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vtkCommunity2DLayoutStrategy Class Reference

a simple fast 2D graph layout that looks for a community array on it's input and strengthens edges within a community and weakens edges not within the community. More...

#include <vtkCommunity2DLayoutStrategy.h>

Inheritance diagram for vtkCommunity2DLayoutStrategy:
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Collaboration diagram for vtkCommunity2DLayoutStrategy:
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Public Types

typedef vtkGraphLayoutStrategy Superclass
 
- Public Types inherited from vtkGraphLayoutStrategy
typedef vtkObject Superclass
 
- Public Types inherited from vtkObject
typedef vtkObjectBase Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 
vtkCommunity2DLayoutStrategyNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 
virtual void Initialize ()
 
virtual void Layout ()
 
virtual int IsLayoutComplete ()
 
virtual void SetRandomSeed (int)
 
virtual int GetRandomSeed ()
 
virtual void SetMaxNumberOfIterations (int)
 
virtual int GetMaxNumberOfIterations ()
 
virtual void SetIterationsPerLayout (int)
 
virtual int GetIterationsPerLayout ()
 
virtual void SetInitialTemperature (float)
 
virtual float GetInitialTemperature ()
 
virtual void SetCoolDownRate (double)
 
virtual double GetCoolDownRate ()
 
virtual void SetRestDistance (float)
 
virtual float GetRestDistance ()
 
virtual char * GetCommunityArrayName ()
 
virtual void SetCommunityArrayName (const char *)
 
virtual void SetCommunityStrength (float)
 
virtual float GetCommunityStrength ()
 
- Public Member Functions inherited from vtkGraphLayoutStrategy
vtkGraphLayoutStrategyNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 
virtual void SetGraph (vtkGraph *graph)
 
virtual void SetWeightEdges (bool state)
 
virtual bool GetWeightEdges ()
 
virtual void SetEdgeWeightField (const char *field)
 
virtual char * GetEdgeWeightField ()
 
- Public Member Functions inherited from vtkObject
vtkObjectNewInstance () const
 
virtual void DebugOn ()
 
virtual void DebugOff ()
 
bool GetDebug ()
 
void SetDebug (bool debugFlag)
 
virtual void Modified ()
 
virtual unsigned long GetMTime ()
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 
vtkCommandGetCommand (unsigned long tag)
 
void RemoveObserver (vtkCommand *)
 
void RemoveObservers (unsigned long event, vtkCommand *)
 
void RemoveObservers (const char *event, vtkCommand *)
 
int HasObserver (unsigned long event, vtkCommand *)
 
int HasObserver (const char *event, vtkCommand *)
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
int InvokeEvent (unsigned long event, void *callData)
 
int InvokeEvent (const char *event, void *callData)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 
virtual void Delete ()
 
virtual void FastDelete ()
 
void Print (ostream &os)
 
virtual void Register (vtkObjectBase *o)
 
virtual void UnRegister (vtkObjectBase *o)
 
void SetReferenceCount (int)
 
void PrintRevisions (ostream &)
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 
int GetReferenceCount ()
 

Static Public Member Functions

static vtkCommunity2DLayoutStrategyNew ()
 
static int IsTypeOf (const char *type)
 
static vtkCommunity2DLayoutStrategySafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkGraphLayoutStrategy
static int IsTypeOf (const char *type)
 
static vtkGraphLayoutStrategySafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkObject
static int IsTypeOf (const char *type)
 
static vtkObjectSafeDownCast (vtkObjectBase *o)
 
static vtkObjectNew ()
 
static void BreakOnError ()
 
static void SetGlobalWarningDisplay (int val)
 
static void GlobalWarningDisplayOn ()
 
static void GlobalWarningDisplayOff ()
 
static int GetGlobalWarningDisplay ()
 
- Static Public Member Functions inherited from vtkObjectBase
static int IsTypeOf (const char *name)
 
static vtkObjectBaseNew ()
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkCommunity2DLayoutStrategy ()
 
 ~vtkCommunity2DLayoutStrategy ()
 
- Protected Member Functions inherited from vtkGraphLayoutStrategy
 vtkGraphLayoutStrategy ()
 
 ~vtkGraphLayoutStrategy ()
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
virtual ~vtkObject ()
 
virtual void RegisterInternal (vtkObjectBase *, int check)
 
virtual void UnRegisterInternal (vtkObjectBase *, int check)
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 
void InternalReleaseFocus ()
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Protected Attributes

int MaxNumberOfIterations
 
float InitialTemperature
 
float CoolDownRate
 
- Protected Attributes inherited from vtkGraphLayoutStrategy
vtkGraphGraph
 
char * EdgeWeightField
 
bool WeightEdges
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Detailed Description

a simple fast 2D graph layout that looks for a community array on it's input and strengthens edges within a community and weakens edges not within the community.

This class is a density grid based force directed layout strategy. Also please note that 'fast' is relative to quite slow. :) The layout running time is O(V+E) with an extremely high constant.

Thanks:
Thanks to Godzilla for not eating my computer so that this class could be written.
Events:
vtkCommand::ProgressEvent

Definition at line 49 of file vtkCommunity2DLayoutStrategy.h.

Member Typedef Documentation

Definition at line 54 of file vtkCommunity2DLayoutStrategy.h.

