vtkRenderWindowvirtual
SetCocoaManager(void *manager)vtkCocoaRenderWindowprotected
SetCocoaManager(void *manager)vtkCocoaRenderWindowprotected
SetCocoaServer(void *server)vtkCocoaRenderWindowprotected
SetCocoaServer(void *server)vtkCocoaRenderWindowprotected
SetContextId(void *)vtkCocoaRenderWindow
SetContextId(void *)vtkCocoaRenderWindow
SetContextSupportsOpenGL32(bool val)vtkOpenGLRenderWindow
SetCurrentCursor(int)vtkCocoaRenderWindowvirtual
SetCurrentCursor(int)vtkCocoaRenderWindowvirtual
SetCursorPosition(int x, int y)vtkCocoaRenderWindowvirtual
SetCursorPosition(int x, int y)vtkCocoaRenderWindowvirtual
SetDebug(bool debugFlag)vtkObject
SetDesiredUpdateRate(double)vtkRenderWindowvirtual
SetDisplayId(void *)vtkCocoaRenderWindowinlinevirtual
SetDisplayId(void *)vtkCocoaRenderWindowinlinevirtual
SetDoubleBuffer(int)vtkWindowvirtual
SetDPI(int)vtkWindowvirtual
SetErase(int)vtkWindowvirtual
SetFDFrames(int fdFrames)vtkRenderWindowvirtual
SetForceMakeCurrent()vtkCocoaRenderWindowvirtual
SetForceMakeCurrent()vtkCocoaRenderWindowvirtual
SetFullScreen(int)vtkCocoaRenderWindowvirtual
SetFullScreen(int)vtkCocoaRenderWindowvirtual
SetGlobalMaximumNumberOfMultiSamples(int val)vtkOpenGLRenderWindowstatic
SetGlobalMaximumNumberOfMultiSamples(int val)vtkOpenGLRenderWindowstatic
SetGlobalWarningDisplay(int val)vtkObjectstatic
SetInAbortCheck(int)vtkRenderWindowvirtual
SetInteractor(vtkRenderWindowInteractor *)vtkRenderWindow
SetIsPicking(int)vtkRenderWindowvirtual
SetLineSmoothing(int)vtkRenderWindowvirtual
SetMapped(int)vtkWindowvirtual
SetMultiSamples(int)vtkRenderWindowvirtual
SetNextWindowId(void *)vtkCocoaRenderWindowinlinevirtual
SetNextWindowId(void *)vtkCocoaRenderWindowinlinevirtual
SetNextWindowInfo(char *)vtkCocoaRenderWindowinlinevirtual
SetNextWindowInfo(char *)vtkCocoaRenderWindowinlinevirtual
SetNumberOfLayers(int)vtkRenderWindowvirtual
SetOffScreenRendering(int)vtkWindowvirtual
SetParentId(void *nsview)vtkCocoaRenderWindowvirtual
SetParentId(void *nsview)vtkCocoaRenderWindowvirtual
SetParentInfo(char *)vtkCocoaRenderWindowvirtual
SetParentInfo(char *)vtkCocoaRenderWindowvirtual
SetPixelData(int x, int y, int x2, int y2, unsigned char *data, int front)vtkOpenGLRenderWindowvirtual
SetPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front)vtkOpenGLRenderWindowvirtual
SetPixelData(int x, int y, int x2, int y2, unsigned char *data, int front)vtkOpenGLRenderWindowvirtual
SetPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front)vtkOpenGLRenderWindowvirtual
SetPixelFormat(void *pixelFormat)vtkCocoaRenderWindow
SetPixelFormat(void *pixelFormat)vtkCocoaRenderWindow
SetPointSmoothing(int)vtkRenderWindowvirtual
SetPolygonSmoothing(int)vtkRenderWindowvirtual
SetPosition(int a[2])vtkCocoaRenderWindowvirtual
SetPosition(int, int)vtkCocoaRenderWindowvirtual
SetPosition(int a[2])vtkCocoaRenderWindowvirtual
SetPosition(int, int)vtkCocoaRenderWindowvirtual
SetReferenceCount(int)vtkObjectBase
SetRGBACharPixelData(int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0)vtkOpenGLRenderWindowvirtual
SetRGBACharPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0)vtkOpenGLRenderWindowvirtual
SetRGBACharPixelData(int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0)vtkOpenGLRenderWindowvirtual
SetRGBACharPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0)vtkOpenGLRenderWindowvirtual
SetRGBAPixelData(int x, int y, int x2, int y2, float *data, int front, int blend=0)vtkOpenGLRenderWindowvirtual
SetRGBAPixelData(int x, int y, int x2, int y2, vtkFloatArray *data, int front, int blend=0)vtkOpenGLRenderWindowvirtual
SetRGBAPixelData(int x, int y, int x2, int y2, float *data, int front, int blend=0)vtkOpenGLRenderWindowvirtual
SetRGBAPixelData(int x, int y, int x2, int y2, vtkFloatArray *data, int front, int blend=0)vtkOpenGLRenderWindowvirtual
SetRootWindow(void *)vtkCocoaRenderWindowvirtual
SetRootWindow(void *)vtkCocoaRenderWindowvirtual
SetSize(int a[2])vtkCocoaRenderWindowvirtual
SetSize(int, int)vtkCocoaRenderWindowvirtual
SetSize(int a[2])vtkCocoaRenderWindowvirtual
SetSize(int, int)vtkCocoaRenderWindowvirtual
SetStencilCapable(int)vtkRenderWindowvirtual
SetStereoCapableWindow(int capable)vtkCocoaRenderWindowvirtual
SetStereoCapableWindow(int capable)vtkCocoaRenderWindowvirtual
SetStereoRender(int stereo)vtkRenderWindow
SetStereoType(int)vtkRenderWindowvirtual
SetStereoTypeToAnaglyph()vtkRenderWindowinline
SetStereoTypeToCheckerboard()vtkRenderWindowinline
SetStereoTypeToCrystalEyes()vtkRenderWindowinline
SetStereoTypeToDresden()vtkRenderWindowinline
SetStereoTypeToFake()vtkRenderWindowinline
SetStereoTypeToInterlaced()vtkRenderWindowinline
SetStereoTypeToLeft()vtkRenderWindowinline
SetStereoTypeToRedBlue()vtkRenderWindowinline
SetStereoTypeToRight()vtkRenderWindowinline
SetStereoTypeToSplitViewportHorizontal()vtkRenderWindowinline
SetSubFrames(int subFrames)vtkRenderWindowvirtual
SetSwapBuffers(int)vtkRenderWindowvirtual
SetTextureUnitManager(vtkTextureUnitManager *textureUnitManager)vtkOpenGLRenderWindowprotected
SetTextureUnitManager(vtkTextureUnitManager *textureUnitManager)vtkOpenGLRenderWindowprotected
SetTileScale(int, int)vtkWindowvirtual
SetTileScale(int[2])vtkWindow
SetTileScale(int s)vtkWindowinline
SetTileViewport(double, double, double, double)vtkWindowvirtual
SetTileViewport(double[4])vtkWindowvirtual
SetupPalette(void *hDC)vtkCocoaRenderWindowvirtual
SetupPalette(void *hDC)vtkCocoaRenderWindowvirtual
SetupPixelFormat(void *hDC, void *dwFlags, int debug, int bpp=16, int zbpp=16)vtkCocoaRenderWindowvirtual
SetupPixelFormat(void *hDC, void *dwFlags, int debug, int bpp=16, int zbpp=16)vtkCocoaRenderWindowvirtual
SetUseConstantFDOffsets(int)vtkRenderWindowvirtual
SetWindowId(void *)vtkCocoaRenderWindowvirtual
SetWindowId(void *)vtkCocoaRenderWindowvirtual
SetWindowInfo(char *)vtkCocoaRenderWindowvirtual
SetWindowInfo(char *)vtkCocoaRenderWindowvirtual
SetWindowName(const char *)vtkCocoaRenderWindowvirtual
SetWindowName(const char *)vtkCocoaRenderWindowvirtual
SetZbufferData(int x1, int y1, int x2, int y2, float *buffer)vtkOpenGLRenderWindowvirtual
SetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *buffer)vtkOpenGLRenderWindowvirtual
