40 #ifndef vtkImageSlice_h
41 #define vtkImageSlice_h
82 double GetMinXBound();
83 double GetMaxXBound();
84 double GetMinYBound();
85 double GetMaxYBound();
86 double GetMinZBound();
87 double GetMaxZBound();
129 void SetStackedImagePass(
int pass);
abstract superclass for all actors, volumes and annotations
void GetBounds(double bounds[6])
abstract specification for Viewports
virtual int RenderOpaqueGeometry(vtkViewport *)
virtual int HasTranslucentPolygonalGeometry()
virtual int RenderOverlay(vtkViewport *)
abstract specification for renderers
represents an 3D object for placement in a rendered scene
vtkImageProperty * Property
virtual void ReleaseGraphicsResources(vtkWindow *)
window superclass for vtkRenderWindow
void ShallowCopy(vtkProp *prop)
a simple class to control print indentation
abstract class for mapping images to the screen
void PrintSelf(ostream &os, vtkIndent indent)
vtkImageMapper3D * Mapper
virtual unsigned long GetRedrawMTime()
represents an image in a 3D scene
#define VTKRENDERINGCORE_EXPORT
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *)
virtual double * GetBounds()=0
unsigned long int GetMTime()