29 #ifndef vtkOpenGLImageMapper_h
30 #define vtkOpenGLImageMapper_h
virtual void RenderData(vtkViewport *, vtkImageData *, vtkActor2D *)=0
abstract specification for Viewports
void RenderOverlay(vtkViewport *viewport, vtkActor2D *actor)
a actor that draws 2D data
2D image display support for OpenGL
a simple class to control print indentation
topologically and geometrically regular array of data
void PrintSelf(ostream &os, vtkIndent indent)
#define VTKRENDERINGOPENGL_EXPORT
static vtkImageMapper * New()
void RenderStart(vtkViewport *viewport, vtkActor2D *actor)