VTK
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vtkOpenGLRenderWindow Class Referenceabstract

OpenGL rendering window. More...

#include <vtkOpenGLRenderWindow.h>

Inheritance diagram for vtkOpenGLRenderWindow:
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Collaboration diagram for vtkOpenGLRenderWindow:
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Public Types

typedef vtkRenderWindow Superclass
 
typedef vtkRenderWindow Superclass
 
- Public Types inherited from vtkRenderWindow
typedef vtkWindow Superclass
 
- Public Types inherited from vtkWindow
typedef vtkObject Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
vtkOpenGLRenderWindowNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual const char * GetRenderingBackend ()
 What rendering backend has the user requested. More...
 
virtual void StereoUpdate ()
 Update system if needed due to stereo rendering. More...
 
void RegisterTextureResource (GLuint id)
 Register a texture name with this render window. More...
 
int GetDepthBufferSize ()
 Get the size of the depth buffer. More...
 
int GetColorBufferSizes (int *rgba)
 Get the size of the color buffer. More...
 
virtual void OpenGLInit ()
 Initialize OpenGL for this window. More...
 
virtual void OpenGLInitState ()
 
virtual void OpenGLInitContext ()
 
unsigned int GetBackLeftBuffer ()
 Return the OpenGL name of the back left buffer. More...
 
unsigned int GetBackRightBuffer ()
 Return the OpenGL name of the back right buffer. More...
 
unsigned int GetFrontLeftBuffer ()
 Return the OpenGL name of the front left buffer. More...
 
unsigned int GetFrontRightBuffer ()
 Return the OpenGL name of the front right buffer. More...
 
unsigned int GetBackBuffer ()
 Return the OpenGL name of the back left buffer. More...
 
unsigned int GetFrontBuffer ()
 Return the OpenGL name of the front left buffer. More...
 
virtual vtkMTimeType GetContextCreationTime ()
 Get the time when the OpenGL context was created. More...
 
vtkOpenGLExtensionManagerGetExtensionManager ()
 Returns the extension manager. More...
 
vtkOpenGLHardwareSupportGetHardwareSupport ()
 Returns an Hardware Support object. More...
 
vtkTextureUnitManagerGetTextureUnitManager ()
 Returns its texture unit manager object. More...
 
virtual void WaitForCompletion ()
 Block the thread until the actual rendering is finished(). More...
 
virtual int IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
vtkOpenGLRenderWindowNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual const char * GetRenderingBackend ()
 What rendering backend has the user requested. More...
 
virtual void StereoUpdate ()
 Update system if needed due to stereo rendering. More...
 
void ActivateTexture (vtkTextureObject *)
 Activate a texture unit for this texture. More...
 
void DeactivateTexture (vtkTextureObject *)
 Deactive a previously activated texture. More...
 
int GetTextureUnitForTexture (vtkTextureObject *)
 Get the texture unit for a given texture object. More...
 
int GetDepthBufferSize ()
 Get the size of the depth buffer. More...
 
int GetColorBufferSizes (int *rgba)
 Get the size of the color buffer. More...
 
virtual void OpenGLInit ()
 Initialize OpenGL for this window. More...
 
virtual void OpenGLInitState ()
 
virtual void OpenGLInitContext ()
 
void GetOpenGLVersion (int &major, int &minor)
 Get the major and minor version numbers of the OpenGL context we are using ala 3.2, 3.3, 4.0, etc... More...
 
unsigned int GetBackLeftBuffer ()
 Return the OpenGL name of the back left buffer. More...
 
unsigned int GetBackRightBuffer ()
 Return the OpenGL name of the back right buffer. More...
 
unsigned int GetFrontLeftBuffer ()
 Return the OpenGL name of the front left buffer. More...
 
unsigned int GetFrontRightBuffer ()
 Return the OpenGL name of the front right buffer. More...
 
unsigned int GetBackBuffer ()
 Return the OpenGL name of the back left buffer. More...
 
unsigned int GetFrontBuffer ()
 Return the OpenGL name of the front left buffer. More...
 
virtual vtkMTimeType GetContextCreationTime ()
 Get the time when the OpenGL context was created. More...
 
vtkTextureUnitManagerGetTextureUnitManager ()
 Returns its texture unit manager object. More...
 
virtual void WaitForCompletion ()
 Block the thread until the actual rendering is finished(). More...
 
virtual void DrawPixels (int x1, int y1, int x2, int y2, int numComponents, int dataType, void *data)
 Replacement for the old glDrawPixels function. More...
 
virtual void DrawPixels (int dstXmin, int dstYmin, int dstXmax, int dstYmax, int srcXmin, int srcYmin, int srcXmax, int srcYmax, int srcWidth, int srcHeight, int numComponents, int dataType, void *data)
 Replacement for the old glDrawPixels function, but it allows for scaling the data and using only part of the texture. More...
 
virtual void DrawPixels (int srcWidth, int srcHeight, int numComponents, int dataType, void *data)
 Replacement for the old glDrawPixels function. More...
 
virtual float GetMaximumHardwareLineWidth ()
 Return the largest line width supported by the hardware. More...
 
virtual bool IsPointSpriteBugPresent ()
 Returns true if driver has an EGL/OpenGL bug that makes vtkChartsCoreCxx-TestChartDoubleColors and other tests to fail because point sprites don't work correctly (gl_PointCoord is undefined) unless glEnable(GL_POINT_SPRITE) More...
 
int GetDefaultTextureInternalFormat (int vtktype, int numComponents, bool needInteger, bool needFloat)
 Get a mapping of vtk data types to native texture formats for this window we put this on the RenderWindow so that every texture does not have to build these structures themselves. More...
 
std::string GetOpenGLSupportMessage ()
 Return a message profiding additional details about the results of calling SupportsOpenGL() This can be used to retrieve more specifics about what failed. More...
 
virtual int SetUseOffScreenBuffers (bool offScreen)
 Create and bind offscreen rendering buffers without destroying the current OpenGL context. More...
 
virtual bool GetUseOffScreenBuffers ()
 
virtual int SupportsOpenGL ()
 Does this render window support OpenGL? 0-false, 1-true. More...
 
virtual void Initialize (void)
 Initialize the rendering window. More...
 
void RegisterGraphicsResources (vtkGenericOpenGLResourceFreeCallback *cb)
 
void UnregisterGraphicsResources (vtkGenericOpenGLResourceFreeCallback *cb)
 
virtual void PushContext ()
 Ability to push and pop this window's context as the current context. More...
 
virtual void PopContext ()
 
virtual unsigned char * GetPixelData (int x, int y, int x2, int y2, int front)
 Set/Get the pixel data of an image, transmitted as RGBRGB... More...
 
virtual int GetPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data)
 Set/Get the pixel data of an image, transmitted as RGBRGB... More...
 
virtual int SetPixelData (int x, int y, int x2, int y2, unsigned char *data, int front)
 Set/Get the pixel data of an image, transmitted as RGBRGB... More...
 
virtual int SetPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front)
 Set/Get the pixel data of an image, transmitted as RGBRGB... More...
 
virtual floatGetRGBAPixelData (int x, int y, int x2, int y2, int front)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual int GetRGBAPixelData (int x, int y, int x2, int y2, int front, vtkFloatArray *data)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual int SetRGBAPixelData (int x, int y, int x2, int y2, float *data, int front, int blend=0)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual int SetRGBAPixelData (int x, int y, int x2, int y2, vtkFloatArray *data, int front, int blend=0)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual void ReleaseRGBAPixelData (float *data)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual unsigned char * GetRGBACharPixelData (int x, int y, int x2, int y2, int front)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual int GetRGBACharPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual int SetRGBACharPixelData (int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual int SetRGBACharPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual floatGetZbufferData (int x1, int y1, int x2, int y2)
 Set/Get the zbuffer data from an image. More...
 
virtual int GetZbufferData (int x1, int y1, int x2, int y2, float *z)
 Set/Get the zbuffer data from an image. More...
 
virtual int GetZbufferData (int x1, int y1, int x2, int y2, vtkFloatArray *z)
 Set/Get the zbuffer data from an image. More...
 
virtual int SetZbufferData (int x1, int y1, int x2, int y2, float *buffer)
 Set/Get the zbuffer data from an image. More...
 
virtual int SetZbufferData (int x1, int y1, int x2, int y2, vtkFloatArray *buffer)
 Set/Get the zbuffer data from an image. More...
 
virtual void SetSize (int a[2])
 Set the size of the window in screen coordinates in pixels. More...
 
virtual void SetSize (int, int)
 Set the size of the window in screen coordinates in pixels. More...
 
virtual int SetUseOffScreenBuffers (bool offScreen)
 Create and bind offscreen rendering buffers without destroying the current OpenGL context. More...
 
virtual bool GetUseOffScreenBuffers ()
 Create and bind offscreen rendering buffers without destroying the current OpenGL context. More...
 
virtual unsigned char * GetPixelData (int x, int y, int x2, int y2, int front)
 Set/Get the pixel data of an image, transmitted as RGBRGB... More...
 
virtual int GetPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data)
 Set/Get the pixel data of an image, transmitted as RGBRGB... More...
 
virtual int SetPixelData (int x, int y, int x2, int y2, unsigned char *data, int front)
 Set/Get the pixel data of an image, transmitted as RGBRGB... More...
 
virtual int SetPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front)
 Set/Get the pixel data of an image, transmitted as RGBRGB... More...
 
