virtual void RenderOverlay(vtkViewport *, vtkActor2D *)
abstract specification for Viewports
void PrintSelf(ostream &os, vtkIndent indent)
a actor that draws 2D data
virtual void RenderTranslucentPolygonalGeometry(vtkViewport *, vtkActor2D *)
a simple class to control print indentation
abstract class specifies interface to map data
virtual int HasTranslucentPolygonalGeometry()
#define VTKRENDERINGCORE_EXPORT
virtual void RenderOpaqueGeometry(vtkViewport *, vtkActor2D *)
abstract class specifies interface for objects which render 2D actors