VTK
vtkClearZPass.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkClearZPass.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
28 #ifndef vtkClearZPass_h
29 #define vtkClearZPass_h
30 
31 #include "vtkRenderingOpenGL2Module.h" // For export macro
32 #include "vtkRenderPass.h"
33 
35 
36 class VTKRENDERINGOPENGL2_EXPORT vtkClearZPass : public vtkRenderPass
37 {
38 public:
39  static vtkClearZPass *New();
41  void PrintSelf(ostream& os, vtkIndent indent);
42 
47  virtual void Render(const vtkRenderState *s);
48 
50 
53  vtkSetClampMacro(Depth,double,0.0,1.0);
54  vtkGetMacro(Depth,double);
56 
57  protected:
61  vtkClearZPass();
62 
66  virtual ~vtkClearZPass();
67 
68  double Depth;
69 
70  private:
71  vtkClearZPass(const vtkClearZPass&) VTK_DELETE_FUNCTION;
72  void operator=(const vtkClearZPass&) VTK_DELETE_FUNCTION;
73 };
74 
75 #endif
OpenGL rendering window.
Clear the depth buffer with a given value.
Definition: vtkClearZPass.h:33
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
Context in which a vtkRenderPass will render.
a simple class to control print indentation
Definition: vtkIndent.h:39
virtual void Render(const vtkRenderState *s)=0
Perform rendering according to a render state s.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
Perform part of the rendering of a vtkRenderer.
Definition: vtkRenderPass.h:58