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vtkLeaderActor2D Class Reference

create a leader with optional label and arrows More...

#include <vtkLeaderActor2D.h>

Inheritance diagram for vtkLeaderActor2D:
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Collaboration diagram for vtkLeaderActor2D:
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Public Types

enum  { VTK_ARROW_NONE =0, VTK_ARROW_POINT1, VTK_ARROW_POINT2, VTK_ARROW_BOTH }
 
enum  { VTK_ARROW_FILLED =0, VTK_ARROW_OPEN, VTK_ARROW_HOLLOW }
 
typedef vtkActor2D Superclass
 
- Public Types inherited from vtkActor2D
typedef vtkProp Superclass
 
- Public Types inherited from vtkProp
typedef vtkObject Superclass
 
- Public Types inherited from vtkObject
typedef vtkObjectBase Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 
vtkLeaderActor2DNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 
virtual int HasTranslucentPolygonalGeometry ()
 
void ReleaseGraphicsResources (vtkWindow *)
 
void ShallowCopy (vtkProp *prop)
 
virtual void SetRadius (double)
 
virtual double GetRadius ()
 
virtual void SetLabel (const char *)
 
virtual char * GetLabel ()
 
virtual void SetLabelTextProperty (vtkTextProperty *p)
 
virtual vtkTextPropertyGetLabelTextProperty ()
 
virtual void SetLabelFactor (double)
 
virtual double GetLabelFactor ()
 
virtual void SetArrowPlacement (int)
 
virtual int GetArrowPlacement ()
 
void SetArrowPlacementToNone ()
 
void SetArrowPlacementToPoint1 ()
 
void SetArrowPlacementToPoint2 ()
 
void SetArrowPlacementToBoth ()
 
virtual void SetArrowStyle (int)
 
virtual int GetArrowStyle ()
 
void SetArrowStyleToFilled ()
 
void SetArrowStyleToOpen ()
 
void SetArrowStyleToHollow ()
 
virtual void SetArrowLength (double)
 
virtual double GetArrowLength ()
 
virtual void SetArrowWidth (double)
 
virtual double GetArrowWidth ()
 
virtual void SetMinimumArrowSize (double)
 
virtual double GetMinimumArrowSize ()
 
virtual void SetMaximumArrowSize (double)
 
virtual double GetMaximumArrowSize ()
 
virtual void SetAutoLabel (int)
 
virtual int GetAutoLabel ()
 
virtual void AutoLabelOn ()
 
virtual void AutoLabelOff ()
 
virtual void SetLabelFormat (const char *)
 
virtual char * GetLabelFormat ()
 
virtual double GetLength ()
 
virtual double GetAngle ()
 
int RenderOverlay (vtkViewport *viewport)
 
int RenderOpaqueGeometry (vtkViewport *viewport)
 
virtual int RenderTranslucentPolygonalGeometry (vtkViewport *)
 
- Public Member Functions inherited from vtkActor2D
void PrintSelf (ostream &os, vtkIndent indent)
 
vtkActor2DNewInstance () const
 
vtkProperty2DGetProperty ()
 
virtual void SetProperty (vtkProperty2D *)
 
void SetDisplayPosition (int, int)
 
virtual unsigned long GetMTime ()
 
virtual void GetActors2D (vtkPropCollection *pc)
 
virtual void SetMapper (vtkMapper2D *mapper)
 
virtual vtkMapper2DGetMapper ()
 
virtual void SetLayerNumber (int)
 
virtual int GetLayerNumber ()
 
virtual vtkCoordinateGetPositionCoordinate ()
 
virtual void SetPosition (float x[2])
 
virtual void SetPosition (float x, float y)
 
virtual floatGetPosition ()
 
virtual vtkCoordinateGetPosition2Coordinate ()
 
virtual void SetPosition2 (float x[2])
 
virtual void SetPosition2 (float x, float y)
 
virtual floatGetPosition2 ()
 
void SetWidth (double w)
 
double GetWidth ()
 
void SetHeight (double h)
 
double GetHeight ()
 
virtual vtkCoordinateGetActualPositionCoordinate (void)
 
virtual vtkCoordinateGetActualPosition2Coordinate (void)
 
- Public Member Functions inherited from vtkProp
vtkPropNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 
virtual void Pick ()
 
virtual bool HasKeys (vtkInformation *requiredKeys)
 
virtual void BuildPaths (vtkAssemblyPaths *paths, vtkAssemblyPath *path)
 
virtual void GetActors (vtkPropCollection *)
 
virtual void GetVolumes (vtkPropCollection *)
 
virtual void SetVisibility (int)
 
virtual int GetVisibility ()
 
virtual void VisibilityOn ()
 
virtual void VisibilityOff ()
 
virtual void SetPickable (int)
 
virtual int GetPickable ()
 
virtual void PickableOn ()
 
virtual void PickableOff ()
 
virtual void SetDragable (int)
 
virtual int GetDragable ()
 
virtual void DragableOn ()
 
virtual void DragableOff ()
 
virtual unsigned long GetRedrawMTime ()
 
virtual void SetUseBounds (bool)
 
virtual bool GetUseBounds ()
 
virtual void UseBoundsOn ()
 
virtual void UseBoundsOff ()
 
virtual doubleGetBounds ()
 
virtual void InitPathTraversal ()
 
virtual vtkAssemblyPathGetNextPath ()
 
virtual int GetNumberOfPaths ()
 
virtual void PokeMatrix (vtkMatrix4x4 *vtkNotUsed(matrix))
 
virtual vtkMatrix4x4GetMatrix ()
 
virtual vtkInformationGetPropertyKeys ()
 
virtual void SetPropertyKeys (vtkInformation *keys)
 
virtual int RenderVolumetricGeometry (vtkViewport *)
 
virtual bool RenderFilteredOpaqueGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 
virtual bool RenderFilteredTranslucentPolygonalGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 
virtual bool RenderFilteredVolumetricGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 
virtual bool RenderFilteredOverlay (vtkViewport *v, vtkInformation *requiredKeys)
 
virtual double GetEstimatedRenderTime (vtkViewport *)
 
virtual double GetEstimatedRenderTime ()
 
virtual void SetEstimatedRenderTime (double t)
 
virtual void RestoreEstimatedRenderTime ()
 
virtual void AddEstimatedRenderTime (double t, vtkViewport *vtkNotUsed(vp))
 
virtual void SetAllocatedRenderTime (double t, vtkViewport *vtkNotUsed(v))
 
virtual double GetAllocatedRenderTime ()
 
void SetRenderTimeMultiplier (double t)
 
virtual double GetRenderTimeMultiplier ()
 
virtual bool GetSupportsSelection ()
 
virtual int GetNumberOfConsumers ()
 
void AddConsumer (vtkObject *c)
 
void RemoveConsumer (vtkObject *c)
 
vtkObjectGetConsumer (int i)
 
int IsConsumer (vtkObject *c)
 
- Public Member Functions inherited from vtkObject
vtkObjectNewInstance () const
 
virtual void DebugOn ()
 
virtual void DebugOff ()
 
bool GetDebug ()
 
void SetDebug (bool debugFlag)
 
virtual void Modified ()
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 
vtkCommandGetCommand (unsigned long tag)
 
void RemoveObserver (vtkCommand *)
 
void RemoveObservers (unsigned long event, vtkCommand *)
 
void RemoveObservers (const char *event, vtkCommand *)
 
int HasObserver (unsigned long event, vtkCommand *)
 
int HasObserver (const char *event, vtkCommand *)
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
int InvokeEvent (unsigned long event, void *callData)
 
int InvokeEvent (const char *event, void *callData)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 
virtual void Delete ()
 
virtual void FastDelete ()
 
void Print (ostream &os)
 
virtual void Register (vtkObjectBase *o)
 
virtual void UnRegister (vtkObjectBase *o)
 
void SetReferenceCount (int)
 
void PrintRevisions (ostream &)
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 
int GetReferenceCount ()
 

