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vtkUniformVariables Class Reference

GLSL uniform variables. More...

#include <vtkUniformVariables.h>

Inheritance diagram for vtkUniformVariables:
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Collaboration diagram for vtkUniformVariables:
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Public Types

typedef vtkObject Superclass
 
- Public Types inherited from vtkObject
typedef vtkObjectBase Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 
vtkUniformVariablesNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 
template<typename T >
void SetUniformit (const char *name, int numberOfComponents, T *value)
 
template<typename T >
void SetUniformit (const char *name, T value)
 
template<typename T >
void SetUniformft (const char *name, int numberOfComponents, T *value)
 
template<typename T >
void SetUniformft (const char *name, T value)
 
void RemoveUniform (const char *name)
 
void RemoveAllUniforms ()
 
void Start ()
 
bool IsAtEnd ()
 
const char * GetCurrentName ()
 
void SendCurrentUniform (int uniformIndex)
 
void Next ()
 
void DeepCopy (vtkUniformVariables *other)
 
void Merge (vtkUniformVariables *other)
 
void SetUniformi (const char *name, int numberOfComponents, int *value)
 
void SetUniformf (const char *name, int numberOfComponents, float *value)
 
void SetUniformiv (const char *name, int numberOfComponents, int numberOfElements, int *value)
 
void SetUniformfv (const char *name, int numberOfComponents, int numberOfElements, float *value)
 
void SetUniformMatrix (const char *name, int rows, int columns, float *value)
 
void Send (const char *name, int uniformIndex)
 
- Public Member Functions inherited from vtkObject
vtkObjectNewInstance () const
 
virtual void DebugOn ()
 
virtual void DebugOff ()
 
bool GetDebug ()
 
void SetDebug (bool debugFlag)
 
virtual void Modified ()
 
virtual unsigned long GetMTime ()
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 
vtkCommandGetCommand (unsigned long tag)
 
void RemoveObserver (vtkCommand *)
 
void RemoveObservers (unsigned long event, vtkCommand *)
 
void RemoveObservers (const char *event, vtkCommand *)
 
int HasObserver (unsigned long event, vtkCommand *)
 
int HasObserver (const char *event, vtkCommand *)
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
int InvokeEvent (unsigned long event, void *callData)
 
int InvokeEvent (const char *event, void *callData)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 
virtual void Delete ()
 
virtual void FastDelete ()
 
void Print (ostream &os)
 
virtual void Register (vtkObjectBase *o)
 
virtual void UnRegister (vtkObjectBase *o)
 
void SetReferenceCount (int)
 
void PrintRevisions (ostream &)
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 
int GetReferenceCount ()
 

Static Public Member Functions

static vtkUniformVariablesNew ()
 
static int IsTypeOf (const char *type)
 
static vtkUniformVariablesSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkObject
static int IsTypeOf (const char *type)
 
static vtkObjectSafeDownCast (vtkObjectBase *o)
 
static vtkObjectNew ()
 
static void BreakOnError ()
 
static void SetGlobalWarningDisplay (int val)
 
static void GlobalWarningDisplayOn ()
 
static void GlobalWarningDisplayOff ()
 
static int GetGlobalWarningDisplay ()
 
- Static Public Member Functions inherited from vtkObjectBase
static int IsTypeOf (const char *name)
 
static vtkObjectBaseNew ()
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkUniformVariables ()
 
virtual ~vtkUniformVariables ()
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
virtual ~vtkObject ()
 
virtual void RegisterInternal (vtkObjectBase *, int check)
 
virtual void UnRegisterInternal (vtkObjectBase *, int check)
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 
void InternalReleaseFocus ()
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Additional Inherited Members

- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Detailed Description

GLSL uniform variables.

vtkUniformVariables is a list of uniform variables attached to either a vtkShader2 object or to a vtkShaderProgram2. Uniform variables on a vtkShaderProgram2 override values of uniform variables on a vtkShader2.

See also
vtkShader2 vtkShaderProgram2
Tests:
vtkUniformVariables (Tests)

Definition at line 37 of file vtkUniformVariables.h.

Member Typedef Documentation

Definition at line 41 of file vtkUniformVariables.h.

