|
VTK
|
GLSL uniform variables. More...
#include <vtkUniformVariables.h>
Public Types | |
| typedef vtkObject | Superclass |
Public Types inherited from vtkObject | |
| typedef vtkObjectBase | Superclass |
Public Member Functions | |
| virtual int | IsA (const char *type) |
| vtkUniformVariables * | NewInstance () const |
| void | PrintSelf (ostream &os, vtkIndent indent) |
| template<typename T > | |
| void | SetUniformit (const char *name, int numberOfComponents, T *value) |
| template<typename T > | |
| void | SetUniformit (const char *name, T value) |
| template<typename T > | |
| void | SetUniformft (const char *name, int numberOfComponents, T *value) |
| template<typename T > | |
| void | SetUniformft (const char *name, T value) |
| void | RemoveUniform (const char *name) |
| void | RemoveAllUniforms () |
| void | Start () |
| bool | IsAtEnd () |
| const char * | GetCurrentName () |
| void | SendCurrentUniform (int uniformIndex) |
| void | Next () |
| void | DeepCopy (vtkUniformVariables *other) |
| void | Merge (vtkUniformVariables *other) |
| void | SetUniformi (const char *name, int numberOfComponents, int *value) |
| void | SetUniformf (const char *name, int numberOfComponents, float *value) |
| void | SetUniformiv (const char *name, int numberOfComponents, int numberOfElements, int *value) |
| void | SetUniformfv (const char *name, int numberOfComponents, int numberOfElements, float *value) |
| void | SetUniformMatrix (const char *name, int rows, int columns, float *value) |
| void | Send (const char *name, int uniformIndex) |
Public Member Functions inherited from vtkObject | |
| vtkObject * | NewInstance () const |
| virtual void | DebugOn () |
| virtual void | DebugOff () |
| bool | GetDebug () |
| void | SetDebug (bool debugFlag) |
| virtual void | Modified () |
| virtual unsigned long | GetMTime () |
| unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
| vtkCommand * | GetCommand (unsigned long tag) |
| void | RemoveObserver (vtkCommand *) |
| void | RemoveObservers (unsigned long event, vtkCommand *) |
| void | RemoveObservers (const char *event, vtkCommand *) |
| int | HasObserver (unsigned long event, vtkCommand *) |
| int | HasObserver (const char *event, vtkCommand *) |
| void | RemoveObserver (unsigned long tag) |
| void | RemoveObservers (unsigned long event) |
| void | RemoveObservers (const char *event) |
| void | RemoveAllObservers () |
| int | HasObserver (unsigned long event) |
| int | HasObserver (const char *event) |
| template<class U , class T > | |
| unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| template<class U , class T > | |
| unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| template<class U , class T > | |
| unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| int | InvokeEvent (unsigned long event, void *callData) |
| int | InvokeEvent (const char *event, void *callData) |
| int | InvokeEvent (unsigned long event) |
| int | InvokeEvent (const char *event) |
Public Member Functions inherited from vtkObjectBase | |
| const char * | GetClassName () const |
| virtual void | Delete () |
| virtual void | FastDelete () |
| void | Print (ostream &os) |
| virtual void | Register (vtkObjectBase *o) |
| virtual void | UnRegister (vtkObjectBase *o) |
| void | SetReferenceCount (int) |
| void | PrintRevisions (ostream &) |
| virtual void | PrintHeader (ostream &os, vtkIndent indent) |
| virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
| int | GetReferenceCount () |
Static Public Member Functions | |
| static vtkUniformVariables * | New () |
| static int | IsTypeOf (const char *type) |
| static vtkUniformVariables * | SafeDownCast (vtkObjectBase *o) |
Static Public Member Functions inherited from vtkObject | |
| static int | IsTypeOf (const char *type) |
| static vtkObject * | SafeDownCast (vtkObjectBase *o) |
| static vtkObject * | New () |
| static void | BreakOnError () |
| static void | SetGlobalWarningDisplay (int val) |
| static void | GlobalWarningDisplayOn () |
| static void | GlobalWarningDisplayOff () |
| static int | GetGlobalWarningDisplay () |
Static Public Member Functions inherited from vtkObjectBase | |
| static int | IsTypeOf (const char *name) |
| static vtkObjectBase * | New () |
Protected Member Functions | |
| virtual vtkObjectBase * | NewInstanceInternal () const |
| vtkUniformVariables () | |
| virtual | ~vtkUniformVariables () |
Protected Member Functions inherited from vtkObject | |
| vtkObject () | |
| virtual | ~vtkObject () |
| virtual void | RegisterInternal (vtkObjectBase *, int check) |
| virtual void | UnRegisterInternal (vtkObjectBase *, int check) |
| void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
| void | InternalReleaseFocus () |
Protected Member Functions inherited from vtkObjectBase | |
| vtkObjectBase () | |
| virtual | ~vtkObjectBase () |
| virtual void | CollectRevisions (ostream &) |
| virtual void | ReportReferences (vtkGarbageCollector *) |
| vtkObjectBase (const vtkObjectBase &) | |
| void | operator= (const vtkObjectBase &) |
Additional Inherited Members | |
Protected Attributes inherited from vtkObject | |
| bool | Debug |
| vtkTimeStamp | MTime |
| vtkSubjectHelper * | SubjectHelper |
Protected Attributes inherited from vtkObjectBase | |
| vtkAtomicInt32 | ReferenceCount |
| vtkWeakPointerBase ** | WeakPointers |
GLSL uniform variables.
vtkUniformVariables is a list of uniform variables attached to either a vtkShader2 object or to a vtkShaderProgram2. Uniform variables on a vtkShaderProgram2 override values of uniform variables on a vtkShader2.
Definition at line 37 of file vtkUniformVariables.h.
Definition at line 41 of file vtkUniformVariables.h.
|
protected |
|
protectedvirtual |
|
static |
|
static |
|
virtual |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkObject.
|
static |
|
protectedvirtual |
Reimplemented from vtkObject.
| vtkUniformVariables* vtkUniformVariables::NewInstance | ( | ) | const |
|
virtual |
Set an integer uniform variable.
| void vtkUniformVariables::SetUniformit | ( | const char * | name, |
| int | numberOfComponents, | ||
| T * | value | ||
| ) |
Definition at line 169 of file vtkUniformVariables.h.
|
inline |
Definition at line 60 of file vtkUniformVariables.h.
Set an float uniform variable.
| void vtkUniformVariables::SetUniformft | ( | const char * | name, |
| int | numberOfComponents, | ||
| T * | value | ||
| ) |
Definition at line 183 of file vtkUniformVariables.h.
|
inline |
Definition at line 80 of file vtkUniformVariables.h.
| void vtkUniformVariables::SetUniformiv | ( | const char * | name, |
| int | numberOfComponents, | ||
| int | numberOfElements, | ||
| int * | value | ||
| ) |
Set an array of integer uniform variables. The array `value' is of size `numberOfElements'*`numberOfComponents.'.
| void vtkUniformVariables::SetUniformfv | ( | const char * | name, |
| int | numberOfComponents, | ||
| int | numberOfElements, | ||
| float * | value | ||
| ) |
Set an array of float uniform variables. The array `value' is of size `numberOfElements'*`numberOfComponents.'.
| void vtkUniformVariables::SetUniformMatrix | ( | const char * | name, |
| int | rows, | ||
| int | columns, | ||
| float * | value | ||
| ) |
Set a matrix uniform variable.
| void vtkUniformVariables::RemoveUniform | ( | const char * | name | ) |
Remove uniform `name' from the list.
| void vtkUniformVariables::RemoveAllUniforms | ( | ) |
Remove all uniforms from the list.
| void vtkUniformVariables::Send | ( | const char * | name, |
| int | uniformIndex | ||
| ) |
| void vtkUniformVariables::Start | ( | ) |
Place the internal cursor on the first uniform.
| bool vtkUniformVariables::IsAtEnd | ( | ) |
Is the iteration done?
| const char* vtkUniformVariables::GetCurrentName | ( | ) |
Name of the uniform at the current cursor position.
| void vtkUniformVariables::SendCurrentUniform | ( | int | uniformIndex | ) |
| void vtkUniformVariables::Next | ( | ) |
Move the cursor to the next uniform.
| void vtkUniformVariables::DeepCopy | ( | vtkUniformVariables * | other | ) |
Copy all the variables from `other'. Any existing variable will be deleted first.
| void vtkUniformVariables::Merge | ( | vtkUniformVariables * | other | ) |
Copy all the variables from `other'. Any existing variable will be overwritten.
1.8.9.1