Static Public Member Functions

static int IsTypeOf (const char *type)
 
static vtkLeaderActor2DSafeDownCast (vtkObjectBase *o)
 
static vtkLeaderActor2DNew ()
 
- Static Public Member Functions inherited from vtkActor2D
static int IsTypeOf (const char *type)
 
static vtkActor2DSafeDownCast (vtkObjectBase *o)
 
static vtkActor2DNew ()
 
- Static Public Member Functions inherited from vtkProp
static int IsTypeOf (const char *type)
 
static vtkPropSafeDownCast (vtkObjectBase *o)
 
static vtkInformationIntegerKeyGeneralTextureUnit ()
 
static vtkInformationDoubleVectorKeyGeneralTextureTransform ()
 
- Static Public Member Functions inherited from vtkObject
static int IsTypeOf (const char *type)
 
static vtkObjectSafeDownCast (vtkObjectBase *o)
 
static vtkObjectNew ()
 
static void BreakOnError ()
 
static void SetGlobalWarningDisplay (int val)
 
static void GlobalWarningDisplayOn ()
 
static void GlobalWarningDisplayOff ()
 
static int GetGlobalWarningDisplay ()
 
- Static Public Member Functions inherited from vtkObjectBase
static int IsTypeOf (const char *name)
 
static vtkObjectBaseNew ()
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkLeaderActor2D ()
 
 ~vtkLeaderActor2D ()
 
virtual void BuildLeader (vtkViewport *viewport)
 
int SetFontSize (vtkViewport *viewport, vtkTextMapper *textMapper, int *targetSize, double factor, int *stringSize)
 
int ClipLeader (double xL[3], int stringSize[2], double p1[3], double ray[3], double c1[3], double c2[3])
 
void BuildCurvedLeader (double p1[3], double p2[3], double ray[3], double rayLength, double theta, vtkViewport *viewport, int viewportChanged)
 
int InStringBox (double center[3], int stringSize[2], double x[3])
 
- Protected Member Functions inherited from vtkActor2D
 vtkActor2D ()
 
 ~vtkActor2D ()
 
- Protected Member Functions inherited from vtkProp
 vtkProp ()
 
 ~vtkProp ()
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
virtual ~vtkObject ()
 
virtual void RegisterInternal (vtkObjectBase *, int check)
 
virtual void UnRegisterInternal (vtkObjectBase *, int check)
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 
void InternalReleaseFocus ()
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Protected Attributes

double Radius
 
double Length
 
double Angle
 
int AutoLabel
 
char * LabelFormat
 
char * Label
 
double LabelFactor
 
vtkTextMapperLabelMapper
 
vtkActor2DLabelActor
 
vtkTextPropertyLabelTextProperty
 
int ArrowPlacement
 
int ArrowStyle
 
double ArrowLength
 
double ArrowWidth
 
double MinimumArrowSize
 
double MaximumArrowSize
 
vtkPointsLeaderPoints
 
vtkCellArrayLeaderLines
 
vtkCellArrayLeaderArrows
 
vtkPolyDataLeader
 
vtkPolyDataMapper2DLeaderMapper
 
vtkActor2DLeaderActor
 
int LastPosition [2]
 
int LastPosition2 [2]
 
int LastSize [2]
 
vtkTimeStamp BuildTime
 
- Protected Attributes inherited from vtkActor2D
vtkMapper2DMapper
 
int LayerNumber
 
vtkProperty2DProperty
 
vtkCoordinatePositionCoordinate
 
vtkCoordinatePosition2Coordinate
 
- Protected Attributes inherited from vtkProp
int Visibility
 
int Pickable
 
int Dragable
 
bool UseBounds
 
double AllocatedRenderTime
 
double EstimatedRenderTime
 
double SavedEstimatedRenderTime
 
double RenderTimeMultiplier
 
int NumberOfConsumers
 
vtkObject ** Consumers
 
vtkAssemblyPathsPaths
 
vtkInformationPropertyKeys
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Detailed Description

create a leader with optional label and arrows

vtkLeaderActor2D creates a leader with an optional label and arrows. (A leader is typically used to indicate distance between points.) vtkLeaderActor2D is a type of vtkActor2D; that is, it is drawn on the overlay plane and is not occluded by 3D geometry. To use this class, you typically specify two points defining the start and end points of the line (x-y definition using vtkCoordinate class), whether to place arrows on one or both end points, and whether to label the leader. Also, this class has a special feature that allows curved leaders to be created by specifying a radius.