virtual floatGetRGBAPixelData (int x, int y, int x2, int y2, int front)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual int GetRGBAPixelData (int x, int y, int x2, int y2, int front, vtkFloatArray *data)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual int SetRGBAPixelData (int x, int y, int x2, int y2, float *data, int front, int blend=0)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual int SetRGBAPixelData (int x, int y, int x2, int y2, vtkFloatArray *data, int front, int blend=0)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual void ReleaseRGBAPixelData (float *data)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual unsigned char * GetRGBACharPixelData (int x, int y, int x2, int y2, int front)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual int GetRGBACharPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual int SetRGBACharPixelData (int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual int SetRGBACharPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual floatGetZbufferData (int x1, int y1, int x2, int y2)
 Set/Get the zbuffer data from an image. More...
 
virtual int GetZbufferData (int x1, int y1, int x2, int y2, float *z)
 Set/Get the zbuffer data from an image. More...
 
virtual int GetZbufferData (int x1, int y1, int x2, int y2, vtkFloatArray *z)
 Set/Get the zbuffer data from an image. More...
 
virtual int SetZbufferData (int x1, int y1, int x2, int y2, float *buffer)
 Set/Get the zbuffer data from an image. More...
 
virtual int SetZbufferData (int x1, int y1, int x2, int y2, vtkFloatArray *buffer)
 Set/Get the zbuffer data from an image. More...
 
virtual void SetSize (int a[2])
 Set the size of the window in screen coordinates in pixels. More...
 
virtual void SetSize (int, int)
 Set the size of the window in screen coordinates in pixels. More...
 
virtual vtkOpenGLShaderCacheGetShaderCache ()
 Returns an Shader Cache object. More...
 
virtual unsigned int GetFrameBufferObject ()
 Returns the current default FBO (0 when OffScreenRendering is inactive). More...
 
- Public Member Functions inherited from vtkRenderWindow
vtkRenderWindowNewInstance () const
 
virtual void AddRenderer (vtkRenderer *)
 Add a renderer to the list of renderers. More...
 
void RemoveRenderer (vtkRenderer *)
 Remove a renderer from the list of renderers. More...
 
int HasRenderer (vtkRenderer *)
 Query if a renderer is in the list of renderers. More...
 
vtkRendererCollectionGetRenderers ()
 Return the collection of renderers in the render window. More...
 
void CaptureGL2PSSpecialProps (vtkCollection *specialProps)
 The GL2PS exporter must handle certain props in a special way (e.g. More...
 
virtual void Render ()
 Ask each renderer owned by this RenderWindow to render its image and synchronize this process. More...
 
virtual void Start ()=0
 Initialize the rendering process. More...
 
virtual void Finalize ()=0
 Finalize the rendering process. More...
 
virtual void Frame ()=0
 A termination method performed at the end of the rendering process to do things like swapping buffers (if necessary) or similar actions. More...
 
virtual void CopyResultFrame ()
 Performed at the end of the rendering process to generate image. More...
 
virtual vtkRenderWindowInteractorMakeRenderWindowInteractor ()
 Create an interactor to control renderers in this window. More...
 
const char * GetStereoTypeAsString ()
 
virtual void StereoMidpoint ()
 Intermediate method performs operations required between the rendering of the left and right eye. More...
 
virtual void StereoRenderComplete ()
 Handles work required once both views have been rendered when using stereo rendering. More...
 
virtual void WindowRemap ()=0
 Remap the rendering window. More...
 
virtual int GetIsPicking ()
 
virtual void SetIsPicking (int)
 
virtual void IsPickingOn ()
 
virtual void IsPickingOff ()
 
virtual int GetEventPending ()=0
 Check to see if a mouse button has been pressed. More...
 
virtual int CheckInRenderStatus ()
 Are we rendering at the moment. More...
 
virtual void ClearInRenderStatus ()
 Clear status (after an exception was thrown for example) More...
 
void SetInteractor (vtkRenderWindowInteractor *)
 Set the interactor to the render window. More...
 
virtual void UnRegister (vtkObjectBase *o)
 This Method detects loops of RenderWindow<->Interactor, so objects are freed properly. More...
 
virtual bool InitializeFromCurrentContext ()
 Initialize the render window from the information associated with the currently activated OpenGL context. More...
 
virtual void MakeCurrent ()=0
 Attempt to make this window the current graphics context for the calling thread. More...
 
virtual bool IsCurrent ()=0
 Tells if this window is the current graphics context for the calling thread. More...
 
virtual bool IsDrawable ()
 Test if the window has a valid drawable. More...
 
virtual void SetForceMakeCurrent ()
 If called, allow MakeCurrent() to skip cache-check when called. More...
 
virtual const char * ReportCapabilities ()
 Get report of capabilities for the render window. More...
 
virtual int IsDirect ()
 Is this render window using hardware acceleration? 0-false, 1-true. More...
 
virtual int GetNumberOfDevices ()
 Returns the number of devices (graphics cards) on a system. More...
 
virtual int GetCapturingGL2PSSpecialProps ()
 Returns true if the render process is capturing text actors. More...
 
virtual void HideCursor ()=0
 Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. More...
 
virtual void ShowCursor ()=0
 Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. More...
 
virtual void SetCursorPosition (int, int)
 Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. More...
 
virtual void SetCurrentCursor (int)
 Change the shape of the cursor. More...
 
virtual int GetCurrentCursor ()
 Change the shape of the cursor. More...
 
virtual void SetFullScreen (int)=0
 Turn on/off rendering full screen window size. More...
 
virtual int GetFullScreen ()
 Turn on/off rendering full screen window size. More...
 
virtual void FullScreenOn ()
 Turn on/off rendering full screen window size. More...
 
virtual void FullScreenOff ()
 Turn on/off rendering full screen window size. More...
 
virtual void SetBorders (int)
 Turn on/off window manager borders. More...
 
virtual int GetBorders ()
 Turn on/off window manager borders. More...
 
virtual void BordersOn ()
 Turn on/off window manager borders. More...
 
virtual void BordersOff ()
 Turn on/off window manager borders. More...
 
virtual int GetStereoCapableWindow ()
 Prescribe that the window be created in a stereo-capable mode. More...
 
virtual void StereoCapableWindowOn ()
 Prescribe that the window be created in a stereo-capable mode. More...
 
virtual void StereoCapableWindowOff ()
 Prescribe that the window be created in a stereo-capable mode. More...
 
virtual void SetStereoCapableWindow (int capable)
 Prescribe that the window be created in a stereo-capable mode. More...
 
virtual int GetStereoRender ()
 Turn on/off stereo rendering. More...
 
void SetStereoRender (int stereo)
 Turn on/off stereo rendering. More...
 
virtual void StereoRenderOn ()
 Turn on/off stereo rendering. More...
 
virtual void StereoRenderOff ()
 Turn on/off stereo rendering. More...
 
virtual void SetAlphaBitPlanes (int)
 Turn on/off the use of alpha bitplanes. More...
 
virtual int GetAlphaBitPlanes ()
 Turn on/off the use of alpha bitplanes. More...
 
virtual void AlphaBitPlanesOn ()
 Turn on/off the use of alpha bitplanes. More...
 
virtual void AlphaBitPlanesOff ()
 Turn on/off the use of alpha bitplanes. More...
 
virtual void SetPointSmoothing (int)
 Turn on/off point smoothing. More...
 
virtual int GetPointSmoothing ()
 Turn on/off point smoothing. More...
 
virtual void PointSmoothingOn ()
 Turn on/off point smoothing. More...
 
virtual void PointSmoothingOff ()
 Turn on/off point smoothing. More...
 
virtual void SetLineSmoothing (int)
 Turn on/off line smoothing. More...
 
virtual int GetLineSmoothing ()
 Turn on/off line smoothing. More...
 
virtual void LineSmoothingOn ()
 Turn on/off line smoothing. More...
 
virtual void LineSmoothingOff ()
 Turn on/off line smoothing. More...
 
virtual void SetPolygonSmoothing (int)
 Turn on/off polygon smoothing. More...
 
virtual int GetPolygonSmoothing ()
 Turn on/off polygon smoothing. More...
 
virtual void PolygonSmoothingOn ()
 Turn on/off polygon smoothing. More...
 
virtual void PolygonSmoothingOff ()
 Turn on/off polygon smoothing. More...
 
virtual int GetStereoType ()
 Set/Get what type of stereo rendering to use. More...
 
virtual void SetStereoType (int)
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToCrystalEyes ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToRedBlue ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToInterlaced ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToLeft ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToRight ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToDresden ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToAnaglyph ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToCheckerboard ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToSplitViewportHorizontal ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToFake ()
 Set/Get what type of stereo rendering to use. More...
 
virtual void SetAnaglyphColorSaturation (float)
 Set/get the anaglyph color saturation factor. More...
 
virtual float GetAnaglyphColorSaturation ()
 Set/get the anaglyph color saturation factor. More...
 
virtual void SetAnaglyphColorMask (int, int)
 Set/get the anaglyph color mask values. More...
 
void SetAnaglyphColorMask (int[2])
 Set/get the anaglyph color mask values. More...
 
virtual intGetAnaglyphColorMask ()
 Set/get the anaglyph color mask values. More...
 
virtual void GetAnaglyphColorMask (int data[2])
 Set/get the anaglyph color mask values. More...
 
virtual void SetSwapBuffers (int)
 Turn on/off buffer swapping between images. More...
 
virtual int GetSwapBuffers ()
 Turn on/off buffer swapping between images. More...
 
virtual void SwapBuffersOn ()
 Turn on/off buffer swapping between images. More...
 
virtual void SwapBuffersOff ()
 Turn on/off buffer swapping between images. More...
 
float GetZbufferDataAtPoint (int x, int y)
 Set/Get the zbuffer data from the frame buffer. More...
 
virtual int GetAAFrames ()
 Set the number of frames for doing antialiasing. More...
 
virtual void SetAAFrames (int)
 Set the number of frames for doing antialiasing. More...
 
virtual int GetFDFrames ()
 Set the number of frames for doing focal depth. More...
 
virtual void SetFDFrames (int fdFrames)
 Set the number of frames for doing focal depth. More...
 
virtual int GetUseConstantFDOffsets ()
 Turn on/off using constant offsets for focal depth rendering. More...
 
virtual void SetUseConstantFDOffsets (int)
 Turn on/off using constant offsets for focal depth rendering. More...
 
virtual int GetSubFrames ()
 Set the number of sub frames for doing motion blur. More...
 
virtual void SetSubFrames (int subFrames)
 Set the number of sub frames for doing motion blur. More...
 
virtual int GetNeverRendered ()
 This flag is set if the window hasn't rendered since it was created. More...
 
virtual int GetAbortRender ()
 This is a flag that can be set to interrupt a rendering that is in progress. More...
 
virtual void SetAbortRender (int)
 This is a flag that can be set to interrupt a rendering that is in progress. More...
 
virtual int GetInAbortCheck ()
 This is a flag that can be set to interrupt a rendering that is in progress. More...
 
virtual void SetInAbortCheck (int)
 This is a flag that can be set to interrupt a rendering that is in progress. More...
 
virtual int CheckAbortStatus ()
 This is a flag that can be set to interrupt a rendering that is in progress. More...
 
virtual void SetDesiredUpdateRate (double)
 Set/Get the desired update rate. More...
 
virtual double GetDesiredUpdateRate ()
 Set/Get the desired update rate. More...
 
virtual int GetNumberOfLayers ()
 Get the number of layers for renderers. More...
 
virtual void SetNumberOfLayers (int)
 Get the number of layers for renderers. More...
 
virtual vtkRenderWindowInteractorGetInteractor ()
 Get the interactor associated with this render window. More...
 
virtual void SetDisplayId (void *)=0
 Dummy stubs for vtkWindow API. More...
 
virtual void SetWindowId (void *)=0
 Dummy stubs for vtkWindow API. More...
 
virtual void SetNextWindowId (void *)=0
 Dummy stubs for vtkWindow API. More...
 
virtual void SetParentId (void *)=0
 Dummy stubs for vtkWindow API. More...
 
virtual void * GetGenericDisplayId ()=0
 Dummy stubs for vtkWindow API. More...
 
virtual void * GetGenericWindowId ()=0
 Dummy stubs for vtkWindow API. More...
 
virtual void * GetGenericParentId ()=0
 Dummy stubs for vtkWindow API. More...
 
virtual void * GetGenericContext ()=0
 Dummy stubs for vtkWindow API. More...
 
virtual void * GetGenericDrawable ()=0
 Dummy stubs for vtkWindow API. More...
 
virtual void SetWindowInfo (char *)=0
 Dummy stubs for vtkWindow API. More...
 
virtual void SetNextWindowInfo (char *)=0
 Dummy stubs for vtkWindow API. More...
 
virtual void SetParentInfo (char *)=0
 Dummy stubs for vtkWindow API. More...
 
virtual vtkPainterDeviceAdapterGetPainterDeviceAdapter ()
 Get the vtkPainterDeviceAdapter which can be used to paint on this render window. More...
 
virtual void SetMultiSamples (int)
 Set / Get the number of multisamples to use for hardware antialiasing. More...
 
virtual int GetMultiSamples ()
 Set / Get the number of multisamples to use for hardware antialiasing. More...
 
virtual void SetStencilCapable (int)
 Set / Get the availability of the stencil buffer. More...
 
virtual int GetStencilCapable ()
 Set / Get the availability of the stencil buffer. More...
 
virtual void StencilCapableOn ()
 Set / Get the availability of the stencil buffer. More...
 
virtual void StencilCapableOff ()
 Set / Get the availability of the stencil buffer. More...
 
virtual void SetDeviceIndex (int)
 If there are several graphics card installed on a system, this index can be used to specify which card you want to render to. More...
 
virtual int GetDeviceIndex ()
 If there are several graphics card installed on a system, this index can be used to specify which card you want to render to. More...
 
- Public Member Functions inherited from vtkWindow
vtkWindowNewInstance () const
 
intGetActualSize ()
 GetSize() returns the size * this->TileScale, whereas this method returns the size without multiplying with the tile scale. More...
 
virtual intGetScreenSize ()=0
 Get the current size of the screen in pixels. More...
 
virtual bool DetectDPI ()
 Attempt to detect and set the DPI of the display device by querying the system. More...
 
virtual intGetPosition ()
 Set/Get the position in screen coordinates of the rendering window. More...
 
virtual void SetPosition (int, int)
 Set/Get the position in screen coordinates of the rendering window. More...
 
virtual void SetPosition (int a[2])
 Set/Get the position in screen coordinates of the rendering window. More...
 
virtual intGetSize ()
 Set/Get the size of the window in screen coordinates in pixels. More...
 
virtual void SetMapped (int)
 Keep track of whether the rendering window has been mapped to screen. More...
 
virtual int GetMapped ()
 Keep track of whether the rendering window has been mapped to screen. More...
 
virtual void MappedOn ()
 Keep track of whether the rendering window has been mapped to screen. More...
 
virtual void MappedOff ()
 Keep track of whether the rendering window has been mapped to screen. More...
 
virtual void SetErase (int)
 Turn on/off erasing the screen between images. More...
 
virtual int GetErase ()
 Turn on/off erasing the screen between images. More...
 
virtual void EraseOn ()
 Turn on/off erasing the screen between images. More...
 
virtual void EraseOff ()
 Turn on/off erasing the screen between images. More...
 
virtual void SetDoubleBuffer (int)
 Keep track of whether double buffering is on or off. More...
 
virtual int GetDoubleBuffer ()
 Keep track of whether double buffering is on or off. More...
 
virtual void DoubleBufferOn ()
 Keep track of whether double buffering is on or off. More...
 
virtual void DoubleBufferOff ()
 Keep track of whether double buffering is on or off. More...
 
virtual char * GetWindowName ()
 Get name of rendering window. More...
 
virtual void SetWindowName (const char *)
 Get name of rendering window. More...
 
virtual int GetDPI ()
 Return a best estimate to the dots per inch of the display device being rendered (or printed). More...
 
virtual void SetDPI (int)
 Return a best estimate to the dots per inch of the display device being rendered (or printed). More...
 
virtual void SetOffScreenRendering (int)
 Create a window in memory instead of on the screen. More...
 
virtual int GetOffScreenRendering ()
 Create a window in memory instead of on the screen. More...
 
virtual void OffScreenRenderingOn ()
 Create a window in memory instead of on the screen. More...
 
virtual void OffScreenRenderingOff ()
 Create a window in memory instead of on the screen. More...
 
virtual void SetTileScale (int, int)
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
void SetTileScale (int[2])
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
virtual intGetTileScale ()
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
virtual void GetTileScale (int &, int &)
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
virtual void GetTileScale (int[2])
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
void SetTileScale (int s)
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
virtual void SetTileViewport (double, double, double, double)
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
virtual void SetTileViewport (double[4])
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
virtual doubleGetTileViewport ()
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
virtual void GetTileViewport (double &, double &, double &, double &)
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
virtual void GetTileViewport (double[4])
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
- Public Member Functions inherited from vtkObject
 vtkBaseTypeMacro (vtkObject, vtkObjectBase)
 
virtual void DebugOn ()
 Turn debugging output on. More...
 
virtual void DebugOff ()
 Turn debugging output off. More...
 
bool GetDebug ()
 Get the value of the debug flag. More...
 
void SetDebug (bool debugFlag)
 Set the value of the debug flag. More...
 
virtual void Modified ()
 Update the modification time for this object. More...
 
virtual vtkMTimeType GetMTime ()
 Return this object's modified time. More...
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkCommandGetCommand (unsigned long tag)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObserver (vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
int HasObserver (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
int HasObserver (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Allow user to set the AbortFlagOn() with the return value of the callback method. More...
 
int InvokeEvent (unsigned long event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
int InvokeEvent (const char *event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 Return the class name as a string. More...
 
virtual void Delete ()
 Delete a VTK object. More...
 
virtual void FastDelete ()
 Delete a reference to this object. More...
 
void InitializeObjectBase ()
 
void Print (ostream &os)
 Print an object to an ostream. More...
 
virtual void Register (vtkObjectBase *o)
 Increase the reference count (mark as used by another object). More...
 
int GetReferenceCount ()
 Return the current reference count of this object. More...
 
void SetReferenceCount (int)
 Sets the reference count. More...
 
void PrintRevisions (ostream &)
 Legacy. More...
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 

Static Public Member Functions

static int IsTypeOf (const char *type)
 
static vtkOpenGLRenderWindowSafeDownCast (vtkObjectBase *o)
 
static int IsTypeOf (const char *type)
 
static vtkOpenGLRenderWindowSafeDownCast (vtkObjectBase *o)
 
static void SetGlobalMaximumNumberOfMultiSamples (int val)
 Set/Get the maximum number of multisamples. More...
 
static int GetGlobalMaximumNumberOfMultiSamples ()
 Set/Get the maximum number of multisamples. More...
 
static void SetGlobalMaximumNumberOfMultiSamples (int val)
 Set/Get the maximum number of multisamples. More...
 
static int GetGlobalMaximumNumberOfMultiSamples ()
 Set/Get the maximum number of multisamples. More...
 
