39 #ifndef vtkSplineFilter_h 
   40 #define vtkSplineFilter_h 
   45 #define VTK_SUBDIVIDE_SPECIFIED 0 
   46 #define VTK_SUBDIVIDE_LENGTH    1 
   48 #define VTK_TCOORDS_OFF                    0 
   49 #define VTK_TCOORDS_FROM_NORMALIZED_LENGTH 1 
   50 #define VTK_TCOORDS_FROM_LENGTH            2 
   51 #define VTK_TCOORDS_FROM_SCALARS           3 
   73   vtkSetClampMacro(MaximumNumberOfSubdivisions,
int,1,
VTK_INT_MAX);
 
   74   vtkGetMacro(MaximumNumberOfSubdivisions,
int);
 
   80   vtkGetMacro(Subdivide,
int);
 
   85   const char *GetSubdivideAsString();
 
   92   vtkSetClampMacro(NumberOfSubdivisions,
int,1,
VTK_INT_MAX);
 
   93   vtkGetMacro(NumberOfSubdivisions,
int);
 
  101   vtkGetMacro(Length,
double);
 
  118   vtkGetMacro(GenerateTCoords,
int);
 
  127   const char *GetGenerateTCoordsAsString();
 
  135   vtkSetClampMacro(TextureLength,
double,0.000001,
VTK_INT_MAX);
 
  136   vtkGetMacro(TextureLength,
double);
 
#define VTK_SUBDIVIDE_SPECIFIED
 
void SetGenerateTCoordsToOff()
 
#define VTK_TCOORDS_FROM_LENGTH
 
represent and manipulate point attribute data 
 
generate uniformly subdivided polylines from a set of input polyline using a vtkSpline ...
 
virtual int RequestData(vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector)
 
int MaximumNumberOfSubdivisions
 
represent and manipulate cell attribute data 
 
dynamic, self-adjusting array of float 
 
#define VTK_TCOORDS_FROM_NORMALIZED_LENGTH
 
void SetSubdivideToLength()
 
static vtkPolyDataAlgorithm * New()
 
void PrintSelf(ostream &os, vtkIndent indent)
 
void SetSubdivideToSpecified()
 
Superclass for algorithms that produce only polydata as output. 
 
a simple class to control print indentation 
 
spline abstract class for interpolating splines 
 
#define VTKFILTERSGENERAL_EXPORT
 
#define VTK_TCOORDS_FROM_SCALARS
 
object to represent cell connectivity 
 
void SetGenerateTCoordsToNormalizedLength()
 
vtkFloatArray * TCoordMap
 
#define VTK_SUBDIVIDE_LENGTH
 
void SetGenerateTCoordsToUseScalars()
 
void SetGenerateTCoordsToUseLength()
 
represent and manipulate 3D points