VTK
vtkImplicitTextureCoords.h
Go to the documentation of this file.
1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkImplicitTextureCoords.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
51 #ifndef vtkImplicitTextureCoords_h
52 #define vtkImplicitTextureCoords_h
53 
54 #include "vtkFiltersTextureModule.h" // For export macro
55 #include "vtkDataSetAlgorithm.h"
56 
58 
60 {
61 public:
63  void PrintSelf(ostream& os, vtkIndent indent);
64 
67  static vtkImplicitTextureCoords *New();
68 
70 
71  virtual void SetRFunction(vtkImplicitFunction*);
72  vtkGetObjectMacro(RFunction,vtkImplicitFunction);
74 
76 
77  virtual void SetSFunction(vtkImplicitFunction*);
78  vtkGetObjectMacro(SFunction,vtkImplicitFunction);
80 
82 
83  virtual void SetTFunction(vtkImplicitFunction*);
84  vtkGetObjectMacro(TFunction,vtkImplicitFunction);
86 
88 
90  vtkSetMacro(FlipTexture,int);
91  vtkGetMacro(FlipTexture,int);
92  vtkBooleanMacro(FlipTexture,int);
94 
95 protected:
98 
100 
105 private:
106  vtkImplicitTextureCoords(const vtkImplicitTextureCoords&); // Not implemented.
107  void operator=(const vtkImplicitTextureCoords&); // Not implemented.
108 };
109 
110 #endif
111 
112 
abstract interface for implicit functions
Store vtkAlgorithm input/output information.
a simple class to control print indentation
Definition: vtkIndent.h:38
virtual int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *)
Store zero or more vtkInformation instances.
#define VTKFILTERSTEXTURE_EXPORT
void PrintSelf(ostream &os, vtkIndent indent)
Superclass for algorithms that produce output of the same type as input.
generate 1D, 2D, or 3D texture coordinates based on implicit function(s)
static vtkDataSetAlgorithm * New()