40 #ifndef vtkTransformTextureCoords_h
41 #define vtkTransformTextureCoords_h
60 vtkSetVector3Macro(Position,
double);
61 vtkGetVectorMacro(Position,
double,3);
67 void AddPosition(
double deltaR,
double deltaS,
double deltaT);
68 void AddPosition(
double deltaPosition[3]);
74 vtkSetVector3Macro(Scale,
double);
75 vtkGetVectorMacro(Scale,
double,3);
83 vtkSetVector3Macro(Origin,
double);
84 vtkGetVectorMacro(Origin,
double,3);
90 vtkSetMacro(FlipR,
int);
91 vtkGetMacro(FlipR,
int);
92 vtkBooleanMacro(FlipR,
int);
98 vtkSetMacro(FlipS,
int);
99 vtkGetMacro(FlipS,
int);
100 vtkBooleanMacro(FlipS,
int);
106 vtkSetMacro(FlipT,
int);
107 vtkGetMacro(FlipT,
int);
108 vtkBooleanMacro(FlipT,
int);
~vtkTransformTextureCoords()
a simple class to control print indentation
virtual int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *)
transform (scale, rotate, translate) texture coordinates
#define VTKFILTERSTEXTURE_EXPORT
void PrintSelf(ostream &os, vtkIndent indent)
Superclass for algorithms that produce output of the same type as input.
static vtkDataSetAlgorithm * New()