Use the vtkLeaderActor2D uses its superclass vtkActor2D instance variables Position and Position2 vtkCoordinates to place an instance of vtkLeaderActor2D (i.e., these two data members represent the start and end points of the leader). Using these vtkCoordinates you can specify the position of the leader in a variety of coordinate systems.

To control the appearance of the actor, use the superclasses vtkActor2D::vtkProperty2D and the vtkTextProperty objects associated with this actor.

See also
vtkAxisActor2D vtkActor2D vtkCoordinate vtkTextProperty
Tests:
vtkLeaderActor2D (Tests)

Definition at line 58 of file vtkLeaderActor2D.h.

Member Typedef Documentation

Definition at line 61 of file vtkLeaderActor2D.h.

Member Enumeration Documentation

anonymous enum
Enumerator
VTK_ARROW_NONE 
VTK_ARROW_POINT1 
VTK_ARROW_POINT2 
VTK_ARROW_BOTH 

Definition at line 105 of file vtkLeaderActor2D.h.

anonymous enum
Enumerator
VTK_ARROW_FILLED 
VTK_ARROW_OPEN 
VTK_ARROW_HOLLOW 

Definition at line 106 of file vtkLeaderActor2D.h.

Constructor & Destructor Documentation

vtkLeaderActor2D::vtkLeaderActor2D ( )
protected
vtkLeaderActor2D::~vtkLeaderActor2D ( )
protected

Member Function Documentation

static int vtkLeaderActor2D::IsTypeOf ( const char *  type)
static
virtual int vtkLeaderActor2D::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkActor2D.

static vtkLeaderActor2D* vtkLeaderActor2D::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkLeaderActor2D::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkActor2D.

vtkLeaderActor2D* vtkLeaderActor2D::NewInstance ( ) const
void vtkLeaderActor2D::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkObject.

static vtkLeaderActor2D* vtkLeaderActor2D::New ( )
static

Instantiate object.

virtual void vtkLeaderActor2D::SetRadius ( double  )
virtual

Set/Get a radius which can be used to curve the leader. If a radius is specified whose absolute value is greater than one half the distance between the two points defined by the superclasses' Position and Position2 ivars, then the leader will be curved. A positive radius will produce a curve such that the center is to the right of the line from Position and Position2; a negative radius will produce a curve in the opposite sense. By default, the radius is set to zero and thus there is no curvature. Note that the radius is expresses as a multiple of the distance between (Position,Position2); this avoids issues relative to coordinate system transformations.

virtual double vtkLeaderActor2D::GetRadius ( )
virtual

Set/Get a radius which can be used to curve the leader. If a radius is specified whose absolute value is greater than one half the distance between the two points defined by the superclasses' Position and Position2 ivars, then the leader will be curved. A positive radius will produce a curve such that the center is to the right of the line from Position and Position2; a negative radius will produce a curve in the opposite sense. By default, the radius is set to zero and thus there is no curvature. Note that the radius is expresses as a multiple of the distance between (Position,Position2); this avoids issues relative to coordinate system transformations.

virtual void vtkLeaderActor2D::SetLabel ( const char *  )
virtual

Set/Get the label for the leader. If the label is an empty string, then it will not be drawn.

virtual char* vtkLeaderActor2D::GetLabel ( )
virtual

Set/Get the label for the leader. If the label is an empty string, then it will not be drawn.

virtual void vtkLeaderActor2D::SetLabelTextProperty ( vtkTextProperty p)
virtual

Set/Get the text property of the label.

