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vtkShader Class Reference

Vertex or Fragment shader, combined into a ShaderProgram. More...

#include <vtkShader.h>

Inheritance diagram for vtkShader:
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Collaboration diagram for vtkShader:
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Public Types

enum  Type { Vertex, Fragment, Geometry, Unknown }
 Available shader types. More...
 
typedef vtkObject Superclass
 
- Public Types inherited from vtkObject
typedef vtkObjectBase Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 
vtkShaderNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 
void SetType (Type type)
 Set the shader type. More...
 
Type GetType () const
 Get the shader type, typically Vertex or Fragment. More...
 
void SetSource (const std::string &source)
 Set the shader source to the supplied string. More...
 
std::string GetSource () const
 Get the source for the shader. More...
 
std::string GetError () const
 Get the error message (empty if none) for the shader. More...
 
int GetHandle () const
 Get the handle of the shader. More...
 
bool Compile ()
 Compile the shader. More...
 
void Cleanup ()
 Delete the shader. More...
 
- Public Member Functions inherited from vtkObject
vtkObjectNewInstance () const
 
virtual void DebugOn ()
 
virtual void DebugOff ()
 
bool GetDebug ()
 
void SetDebug (bool debugFlag)
 
virtual void Modified ()
 
virtual unsigned long GetMTime ()
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 
vtkCommandGetCommand (unsigned long tag)
 
void RemoveObserver (vtkCommand *)
 
void RemoveObservers (unsigned long event, vtkCommand *)
 
void RemoveObservers (const char *event, vtkCommand *)
 
int HasObserver (unsigned long event, vtkCommand *)
 
int HasObserver (const char *event, vtkCommand *)
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
int InvokeEvent (unsigned long event, void *callData)
 
int InvokeEvent (const char *event, void *callData)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 
virtual void Delete ()
 
virtual void FastDelete ()
 
void Print (ostream &os)
 
virtual void Register (vtkObjectBase *o)
 
virtual void UnRegister (vtkObjectBase *o)
 
void SetReferenceCount (int)
 
void PrintRevisions (ostream &)
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 
int GetReferenceCount ()
 

Static Public Member Functions

static vtkShaderNew ()
 
static int IsTypeOf (const char *type)
 
static vtkShaderSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkObject
static int IsTypeOf (const char *type)
 
static vtkObjectSafeDownCast (vtkObjectBase *o)
 
static vtkObjectNew ()
 
static void BreakOnError ()
 
static void SetGlobalWarningDisplay (int val)
 
static void GlobalWarningDisplayOn ()
 
static void GlobalWarningDisplayOff ()
 
static int GetGlobalWarningDisplay ()
 
- Static Public Member Functions inherited from vtkObjectBase
static int IsTypeOf (const char *name)
 
static vtkObjectBaseNew ()
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkShader ()
 
 ~vtkShader ()
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
virtual ~vtkObject ()
 
virtual void RegisterInternal (vtkObjectBase *, int check)
 
virtual void UnRegisterInternal (vtkObjectBase *, int check)
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 
void InternalReleaseFocus ()
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Protected Attributes

Type ShaderType
 
int Handle
 
bool Dirty
 
std::string Source
 
std::string Error
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Detailed Description

Vertex or Fragment shader, combined into a ShaderProgram.

encapsulate a glsl shader

This class creates a Vertex, Fragment or Geometry shader, that can be attached to a ShaderProgram in order to render geometry etc.

vtkShader represents a shader, vertex, fragment, geometry etc

Definition at line 36 of file vtkShader.h.

Member Typedef Documentation

Definition at line 40 of file vtkShader.h.

Member Enumeration Documentation

Available shader types.

Enumerator
Vertex 

Vertex shader.

Fragment 

Fragment shader.

Geometry 

Geometry shader.

Unknown 

Unknown (default)

Definition at line 45 of file vtkShader.h.

Constructor & Destructor Documentation

vtkShader::vtkShader ( )
protected
vtkShader::~vtkShader ( )
protected

Member Function Documentation

static vtkShader* vtkShader::New ( )
static
static int vtkShader::IsTypeOf ( const char *  type)
static
virtual int vtkShader::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkObject.

static vtkShader* vtkShader::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkShader::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkObject.

vtkShader* vtkShader::NewInstance ( ) const
void vtkShader::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkObject.

void vtkShader::SetType ( Type  type)

Set the shader type.

Type vtkShader::GetType ( ) const
inline

Get the shader type, typically Vertex or Fragment.

Definition at line 56 of file vtkShader.h.

void vtkShader::SetSource ( const std::string &  source)

Set the shader source to the supplied string.

std::string vtkShader::GetSource ( ) const
inline

Get the source for the shader.

Definition at line 62 of file vtkShader.h.

std::string vtkShader::GetError ( void  ) const
inline

Get the error message (empty if none) for the shader.

Definition at line 65 of file vtkShader.h.

int vtkShader::GetHandle ( ) const
inline

Get the handle of the shader.

Definition at line 68 of file vtkShader.h.

bool vtkShader::Compile ( )

Compile the shader.

Note
A valid context must to current in order to compile the shader.
void vtkShader::Cleanup ( )

Delete the shader.

Note
This should only be done once the ShaderProgram is done with the Shader.

Member Data Documentation

Type vtkShader::ShaderType
protected

Definition at line 85 of file vtkShader.h.

int vtkShader::Handle
protected

Definition at line 86 of file vtkShader.h.

bool vtkShader::Dirty
protected

Definition at line 87 of file vtkShader.h.

std::string vtkShader::Source
protected

Definition at line 89 of file vtkShader.h.

std::string vtkShader::Error
protected

Definition at line 90 of file vtkShader.h.


The documentation for this class was generated from the following file: