32 #ifndef vtkPixelBufferObject_h
33 #define vtkPixelBufferObject_h
36 #include "vtkRenderingOpenGLModule.h"
88 vtkGetMacro(Usage,
int);
89 vtkSetMacro(Usage,
int);
101 unsigned int numtuples,
int comps,
vtkIdType increment)
103 unsigned int newdims[3];
104 newdims[0] = numtuples;
108 newinc[0] = increment;
111 return this->Upload3D(type, data, newdims, comps, newinc,0,0);
122 unsigned int dims[2],
126 unsigned int newdims[3];
127 newdims[0] = dims[0];
128 newdims[1] = dims[1];
131 newinc[0] = increments[0];
132 newinc[1] = increments[1];
134 return this->Upload3D(type, data, newdims, comps, newinc,0,0);
145 unsigned int dims[3],
int comps,
155 vtkGetMacro(Type,
int);
156 vtkSetMacro(Type,
int);
161 vtkGetMacro(Components,
int);
162 vtkSetMacro(Components,
int);
168 vtkGetMacro(Size,
unsigned int);
169 vtkSetMacro(Size,
unsigned int);
170 void SetSize(
unsigned int nTups,
int nComps);
175 vtkGetMacro(Handle,
unsigned int);
186 unsigned int newdims[3];
191 newincrements[0] = increment;
192 newincrements[1] = 0;
193 newincrements[2] = 0;
194 return this->Download3D(type, data, newdims, numcomps, newincrements);
203 unsigned int dims[2],
206 unsigned int newdims[3];
207 newdims[0] = dims[0];
208 newdims[1] = dims[1];
211 newincrements[0] = increments[0];
212 newincrements[1] = increments[1];
213 newincrements[2] = 0;
214 return this->Download3D(type, data, newdims, numcomps, newincrements);
221 bool Download3D(
int type,
void*
data,
222 unsigned int dims[3],
229 { this->Bind(PACKED_BUFFER); }
233 { this->Bind(UNPACKED_BUFFER); }
242 {
return this->MapBuffer(PACKED_BUFFER); }
246 {
return this->MapBuffer(type, numtuples, comps, PACKED_BUFFER); }
249 {
return this->MapBuffer(numbytes, PACKED_BUFFER); }
252 {
return this->MapBuffer(UNPACKED_BUFFER); }
255 {
return this->MapBuffer(type, numtuples, comps, UNPACKED_BUFFER); }
258 {
return this->MapBuffer(numbytes, UNPACKED_BUFFER); }
264 { this->UnmapBuffer(UNPACKED_BUFFER); }
268 { this->UnmapBuffer(PACKED_BUFFER); }
279 void Bind(BufferType buffer);
286 void *MapBuffer(
int type,
unsigned int numtuples,
int comps, BufferType
mode);
287 void *MapBuffer(
unsigned int numbytes, BufferType
mode);
288 void *MapBuffer(BufferType
mode);
293 void UnmapBuffer(BufferType
mode);
300 unsigned int numtuples,
313 void ReleaseMemory();
333 void DestroyBuffer();
bool Upload1D(int type, void *data, unsigned int numtuples, int comps, vtkIdType increment)
bool Upload2D(int type, void *data, unsigned int dims[2], int comps, vtkIdType increments[2])
abstract base class for most VTK objects
bool Download1D(int type, void *data, unsigned int dim, int numcomps, vtkIdType increment)
void BindToPackedBuffer()
bool Download2D(int type, void *data, unsigned int dims[2], int numcomps, vtkIdType increments[2])
void * MapUnpackedBuffer(int type, unsigned int numtuples, int comps)
virtual void PrintSelf(ostream &os, vtkIndent indent)
void * MapUnpackedBuffer(unsigned int numbytes)
void * MapPackedBuffer(int type, unsigned int numtuples, int comps)
a simple class to control print indentation
abstracts an OpenGL pixel buffer object.
void * MapPackedBuffer(unsigned int numbytes)
Interface class for querying and using OpenGL extensions.
create a window for renderers to draw into
void * MapUnpackedBuffer()
void UnmapUnpackedBuffer()
void BindToUnPackedBuffer()
vtkWeakPointer< vtkRenderWindow > Context
unsigned int BufferTarget