virtual vtkTextProperty* vtkLeaderActor2D::GetLabelTextProperty ( )
virtual

Set/Get the text property of the label.

virtual void vtkLeaderActor2D::SetLabelFactor ( double  )
virtual

Set/Get the factor that controls the overall size of the fonts used to label the leader.

virtual double vtkLeaderActor2D::GetLabelFactor ( )
virtual

Set/Get the factor that controls the overall size of the fonts used to label the leader.

virtual void vtkLeaderActor2D::SetArrowPlacement ( int  )
virtual

Control whether arrow heads are drawn on the leader. Arrows may be drawn on one end, both ends, or not at all.

virtual int vtkLeaderActor2D::GetArrowPlacement ( )
virtual

Control whether arrow heads are drawn on the leader. Arrows may be drawn on one end, both ends, or not at all.

void vtkLeaderActor2D::SetArrowPlacementToNone ( )
inline

Control whether arrow heads are drawn on the leader. Arrows may be drawn on one end, both ends, or not at all.

Definition at line 114 of file vtkLeaderActor2D.h.

void vtkLeaderActor2D::SetArrowPlacementToPoint1 ( )
inline

Control whether arrow heads are drawn on the leader. Arrows may be drawn on one end, both ends, or not at all.

Definition at line 115 of file vtkLeaderActor2D.h.

void vtkLeaderActor2D::SetArrowPlacementToPoint2 ( )
inline

Control whether arrow heads are drawn on the leader. Arrows may be drawn on one end, both ends, or not at all.

Definition at line 116 of file vtkLeaderActor2D.h.

void vtkLeaderActor2D::SetArrowPlacementToBoth ( )
inline

Control whether arrow heads are drawn on the leader. Arrows may be drawn on one end, both ends, or not at all.

Definition at line 117 of file vtkLeaderActor2D.h.

virtual void vtkLeaderActor2D::SetArrowStyle ( int  )
virtual

Control the appearance of the arrow heads. A solid arrow head is a filled triangle; a open arrow looks like a "V"; and a hollow arrow looks like a non-filled triangle.

virtual int vtkLeaderActor2D::GetArrowStyle ( )
virtual

Control the appearance of the arrow heads. A solid arrow head is a filled triangle; a open arrow looks like a "V"; and a hollow arrow looks like a non-filled triangle.

void vtkLeaderActor2D::SetArrowStyleToFilled ( )
inline

Control the appearance of the arrow heads. A solid arrow head is a filled triangle; a open arrow looks like a "V"; and a hollow arrow looks like a non-filled triangle.

Definition at line 126 of file vtkLeaderActor2D.h.

void vtkLeaderActor2D::SetArrowStyleToOpen ( )
inline

Control the appearance of the arrow heads. A solid arrow head is a filled triangle; a open arrow looks like a "V"; and a hollow arrow looks like a non-filled triangle.

Definition at line 127 of file vtkLeaderActor2D.h.

void vtkLeaderActor2D::SetArrowStyleToHollow ( )
inline

Control the appearance of the arrow heads. A solid arrow head is a filled triangle; a open arrow looks like a "V"; and a hollow arrow looks like a non-filled triangle.

Definition at line 128 of file vtkLeaderActor2D.h.

virtual void vtkLeaderActor2D::SetArrowLength ( double  )
virtual

Specify the arrow length and base width (in normalized viewport coordinates).

virtual double vtkLeaderActor2D::GetArrowLength ( )
virtual

Specify the arrow length and base width (in normalized viewport coordinates).

virtual void vtkLeaderActor2D::SetArrowWidth ( double  )
virtual

Specify the arrow length and base width (in normalized viewport coordinates).

virtual double vtkLeaderActor2D::GetArrowWidth ( )
virtual

Specify the arrow length and base width (in normalized viewport coordinates).

virtual void vtkLeaderActor2D::SetMinimumArrowSize ( double  )
virtual

Limit the minimum and maximum size of the arrows. These values are expressed in pixels and clamp the minimum/maximum possible size for the width/length of the arrow head. (When clamped, the ratio between length and width is preserved.)

