45 #ifndef vtkTextureMapToPlane_h
46 #define vtkTextureMapToPlane_h
64 vtkSetVector3Macro(Origin,
double);
65 vtkGetVectorMacro(Origin,
double,3);
70 vtkSetVector3Macro(Point1,
double);
71 vtkGetVectorMacro(Point1,
double,3);
76 vtkSetVector3Macro(Point2,
double);
77 vtkGetVectorMacro(Point2,
double,3);
84 vtkSetVector3Macro(
Normal,
double);
85 vtkGetVectorMacro(
Normal,
double,3);
90 vtkSetVector2Macro(SRange,
double);
91 vtkGetVectorMacro(SRange,
double,2);
96 vtkSetVector2Macro(TRange,
double);
97 vtkGetVectorMacro(TRange,
double,2);
102 vtkSetMacro(AutomaticPlaneGeneration,
int);
103 vtkGetMacro(AutomaticPlaneGeneration,
int);
104 vtkBooleanMacro(AutomaticPlaneGeneration,
int);
abstract class to specify dataset behavior
int AutomaticPlaneGeneration
a simple class to control print indentation
virtual int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *)
#define VTKFILTERSTEXTURE_EXPORT
void PrintSelf(ostream &os, vtkIndent indent)
Superclass for algorithms that produce output of the same type as input.
static vtkDataSetAlgorithm * New()
generate texture coordinates by mapping points to plane