VTK
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create a contour with a set of points More...
#include <vtkContourWidget.h>
Public Types | |
enum | { Start, Define, Manipulate } |
Public Types inherited from vtkAbstractWidget | |
typedef vtkInteractorObserver | Superclass |
Public Types inherited from vtkInteractorObserver | |
typedef vtkObject | Superclass |
Public Types inherited from vtkObject | |
typedef vtkObjectBase | Superclass |
Public Member Functions | |
virtual void | SetEnabled (int) |
void | CreateDefaultRepresentation () |
void | CloseLoop () |
void | SetRepresentation (vtkContourRepresentation *r) |
vtkContourRepresentation * | GetContourRepresentation () |
virtual void | SetWidgetState (int) |
virtual int | GetWidgetState () |
void | SetAllowNodePicking (int) |
virtual int | GetAllowNodePicking () |
virtual void | AllowNodePickingOn () |
virtual void | AllowNodePickingOff () |
virtual void | SetFollowCursor (int) |
virtual int | GetFollowCursor () |
virtual void | FollowCursorOn () |
virtual void | FollowCursorOff () |
virtual void | SetContinuousDraw (int) |
virtual int | GetContinuousDraw () |
virtual void | ContinuousDrawOn () |
virtual void | ContinuousDrawOff () |
virtual void | Initialize (vtkPolyData *poly, int state=1, vtkIdList *idList=NULL) |
virtual void | Initialize () |
Public Member Functions inherited from vtkAbstractWidget | |
void | Render () |
virtual void | SetPriority (float) |
virtual void | SetProcessEvents (int) |
virtual int | GetProcessEvents () |
virtual void | ProcessEventsOn () |
virtual void | ProcessEventsOff () |
vtkWidgetEventTranslator * | GetEventTranslator () |
void | SetParent (vtkAbstractWidget *parent) |
virtual vtkAbstractWidget * | GetParent () |
vtkWidgetRepresentation * | GetRepresentation () |
virtual void | SetManagesCursor (int) |
virtual int | GetManagesCursor () |
virtual void | ManagesCursorOn () |
virtual void | ManagesCursorOff () |
vtkAbstractWidget * | NewInstance () const |
Public Member Functions inherited from vtkInteractorObserver | |
vtkInteractorObserver * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | OnChar () |
int | GetEnabled () |
void | EnabledOn () |
void | EnabledOff () |
void | On () |
void | Off () |
virtual void | SetInteractor (vtkRenderWindowInteractor *iren) |
virtual vtkRenderWindowInteractor * | GetInteractor () |
virtual float | GetPriority () |
virtual void | PickingManagedOn () |
virtual void | PickingManagedOff () |
virtual void | SetPickingManaged (bool) |
virtual bool | GetPickingManaged () |
virtual void | SetKeyPressActivation (int) |
virtual int | GetKeyPressActivation () |
virtual void | KeyPressActivationOn () |
virtual void | KeyPressActivationOff () |
virtual void | SetKeyPressActivationValue (char) |
virtual char | GetKeyPressActivationValue () |
virtual vtkRenderer * | GetDefaultRenderer () |
virtual void | SetDefaultRenderer (vtkRenderer *) |
virtual vtkRenderer * | GetCurrentRenderer () |
virtual void | SetCurrentRenderer (vtkRenderer *) |
void | GrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
void | ReleaseFocus () |
Public Member Functions inherited from vtkObject | |
vtkObject * | NewInstance () const |
virtual void | DebugOn () |
virtual void | DebugOff () |
bool | GetDebug () |
void | SetDebug (bool debugFlag) |
virtual void | Modified () |
virtual unsigned long | GetMTime () |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
vtkCommand * | GetCommand (unsigned long tag) |
void | RemoveObserver (vtkCommand *) |
void | RemoveObservers (unsigned long event, vtkCommand *) |
void | RemoveObservers (const char *event, vtkCommand *) |
int | HasObserver (unsigned long event, vtkCommand *) |
int | HasObserver (const char *event, vtkCommand *) |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
int | HasObserver (unsigned long event) |
int | HasObserver (const char *event) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
int | InvokeEvent (unsigned long event, void *callData) |
int | InvokeEvent (const char *event, void *callData) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
Public Member Functions inherited from vtkObjectBase | |
const char * | GetClassName () const |
virtual void | Delete () |
virtual void | FastDelete () |
void | Print (ostream &os) |
virtual void | Register (vtkObjectBase *o) |
virtual void | UnRegister (vtkObjectBase *o) |
void | SetReferenceCount (int) |
void | PrintRevisions (ostream &) |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
int | GetReferenceCount () |
Static Public Member Functions | |
static vtkContourWidget * | New () |
Static Public Member Functions inherited from vtkAbstractWidget | |
static int | IsTypeOf (const char *type) |
static vtkAbstractWidget * | SafeDownCast (vtkObjectBase *o) |
Static Public Member Functions inherited from vtkInteractorObserver | |
static int | IsTypeOf (const char *type) |
static vtkInteractorObserver * | SafeDownCast (vtkObjectBase *o) |
static void | ComputeDisplayToWorld (vtkRenderer *ren, double x, double y, double z, double worldPt[4]) |
static void | ComputeWorldToDisplay (vtkRenderer *ren, double x, double y, double z, double displayPt[3]) |