Constructor & Destructor Documentation

vtkCommunity2DLayoutStrategy::vtkCommunity2DLayoutStrategy ( )
protected
vtkCommunity2DLayoutStrategy::~vtkCommunity2DLayoutStrategy ( )
protected

Member Function Documentation

static vtkCommunity2DLayoutStrategy* vtkCommunity2DLayoutStrategy::New ( )
static
static int vtkCommunity2DLayoutStrategy::IsTypeOf ( const char *  type)
static
virtual int vtkCommunity2DLayoutStrategy::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkGraphLayoutStrategy.

static vtkCommunity2DLayoutStrategy* vtkCommunity2DLayoutStrategy::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkCommunity2DLayoutStrategy::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkGraphLayoutStrategy.

vtkCommunity2DLayoutStrategy* vtkCommunity2DLayoutStrategy::NewInstance ( ) const
void vtkCommunity2DLayoutStrategy::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkObject.

virtual void vtkCommunity2DLayoutStrategy::SetRandomSeed ( int  )
virtual

Seed the random number generator used to jitter point positions. This has a significant effect on their final positions when the layout is complete.

virtual int vtkCommunity2DLayoutStrategy::GetRandomSeed ( )
virtual

Seed the random number generator used to jitter point positions. This has a significant effect on their final positions when the layout is complete.

virtual void vtkCommunity2DLayoutStrategy::SetMaxNumberOfIterations ( int  )
virtual

Set/Get the maximum number of iterations to be used. The higher this number, the more iterations through the algorithm is possible, and thus, the more the graph gets modified. The default is '100' for no particular reason Note: The strong recommendation is that you do not change this parameter. :)

virtual int vtkCommunity2DLayoutStrategy::GetMaxNumberOfIterations ( )
virtual

Set/Get the maximum number of iterations to be used. The higher this number, the more iterations through the algorithm is possible, and thus, the more the graph gets modified. The default is '100' for no particular reason Note: The strong recommendation is that you do not change this parameter. :)

virtual void vtkCommunity2DLayoutStrategy::SetIterationsPerLayout ( int  )
virtual

Set/Get the number of iterations per layout. The only use for this ivar is for the application to do visualizations of the layout before it's complete. The default is '100' to match the default 'MaxNumberOfIterations' Note: Changing this parameter is just fine :)

virtual int vtkCommunity2DLayoutStrategy::GetIterationsPerLayout ( )
virtual

Set/Get the number of iterations per layout. The only use for this ivar is for the application to do visualizations of the layout before it's complete. The default is '100' to match the default 'MaxNumberOfIterations' Note: Changing this parameter is just fine :)

virtual void vtkCommunity2DLayoutStrategy::SetInitialTemperature ( float  )
virtual

Set the initial temperature. The temperature default is '5' for no particular reason Note: The strong recommendation is that you do not change this parameter. :)

virtual float vtkCommunity2DLayoutStrategy::GetInitialTemperature ( )
virtual

Set the initial temperature. The temperature default is '5' for no particular reason Note: The strong recommendation is that you do not change this parameter. :)

virtual void vtkCommunity2DLayoutStrategy::SetCoolDownRate ( double  )
virtual

Set/Get the Cool-down rate. The higher this number is, the longer it will take to "cool-down", and thus, the more the graph will be modified. The default is '10' for no particular reason. Note: The strong recommendation is that you do not change this parameter. :)

virtual double vtkCommunity2DLayoutStrategy::GetCoolDownRate ( )
virtual

Set/Get the Cool-down rate. The higher this number is, the longer it will take to "cool-down", and thus, the more the graph will be modified. The default is '10' for no particular reason. Note: The strong recommendation is that you do not change this parameter. :)

virtual void vtkCommunity2DLayoutStrategy::SetRestDistance ( float  )
virtual

Manually set the resting distance. Otherwise the distance is computed automatically.

virtual float vtkCommunity2DLayoutStrategy::GetRestDistance ( )
virtual

Manually set the resting distance. Otherwise the distance is computed automatically.

virtual void vtkCommunity2DLayoutStrategy::Initialize ( )
virtual

This strategy sets up some data structures for faster processing of each Layout() call

Reimplemented from vtkGraphLayoutStrategy.

virtual void vtkCommunity2DLayoutStrategy::Layout ( )
virtual

This is the layout method where the graph that was set in SetGraph() is laid out. The method can either entirely layout the graph or iteratively lay out the graph. If you have an iterative layout please implement the IsLayoutComplete() method.

Implements vtkGraphLayoutStrategy.

virtual int vtkCommunity2DLayoutStrategy::IsLayoutComplete ( )
inlinevirtual

I'm an iterative layout so this method lets the caller know if I'm done laying out the graph

Reimplemented from vtkGraphLayoutStrategy.

Definition at line 121 of file vtkCommunity2DLayoutStrategy.h.

virtual char* vtkCommunity2DLayoutStrategy::GetCommunityArrayName ( )
virtual

Get/Set the community array name

virtual void vtkCommunity2DLayoutStrategy::SetCommunityArrayName ( const char *  )
virtual

Get/Set the community array name

virtual void vtkCommunity2DLayoutStrategy::SetCommunityStrength ( float  )
virtual

Set the community 'strength'. The default is '1' which means vertices in the same community will be placed close together, values closer to .1 (minimum) will mean a layout closer to traditional force directed.

virtual float vtkCommunity2DLayoutStrategy::GetCommunityStrength ( )
virtual

Set the community 'strength'. The default is '1' which means vertices in the same community will be placed close together, values closer to .1 (minimum) will mean a layout closer to traditional force directed.

Member Data Documentation

int vtkCommunity2DLayoutStrategy::MaxNumberOfIterations
protected

Definition at line 142 of file vtkCommunity2DLayoutStrategy.h.

float vtkCommunity2DLayoutStrategy::InitialTemperature
protected

Definition at line 143 of file vtkCommunity2DLayoutStrategy.h.

float vtkCommunity2DLayoutStrategy::CoolDownRate
protected

Definition at line 144 of file vtkCommunity2DLayoutStrategy.h.


The documentation for this class was generated from the following file: