VTK
vtkTexturedButtonRepresentation2D.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkTexturedButtonRepresentation2D.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
46 #ifndef vtkTexturedButtonRepresentation2D_h
47 #define vtkTexturedButtonRepresentation2D_h
48 
49 #include "vtkInteractionWidgetsModule.h" // For export macro
51 
52 class vtkProperty2D;
53 class vtkImageData;
54 class vtkTextureArray; //PIMPLd
55 class vtkProperty2D;
56 class vtkAlgorithmOutput;
58 class vtkCoordinate;
59 
60 
62 {
63 public:
66 
68 
70  void PrintSelf(ostream& os, vtkIndent indent);
72 
74 
76  virtual void SetProperty(vtkProperty2D *p);
77  vtkGetObjectMacro(Property,vtkProperty2D);
79 
81 
82  virtual void SetHoveringProperty(vtkProperty2D *p);
83  vtkGetObjectMacro(HoveringProperty,vtkProperty2D);
85 
87 
88  virtual void SetSelectingProperty(vtkProperty2D *p);
89  vtkGetObjectMacro(SelectingProperty,vtkProperty2D);
91 
93 
95  void SetButtonTexture(int i, vtkImageData *image);
96  vtkImageData *GetButtonTexture(int i);
98 
101  vtkBalloonRepresentation *GetBalloon() {return this->Balloon;}
102 
104 
106  virtual int ComputeInteractionState(int X, int Y, int modify=0);
107  virtual void BuildRepresentation();
108  virtual void Highlight(int state);
110 
117  virtual void PlaceWidget(double bounds[6]);
118 
128  virtual void PlaceWidget(double anchor[3], int size[2]);
129 
131 
132  virtual void ShallowCopy(vtkProp *prop);
133  virtual double *GetBounds();
134  virtual void GetActors(vtkPropCollection *pc);
135  virtual void ReleaseGraphicsResources(vtkWindow*);
136  virtual int RenderOverlay(vtkViewport*);
137  virtual int HasTranslucentPolygonalGeometry();
139 
140 protected:
143 
144  // Representing the button
146 
147  // Properties of the button
151  void CreateDefaultProperties();
152 
153  // Keep track of the images (textures) associated with the N
154  // states of the button.
155  vtkTextureArray *TextureArray;
156 
157  // Tracking world position
159 
160 private:
162  void operator=(const vtkTexturedButtonRepresentation2D&); //Not implemented
163 };
164 
165 #endif
abstract superclass for all actors, volumes and annotations
Definition: vtkProp.h:52
virtual int RenderOverlay(vtkViewport *vtkNotUsed(viewport))
virtual int ComputeInteractionState(int X, int Y, int modify=0)
abstract specification for Viewports
Definition: vtkViewport.h:46
virtual void ShallowCopy(vtkProp *prop)
virtual void ReleaseGraphicsResources(vtkWindow *)
virtual void BuildRepresentation()=0
Proxy object to connect input/output ports.
a list of Props
virtual void Highlight(int)
window superclass for vtkRenderWindow
Definition: vtkWindow.h:36
#define VTKINTERACTIONWIDGETS_EXPORT
void PrintSelf(ostream &os, vtkIndent indent)
virtual int HasTranslucentPolygonalGeometry()
a simple class to control print indentation
Definition: vtkIndent.h:38
topologically and geometrically regular array of data
Definition: vtkImageData.h:44
abstract class defines the representation for a vtkButtonWidget
virtual void GetActors(vtkPropCollection *)
perform coordinate transformation, and represent position, in a variety of vtk coordinate systems ...
Definition: vtkCoordinate.h:69
represent the vtkBalloonWidget
virtual void PlaceWidget(double *vtkNotUsed(bounds[6]))
represent surface properties of a 2D image
Definition: vtkProperty2D.h:39
defines a representation for a vtkButtonWidget
static vtkObject * New()