26 #ifndef vtkShader2Collection_h
27 #define vtkShader2Collection_h
29 #include "vtkRenderingOpenGLModule.h"
78 bool HasVertexShaders();
82 bool HasTessellationControlShaders();
86 bool HasTessellationEvaluationShaders();
89 bool HasGeometryShaders();
94 bool HasFragmentShaders();
97 void ReleaseGraphicsResources();
103 bool HasShadersOfType(
int);
void * vtkCollectionSimpleIterator
abstract base class for most VTK objects
void PrintSelf(ostream &os, vtkIndent indent)
a list of Shader2 objects.
virtual unsigned long GetMTime()
a simple class to control print indentation
static vtkCollection * New()
void AddItem(vtkObject *)
create and manipulate unsorted lists of objects