Constructor & Destructor Documentation

vtkUniformVariables::vtkUniformVariables ( )
protected
virtual vtkUniformVariables::~vtkUniformVariables ( )
protectedvirtual

Member Function Documentation

static vtkUniformVariables* vtkUniformVariables::New ( )
static
static int vtkUniformVariables::IsTypeOf ( const char *  type)
static
virtual int vtkUniformVariables::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkObject.

static vtkUniformVariables* vtkUniformVariables::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkUniformVariables::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkObject.

vtkUniformVariables* vtkUniformVariables::NewInstance ( ) const
void vtkUniformVariables::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkObject.

void vtkUniformVariables::SetUniformi ( const char *  name,
int  numberOfComponents,
int value 
)

Set an integer uniform variable.

Precondition
name_exists: name!=0
value_exists: value!=0
valid_numberOfComponents: numberOfComponents>=1 && numberOfComponents<=4
template<typename T >
void vtkUniformVariables::SetUniformit ( const char *  name,
int  numberOfComponents,
T *  value 
)

Definition at line 169 of file vtkUniformVariables.h.

template<typename T >
void vtkUniformVariables::SetUniformit ( const char *  name,
value 
)
inline

Definition at line 60 of file vtkUniformVariables.h.

void vtkUniformVariables::SetUniformf ( const char *  name,
int  numberOfComponents,
float value 
)

Set an float uniform variable.

Precondition
name_exists: name!=0
value_exists: value!=0
valid_numberOfComponents: numberOfComponents>=1 && numberOfComponents<=4
template<typename T >
void vtkUniformVariables::SetUniformft ( const char *  name,
int  numberOfComponents,
T *  value 
)

Definition at line 183 of file vtkUniformVariables.h.

template<typename T >
void vtkUniformVariables::SetUniformft ( const char *  name,
value 
)
inline

Definition at line 80 of file vtkUniformVariables.h.

void vtkUniformVariables::SetUniformiv ( const char *  name,
int  numberOfComponents,
int  numberOfElements,
int value 
)

Set an array of integer uniform variables. The array `value' is of size `numberOfElements'*`numberOfComponents.'.

Precondition
name_exists: name!=0
value_exists: value!=0
valid_numberOfComponents: numberOfComponents>=1 && numberOfComponents<=4
valid_numberOfElements: numberOfElements>=1
void vtkUniformVariables::SetUniformfv ( const char *  name,
int  numberOfComponents,
int  numberOfElements,
float value 
)

Set an array of float uniform variables. The array `value' is of size `numberOfElements'*`numberOfComponents.'.

Precondition
name_exists: name!=0
value_exists: value!=0
valid_numberOfComponents: numberOfComponents>=1 && numberOfComponents<=4
valid_numberOfElements: numberOfElements>=1
void vtkUniformVariables::SetUniformMatrix ( const char *  name,
int  rows,
int  columns,
float value 
)

Set a matrix uniform variable.

Precondition
name_exists: name!=0
value_exists: value!=0
valid_rows: rows>=2 && rows<=4
valid_columns: columns>=2 && columns<=4
void vtkUniformVariables::RemoveUniform ( const char *  name)

Remove uniform `name' from the list.

void vtkUniformVariables::RemoveAllUniforms ( )

Remove all uniforms from the list.

void vtkUniformVariables::Send ( const char *  name,
int  uniformIndex 
)
Precondition
need a valid OpenGL context and a shader program in use.
void vtkUniformVariables::Start ( )

Place the internal cursor on the first uniform.

bool vtkUniformVariables::IsAtEnd ( )

Is the iteration done?

const char* vtkUniformVariables::GetCurrentName ( )

Name of the uniform at the current cursor position.

Precondition
not_done: !this->IsAtEnd()
void vtkUniformVariables::SendCurrentUniform ( int  uniformIndex)
Precondition
need a valid OpenGL context and a shader program in use.
not_done: !this->IsAtEnd()
void vtkUniformVariables::Next ( )

Move the cursor to the next uniform.

Precondition
not_done: !this->IsAtEnd()
void vtkUniformVariables::DeepCopy ( vtkUniformVariables other)

Copy all the variables from `other'. Any existing variable will be deleted first.

Precondition
other_exists: other!=0
not_self: other!=this
void vtkUniformVariables::Merge ( vtkUniformVariables other)

Copy all the variables from `other'. Any existing variable will be overwritten.

Precondition
other_exists: other!=0
not_self: other!=this

The documentation for this class was generated from the following file: