37 #ifndef vtkResliceCursorLineRepresentation_h
38 #define vtkResliceCursorLineRepresentation_h
102 double RotateAxis(
double evenPos[2],
int axis );
104 void RotateAxis(
int axis,
double angle );
106 void RotateVectorAboutVector(
double vectorToBeRotated[3],
110 int DisplayToReslicePlaneIntersection(
111 double displayPos[2],
double intersectionPos[3] );
116 double StartPickPosition[3];
117 double StartCenterPosition[3];
represent and manipulate 4x4 transformation matrices
abstract specification for Viewports
generates a 2D reslice cursor polydata
virtual void BuildRepresentation()
virtual vtkResliceCursor * GetResliceCursor()=0
concrete dataset represents vertices, lines, polygons, and triangle strips
vtkMatrix4x4 * MatrixReslice
vtkMatrix4x4 * MatrixView
window superclass for vtkRenderWindow
vtkResliceCursorActor * ResliceCursorActor
a simple class to control print indentation
vtkResliceCursorPicker * Picker
void PrintSelf(ostream &os, vtkIndent indent)
represent the vtkResliceCursorWidget
virtual vtkResliceCursorPolyDataAlgorithm * GetCursorAlgorithm()=0
Represent a reslice cursor.
vtkMatrix4x4 * MatrixReslicedView
ray-cast cell picker for the reslice cursor
represent the vtkResliceCursorWidget
Geometry for a reslice cursor.