26 #ifndef vtkOpenGLRayCastImageDisplayHelper_h
27 #define vtkOpenGLRayCastImageDisplayHelper_h
45 int imageMemorySize[2],
46 int imageViewportSize[2],
47 int imageInUseSize[2],
50 unsigned char *
image );
53 int imageMemorySize[2],
54 int imageViewportSize[2],
55 int imageInUseSize[2],
58 unsigned short *
image );
62 float requestedDepth );
69 int imageMemorySize[2],
70 int imageViewportSize[2],
71 int imageInUseSize[2],
represents a volume (data & properties) in a rendered scene
#define VTKRENDERINGVOLUMEOPENGL_EXPORT
abstract specification for renderers
virtual void PrintSelf(ostream &os, vtkIndent indent)
helper class that draws the image to the screen
virtual void RenderTexture(vtkVolume *vol, vtkRenderer *ren, int imageMemorySize[2], int imageViewportSize[2], int imageInUseSize[2], int imageOrigin[2], float requestedDepth, unsigned char *image)=0
a simple class to control print indentation
OpenGL subclass that draws the image to the screen.
static vtkRayCastImageDisplayHelper * New()
helper class for a ray cast image