Static Public Member Functions inherited from vtkObject | |
static int | IsTypeOf (const char *type) |
static vtkObject * | SafeDownCast (vtkObjectBase *o) |
static vtkObject * | New () |
static void | BreakOnError () |
static void | SetGlobalWarningDisplay (int val) |
static void | GlobalWarningDisplayOn () |
static void | GlobalWarningDisplayOff () |
static int | GetGlobalWarningDisplay () |
Static Public Member Functions inherited from vtkObjectBase | |
static int | IsTypeOf (const char *name) |
static vtkObjectBase * | New () |
Static Protected Member Functions | |
static void | SelectAction (vtkAbstractWidget *) |
static void | AddFinalPointAction (vtkAbstractWidget *) |
static void | MoveAction (vtkAbstractWidget *) |
static void | EndSelectAction (vtkAbstractWidget *) |
static void | DeleteAction (vtkAbstractWidget *) |
static void | TranslateContourAction (vtkAbstractWidget *) |
static void | ScaleContourAction (vtkAbstractWidget *) |
static void | ResetAction (vtkAbstractWidget *) |
Static Protected Member Functions inherited from vtkAbstractWidget | |
static void | ProcessEventsHandler (vtkObject *object, unsigned long event, void *clientdata, void *calldata) |
Static Protected Member Functions inherited from vtkInteractorObserver | |
static void | ProcessEvents (vtkObject *object, unsigned long event, void *clientdata, void *calldata) |
create a contour with a set of points
The vtkContourWidget is used to select a set of points, and draw lines between these points. The contour may be opened or closed, depending on how the last point is added. The widget handles all processing of widget events (that are triggered by VTK events). The vtkContourRepresentation is responsible for all placement of the points, calculation of the lines, and contour manipulation. This is done through two main helper classes: vtkPointPlacer and vtkContourLineInterpolator. The representation is also responsible for drawing the points and lines.
LeftButtonPressEvent - triggers a Select event RightButtonPressEvent - triggers a AddFinalPoint event MouseMoveEvent - triggers a Move event LeftButtonReleaseEvent - triggers an EndSelect event Delete key event - triggers a Delete event Shift + Delete key event - triggers a Reset event
vtkWidgetEvent::Select widget state is: Start or Define: If we already have at least 2 nodes, test whether the current (X,Y) location is near an existing node. If so, close the contour and change to Manipulate state. Otherwise, attempt to add a node at this (X,Y) location. Manipulate: If this (X,Y) location activates a node, then set the current operation to Translate. Otherwise, if this location is near the contour, attempt to add a new node on the contour at this (X,Y) location.
vtkWidgetEvent::AddFinalPoint widget state is: Start: Do nothing. Define: If we already have at least 2 nodes, test whether the current (X,Y) location is near an existing node. If so, close the contour and change to Manipulate state. Otherwise, attempt to add a node at this (X,Y) location. If we do, then leave the contour open and change to Manipulate state. Manipulate: Do nothing.
vtkWidgetEvent::Move widget state is: Start or Define: Do nothing. Manipulate: If our operation is Translate, then invoke WidgetInteraction() on the representation. If our operation is Inactive, then just attempt to activate a node at this (X,Y) location.
vtkWidgetEvent::EndSelect widget state is: Start or Define: Do nothing. Manipulate: If our operation is not Inactive, set it to Inactive.
vtkWidgetEvent::Delete widget state is: Start: Do nothing. Define: Remove the last point on the contour. Manipulate: Attempt to activate a node at (X,Y). If we do activate a node, delete it. If we now have less than 3 nodes, go back to Define state.
vtkWidgetEvent::Reset widget state is: Start: Do nothing. Define: Remove all points and line segments of the contour. Essentially calls Initialize(NULL) Manipulate: Do nothing.
vtkCommand::StartInteractionEvent (beginning to interact) vtkCommand::EndInteractionEvent (completing interaction) vtkCommand::InteractionEvent (moving after selecting something) vtkCommand::PlacePointEvent (after point is positioned; call data includes handle id (0,1)) vtkCommand::WidgetValueChangedEvent (Invoked when the contour is closed for the first time. )
Definition at line 138 of file vtkContourWidget.h.
Standard methods for a VTK class.
Definition at line 146 of file vtkContourWidget.h.
anonymous enum |
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Define | |
Manipulate |
Definition at line 232 of file vtkContourWidget.h.
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Instantiate this class.
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Standard methods for a VTK class.
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Standard methods for a VTK class.
Reimplemented from vtkAbstractWidget.
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Standard methods for a VTK class.
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Standard methods for a VTK class.
Reimplemented from vtkAbstractWidget.
vtkContourWidget* vtkContourWidget::NewInstance | ( | ) | const |
Standard methods for a VTK class.
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Standard methods for a VTK class.
Reimplemented from vtkAbstractWidget.
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The method for activating and deactivating this widget. This method must be overridden because it is a composite widget and does more than its superclasses' vtkAbstractWidget::SetEnabled() method.
Reimplemented from vtkAbstractWidget.
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Specify an instance of vtkWidgetRepresentation used to represent this widget in the scene. Note that the representation is a subclass of vtkProp so it can be added to the renderer independent of the widget.
Definition at line 159 of file vtkContourWidget.h.
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Return the representation as a vtkContourRepresentation.
Definition at line 165 of file vtkContourWidget.h.
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Create the default widget representation if one is not set.
Implements vtkAbstractWidget.
void vtkContourWidget::CloseLoop | ( | ) |
Convenient method to close the contour loop.
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Convenient method to change what state the widget is in.
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Convenient method to determine the state of the method
void vtkContourWidget::SetAllowNodePicking | ( | int | ) |
Set / Get the AllowNodePicking value. This ivar indicates whether the nodes and points between nodes can be picked/un-picked by Ctrl+Click on the node.
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Set / Get the AllowNodePicking value. This ivar indicates whether the nodes and points between nodes can be picked/un-picked by Ctrl+Click on the node.
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Set / Get the AllowNodePicking value. This ivar indicates whether the nodes and points between nodes can be picked/un-picked by Ctrl+Click on the node.
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Set / Get the AllowNodePicking value. This ivar indicates whether the nodes and points between nodes can be picked/un-picked by Ctrl+Click on the node.
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Follow the cursor ? If this is ON, during definition, the last node of the contour will automatically follow the cursor, without waiting for the point to be dropped. This may be useful for some interpolators, such as the live-wire interpolator to see the shape of the contour that will be placed as you move the mouse cursor.
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Follow the cursor ? If this is ON, during definition, the last node of the contour will automatically follow the cursor, without waiting for the point to be dropped. This may be useful for some interpolators, such as the live-wire interpolator to see the shape of the contour that will be placed as you move the mouse cursor.
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Follow the cursor ? If this is ON, during definition, the last node of the contour will automatically follow the cursor, without waiting for the point to be dropped. This may be useful for some interpolators, such as the live-wire interpolator to see the shape of the contour that will be placed as you move the mouse cursor.
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Follow the cursor ? If this is ON, during definition, the last node of the contour will automatically follow the cursor, without waiting for the point to be dropped. This may be useful for some interpolators, such as the live-wire interpolator to see the shape of the contour that will be placed as you move the mouse cursor.
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Define a contour by continuously drawing with the mouse cursor. Press and hold the left mouse button down to continuously draw. Releasing the left mouse button switches into a snap drawing mode. Terminate the contour by pressing the right mouse button. If you do not want to see the nodes as they are added to the contour, set the opacity to 0 of the representation's property. If you do not want to see the last active node as it is being added, set the opacity to 0 of the representation's active property.
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Define a contour by continuously drawing with the mouse cursor. Press and hold the left mouse button down to continuously draw. Releasing the left mouse button switches into a snap drawing mode. Terminate the contour by pressing the right mouse button. If you do not want to see the nodes as they are added to the contour, set the opacity to 0 of the representation's property. If you do not want to see the last active node as it is being added, set the opacity to 0 of the representation's active property.
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Define a contour by continuously drawing with the mouse cursor. Press and hold the left mouse button down to continuously draw. Releasing the left mouse button switches into a snap drawing mode. Terminate the contour by pressing the right mouse button. If you do not want to see the nodes as they are added to the contour, set the opacity to 0 of the representation's property. If you do not want to see the last active node as it is being added, set the opacity to 0 of the representation's active property.
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Define a contour by continuously drawing with the mouse cursor. Press and hold the left mouse button down to continuously draw. Releasing the left mouse button switches into a snap drawing mode. Terminate the contour by pressing the right mouse button. If you do not want to see the nodes as they are added to the contour, set the opacity to 0 of the representation's property. If you do not want to see the last active node as it is being added, set the opacity to 0 of the representation's active property.
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Initialize the contour widget from a user supplied set of points. The state of the widget decides if you are still defining the widget, or if you've finished defining (added the last point) are manipulating it. Note that if the polydata supplied is closed, the state will be set to manipulate. State: Define = 0, Manipulate = 1.
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Initialize the contour widget from a user supplied set of points. The state of the widget decides if you are still defining the widget, or if you've finished defining (added the last point) are manipulating it. Note that if the polydata supplied is closed, the state will be set to manipulate. State: Define = 0, Manipulate = 1.
Definition at line 226 of file vtkContourWidget.h.
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Definition at line 239 of file vtkContourWidget.h.
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Definition at line 240 of file vtkContourWidget.h.
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Definition at line 241 of file vtkContourWidget.h.
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Definition at line 242 of file vtkContourWidget.h.
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Definition at line 243 of file vtkContourWidget.h.
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Definition at line 244 of file vtkContourWidget.h.