SetZbufferData(int x1, int y1, int x2, int y2, float *buffer)vtkOpenGLRenderWindowvirtual
SetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *buffer)vtkOpenGLRenderWindowvirtual
ShaderCachevtkOpenGLRenderWindowprotected
ShowCursor()vtkCocoaRenderWindowvirtual
ShowCursor()vtkCocoaRenderWindowvirtual
SizevtkWindowprotected
Start()vtkCocoaRenderWindowvirtual
Start()vtkCocoaRenderWindowvirtual
StencilCapablevtkRenderWindowprotected
StencilCapableOff()vtkRenderWindowvirtual
StencilCapableOn()vtkRenderWindowvirtual
StereoBuffervtkRenderWindowprotected
StereoCapableWindowvtkRenderWindowprotected
StereoCapableWindowOff()vtkRenderWindowvirtual
StereoCapableWindowOn()vtkRenderWindowvirtual
StereoMidpoint()vtkRenderWindowvirtual
StereoRendervtkRenderWindowprotected
StereoRenderComplete()vtkRenderWindowvirtual
StereoRenderOff()vtkRenderWindowvirtual
StereoRenderOn()vtkRenderWindowvirtual
StereoStatusvtkRenderWindowprotected
StereoTypevtkRenderWindowprotected
StereoUpdate()vtkCocoaRenderWindowvirtual
StereoUpdate()vtkCocoaRenderWindowvirtual
SubFramesvtkRenderWindowprotected
SubjectHelpervtkObjectprotected
Superclass typedefvtkCocoaRenderWindow
Superclass typedefvtkCocoaRenderWindow
SupportsOpenGL()vtkCocoaRenderWindowvirtual
SupportsOpenGL()vtkCocoaRenderWindowvirtual
SwapBuffersvtkRenderWindowprotected
SwapBuffersOff()vtkRenderWindowvirtual
SwapBuffersOn()vtkRenderWindowvirtual
TextureObjectsvtkOpenGLRenderWindowprotected
TextureResourceIdsvtkOpenGLRenderWindowprotected
TextureResourceIdsvtkOpenGLRenderWindowprotected
TextureUnitManagervtkOpenGLRenderWindowprotected
TileScalevtkWindowprotected
TileSizevtkWindowprotected
TileViewportvtkWindowprotected
UnRegister(vtkObjectBase *o)vtkRenderWindowvirtual
UnRegisterInternal(vtkObjectBase *, int check)vtkObjectprotectedvirtual
UpdateContext()vtkCocoaRenderWindow
UpdateContext()vtkCocoaRenderWindow
UseConstantFDOffsetsvtkRenderWindowprotected
vtkCocoaRenderWindow()vtkCocoaRenderWindowprotected
vtkCocoaRenderWindow()vtkCocoaRenderWindowprotected
vtkObject()vtkObjectprotected
vtkObjectBase()vtkObjectBaseprotected
vtkObjectBase(const vtkObjectBase &)vtkObjectBaseinlineprotected
vtkOpenGLRenderWindow()vtkOpenGLRenderWindowprotected
vtkOpenGLRenderWindow()vtkOpenGLRenderWindowprotected
vtkRenderWindow()vtkRenderWindowprotected
vtkWindow()vtkWindowprotected
WaitForCompletion()vtkOpenGLRenderWindowvirtual
WaitForCompletion()vtkOpenGLRenderWindowvirtual
WeakPointersvtkObjectBaseprotected
WindowConfigure()vtkCocoaRenderWindowvirtual
WindowConfigure()vtkCocoaRenderWindowvirtual
WindowNamevtkWindowprotected
WindowRemap()vtkCocoaRenderWindowvirtual
WindowRemap()vtkCocoaRenderWindowvirtual
~vtkCocoaRenderWindow()vtkCocoaRenderWindowprotected
~vtkCocoaRenderWindow()vtkCocoaRenderWindowprotected
~vtkObject()vtkObjectprotectedvirtual
~vtkObjectBase()vtkObjectBaseprotectedvirtual
~vtkOpenGLRenderWindow()vtkOpenGLRenderWindowprotected
~vtkOpenGLRenderWindow()vtkOpenGLRenderWindowprotected
~vtkRenderWindow()vtkRenderWindowprotected
~vtkWindow()vtkWindowprotected