VTK
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Abstract class for drawing 3D primitives. More...
#include <vtkContextDevice3D.h>
Public Types | |
typedef vtkObject | Superclass |
Public Types inherited from vtkObject | |
typedef vtkObjectBase | Superclass |
Public Member Functions | |
virtual int | IsA (const char *type) |
vtkContextDevice3D * | NewInstance () const |
virtual void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | ApplyPen (vtkPen *pen)=0 |
virtual void | ApplyBrush (vtkBrush *brush)=0 |
virtual void | SetMatrix (vtkMatrix4x4 *m)=0 |
virtual void | GetMatrix (vtkMatrix4x4 *m)=0 |
virtual void | MultiplyMatrix (vtkMatrix4x4 *m)=0 |
virtual void | PushMatrix ()=0 |
virtual void | PopMatrix ()=0 |
virtual void | SetClipping (const vtkRecti &rect)=0 |
virtual void | DisableClipping () |
virtual void | EnableClipping (bool enable)=0 |
virtual void | DrawPoly (const float *verts, int n, const unsigned char *colors=0, int nc=0)=0 |
virtual void | DrawLines (const float *verts, int n, const unsigned char *colors=0, int nc=0)=0 |
virtual void | DrawPoints (const float *verts, int n, const unsigned char *colors=0, int nc=0)=0 |
virtual void | DrawTriangleMesh (const float *mesh, int n, const unsigned char *colors, int nc)=0 |
virtual void | EnableClippingPlane (int i, double *planeEquation)=0 |
virtual void | DisableClippingPlane (int i)=0 |
Public Member Functions inherited from vtkObject | |
vtkObject * | NewInstance () const |
virtual void | DebugOn () |
virtual void | DebugOff () |
bool | GetDebug () |
void | SetDebug (bool debugFlag) |
virtual void | Modified () |
virtual unsigned long | GetMTime () |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
vtkCommand * | GetCommand (unsigned long tag) |
void | RemoveObserver (vtkCommand *) |
void | RemoveObservers (unsigned long event, vtkCommand *) |
void | RemoveObservers (const char *event, vtkCommand *) |
int | HasObserver (unsigned long event, vtkCommand *) |
int | HasObserver (const char *event, vtkCommand *) |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
int | HasObserver (unsigned long event) |
int | HasObserver (const char *event) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
int | InvokeEvent (unsigned long event, void *callData) |
int | InvokeEvent (const char *event, void *callData) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
Public Member Functions inherited from vtkObjectBase | |
const char * | GetClassName () const |
virtual void | Delete () |
virtual void | FastDelete () |
void | Print (ostream &os) |
virtual void | Register (vtkObjectBase *o) |
virtual void | UnRegister (vtkObjectBase *o) |
void | SetReferenceCount (int) |
void | PrintRevisions (ostream &) |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
int | GetReferenceCount () |
Static Public Member Functions | |
static int | IsTypeOf (const char *type) |
static vtkContextDevice3D * | SafeDownCast (vtkObjectBase *o) |
static vtkContextDevice3D * | New () |
Static Public Member Functions inherited from vtkObject | |
static int | IsTypeOf (const char *type) |
static vtkObject * | SafeDownCast (vtkObjectBase *o) |
static vtkObject * | New () |
static void | BreakOnError () |
static void | SetGlobalWarningDisplay (int val) |
static void | GlobalWarningDisplayOn () |
static void | GlobalWarningDisplayOff () |
static int | GetGlobalWarningDisplay () |
Static Public Member Functions inherited from vtkObjectBase | |
static int | IsTypeOf (const char *name) |
static vtkObjectBase * | New () |
Protected Member Functions | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkContextDevice3D () | |
~vtkContextDevice3D () | |
Protected Member Functions inherited from vtkObject | |
vtkObject () | |
virtual | ~vtkObject () |
virtual void | RegisterInternal (vtkObjectBase *, int check) |
virtual void | UnRegisterInternal (vtkObjectBase *, int check) |
void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
void | InternalReleaseFocus () |
Protected Member Functions inherited from vtkObjectBase | |
vtkObjectBase () | |
virtual | ~vtkObjectBase () |
virtual void | CollectRevisions (ostream &) |
virtual void | ReportReferences (vtkGarbageCollector *) |
vtkObjectBase (const vtkObjectBase &) | |
void | operator= (const vtkObjectBase &) |
Additional Inherited Members | |
Protected Attributes inherited from vtkObject | |
bool | Debug |
vtkTimeStamp | MTime |
vtkSubjectHelper * | SubjectHelper |
Protected Attributes inherited from vtkObjectBase | |
vtkAtomicInt32 | ReferenceCount |
vtkWeakPointerBase ** | WeakPointers |
Abstract class for drawing 3D primitives.