- Static Public Member Functions inherited from vtkRenderWindow
static int IsTypeOf (const char *type)
 
static vtkRenderWindowSafeDownCast (vtkObjectBase *o)
 
static vtkRenderWindowNew ()
 Construct an instance of vtkRenderWindow with its screen size set to 300x300, borders turned on, positioned at (0,0), double buffering turned on. More...
 
static const char * GetRenderLibrary ()
 What rendering library has the user requested. More...
 
- Static Public Member Functions inherited from vtkWindow
static int IsTypeOf (const char *type)
 
static vtkWindowSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkObject
static vtkObjectNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 
static void BreakOnError ()
 This method is called when vtkErrorMacro executes. More...
 
static void SetGlobalWarningDisplay (int val)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOn ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOff ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static int GetGlobalWarningDisplay ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
- Static Public Member Functions inherited from vtkObjectBase
static vtkTypeBool IsTypeOf (const char *name)
 Return 1 if this class type is the same type of (or a subclass of) the named class. More...
 
static vtkObjectBaseNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 

Public Attributes

std::set< vtkGenericOpenGLResourceFreeCallback * > Resources
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkOpenGLRenderWindow ()
 
 ~vtkOpenGLRenderWindow ()
 
int GetPixelData (int x, int y, int x2, int y2, int front, unsigned char *data)
 
int GetRGBAPixelData (int x, int y, int x2, int y2, int front, float *data)
 
int GetRGBACharPixelData (int x, int y, int x2, int y2, int front, unsigned char *data)
 
int CreateHardwareOffScreenWindow (int width, int height)
 Create an offScreen window based on OpenGL framebuffer extension. More...
 
int CreateHardwareOffScreenBuffers (int width, int height, bool bind=false)
 
void BindHardwareOffScreenBuffers ()
 
void DestroyHardwareOffScreenWindow ()
 Destroy an offscreen window based on OpenGL framebuffer extension. More...
 
void UnbindHardwareOffScreenBuffers ()
 
void DestroyHardwareOffScreenBuffers ()
 
virtual void CreateAWindow ()=0
 Create a not-off-screen window. More...
 
virtual void DestroyWindow ()=0
 Destroy a not-off-screen window. More...
 
void SetTextureUnitManager (vtkTextureUnitManager *textureUnitManager)
 Set the texture unit manager. More...
 
virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkOpenGLRenderWindow ()
 
 ~vtkOpenGLRenderWindow ()
 
void InitializeTextureInternalFormats ()
 
virtual int GetPixelData (int x, int y, int x2, int y2, int front, unsigned char *data)
 
int GetRGBAPixelData (int x, int y, int x2, int y2, int front, float *data)
 
int GetRGBACharPixelData (int x, int y, int x2, int y2, int front, unsigned char *data)
 
int CreateHardwareOffScreenWindow (int width, int height)
 Create an offScreen window based on OpenGL framebuffer extension. More...
 
int CreateHardwareOffScreenBuffers (int width, int height, bool bind=false)
 
void BindHardwareOffScreenBuffers ()
 
void DestroyHardwareOffScreenWindow ()
 Destroy an offscreen window based on OpenGL framebuffer extension. More...
 
void UnbindHardwareOffScreenBuffers ()
 
void DestroyHardwareOffScreenBuffers ()
 
virtual void CreateAWindow ()=0
 Create a not-off-screen window. More...
 
virtual void DestroyWindow ()=0
 Destroy a not-off-screen window. More...
 
virtual void ReleaseGraphicsResources (vtkRenderWindow *)
 Free up any graphics resources associated with this window a value of NULL means the context may already be destroyed. More...
 
void SetTextureUnitManager (vtkTextureUnitManager *textureUnitManager)
 Set the texture unit manager. More...
 
void SaveGLState ()
 Query and save OpenGL state. More...
 
void RestoreGLState ()
 Restore OpenGL state at end of the rendering. More...
 
- Protected Member Functions inherited from vtkRenderWindow
 vtkRenderWindow ()
 
 ~vtkRenderWindow ()
 
virtual void DoStereoRender ()
 
virtual void DoFDRender ()
 
virtual void DoAARender ()
 
- Protected Member Functions inherited from vtkWindow
 vtkWindow ()
 
 ~vtkWindow () override
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
 ~vtkObject () override
 
void RegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 These methods allow a command to exclusively grab all events. More...
 
void InternalReleaseFocus ()
 These methods allow a command to exclusively grab all events. More...
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Protected Attributes

long OldMonitorSetting
 
vtkIdListTextureResourceIds
 
int OffScreenUseFrameBuffer
 Flag telling if a framebuffer-based offscreen is currently in use. More...
 
unsigned int BackLeftBuffer
 
unsigned int BackRightBuffer
 
unsigned int FrontLeftBuffer
 
unsigned int FrontRightBuffer
 
unsigned int FrontBuffer
 
unsigned int BackBuffer
 
int OwnContext
 Flag telling if the context has been created here or was inherited. More...
 
vtkTimeStamp ContextCreationTime
 
vtkTextureUnitManagerTextureUnitManager
 
vtkOpenGLShaderCacheShaderCache
 
bool OpenGLSupportTested
 
int OpenGLSupportResult
 
std::string OpenGLSupportMessage
 
int TextureInternalFormats [VTK_UNICODE_STRING][3][5]
 
std::map< const vtkTextureObject *, intTextureResourceIds
 
std::map< std::string, intGLStateIntegers
 
unsigned int LastGraphicError
 
vtkTextureObjectDrawPixelsTextureObject
 
bool Initialized
 
float MaximumHardwareLineWidth
 
int NumberOfFrameBuffers
 Variables used by the framebuffer-based offscreen method. More...
 
unsigned int TextureObjects [4]
 Variables used by the framebuffer-based offscreen method. More...
 
unsigned int FrameBufferObject
 Variables used by the framebuffer-based offscreen method. More...
 
unsigned int DepthRenderBufferObject
 Variables used by the framebuffer-based offscreen method. More...
 
int HardwareBufferSize [2]
 Variables used by the framebuffer-based offscreen method. More...
 
bool HardwareOffScreenBuffersBind
 Variables used by the framebuffer-based offscreen method. More...
 
- Protected Attributes inherited from vtkRenderWindow
vtkPainterDeviceAdapterPainterDeviceAdapter
 
vtkRendererCollectionRenderers
 
int Borders
 
int FullScreen
 
int OldScreen [5]
 
int PointSmoothing
 
int LineSmoothing
 
int PolygonSmoothing
 
int StereoRender
 
int StereoType
 
int StereoStatus
 
int StereoCapableWindow
 
int AlphaBitPlanes
 
vtkRenderWindowInteractorInteractor
 
unsigned char * StereoBuffer
 
floatAccumulationBuffer
 
unsigned int AccumulationBufferSize
 
int AAFrames
 
int FDFrames
 
int UseConstantFDOffsets
 
doubleConstantFDOffsets [2]
 
int SubFrames
 
int CurrentSubFrame
 
unsigned char * ResultFrame
 
int SwapBuffers
 
double DesiredUpdateRate
 
int AbortRender
 
int InAbortCheck
 
int InRender
 
int NeverRendered
 
int NumberOfLayers
 
int CurrentCursor
 
int IsPicking
 
float AnaglyphColorSaturation
 
int AnaglyphColorMask [2]
 
int MultiSamples
 
int StencilCapable
 
int CapturingGL2PSSpecialProps
 
int DeviceIndex
 
double AbortCheckTime
 The universal time since the last abort check occurred. More...
 
- Protected Attributes inherited from vtkWindow
int OffScreenRendering
 
char * WindowName
 
int Size [2]
 
int Position [2]
 
int Mapped
 
int Erase
 
int DoubleBuffer
 
int DPI
 
double TileViewport [4]
 
int TileSize [2]
 
int TileScale [2]
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 
static bool GetContextSupportsOpenGL32 ()
 Get if the context includes opengl core profile 3.2 support. More...
 
void SetContextSupportsOpenGL32 (bool val)
 Get if the context includes opengl core profile 3.2 support. More...
 

Detailed Description

OpenGL rendering window.

vtkOpenGLRenderWindow is a concrete implementation of the abstract class vtkRenderWindow. vtkOpenGLRenderer interfaces to the OpenGL graphics library. Application programmers should normally use vtkRenderWindow instead of the OpenGL specific version.

vtkOpenGLRenderWindow is a concrete implementation of the abstract class vtkRenderWindow. vtkOpenGLRenderer interfaces to the OpenGL graphics library. Application programmers should normally use vtkRenderWindow instead of the OpenGL specific version.

Tests:
vtkOpenGLRenderWindow (Tests)

Definition at line 38 of file vtkOpenGLRenderWindow.h.

Member Typedef Documentation

Definition at line 41 of file vtkOpenGLRenderWindow.h.

Definition at line 52 of file vtkOpenGLRenderWindow.h.

Constructor & Destructor Documentation

vtkOpenGLRenderWindow::vtkOpenGLRenderWindow ( )
protected
vtkOpenGLRenderWindow::~vtkOpenGLRenderWindow ( )
protected
vtkOpenGLRenderWindow::vtkOpenGLRenderWindow ( )
protected
vtkOpenGLRenderWindow::~vtkOpenGLRenderWindow ( )
protected

Member Function Documentation

static int vtkOpenGLRenderWindow::IsTypeOf ( const char *  type)
static
virtual int vtkOpenGLRenderWindow::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class.

Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkRenderWindow.

