34 #ifndef vtkInteractorStyleRubberBandPick_h
35 #define vtkInteractorStyleRubberBandPick_h
64 void RedrawRubberBand();
Like TrackBallCamera, but this can pick props underneath a rubber band selection rectangle.
void PrintSelf(ostream &os, vtkIndent indent)
#define VTKINTERACTIONSTYLE_EXPORT
static vtkInteractorStyleTrackballCamera * New()
virtual void OnLeftButtonDown()
a simple class to control print indentation
virtual void OnMouseMove()
dynamic, self-adjusting array of unsigned char
interactive manipulation of the camera
virtual void OnLeftButtonUp()
vtkUnsignedCharArray * PixelArray