This defines the interface for a vtkContextDevice3D. In this sense a ContextDevice is a class used to paint 3D primitives onto a device, such as an OpenGL context.
This is private API, and should not be used outside of the vtkContext3D.
Definition at line 40 of file vtkContextDevice3D.h.
Definition at line 43 of file vtkContextDevice3D.h.
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protected |
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkObject.
Reimplemented in vtkOpenGLContextDevice3D, and vtkOpenGLContextDevice3D.
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Reimplemented from vtkObject.
Reimplemented in vtkOpenGLContextDevice3D, and vtkOpenGLContextDevice3D.
vtkContextDevice3D* vtkContextDevice3D::NewInstance | ( | ) | const |
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkObject.
Reimplemented in vtkOpenGLContextDevice3D, and vtkOpenGLContextDevice3D.
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Draw a polyline between the specified points.
Implemented in vtkOpenGLContextDevice3D, and vtkOpenGLContextDevice3D.
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Draw lines defined by specified pair of points.
Implemented in vtkOpenGLContextDevice3D, and vtkOpenGLContextDevice3D.
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Draw points at the vertex positions specified.
Implemented in vtkOpenGLContextDevice3D, and vtkOpenGLContextDevice3D.
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Draw triangles to generate the specified mesh.
Implemented in vtkOpenGLContextDevice3D, and vtkOpenGLContextDevice3D.
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Apply the supplied pen which controls the outlines of shapes, as well as lines, points and related primitives. This makes a deep copy of the vtkPen object in the vtkContext2D, it does not hold a pointer to the supplied object.
Implemented in vtkOpenGLContextDevice3D, and vtkOpenGLContextDevice3D.
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pure virtual |
Apply the supplied brush which controls the outlines of shapes, as well as lines, points and related primitives. This makes a deep copy of the vtkBrush object in the vtkContext2D, it does not hold a pointer to the supplied object.
Implemented in vtkOpenGLContextDevice3D, and vtkOpenGLContextDevice3D.
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Set the model view matrix for the display
Implemented in vtkOpenGLContextDevice3D, and vtkOpenGLContextDevice3D.
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Set the model view matrix for the display
Implemented in vtkOpenGLContextDevice3D, and vtkOpenGLContextDevice3D.
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Multiply the current model view matrix by the supplied one
Implemented in vtkOpenGLContextDevice3D, and vtkOpenGLContextDevice3D.
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Push the current matrix onto the stack.
Implemented in vtkOpenGLContextDevice3D, and vtkOpenGLContextDevice3D.
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Pop the current matrix off of the stack.
Implemented in vtkOpenGLContextDevice3D, and vtkOpenGLContextDevice3D.
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Supply a float array of length 4 with x1, y1, width, height specifying clipping region for the device in pixels.
Implemented in vtkOpenGLContextDevice3D, and vtkOpenGLContextDevice3D.
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Disable clipping of the display. Remove in a future release - retained for API compatibility.
Definition at line 105 of file vtkContextDevice3D.h.
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Enable or disable the clipping of the scene.
Implemented in vtkOpenGLContextDevice3D, and vtkOpenGLContextDevice3D.
Enable/Disable the specified clipping plane.
Implemented in vtkOpenGLContextDevice3D, and vtkOpenGLContextDevice3D.
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pure virtual |
Enable/Disable the specified clipping plane.
Implemented in vtkOpenGLContextDevice3D, and vtkOpenGLContextDevice3D.