62 #ifndef vtkParallelCoordinatesActor_h
63 #define vtkParallelCoordinatesActor_h
75 class vtkParallelCoordinatesActorConnection;
77 #define VTK_IV_COLUMN 0
96 vtkGetMacro(IndependentVariables,
int);
105 vtkSetStringMacro(Title);
106 vtkGetStringMacro(Title);
113 vtkSetClampMacro(NumberOfLabels,
int, 0, 50);
114 vtkGetMacro(NumberOfLabels,
int);
119 vtkSetStringMacro(LabelFormat);
120 vtkGetStringMacro(LabelFormat);
167 vtkParallelCoordinatesActorConnection* ConnectionHolder;
169 int IndependentVariables;
194 int LastPosition2[2];
virtual void ReleaseGraphicsResources(vtkWindow *)
abstract specification for Viewports
create parallel coordinate display from input field
a actor that draws 2D data
record modification and/or execution time
Create an axis with tick marks and labels.
concrete dataset represents vertices, lines, polygons, and triangle strips
#define VTKRENDERINGANNOTATION_EXPORT
Proxy object to connect input/output ports.
void SetIndependentVariablesToRows()
window superclass for vtkRenderWindow
virtual int HasTranslucentPolygonalGeometry()
void SetIndependentVariablesToColumns()
virtual int RenderOpaqueGeometry(vtkViewport *viewport)
a simple class to control print indentation
void PrintSelf(ostream &os, vtkIndent indent)
static vtkActor2D * New()
represent text properties.
virtual int RenderOverlay(vtkViewport *viewport)
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *)
general representation of visualization data
draw vtkPolyData onto the image plane