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vtkPriorityQueue Class Reference

a list of ids arranged in priority order More...

#include <vtkPriorityQueue.h>

Inheritance diagram for vtkPriorityQueue:
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Collaboration diagram for vtkPriorityQueue:
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Classes

class  Item
 

Public Types

typedef vtkObject Superclass
 
- Public Types inherited from vtkObject
typedef vtkObjectBase Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 
vtkPriorityQueueNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 
void Allocate (const vtkIdType sz, const vtkIdType ext=1000)
 
void Insert (double priority, vtkIdType id)
 
vtkIdType Pop (vtkIdType location=0)
 
vtkIdType Peek (vtkIdType location=0)
 
double DeleteId (vtkIdType id)
 
double GetPriority (vtkIdType id)
 
vtkIdType GetNumberOfItems ()
 
void Reset ()
 
vtkIdType Pop (vtkIdType location, double &priority)
 
vtkIdType Peek (vtkIdType location, double &priority)
 
- Public Member Functions inherited from vtkObject
vtkObjectNewInstance () const
 
virtual void DebugOn ()
 
virtual void DebugOff ()
 
bool GetDebug ()
 
void SetDebug (bool debugFlag)
 
virtual void Modified ()
 
virtual unsigned long GetMTime ()
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 
vtkCommandGetCommand (unsigned long tag)
 
void RemoveObserver (vtkCommand *)
 
void RemoveObservers (unsigned long event, vtkCommand *)
 
void RemoveObservers (const char *event, vtkCommand *)
 
int HasObserver (unsigned long event, vtkCommand *)
 
int HasObserver (const char *event, vtkCommand *)
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
int InvokeEvent (unsigned long event, void *callData)
 
int InvokeEvent (const char *event, void *callData)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 
virtual void Delete ()
 
virtual void FastDelete ()
 
void Print (ostream &os)
 
virtual void Register (vtkObjectBase *o)
 
virtual void UnRegister (vtkObjectBase *o)
 
void SetReferenceCount (int)
 
void PrintRevisions (ostream &)
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 
int GetReferenceCount ()
 

Static Public Member Functions

static vtkPriorityQueueNew ()
 
static int IsTypeOf (const char *type)
 
static vtkPriorityQueueSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkObject
static int IsTypeOf (const char *type)
 
static vtkObjectSafeDownCast (vtkObjectBase *o)
 
static vtkObjectNew ()
 
static void BreakOnError ()
 
static void SetGlobalWarningDisplay (int val)
 
static void GlobalWarningDisplayOn ()
 
static void GlobalWarningDisplayOff ()
 
static int GetGlobalWarningDisplay ()
 
- Static Public Member Functions inherited from vtkObjectBase
static int IsTypeOf (const char *name)
 
static vtkObjectBaseNew ()
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkPriorityQueue ()
 
 ~vtkPriorityQueue ()
 
ItemResize (const vtkIdType sz)
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
virtual ~vtkObject ()
 
virtual void RegisterInternal (vtkObjectBase *, int check)
 
virtual void UnRegisterInternal (vtkObjectBase *, int check)
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 
void InternalReleaseFocus ()
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Protected Attributes

vtkIdTypeArrayItemLocation
 
ItemArray
 
vtkIdType Size
 
vtkIdType MaxId
 
vtkIdType Extend
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Detailed Description

a list of ids arranged in priority order

vtkPriorityQueue is a general object for creating and manipulating lists of object ids (e.g., point or cell ids). Object ids are sorted according to a user-specified priority, where entries at the top of the queue have the smallest values.

This implementation provides a feature beyond the usual ability to insert and retrieve (or pop) values from the queue. It is also possible to pop any item in the queue given its id number. This allows you to delete entries in the queue which can useful for reinserting an item into the queue.

Warning
This implementation is a variation of the priority queue described in "Data Structures & Algorithms" by Aho, Hopcroft, Ullman. It creates a balanced, partially ordered binary tree implemented as an ordered array. This avoids the overhead associated with parent/child pointers, and frequent memory allocation and deallocation.

Definition at line 45 of file vtkPriorityQueue.h.

Member Typedef Documentation

Definition at line 61 of file vtkPriorityQueue.h.

Constructor & Destructor Documentation

vtkPriorityQueue::vtkPriorityQueue ( )
protected
vtkPriorityQueue::~vtkPriorityQueue ( )
protected

Member Function Documentation

static vtkPriorityQueue* vtkPriorityQueue::New ( )
static

Instantiate priority queue with default size and extension size of

static int vtkPriorityQueue::IsTypeOf ( const char *  type)
static
virtual int vtkPriorityQueue::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkObject.

static vtkPriorityQueue* vtkPriorityQueue::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkPriorityQueue::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkObject.

vtkPriorityQueue* vtkPriorityQueue::NewInstance ( ) const
void vtkPriorityQueue::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkObject.

void vtkPriorityQueue::Allocate ( const vtkIdType  sz,
const vtkIdType  ext = 1000 
)

Allocate initial space for priority queue.

void vtkPriorityQueue::Insert ( double  priority,
vtkIdType  id 
)

Insert id with priority specified. The id is generally an index like a point id or cell id.

vtkIdType vtkPriorityQueue::Pop ( vtkIdType  location,
double priority 
)

Removes item at specified location from tree; then reorders and balances tree. The location == 0 is the root of the tree. If queue is exhausted, then a value < 0 is returned. (Note: the location is not the same as deleting an id; id is mapped to location.)

vtkIdType vtkPriorityQueue::Pop ( vtkIdType  location = 0)

Same as above but simplified for easier wrapping into interpreted languages.

vtkIdType vtkPriorityQueue::Peek ( vtkIdType  location,
double priority 
)
inline

Peek into the queue without actually removing anything. Returns the id and the priority.

Definition at line 153 of file vtkPriorityQueue.h.

vtkIdType vtkPriorityQueue::Peek ( vtkIdType  location = 0)
inline

Peek into the queue without actually removing anything. Returns the id.

Definition at line 166 of file vtkPriorityQueue.h.

double vtkPriorityQueue::DeleteId ( vtkIdType  id)
inline

Delete entry in queue with specified id. Returns priority value associated with that id; or VTK_DOUBLE_MAX if not in queue.

Definition at line 128 of file vtkPriorityQueue.h.

double vtkPriorityQueue::GetPriority ( vtkIdType  id)
inline

Get the priority of an entry in the queue with specified id. Returns priority value of that id or VTK_DOUBLE_MAX if not in queue.

Definition at line 141 of file vtkPriorityQueue.h.

vtkIdType vtkPriorityQueue::GetNumberOfItems ( )
inline

Return the number of items in this queue.

Definition at line 106 of file vtkPriorityQueue.h.

void vtkPriorityQueue::Reset ( )

Empty the queue but without releasing memory. This avoids the overhead of memory allocation/deletion.

Item* vtkPriorityQueue::Resize ( const vtkIdType  sz)
protected

Member Data Documentation

vtkIdTypeArray* vtkPriorityQueue::ItemLocation
protected

Definition at line 118 of file vtkPriorityQueue.h.

Item* vtkPriorityQueue::Array
protected

Definition at line 119 of file vtkPriorityQueue.h.

vtkIdType vtkPriorityQueue::Size
protected

Definition at line 120 of file vtkPriorityQueue.h.

vtkIdType vtkPriorityQueue::MaxId
protected

Definition at line 121 of file vtkPriorityQueue.h.

vtkIdType vtkPriorityQueue::Extend
protected

Definition at line 122 of file vtkPriorityQueue.h.


The documentation for this class was generated from the following file: