VTK
|
helper to assist in simulating lighting similar to default OpenGL pipeline. More...
#include <vtkLightingHelper.h>
Public Types | |
enum | { VTK_MAX_LIGHTS =8 } |
typedef vtkObject | Superclass |
Public Types inherited from vtkObject | |
typedef vtkObjectBase | Superclass |
Public Member Functions | |
virtual int | IsA (const char *type) |
vtkLightingHelper * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
void | Initialize (vtkShaderProgram2 *shader, vtkShader2Type mode) |
virtual vtkShaderProgram2 * | GetShader () |
void | EncodeLightState () |
void | PrepareForRendering () |
Public Member Functions inherited from vtkObject | |
vtkObject * | NewInstance () const |
virtual void | DebugOn () |
virtual void | DebugOff () |
bool | GetDebug () |
void | SetDebug (bool debugFlag) |
virtual void | Modified () |
virtual unsigned long | GetMTime () |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
vtkCommand * | GetCommand (unsigned long tag) |
void | RemoveObserver (vtkCommand *) |
void | RemoveObservers (unsigned long event, vtkCommand *) |
void | RemoveObservers (const char *event, vtkCommand *) |
int | HasObserver (unsigned long event, vtkCommand *) |
int | HasObserver (const char *event, vtkCommand *) |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
int | HasObserver (unsigned long event) |
int | HasObserver (const char *event) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
int | InvokeEvent (unsigned long event, void *callData) |
int | InvokeEvent (const char *event, void *callData) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
Public Member Functions inherited from vtkObjectBase | |
const char * | GetClassName () const |
virtual void | Delete () |
virtual void | FastDelete () |
void | Print (ostream &os) |
virtual void | Register (vtkObjectBase *o) |
virtual void | UnRegister (vtkObjectBase *o) |
void | SetReferenceCount (int) |
void | PrintRevisions (ostream &) |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
int | GetReferenceCount () |
Static Public Member Functions | |
static vtkLightingHelper * | New () |
static int | IsTypeOf (const char *type) |
static vtkLightingHelper * | SafeDownCast (vtkObjectBase *o) |
Static Public Member Functions inherited from vtkObject | |
static int | IsTypeOf (const char *type) |
static vtkObject * | SafeDownCast (vtkObjectBase *o) |
static vtkObject * | New () |
static void | BreakOnError () |
static void | SetGlobalWarningDisplay (int val) |
static void | GlobalWarningDisplayOn () |
static void | GlobalWarningDisplayOff () |
static int | GetGlobalWarningDisplay () |
Static Public Member Functions inherited from vtkObjectBase | |
static int | IsTypeOf (const char *name) |
static vtkObjectBase * | New () |
Protected Member Functions | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkLightingHelper () | |
~vtkLightingHelper () | |
void | SetShader (vtkShaderProgram2 *shader) |
Protected Member Functions inherited from vtkObject | |
vtkObject () | |
virtual | ~vtkObject () |
virtual void | RegisterInternal (vtkObjectBase *, int check) |
virtual void | UnRegisterInternal (vtkObjectBase *, int check) |
void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
void | InternalReleaseFocus () |
Protected Member Functions inherited from vtkObjectBase | |
vtkObjectBase () | |
virtual | ~vtkObjectBase () |
virtual void | CollectRevisions (ostream &) |
virtual void | ReportReferences (vtkGarbageCollector *) |
vtkObjectBase (const vtkObjectBase &) | |
void | operator= (const vtkObjectBase &) |
Protected Attributes | |
vtkShaderProgram2 * | Shader |
Protected Attributes inherited from vtkObject | |
bool | Debug |
vtkTimeStamp | MTime |
vtkSubjectHelper * | SubjectHelper |
Protected Attributes inherited from vtkObjectBase | |
vtkAtomicInt32 | ReferenceCount |
vtkWeakPointerBase ** | WeakPointers |
helper to assist in simulating lighting similar to default OpenGL pipeline.
vtkLightingHelper is an helper to assist in simulating lighting similar to default OpenGL pipeline. Look at vtkLightingHelper_s for available GLSL functions.
Definition at line 40 of file vtkLightingHelper.h.
Definition at line 44 of file vtkLightingHelper.h.
anonymous enum |
Enumerator | |
---|---|
VTK_MAX_LIGHTS |
Definition at line 47 of file vtkLightingHelper.h.
|
protected |
|
protected |
|
static |
|
static |
|
virtual |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkObject.
|
static |
|
protectedvirtual |
Reimplemented from vtkObject.
vtkLightingHelper* vtkLightingHelper::NewInstance | ( | ) | const |
|
virtual |
void vtkLightingHelper::Initialize | ( | vtkShaderProgram2 * | shader, |
vtkShader2Type | mode | ||
) |
Get/Set the shader program to which we want to add the lighting kernels. mode = VTK_SHADER_TYPE_VERTEX or VTK_SHADER_TYPE_FRAGMENT depending on whether the vertex lighting or fragment lighting is to be used.
|
virtual |
Get/Set the shader program to which we want to add the lighting kernels. mode = VTK_SHADER_TYPE_VERTEX or VTK_SHADER_TYPE_FRAGMENT depending on whether the vertex lighting or fragment lighting is to be used.
|
inline |
Encodes light state in diffuse component 3, where the shader looks for it.
Definition at line 63 of file vtkLightingHelper.h.
void vtkLightingHelper::PrepareForRendering | ( | ) |
Encodes light state in diffuse component 3, where the shader looks for it.
|
protected |
|
protected |
Definition at line 73 of file vtkLightingHelper.h.