Reimplemented in vtkOpenVRRenderWindow, vtkOculusRenderWindow, vtkExternalOpenGLRenderWindow, vtkCocoaRenderWindow, vtkCocoaRenderWindow, vtkIOSRenderWindow, vtkXOpenGLRenderWindow, vtkOSOpenGLRenderWindow, vtkOSOpenGLRenderWindow, vtkGenericOpenGLRenderWindow, vtkXOpenGLRenderWindow, vtkWin32OpenGLRenderWindow, vtkEGLRenderWindow, vtkGenericOpenGLRenderWindow, and vtkWin32OpenGLRenderWindow.

static vtkOpenGLRenderWindow* vtkOpenGLRenderWindow::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkOpenGLRenderWindow::NewInstanceInternal ( ) const
protectedvirtual
vtkOpenGLRenderWindow* vtkOpenGLRenderWindow::NewInstance ( ) const
void vtkOpenGLRenderWindow::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses.

Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkRenderWindow.

Reimplemented in vtkOpenVRRenderWindow, vtkCocoaRenderWindow, vtkIOSRenderWindow, vtkXOpenGLRenderWindow, vtkOSOpenGLRenderWindow, vtkOSOpenGLRenderWindow, vtkGenericOpenGLRenderWindow, vtkXOpenGLRenderWindow, vtkWin32OpenGLRenderWindow, vtkEGLRenderWindow, and vtkWin32OpenGLRenderWindow.

static void vtkOpenGLRenderWindow::SetGlobalMaximumNumberOfMultiSamples ( int  val)
static

Set/Get the maximum number of multisamples.

static int vtkOpenGLRenderWindow::GetGlobalMaximumNumberOfMultiSamples ( )
static

Set/Get the maximum number of multisamples.

virtual const char* vtkOpenGLRenderWindow::GetRenderingBackend ( )
virtual

What rendering backend has the user requested.

Reimplemented from vtkRenderWindow.

virtual void vtkOpenGLRenderWindow::StereoUpdate ( )
virtual

Update system if needed due to stereo rendering.

Reimplemented from vtkRenderWindow.

Reimplemented in vtkCocoaRenderWindow, vtkCocoaRenderWindow, vtkIOSRenderWindow, vtkOpenVRRenderWindow, and vtkOculusRenderWindow.

virtual unsigned char* vtkOpenGLRenderWindow::GetPixelData ( int  x,
int  y,
int  x2,
int  y2,
int  front 
)
virtual

Set/Get the pixel data of an image, transmitted as RGBRGB...

Implements vtkWindow.

virtual int vtkOpenGLRenderWindow::GetPixelData ( int  x,
int  y,
int  x2,
int  y2,
int  front,
vtkUnsignedCharArray data 
)
virtual

Set/Get the pixel data of an image, transmitted as RGBRGB...

Implements vtkWindow.

virtual int vtkOpenGLRenderWindow::SetPixelData ( int  x,
int  y,
int  x2,
int  y2,
unsigned char *  data,
int  front 
)
virtual

Set/Get the pixel data of an image, transmitted as RGBRGB...

Implements vtkRenderWindow.

virtual int vtkOpenGLRenderWindow::SetPixelData ( int  x,
int  y,
int  x2,
int  y2,
vtkUnsignedCharArray data,
int  front 
)
virtual

Set/Get the pixel data of an image, transmitted as RGBRGB...

Implements vtkRenderWindow.

virtual float* vtkOpenGLRenderWindow::GetRGBAPixelData ( int  x,
int  y,
int  x2,
int  y2,
int  front 
)
virtual

Set/Get the pixel data of an image, transmitted as RGBARGBA...

Implements vtkRenderWindow.

virtual int vtkOpenGLRenderWindow::GetRGBAPixelData ( int  x,
int  y,
int  x2,
int  y2,
int  front,
vtkFloatArray data 
)
virtual

Set/Get the pixel data of an image, transmitted as RGBARGBA...

Implements vtkRenderWindow.

virtual int vtkOpenGLRenderWindow::SetRGBAPixelData ( int  x,
int  y,
int  x2,
int  y2,
float data,
int  front,
int  blend = 0 
)
virtual

Set/Get the pixel data of an image, transmitted as RGBARGBA...

Implements vtkRenderWindow.

virtual int vtkOpenGLRenderWindow::SetRGBAPixelData ( int  x,
int  y,
int  x2,
int  y2,
vtkFloatArray data,
int  front,
int  blend = 0 
)
virtual

Set/Get the pixel data of an image, transmitted as RGBARGBA...

Implements vtkRenderWindow.

virtual void vtkOpenGLRenderWindow::ReleaseRGBAPixelData ( float data)
virtual

Set/Get the pixel data of an image, transmitted as RGBARGBA...

Implements vtkRenderWindow.

virtual unsigned char* vtkOpenGLRenderWindow::GetRGBACharPixelData ( int  x,
int  y,
int  x2,
int  y2,
int  front 
)
virtual

Set/Get the pixel data of an image, transmitted as RGBARGBA...

Implements vtkRenderWindow.

virtual int vtkOpenGLRenderWindow::GetRGBACharPixelData ( int  x,
int  y,
int  x2,
int  y2,
int  front,
vtkUnsignedCharArray data 
)
virtual

Set/Get the pixel data of an image, transmitted as RGBARGBA...

Implements vtkRenderWindow.

virtual int vtkOpenGLRenderWindow::SetRGBACharPixelData ( int  x,
int  y,
int  x2,
int  y2,
unsigned char *  data,
int  front,
int  blend = 0 
)
virtual

Set/Get the pixel data of an image, transmitted as RGBARGBA...

Implements vtkRenderWindow.

virtual int vtkOpenGLRenderWindow::SetRGBACharPixelData ( int  x,
int  y,
int  x2,
int  y2,
vtkUnsignedCharArray data,
int  front,
int  blend = 0 
)
virtual

Set/Get the pixel data of an image, transmitted as RGBARGBA...

Implements vtkRenderWindow.

virtual float* vtkOpenGLRenderWindow::GetZbufferData ( int  x1,
int  y1,
int  x2,
int  y2 
)
virtual

Set/Get the zbuffer data from an image.

Implements vtkRenderWindow.

virtual int vtkOpenGLRenderWindow::GetZbufferData ( int  x1,
int  y1,
int  x2,
int  y2,
float z 
)
virtual

Set/Get the zbuffer data from an image.

Implements vtkRenderWindow.

virtual int vtkOpenGLRenderWindow::GetZbufferData ( int  x1,
int  y1,
int  x2,
int  y2,
vtkFloatArray z 
)
virtual

Set/Get the zbuffer data from an image.

Implements vtkRenderWindow.

virtual int vtkOpenGLRenderWindow::SetZbufferData ( int  x1,
int  y1,
int  x2,
int  y2,
float buffer 
)
virtual

Set/Get the zbuffer data from an image.

Implements vtkRenderWindow.

virtual int vtkOpenGLRenderWindow::SetZbufferData ( int  x1,
int  y1,
int  x2,
int  y2,
vtkFloatArray buffer 
)
virtual

Set/Get the zbuffer data from an image.

Implements vtkRenderWindow.

void vtkOpenGLRenderWindow::RegisterTextureResource ( GLuint  id)

Register a texture name with this render window.

int vtkOpenGLRenderWindow::GetDepthBufferSize ( )
virtual

Get the size of the depth buffer.

Implements vtkRenderWindow.

Reimplemented in vtkIOSRenderWindow.

int vtkOpenGLRenderWindow::GetColorBufferSizes ( int rgba)
virtual

Get the size of the color buffer.

Returns 0 if not able to determine otherwise sets R G B and A into buffer.

Implements vtkRenderWindow.

virtual void vtkOpenGLRenderWindow::SetSize ( int  a[2])
virtual
virtual void vtkOpenGLRenderWindow::SetSize ( int  ,
int   
)
virtual
virtual void vtkOpenGLRenderWindow::OpenGLInit ( )
virtual

Initialize OpenGL for this window.

virtual void vtkOpenGLRenderWindow::OpenGLInitState ( )
virtual
virtual void vtkOpenGLRenderWindow::OpenGLInitContext ( )
virtual
unsigned int vtkOpenGLRenderWindow::GetBackLeftBuffer ( )

Return the OpenGL name of the back left buffer.

It is GL_BACK_LEFT if GL is bound to the window-system-provided framebuffer. It is vtkgl::COLOR_ATTACHMENT0_EXT if GL is bound to an application-created framebuffer object (GPU-based offscreen rendering) It is used by vtkOpenGLCamera.

unsigned int vtkOpenGLRenderWindow::GetBackRightBuffer ( )

Return the OpenGL name of the back right buffer.

It is GL_BACK_RIGHT if GL is bound to the window-system-provided framebuffer. It is vtkgl::COLOR_ATTACHMENT0_EXT+1 if GL is bound to an application-created framebuffer object (GPU-based offscreen rendering) It is used by vtkOpenGLCamera.

unsigned int vtkOpenGLRenderWindow::GetFrontLeftBuffer ( )

Return the OpenGL name of the front left buffer.

It is GL_FRONT_LEFT if GL is bound to the window-system-provided framebuffer. It is vtkgl::COLOR_ATTACHMENT0_EXT if GL is bound to an application-created framebuffer object (GPU-based offscreen rendering) It is used by vtkOpenGLCamera.

unsigned int vtkOpenGLRenderWindow::GetFrontRightBuffer ( )

Return the OpenGL name of the front right buffer.

It is GL_FRONT_RIGHT if GL is bound to the window-system-provided framebuffer. It is vtkgl::COLOR_ATTACHMENT0_EXT+1 if GL is bound to an application-created framebuffer object (GPU-based offscreen rendering) It is used by vtkOpenGLCamera.

unsigned int vtkOpenGLRenderWindow::GetBackBuffer ( )

Return the OpenGL name of the back left buffer.

It is GL_BACK if GL is bound to the window-system-provided framebuffer. It is vtkgl::COLOR_ATTACHMENT0_EXT if GL is bound to an application-created framebuffer object (GPU-based offscreen rendering) It is used by vtkOpenGLCamera.

unsigned int vtkOpenGLRenderWindow::GetFrontBuffer ( )

Return the OpenGL name of the front left buffer.

It is GL_FRONT if GL is bound to the window-system-provided framebuffer. It is vtkgl::COLOR_ATTACHMENT0_EXT if GL is bound to an application-created framebuffer object (GPU-based offscreen rendering) It is used by vtkOpenGLCamera.

virtual vtkMTimeType vtkOpenGLRenderWindow::GetContextCreationTime ( )
virtual

Get the time when the OpenGL context was created.

vtkOpenGLExtensionManager* vtkOpenGLRenderWindow::GetExtensionManager ( )

Returns the extension manager.

A new one will be created if one hasn't already been set up.

vtkOpenGLHardwareSupport* vtkOpenGLRenderWindow::GetHardwareSupport ( )

Returns an Hardware Support object.

A new one will be created if one hasn't already been set up.

vtkTextureUnitManager* vtkOpenGLRenderWindow::GetTextureUnitManager ( )

Returns its texture unit manager object.

A new one will be created if one hasn't already been set up.

virtual void vtkOpenGLRenderWindow::WaitForCompletion ( )
virtual

Block the thread until the actual rendering is finished().

Useful for measurement only.

Implements vtkRenderWindow.

virtual int vtkOpenGLRenderWindow::SetUseOffScreenBuffers ( bool  offScreen)
virtual

Create and bind offscreen rendering buffers without destroying the current OpenGL context.

This allows to temporary switch to offscreen rendering (ie. to make a screenshot even if the window is hidden). Return if the creation was successful (1) or not (0). Note: This function requires that the device supports OpenGL framebuffer extension. The function has no effect if OffScreenRendering is ON.

Reimplemented from vtkRenderWindow.

virtual bool vtkOpenGLRenderWindow::GetUseOffScreenBuffers ( )
virtual

Create and bind offscreen rendering buffers without destroying the current OpenGL context.

This allows to temporary switch to offscreen rendering (ie. to make a screenshot even if the window is hidden). Return if the creation was successful (1) or not (0). Note: This function requires that the device supports OpenGL framebuffer extension. The function has no effect if OffScreenRendering is ON.

Reimplemented from vtkRenderWindow.

int vtkOpenGLRenderWindow::GetPixelData ( int  x,
int  y,
int  x2,
int  y2,
int  front,
unsigned char *  data 
)
protected
int vtkOpenGLRenderWindow::GetRGBAPixelData ( int  x,
int  y,
int  x2,
int  y2,
int  front,
float data 
)
protected
int vtkOpenGLRenderWindow::GetRGBACharPixelData ( int  x,
int  y,
int  x2,
int  y2,
int  front,
unsigned char *  data 
)
protected
int vtkOpenGLRenderWindow::CreateHardwareOffScreenWindow ( int  width,
int  height 
)
protected

Create an offScreen window based on OpenGL framebuffer extension.

Return if the creation was successful or not.

Precondition
positive_width: width>0
positive_height: height>0
not_initialized: !OffScreenUseFrameBuffer
Postcondition
valid_result: (result==0 || result==1) && (result implies OffScreenUseFrameBuffer)
int vtkOpenGLRenderWindow::CreateHardwareOffScreenBuffers ( int  width,
int  height,
bool  bind = false 
)
protected
void vtkOpenGLRenderWindow::BindHardwareOffScreenBuffers ( )
protected
void vtkOpenGLRenderWindow::DestroyHardwareOffScreenWindow ( )
protected

Destroy an offscreen window based on OpenGL framebuffer extension.

Precondition
initialized: OffScreenUseFrameBuffer
Postcondition
destroyed: !OffScreenUseFrameBuffer
void vtkOpenGLRenderWindow::UnbindHardwareOffScreenBuffers ( )
protected
void vtkOpenGLRenderWindow::DestroyHardwareOffScreenBuffers ( )
protected
virtual void vtkOpenGLRenderWindow::CreateAWindow ( )
protectedpure virtual
virtual void vtkOpenGLRenderWindow::DestroyWindow ( )
protectedpure virtual
void vtkOpenGLRenderWindow::SetTextureUnitManager ( vtkTextureUnitManager textureUnitManager)
protected

Set the texture unit manager.

static int vtkOpenGLRenderWindow::IsTypeOf ( const char *  type)
static
virtual int vtkOpenGLRenderWindow::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class.

Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkRenderWindow.

Reimplemented in vtkOpenVRRenderWindow, vtkOculusRenderWindow, vtkExternalOpenGLRenderWindow, vtkCocoaRenderWindow, vtkCocoaRenderWindow, vtkIOSRenderWindow, vtkXOpenGLRenderWindow, vtkOSOpenGLRenderWindow, vtkOSOpenGLRenderWindow, vtkGenericOpenGLRenderWindow, vtkXOpenGLRenderWindow, vtkWin32OpenGLRenderWindow, vtkEGLRenderWindow, vtkGenericOpenGLRenderWindow, and vtkWin32OpenGLRenderWindow.

static vtkOpenGLRenderWindow* vtkOpenGLRenderWindow::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkOpenGLRenderWindow::NewInstanceInternal ( ) const
protectedvirtual
vtkOpenGLRenderWindow* vtkOpenGLRenderWindow::NewInstance ( ) const
void vtkOpenGLRenderWindow::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses.

Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkRenderWindow.

Reimplemented in vtkOpenVRRenderWindow, vtkXOpenGLRenderWindow, vtkOSOpenGLRenderWindow, and vtkWin32OpenGLRenderWindow.

virtual const char* vtkOpenGLRenderWindow::GetRenderingBackend ( )
virtual

What rendering backend has the user requested.

Reimplemented from vtkRenderWindow.

static void vtkOpenGLRenderWindow::SetGlobalMaximumNumberOfMultiSamples ( int  val)
static

Set/Get the maximum number of multisamples.

static int vtkOpenGLRenderWindow::GetGlobalMaximumNumberOfMultiSamples ( )
static

Set/Get the maximum number of multisamples.

virtual void vtkOpenGLRenderWindow::StereoUpdate ( )
virtual

Update system if needed due to stereo rendering.

Reimplemented from vtkRenderWindow.

Reimplemented in vtkCocoaRenderWindow, vtkCocoaRenderWindow, vtkIOSRenderWindow, vtkOpenVRRenderWindow, and vtkOculusRenderWindow.

virtual unsigned char* vtkOpenGLRenderWindow::GetPixelData ( int  x,
int  y,
int  x2,
int  y2,
int  front 
)
virtual

Set/Get the pixel data of an image, transmitted as RGBRGB...

Implements vtkWindow.

virtual int vtkOpenGLRenderWindow::GetPixelData ( int  x,
int  y,
int  x2,
int  y2,
int  front,
vtkUnsignedCharArray data 
)
virtual

Set/Get the pixel data of an image, transmitted as RGBRGB...

Implements vtkWindow.

virtual int vtkOpenGLRenderWindow::SetPixelData ( int  x,
int  y,
int  x2,
int  y2,
unsigned char *  data,
int  front 
)
virtual

Set/Get the pixel data of an image, transmitted as RGBRGB...

Implements vtkRenderWindow.

virtual int vtkOpenGLRenderWindow::SetPixelData ( int  x,
int  y,
int  x2,
int  y2,
vtkUnsignedCharArray data,
int  front 
)
virtual

Set/Get the pixel data of an image, transmitted as RGBRGB...

Implements vtkRenderWindow.

virtual float* vtkOpenGLRenderWindow::GetRGBAPixelData ( int  x,
int  y,
int  x2,
int  y2,
int  front 
)
virtual

Set/Get the pixel data of an image, transmitted as RGBARGBA...

Implements vtkRenderWindow.

virtual int vtkOpenGLRenderWindow::GetRGBAPixelData ( int  x,
int  y,
int  x2,
int  y2,
int  front,
vtkFloatArray data 
)
virtual

Set/Get the pixel data of an image, transmitted as RGBARGBA...

Implements vtkRenderWindow.

virtual int vtkOpenGLRenderWindow::SetRGBAPixelData ( int  x,
int  y,
int  x2,
int  y2,
float data,
int  front,
int  blend = 0 
)
virtual

Set/Get the pixel data of an image, transmitted as RGBARGBA...

Implements vtkRenderWindow.

virtual int vtkOpenGLRenderWindow::SetRGBAPixelData ( int  x,
int  y,
int  x2,
int  y2,
vtkFloatArray data,
int  front,
int  blend = 0 
)
virtual

Set/Get the pixel data of an image, transmitted as RGBARGBA...

Implements vtkRenderWindow.

virtual void vtkOpenGLRenderWindow::ReleaseRGBAPixelData ( float data)
virtual

Set/Get the pixel data of an image, transmitted as RGBARGBA...

Implements vtkRenderWindow.

virtual unsigned char* vtkOpenGLRenderWindow::GetRGBACharPixelData ( int  x,
int  y,
int  x2,
int  y2,
int  front 
)
virtual

Set/Get the pixel data of an image, transmitted as RGBARGBA...

Implements vtkRenderWindow.

virtual int vtkOpenGLRenderWindow::GetRGBACharPixelData ( int  x,
int  y,
int  x2,
int  y2,
int  front,
vtkUnsignedCharArray data 
)
virtual

Set/Get the pixel data of an image, transmitted as RGBARGBA...

Implements vtkRenderWindow.

virtual int vtkOpenGLRenderWindow::SetRGBACharPixelData ( int  x,
int  y,
int  x2,
int  y2,
unsigned char *  data,
int  front,
int  blend = 0 
)
virtual

Set/Get the pixel data of an image, transmitted as RGBARGBA...

Implements vtkRenderWindow.

virtual int vtkOpenGLRenderWindow::SetRGBACharPixelData ( int  x,
int  y,
int  x2,
int  y2,
vtkUnsignedCharArray data,
int  front,
int  blend = 0 
)
virtual

Set/Get the pixel data of an image, transmitted as RGBARGBA...

Implements vtkRenderWindow.

virtual float* vtkOpenGLRenderWindow::GetZbufferData ( int  x1,
int  y1,
int  x2,
int  y2 
)
virtual

Set/Get the zbuffer data from an image.

Implements vtkRenderWindow.

virtual int vtkOpenGLRenderWindow::GetZbufferData ( int  x1,
int  y1,
int  x2,
int  y2,
float z 
)
virtual

Set/Get the zbuffer data from an image.

Implements vtkRenderWindow.

virtual int vtkOpenGLRenderWindow::GetZbufferData ( int  x1,
int  y1,
int  x2,
int  y2,
vtkFloatArray z 
)
virtual

Set/Get the zbuffer data from an image.

Implements vtkRenderWindow.

virtual int vtkOpenGLRenderWindow::SetZbufferData ( int  x1,
int  y1,
int  x2,
int  y2,
float buffer 
)
virtual

Set/Get the zbuffer data from an image.

Implements vtkRenderWindow.

virtual int vtkOpenGLRenderWindow::SetZbufferData ( int  x1,
int  y1,
int  x2,
int  y2,
vtkFloatArray buffer 
)
virtual

Set/Get the zbuffer data from an image.

Implements vtkRenderWindow.

void vtkOpenGLRenderWindow::ActivateTexture ( vtkTextureObject )

Activate a texture unit for this texture.

void vtkOpenGLRenderWindow::DeactivateTexture ( vtkTextureObject )

Deactive a previously activated texture.

int vtkOpenGLRenderWindow::GetTextureUnitForTexture ( vtkTextureObject )

Get the texture unit for a given texture object.

int vtkOpenGLRenderWindow::GetDepthBufferSize ( )
virtual

Get the size of the depth buffer.

Implements vtkRenderWindow.

int vtkOpenGLRenderWindow::GetColorBufferSizes ( int rgba)
virtual

Get the size of the color buffer.

Returns 0 if not able to determine otherwise sets R G B and A into buffer.

Implements vtkRenderWindow.

virtual void vtkOpenGLRenderWindow::SetSize ( int  a[2])
virtual
virtual void vtkOpenGLRenderWindow::SetSize ( int  ,
int   
)
virtual
virtual void vtkOpenGLRenderWindow::OpenGLInit ( )
virtual

Initialize OpenGL for this window.

virtual void vtkOpenGLRenderWindow::OpenGLInitState ( )
virtual
virtual void vtkOpenGLRenderWindow::OpenGLInitContext ( )
virtual
static bool vtkOpenGLRenderWindow::GetContextSupportsOpenGL32 ( )
static

Get if the context includes opengl core profile 3.2 support.

void vtkOpenGLRenderWindow::SetContextSupportsOpenGL32 ( bool  val)

Get if the context includes opengl core profile 3.2 support.

void vtkOpenGLRenderWindow::GetOpenGLVersion ( int major,
int minor 
)

Get the major and minor version numbers of the OpenGL context we are using ala 3.2, 3.3, 4.0, etc...

returns 0,0 if opengl has not been initialized yet

unsigned int vtkOpenGLRenderWindow::GetBackLeftBuffer ( )

Return the OpenGL name of the back left buffer.

It is GL_BACK_LEFT if GL is bound to the window-system-provided framebuffer. It is vtkgl::COLOR_ATTACHMENT0_EXT if GL is bound to an application-created framebuffer object (GPU-based offscreen rendering) It is used by vtkOpenGLCamera.

unsigned int vtkOpenGLRenderWindow::GetBackRightBuffer ( )

Return the OpenGL name of the back right buffer.

It is GL_BACK_RIGHT if GL is bound to the window-system-provided framebuffer. It is vtkgl::COLOR_ATTACHMENT0_EXT+1 if GL is bound to an application-created framebuffer object (GPU-based offscreen rendering) It is used by vtkOpenGLCamera.

unsigned int vtkOpenGLRenderWindow::GetFrontLeftBuffer ( )

Return the OpenGL name of the front left buffer.

It is GL_FRONT_LEFT if GL is bound to the window-system-provided framebuffer. It is vtkgl::COLOR_ATTACHMENT0_EXT if GL is bound to an application-created framebuffer object (GPU-based offscreen rendering) It is used by vtkOpenGLCamera.

unsigned int vtkOpenGLRenderWindow::GetFrontRightBuffer ( )

Return the OpenGL name of the front right buffer.

It is GL_FRONT_RIGHT if GL is bound to the window-system-provided framebuffer. It is vtkgl::COLOR_ATTACHMENT0_EXT+1 if GL is bound to an application-created framebuffer object (GPU-based offscreen rendering) It is used by vtkOpenGLCamera.

unsigned int vtkOpenGLRenderWindow::GetBackBuffer ( )

Return the OpenGL name of the back left buffer.

It is GL_BACK if GL is bound to the window-system-provided framebuffer. It is vtkgl::COLOR_ATTACHMENT0_EXT if GL is bound to an application-created framebuffer object (GPU-based offscreen rendering) It is used by vtkOpenGLCamera.

unsigned int vtkOpenGLRenderWindow::GetFrontBuffer ( )

Return the OpenGL name of the front left buffer.

It is GL_FRONT if GL is bound to the window-system-provided framebuffer. It is vtkgl::COLOR_ATTACHMENT0_EXT if GL is bound to an application-created framebuffer object (GPU-based offscreen rendering) It is used by vtkOpenGLCamera.

virtual vtkMTimeType vtkOpenGLRenderWindow::GetContextCreationTime ( )
virtual

Get the time when the OpenGL context was created.

virtual vtkOpenGLShaderCache* vtkOpenGLRenderWindow::GetShaderCache ( )
virtual

Returns an Shader Cache object.

virtual unsigned int vtkOpenGLRenderWindow::GetFrameBufferObject ( )
virtual

Returns the current default FBO (0 when OffScreenRendering is inactive).

vtkTextureUnitManager* vtkOpenGLRenderWindow::GetTextureUnitManager ( )

Returns its texture unit manager object.

A new one will be created if one hasn't already been set up.

virtual void vtkOpenGLRenderWindow::WaitForCompletion ( )
virtual

Block the thread until the actual rendering is finished().

Useful for measurement only.

Implements vtkRenderWindow.

virtual void vtkOpenGLRenderWindow::DrawPixels ( int  x1,
int  y1,
int  x2,
int  y2,
int  numComponents,
int  dataType,
void *  data 
)
virtual

Replacement for the old glDrawPixels function.

virtual void vtkOpenGLRenderWindow::DrawPixels ( int  dstXmin,
int  dstYmin,
int  dstXmax,
int  dstYmax,
int  srcXmin,
int  srcYmin,
int  srcXmax,
int  srcYmax,
int  srcWidth,
int  srcHeight,
int  numComponents,
int  dataType,
void *  data 
)
virtual

Replacement for the old glDrawPixels function, but it allows for scaling the data and using only part of the texture.

virtual void vtkOpenGLRenderWindow::DrawPixels ( int  srcWidth,
int  srcHeight,
int  numComponents,
int  dataType,
void *  data 
)
virtual

Replacement for the old glDrawPixels function.

This simple version draws all the data to the entire current viewport scaling as needed.

virtual float vtkOpenGLRenderWindow::GetMaximumHardwareLineWidth ( )
inlinevirtual

Return the largest line width supported by the hardware.

Definition at line 294 of file vtkOpenGLRenderWindow.h.

virtual bool vtkOpenGLRenderWindow::IsPointSpriteBugPresent ( )
inlinevirtual

Returns true if driver has an EGL/OpenGL bug that makes vtkChartsCoreCxx-TestChartDoubleColors and other tests to fail because point sprites don't work correctly (gl_PointCoord is undefined) unless glEnable(GL_POINT_SPRITE)

Reimplemented in vtkEGLRenderWindow.

Definition at line 303 of file vtkOpenGLRenderWindow.h.

int vtkOpenGLRenderWindow::GetDefaultTextureInternalFormat ( int  vtktype,
int  numComponents,
bool  needInteger,
bool  needFloat 
)

Get a mapping of vtk data types to native texture formats for this window we put this on the RenderWindow so that every texture does not have to build these structures themselves.

std::string vtkOpenGLRenderWindow::GetOpenGLSupportMessage ( )
inline

Return a message profiding additional details about the results of calling SupportsOpenGL() This can be used to retrieve more specifics about what failed.

Definition at line 322 of file vtkOpenGLRenderWindow.h.

virtual int vtkOpenGLRenderWindow::SetUseOffScreenBuffers ( bool  )
virtual

Create and bind offscreen rendering buffers without destroying the current OpenGL context.

This allows to temporary switch to offscreen rendering (ie. to make a screenshot even if the window is hidden). Return if the creation was successful (1) or not (0). Note: This function requires that the device supports OpenGL framebuffer extension. The function has no effect if OffScreenRendering is ON.

Reimplemented from vtkRenderWindow.

virtual bool vtkOpenGLRenderWindow::GetUseOffScreenBuffers ( )
virtual

Reimplemented from vtkRenderWindow.

virtual int vtkOpenGLRenderWindow::SupportsOpenGL ( )
virtual
virtual void vtkOpenGLRenderWindow::Initialize ( void  )
inlinevirtual

Initialize the rendering window.

This will setup all system-specific resources. This method and Finalize() must be symmetric and it should be possible to call them multiple times, even changing WindowId in-between. This is what WindowRemap does.

Reimplemented in vtkOpenVRRenderWindow, vtkOculusRenderWindow, vtkCocoaRenderWindow, vtkCocoaRenderWindow, vtkIOSRenderWindow, vtkXOpenGLRenderWindow, vtkOSOpenGLRenderWindow, vtkOSOpenGLRenderWindow, vtkXOpenGLRenderWindow, vtkWin32OpenGLRenderWindow, vtkEGLRenderWindow, and vtkWin32OpenGLRenderWindow.

Definition at line 347 of file vtkOpenGLRenderWindow.h.

void vtkOpenGLRenderWindow::RegisterGraphicsResources ( vtkGenericOpenGLResourceFreeCallback cb)
inline

Definition at line 351 of file vtkOpenGLRenderWindow.h.

void vtkOpenGLRenderWindow::UnregisterGraphicsResources ( vtkGenericOpenGLResourceFreeCallback cb)
inline

Definition at line 360 of file vtkOpenGLRenderWindow.h.

virtual void vtkOpenGLRenderWindow::PushContext ( )
inlinevirtual

Ability to push and pop this window's context as the current context.

The idea being to if needed make this window's context current and when done releasing resources restore the prior context. The default implementation here is only meant as a backup for subclasses that lack a proper implementation.

Reimplemented in vtkCocoaRenderWindow, vtkXOpenGLRenderWindow, and vtkWin32OpenGLRenderWindow.

Definition at line 378 of file vtkOpenGLRenderWindow.h.

virtual void vtkOpenGLRenderWindow::PopContext ( )
inlinevirtual
void vtkOpenGLRenderWindow::InitializeTextureInternalFormats ( )
protected
virtual int vtkOpenGLRenderWindow::GetPixelData ( int  x,
int  y,
int  x2,
int  y2,
int  front,
unsigned char *  data 
)
protectedvirtual

Reimplemented in vtkIOSRenderWindow.

int vtkOpenGLRenderWindow::GetRGBAPixelData ( int  x,
int  y,
int  x2,
int  y2,
int  front,
float data 
)
protected
int vtkOpenGLRenderWindow::GetRGBACharPixelData ( int  x,
int  y,
int  x2,
int  y2,
int  front,
unsigned char *  data 
)
protected
int vtkOpenGLRenderWindow::CreateHardwareOffScreenWindow ( int  width,
int  height 
)
protected

Create an offScreen window based on OpenGL framebuffer extension.

Return if the creation was successful or not.

Precondition
positive_width: width>0
positive_height: height>0
not_initialized: !OffScreenUseFrameBuffer
Postcondition
valid_result: (result==0 || result==1) && (result implies OffScreenUseFrameBuffer)
int vtkOpenGLRenderWindow::CreateHardwareOffScreenBuffers ( int  width,
int  height,
bool  bind = false 
)
protected
void vtkOpenGLRenderWindow::BindHardwareOffScreenBuffers ( )
protected
void vtkOpenGLRenderWindow::DestroyHardwareOffScreenWindow ( )
protected

Destroy an offscreen window based on OpenGL framebuffer extension.

Precondition
initialized: OffScreenUseFrameBuffer
Postcondition
destroyed: !OffScreenUseFrameBuffer
void vtkOpenGLRenderWindow::UnbindHardwareOffScreenBuffers ( )
protected
void vtkOpenGLRenderWindow::DestroyHardwareOffScreenBuffers ( )
protected
virtual void vtkOpenGLRenderWindow::CreateAWindow ( )
protectedpure virtual
virtual void vtkOpenGLRenderWindow::DestroyWindow ( )
protectedpure virtual
virtual void vtkOpenGLRenderWindow::ReleaseGraphicsResources ( vtkRenderWindow )
protectedvirtual

Free up any graphics resources associated with this window a value of NULL means the context may already be destroyed.

Reimplemented in vtkOpenVRRenderWindow, and vtkOculusRenderWindow.

void vtkOpenGLRenderWindow::SetTextureUnitManager ( vtkTextureUnitManager textureUnitManager)
protected

Set the texture unit manager.

void vtkOpenGLRenderWindow::SaveGLState ( )
protected

Query and save OpenGL state.

void vtkOpenGLRenderWindow::RestoreGLState ( )
protected

Restore OpenGL state at end of the rendering.

Member Data Documentation

long vtkOpenGLRenderWindow::OldMonitorSetting
protected

Definition at line 247 of file vtkOpenGLRenderWindow.h.

vtkIdList* vtkOpenGLRenderWindow::TextureResourceIds
protected

Definition at line 248 of file vtkOpenGLRenderWindow.h.

int vtkOpenGLRenderWindow::OffScreenUseFrameBuffer
protected

Flag telling if a framebuffer-based offscreen is currently in use.

Definition at line 282 of file vtkOpenGLRenderWindow.h.

int vtkOpenGLRenderWindow::NumberOfFrameBuffers
protected

Variables used by the framebuffer-based offscreen method.

Definition at line 288 of file vtkOpenGLRenderWindow.h.

unsigned int vtkOpenGLRenderWindow::TextureObjects
protected

Variables used by the framebuffer-based offscreen method.

Definition at line 289 of file vtkOpenGLRenderWindow.h.

unsigned int vtkOpenGLRenderWindow::FrameBufferObject
protected

Variables used by the framebuffer-based offscreen method.

Definition at line 290 of file vtkOpenGLRenderWindow.h.

unsigned int vtkOpenGLRenderWindow::DepthRenderBufferObject
protected

Variables used by the framebuffer-based offscreen method.

Definition at line 291 of file vtkOpenGLRenderWindow.h.

int vtkOpenGLRenderWindow::HardwareBufferSize
protected

Variables used by the framebuffer-based offscreen method.

Definition at line 292 of file vtkOpenGLRenderWindow.h.

bool vtkOpenGLRenderWindow::HardwareOffScreenBuffersBind
protected

Variables used by the framebuffer-based offscreen method.

Definition at line 293 of file vtkOpenGLRenderWindow.h.

unsigned int vtkOpenGLRenderWindow::BackLeftBuffer
protected

Definition at line 311 of file vtkOpenGLRenderWindow.h.

unsigned int vtkOpenGLRenderWindow::BackRightBuffer
protected

Definition at line 312 of file vtkOpenGLRenderWindow.h.

unsigned int vtkOpenGLRenderWindow::FrontLeftBuffer
protected

Definition at line 313 of file vtkOpenGLRenderWindow.h.

unsigned int vtkOpenGLRenderWindow::FrontRightBuffer
protected

Definition at line 314 of file vtkOpenGLRenderWindow.h.

unsigned int vtkOpenGLRenderWindow::FrontBuffer
protected

Definition at line 315 of file vtkOpenGLRenderWindow.h.

unsigned int vtkOpenGLRenderWindow::BackBuffer
protected

Definition at line 316 of file vtkOpenGLRenderWindow.h.

int vtkOpenGLRenderWindow::OwnContext
protected

Flag telling if the context has been created here or was inherited.

Definition at line 321 of file vtkOpenGLRenderWindow.h.

vtkTimeStamp vtkOpenGLRenderWindow::ContextCreationTime
protected

Definition at line 323 of file vtkOpenGLRenderWindow.h.

vtkTextureUnitManager * vtkOpenGLRenderWindow::TextureUnitManager
protected

Definition at line 325 of file vtkOpenGLRenderWindow.h.

std::set<vtkGenericOpenGLResourceFreeCallback *> vtkOpenGLRenderWindow::Resources

Definition at line 347 of file vtkOpenGLRenderWindow.h.

vtkOpenGLShaderCache* vtkOpenGLRenderWindow::ShaderCache
protected

Definition at line 385 of file vtkOpenGLRenderWindow.h.

bool vtkOpenGLRenderWindow::OpenGLSupportTested
protected

Definition at line 389 of file vtkOpenGLRenderWindow.h.

int vtkOpenGLRenderWindow::OpenGLSupportResult
protected

Definition at line 390 of file vtkOpenGLRenderWindow.h.

std::string vtkOpenGLRenderWindow::OpenGLSupportMessage
protected

Definition at line 391 of file vtkOpenGLRenderWindow.h.

int vtkOpenGLRenderWindow::TextureInternalFormats[VTK_UNICODE_STRING][3][5]
protected

Definition at line 393 of file vtkOpenGLRenderWindow.h.

std::map<const vtkTextureObject *, int> vtkOpenGLRenderWindow::TextureResourceIds
protected

Definition at line 396 of file vtkOpenGLRenderWindow.h.

std::map<std::string, int> vtkOpenGLRenderWindow::GLStateIntegers
protected

Definition at line 476 of file vtkOpenGLRenderWindow.h.

unsigned int vtkOpenGLRenderWindow::LastGraphicError
protected
Deprecated:
Replaced by vtkOpenGLCheckErrorMacro

Definition at line 490 of file vtkOpenGLRenderWindow.h.

vtkTextureObject* vtkOpenGLRenderWindow::DrawPixelsTextureObject
protected

Definition at line 502 of file vtkOpenGLRenderWindow.h.

bool vtkOpenGLRenderWindow::Initialized
protected

Definition at line 504 of file vtkOpenGLRenderWindow.h.

float vtkOpenGLRenderWindow::MaximumHardwareLineWidth
protected

Definition at line 506 of file vtkOpenGLRenderWindow.h.


The documentation for this class was generated from the following file: