22 #ifndef vtkGLSLShaderDeviceAdapter2_h
23 #define vtkGLSLShaderDeviceAdapter2_h
59 const void *attribute,
68 int GetAttributeLocation(
const char* attrName);
76 vtkInternal* Internal;
virtual void SendAttribute(const char *attrname, int components, int type, const void *attribute, unsigned long offset=0)=0
virtual void PrepareForRender()=0
virtual void PrintSelf(ostream &os, vtkIndent indent)
a simple class to control print indentation
#define VTKRENDERINGOPENGL_EXPORT
adapter to pass generic vertex attributes to the rendering pipeline to be used in a vtkShaderProgram2...
an adapter to pass generic vertex attributes to the rendering pipeline. .SECTION This class is an ada...