virtual double vtkLeaderActor2D::GetMinimumArrowSize ( )
virtual

Limit the minimum and maximum size of the arrows. These values are expressed in pixels and clamp the minimum/maximum possible size for the width/length of the arrow head. (When clamped, the ratio between length and width is preserved.)

virtual void vtkLeaderActor2D::SetMaximumArrowSize ( double  )
virtual

Limit the minimum and maximum size of the arrows. These values are expressed in pixels and clamp the minimum/maximum possible size for the width/length of the arrow head. (When clamped, the ratio between length and width is preserved.)

virtual double vtkLeaderActor2D::GetMaximumArrowSize ( )
virtual

Limit the minimum and maximum size of the arrows. These values are expressed in pixels and clamp the minimum/maximum possible size for the width/length of the arrow head. (When clamped, the ratio between length and width is preserved.)

virtual void vtkLeaderActor2D::SetAutoLabel ( int  )
virtual

Enable auto-labelling. In this mode, the label is automatically updated based on distance (in world coordinates) between the two end points; or if a curved leader is being generated, the angle in degrees between the two points.

virtual int vtkLeaderActor2D::GetAutoLabel ( )
virtual

Enable auto-labelling. In this mode, the label is automatically updated based on distance (in world coordinates) between the two end points; or if a curved leader is being generated, the angle in degrees between the two points.

virtual void vtkLeaderActor2D::AutoLabelOn ( )
virtual

Enable auto-labelling. In this mode, the label is automatically updated based on distance (in world coordinates) between the two end points; or if a curved leader is being generated, the angle in degrees between the two points.

virtual void vtkLeaderActor2D::AutoLabelOff ( )
virtual

Enable auto-labelling. In this mode, the label is automatically updated based on distance (in world coordinates) between the two end points; or if a curved leader is being generated, the angle in degrees between the two points.

virtual void vtkLeaderActor2D::SetLabelFormat ( const char *  )
virtual

Specify the format to use for auto-labelling.

virtual char* vtkLeaderActor2D::GetLabelFormat ( )
virtual

Specify the format to use for auto-labelling.

virtual double vtkLeaderActor2D::GetLength ( )
virtual

Obtain the length of the leader if the leader is not curved, otherwise obtain the angle that the leader circumscribes.

virtual double vtkLeaderActor2D::GetAngle ( )
virtual

Obtain the length of the leader if the leader is not curved, otherwise obtain the angle that the leader circumscribes.

int vtkLeaderActor2D::RenderOverlay ( vtkViewport viewport)
virtual

Methods required by vtkProp and vtkActor2D superclasses.

Reimplemented from vtkActor2D.

int vtkLeaderActor2D::RenderOpaqueGeometry ( vtkViewport viewport)
virtual

Methods required by vtkProp and vtkActor2D superclasses.

Reimplemented from vtkActor2D.

virtual int vtkLeaderActor2D::RenderTranslucentPolygonalGeometry ( vtkViewport )
inlinevirtual

Methods required by vtkProp and vtkActor2D superclasses.

Reimplemented from vtkActor2D.

Definition at line 178 of file vtkLeaderActor2D.h.

virtual int vtkLeaderActor2D::HasTranslucentPolygonalGeometry ( )
virtual

Does this prop have some translucent polygonal geometry?

Reimplemented from vtkActor2D.

void vtkLeaderActor2D::ReleaseGraphicsResources ( vtkWindow )
virtual

Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release.

Reimplemented from vtkActor2D.

void vtkLeaderActor2D::ShallowCopy ( vtkProp prop)
virtual

Shallow copy of this vtkActor2D. Overloads the virtual vtkProp method.

Reimplemented from vtkActor2D.

virtual void vtkLeaderActor2D::BuildLeader ( vtkViewport viewport)
protectedvirtual
int vtkLeaderActor2D::SetFontSize ( vtkViewport viewport,
vtkTextMapper textMapper,
int targetSize,
double  factor,
int stringSize 
)
protected
int vtkLeaderActor2D::ClipLeader ( double  xL[3],
int  stringSize[2],
double  p1[3],
double  ray[3],
double  c1[3],
double  c2[3] 
)
protected
void vtkLeaderActor2D::BuildCurvedLeader ( double  p1[3],
double  p2[3],
double  ray[3],
double  rayLength,
double  theta,
vtkViewport viewport,
int  viewportChanged 
)
protected
int vtkLeaderActor2D::InStringBox ( double  center[3],
int  stringSize[2],
double  x[3] 
)
protected

Member Data Documentation

double vtkLeaderActor2D::Radius
protected

Definition at line 203 of file vtkLeaderActor2D.h.

double vtkLeaderActor2D::Length
protected

Definition at line 204 of file vtkLeaderActor2D.h.

double vtkLeaderActor2D::Angle
protected

Definition at line 205 of file vtkLeaderActor2D.h.

int vtkLeaderActor2D::AutoLabel
protected

Definition at line 207 of file vtkLeaderActor2D.h.

char* vtkLeaderActor2D::LabelFormat
protected

Definition at line 208 of file vtkLeaderActor2D.h.

char* vtkLeaderActor2D::Label
protected

Definition at line 209 of file vtkLeaderActor2D.h.

double vtkLeaderActor2D::LabelFactor
protected

Definition at line 210 of file vtkLeaderActor2D.h.

vtkTextMapper* vtkLeaderActor2D::LabelMapper
protected

Definition at line 211 of file vtkLeaderActor2D.h.

vtkActor2D* vtkLeaderActor2D::LabelActor
protected

Definition at line 212 of file vtkLeaderActor2D.h.

vtkTextProperty* vtkLeaderActor2D::LabelTextProperty
protected

Definition at line 213 of file vtkLeaderActor2D.h.

int vtkLeaderActor2D::ArrowPlacement
protected

Definition at line 215 of file vtkLeaderActor2D.h.

int vtkLeaderActor2D::ArrowStyle
protected

Definition at line 216 of file vtkLeaderActor2D.h.

double vtkLeaderActor2D::ArrowLength
protected

Definition at line 217 of file vtkLeaderActor2D.h.

double vtkLeaderActor2D::ArrowWidth
protected

Definition at line 218 of file vtkLeaderActor2D.h.

double vtkLeaderActor2D::MinimumArrowSize
protected

Definition at line 219 of file vtkLeaderActor2D.h.

double vtkLeaderActor2D::MaximumArrowSize
protected

Definition at line 220 of file vtkLeaderActor2D.h.

vtkPoints* vtkLeaderActor2D::LeaderPoints
protected

Definition at line 222 of file vtkLeaderActor2D.h.

vtkCellArray* vtkLeaderActor2D::LeaderLines
protected

Definition at line 223 of file vtkLeaderActor2D.h.

vtkCellArray* vtkLeaderActor2D::LeaderArrows
protected

Definition at line 224 of file vtkLeaderActor2D.h.

vtkPolyData* vtkLeaderActor2D::Leader
protected

Definition at line 225 of file vtkLeaderActor2D.h.

vtkPolyDataMapper2D* vtkLeaderActor2D::LeaderMapper
protected

Definition at line 226 of file vtkLeaderActor2D.h.

vtkActor2D* vtkLeaderActor2D::LeaderActor
protected

Definition at line 227 of file vtkLeaderActor2D.h.

int vtkLeaderActor2D::LastPosition[2]
protected

Definition at line 230 of file vtkLeaderActor2D.h.

int vtkLeaderActor2D::LastPosition2[2]
protected

Definition at line 231 of file vtkLeaderActor2D.h.

int vtkLeaderActor2D::LastSize[2]
protected

Definition at line 232 of file vtkLeaderActor2D.h.

vtkTimeStamp vtkLeaderActor2D::BuildTime
protected

Definition at line 233 of file vtkLeaderActor2D.h.


The documentation for this class was generated from the following file: